4d6<=2: 3, 1, 1, 4; Hits: 2
14L MrRoboto (Allies +9) vs. Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from Philippines to Borneo
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
8 fighters moved from 35 Sea Zone to Kwangsi
2 mech_infantrys moved from Hunan to Kwangsi
1 bomber moved from Philippines to BorneoCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
1 transport owned by the Japanese retreated to 35 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Borneo
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 2 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Battle in Kwangsi
Japanese attack with 8 fighters and 2 mech_infantrys
Chinese defend with 2 infantry; Americans defend with 1 artillery
Japanese win, taking Malaya from UK_Pacific, taking Kwangsi from Chinese with 8 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 bomber moved from Borneo to Philippines
1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
8 fighters moved from Kwangsi to 35 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 aaGun and 12 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Shantung to HunanPlace Units - Japanese
1 infantry placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total -
wow sz43 was unfortunate for you
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It sure was! I could have sent planes, too. Ah well.
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Malaya makes up for it 100%, though. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair 2 damage on 1 harbour; Remaining resources: 44 PUs;
British buy 1 airfield, 2 artilleries, 4 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from West India to Turkmenistan
2 fighters and 2 tactical_bombers moved from Persia to Turkmenistan
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to KwangsiCombat - British
Battle in Turkmenistan
British attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 armour and 1 mech_infantry
British win, taking Turkmenistan from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Kwangsi
British attack with 1 artillery and 3 infantry
Japanese defend with 2 mech_infantrys
British win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
5 artilleries and 4 infantry moved from Yunnan to Burma
3 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 aaGun, 3 infantry and 2 mech_infantrys moved from India to West India
2 mech_infantrys moved from West India to Eastern Persia
2 fighters and 2 tactical_bombers moved from Turkmenistan to Eastern Persia
2 artilleries, 4 fighters, 7 infantry and 1 mech_infantry moved from Persia to Iraq
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Malta to Gibraltar
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - British
1 airfield placed in Gibraltar
1 transport placed in 109 Sea Zone
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 39 PUs totalPlace Units - UK_Pacific
5 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 aaGun and 1 infantry
EDIT: Removing units owned by British from 98 Sea Zone: 1 transport
EDIT: Adding units owned by British to 99 Sea Zone: 1 transport
EDIT: Changing ownership of Cyprus from Italians to British
EDIT: Adding units owned by British to Cyprus: 1 infantry
EDIT: Adding units owned by British to Malta: 1 aaGun
EDIT: Changing PUs for British from 39 to 44
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 109 Sea Zone
1 bomber moved from Southern Italy to 109 Sea Zone
2 mech_infantrys moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Southern France -
Scrambling off Egypt?
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D’oh! I mean Britain.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 109 Sea Zone
1 bomber moved from Southern Italy to 109 Sea Zone
2 mech_infantrys moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in 109 Sea Zone
Italians attack with 2 bombers
British defend with 1 transport
Italians win with 2 bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 bombers moved from 109 Sea Zone to Holland BelgiumPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,6,5,4,6,4,5,2
Italians collect 11 PUs (7 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 infantry and 15 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 fighter moved from Northern Italy to 93 Sea Zone
1 fighter moved from Northern Italy to 99 Sea ZoneCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
6 tactical_bombers moved from Northern Italy to Southern Italy
3 bombers moved from Northern Italy to Southern Italy
1 infantry moved from Norway to Finland
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Finland
5 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Kazakhstan
2 aaGuns, 13 armour and 28 mech_infantrys moved from Northwest Persia to Persia
2 mech_infantrys moved from Caucasus to Persia
6 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
10 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from France to Northern Italy
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
2 artilleries moved from Northern Italy to France
13 mech_infantrys moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Germans
2 infantry placed in Western Germany
3 artilleries placed in France
1 armour placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Russia
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2,1,5,2,2,1,5
Germans collect 60 PUs (5 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
15 infantry moved from Kansu to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 15 infantry
Germans defend with 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 15 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Kansu to NovosibirskTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Hunan to Kweichow
1 armour moved from Hunan to Kweichow
4 mech_infantrys moved from Hunan to Yunnan
9 infantry moved from Hunan to Yunnan
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Kwangsi
5 fighters moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
3 fighters moved from 35 Sea Zone to Kwangsi
2 armour moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to Kwangsi
1 bomber moved from Philippines to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Hunan to Kweichow
1 armour moved from Hunan to Kweichow
4 mech_infantrys moved from Hunan to Yunnan
9 infantry moved from Hunan to Yunnan
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Kwangsi
5 fighters moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
3 fighters moved from 35 Sea Zone to Kwangsi
2 armour moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to Kwangsi
1 bomber moved from Philippines to 41 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 2 submarines
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in French Indo China
Battle in Kwangsi
Japanese attack with 8 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win, taking French Indo China from Americans, taking Kwangsi from Chinese with 8 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in Yunnan
Japanese attack with 2 armour, 11 infantry and 4 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
8 fighters and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from 41 Sea Zone to Hainan
1 aaGun moved from Hunan to YunnanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Hunan to Kweichow
1 armour moved from Hunan to Kweichow
4 mech_infantrys moved from Hunan to Yunnan
9 infantry moved from Hunan to Yunnan
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Kwangsi
5 fighters moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
3 fighters moved from 35 Sea Zone to Kwangsi
2 armour moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to Kwangsi
1 bomber moved from Philippines to 41 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in French Indo China
Battle in Kwangsi
Japanese attack with 8 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 8 fighters, 3 mech_infantrys and 3 tactical_bombers in Kwangsi, round 2 : 1/14 hits
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 0/4 hits
1 infantry owned by the British lost in Kwangsi
Japanese roll dice for 8 fighters, 3 mech_infantrys and 3 tactical_bombers in Kwangsi, round 3 : 7/14 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Kwangsi
Japanese win, taking French Indo China from Americans, taking Kwangsi from Chinese with 8 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in Yunnan
Japanese attack with 2 armour, 11 infantry and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 11 infantry and 4 mech_infantrys in Yunnan, round 2 : 1/17 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
8 fighters and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from 41 Sea Zone to Hainan
1 aaGun moved from Hunan to YunnanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 aaGuns, 1 artillery, 3 infantry and 2 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
4 fighters moved from Iraq to Northwest Persia
2 fighters and 2 tactical_bombers moved from Eastern Persia to Northwest Persia
4 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Italians defend with 2 bombers
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 24
Casualties for Italians: 2 bombers
Battle in Northwest Persia
British attack with 6 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 6 mech_infantrys
British win, taking Northwest Persia from Germans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 6 mech_infantrys
Casualties for British: 2 infantryNon Combat Move - British
6 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
4 infantry moved from Trans-Jordan to Iraq
5 infantry moved from Egypt to Trans-Jordan
2 infantry and 3 mech_infantrys moved from Eastern Persia to West India
5 infantry moved from India to West India
1 infantry moved from Burma to Shan State
2 aaGuns, 5 artilleries and 2 infantry moved from Burma to India
1 bomber and 2 fighters moved from Holland Belgium to United KingdomPlace Units - British
3 aaGuns placed in Iraq
3 infantry placed in Egypt
1 artillery placed in United Kingdom
2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 infantry moved from Greece to AlbaniaCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Italians: 2 fightersNon Combat Move - Italians
4 aaGuns, 4 artilleries, 1 fighter and 9 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,2,6,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,2,2,1,3,4,2,2,6,4,1,6
Italians collect 5 PUs (13 lost to blockades); end with 5 PUs total -
Bump#1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French