4d6<=2: 3, 1, 1, 4; Hits: 2
14L MrRoboto (Allies +9) vs. Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Yenisey to TimguskaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kweichow to Yunnan
3 armour and 12 mech_infantrys moved from Hunan to Yunnan
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Hunan to Kwangsi
5 fighters moved from 35 Sea Zone to Kwangsi
1 bomber moved from Philippines to Kwangsi
3 fighters and 6 tactical_bombers moved from Philippines to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 transport; Americans defend with 1 submarine and 1 transport
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 transport
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 1 armour, 1 bomber, 5 fighters, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 bomber, 5 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 3 armour and 13 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 armour and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber and 2 tactical_bombers moved from Kwangsi to Philippines
3 fighters and 6 tactical_bombers moved from 36 Sea Zone to Philippines
5 fighters moved from Kwangsi to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 aaGun and 12 infantry moved from Jehol to Anhwe
4 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 carriers placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
2 armour and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Norway to Finland
British take Finland from Germans
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
2 artilleries and 7 infantry moved from Shan State to Yunnan
4 artilleries and 4 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
2 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 6 artilleries and 16 infantry
Japanese defend with 3 armour and 13 mech_infantrys
British win, taking Yunnan from Japanese with 6 artilleries and 10 infantry remaining. Battle score for attacker is 52
Casualties for Japanese: 3 armour and 13 mech_infantrys
Casualties for British: 6 infantry
Battle in 97 Sea Zone
British attack with 1 bomber and 2 submarines
Italians defend with 1 destroyer
British win, taking 97 Sea Zone from Neutral with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 9 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Persia
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 aaGun and 4 mech_infantrys moved from Burma to India
3 infantry and 4 mech_infantrys moved from India to West IndiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 45 PUs totalPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar causes 3 damage total.Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 aaGuns, 2 artilleries and 3 infantry moved from Northern Italy to Southern Italy
1 bomber and 2 fighters moved from Greece to Southern ItalyPlace Units - Italians
1 bomber and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,6,2,4,1,1,1,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,4
Italians collect 13 PUs (5 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Persia
1 fighter moved from Northwest Persia to Turkmenistan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 armour moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Volgograd to Turkmenistan
1 mech_infantry moved from Volgograd to Turkmenistan
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 bomber moved from Western Germany to 115 Sea Zone
2 bombers moved from Western Germany to FinlandCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans win with 1 bomber, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Norway
Battle in Turkmenistan
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 fighter
Germans win, taking Norway from British, taking Turkmenistan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 fighter
Battle in Finland
Germans attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Germans win, taking Finland from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 mech_infantry moved from Volgograd to Northwest Persia
2 aaGuns and 12 mech_infantrys moved from Caucasus to Northwest Persia
13 armour and 14 mech_infantrys moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
3 mech_infantrys moved from Russia to Volgograd
1 artillery moved from France to Northern Italy
3 mech_infantrys moved from Western Germany to Northern Italy
6 mech_infantrys moved from Germany to Northern Italy
3 tactical_bombers moved from Germany to Northern Italy
2 fighters moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
3 aaGuns moved from Western Germany to Northern Italy
1 tactical_bomber moved from 113 Sea Zone to Northern Italy
1 tactical_bomber moved from 113 Sea Zone to Northern Italy
1 bomber moved from 115 Sea Zone to Northern Italy
1 bomber moved from Finland to Northern Italy
1 bomber moved from Finland to Northern Italy
10 mech_infantrys moved from Poland to Western UkrainePlace Units - Germans
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
10 mech_infantrys placed in Western Germany
1 mech_infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,4
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
18 infantry moved from Timguska to Kansu
Chinese take Kansu from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Timguska to KansuTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from Philippines to Borneo
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
8 fighters moved from 35 Sea Zone to Kwangsi
2 mech_infantrys moved from Hunan to Kwangsi
1 bomber moved from Philippines to BorneoCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
1 transport owned by the Japanese retreated to 35 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Borneo
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 2 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Battle in Kwangsi
Japanese attack with 8 fighters and 2 mech_infantrys
Chinese defend with 2 infantry; Americans defend with 1 artillery
Japanese win, taking Malaya from UK_Pacific, taking Kwangsi from Chinese with 8 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 bomber moved from Borneo to Philippines
1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
8 fighters moved from Kwangsi to 35 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 aaGun and 12 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Shantung to HunanPlace Units - Japanese
1 infantry placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total -
wow sz43 was unfortunate for you
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It sure was! I could have sent planes, too. Ah well.
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Malaya makes up for it 100%, though. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair 2 damage on 1 harbour; Remaining resources: 44 PUs;
British buy 1 airfield, 2 artilleries, 4 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from West India to Turkmenistan
2 fighters and 2 tactical_bombers moved from Persia to Turkmenistan
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to KwangsiCombat - British
Battle in Turkmenistan
British attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 armour and 1 mech_infantry
British win, taking Turkmenistan from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Kwangsi
British attack with 1 artillery and 3 infantry
Japanese defend with 2 mech_infantrys
British win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
5 artilleries and 4 infantry moved from Yunnan to Burma
3 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 aaGun, 3 infantry and 2 mech_infantrys moved from India to West India
2 mech_infantrys moved from West India to Eastern Persia
2 fighters and 2 tactical_bombers moved from Turkmenistan to Eastern Persia
2 artilleries, 4 fighters, 7 infantry and 1 mech_infantry moved from Persia to Iraq
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Malta to Gibraltar
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - British
1 airfield placed in Gibraltar
1 transport placed in 109 Sea Zone
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 39 PUs totalPlace Units - UK_Pacific
5 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 aaGun and 1 infantry
EDIT: Removing units owned by British from 98 Sea Zone: 1 transport
EDIT: Adding units owned by British to 99 Sea Zone: 1 transport
EDIT: Changing ownership of Cyprus from Italians to British
EDIT: Adding units owned by British to Cyprus: 1 infantry
EDIT: Adding units owned by British to Malta: 1 aaGun
EDIT: Changing PUs for British from 39 to 44
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 109 Sea Zone
1 bomber moved from Southern Italy to 109 Sea Zone
2 mech_infantrys moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Southern France -
Scrambling off Egypt?
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D’oh! I mean Britain.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 109 Sea Zone
1 bomber moved from Southern Italy to 109 Sea Zone
2 mech_infantrys moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in 109 Sea Zone
Italians attack with 2 bombers
British defend with 1 transport
Italians win with 2 bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 bombers moved from 109 Sea Zone to Holland BelgiumPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,6,5,4,6,4,5,2
Italians collect 11 PUs (7 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 infantry and 15 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 fighter moved from Northern Italy to 93 Sea Zone
1 fighter moved from Northern Italy to 99 Sea ZoneCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
6 tactical_bombers moved from Northern Italy to Southern Italy
3 bombers moved from Northern Italy to Southern Italy
1 infantry moved from Norway to Finland
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Finland
5 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Kazakhstan
2 aaGuns, 13 armour and 28 mech_infantrys moved from Northwest Persia to Persia
2 mech_infantrys moved from Caucasus to Persia
6 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
10 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from France to Northern Italy
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
2 artilleries moved from Northern Italy to France
13 mech_infantrys moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Germans
2 infantry placed in Western Germany
3 artilleries placed in France
1 armour placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Russia
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2,1,5,2,2,1,5
Germans collect 60 PUs (5 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
15 infantry moved from Kansu to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 15 infantry
Germans defend with 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 15 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Kansu to NovosibirskTurn Complete - Russians