@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech, Game 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Borneo
British attack with 2 infantry
Japanese defend with 1 artillery
British roll dice for 2 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from India to Burma
3 infantry moved from India to Burma
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
3 infantry moved from Persia to Eastern PersiaPlace Units - British
1 armour, 1 artillery and 6 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 21 PUs total
Some Units in India change ownership: 6 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Shan State : 1 infantry
Burma : 1 aaGun and 3 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Malaya : 1 harbour
Borneo : 2 infantry
Sumatra : 1 flag
43 Sea Zone : 1 transport
Belgian Congo : 2 armour, 2 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 21 infantry
Anglo Egyptian Sudan : 1 artillery and 2 infantry
Morocco : 1 armour and 1 infantry
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 3 infantry
79 Sea Zone : 1 destroyer and 1 transport
Persia : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 60
Russians : 28 / 28
Japanese : 38 / 45
Americans : 52 / 72
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 19 / 21
Italians : 18 / 28
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.688
Median : 4.000
Variance : 2.533
Standard Deviation : 1.592
Total rolls : 16Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.727
Standard Deviation : 1.651
Total rolls : 12 -
I forgot all about that UK transport off Sumatra :oops:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Algeria to Morocco
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Alexandria to Egypt
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Southern Italy to Egypt
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to MaltaCombat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
AA fire in Malta : 0/1 hits
Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits
British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 1/2 hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 : 2/2 hits
British roll dice for 1 bomber and 1 infantry in Malta, round 3 : 0/2 hits
1 infantry owned by the British and 1 bomber owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 17
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 fighters and 6 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 3 fighters and 6 infantry in Egypt, round 2 : 3/11 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Egypt, round 2 : 1/8 hits
1 infantry owned by the French, 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 3 fighters and 5 infantry in Egypt, round 3 : 4/10 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 3 : 2/5 hits
2 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 3 fighters and 3 infantry in Egypt, round 4 : 1/8 hits
British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 23
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Casualties for Italians: 4 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits
French roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery and 1 mech_infantry in Morocco, round 3 : 0/2 hits
French roll dice for 1 armour and 1 infantry in Morocco, round 3 : 1/2 hits
1 mech_infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery in Morocco, round 4 : 1/1 hits
French roll dice for 1 armour and 1 infantry in Morocco, round 4 : 0/2 hits
1 infantry owned by the British lost in Morocco
Italians roll dice for 1 artillery in Morocco, round 5 : 0/1 hits
French roll dice for 1 armour in Morocco, round 5 : 1/1 hits
1 artillery owned by the Italians lost in Morocco
French win with 1 armour remaining. Battle score for attacker is -8
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 cruiser
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 bomber moved from Malta to Southern Italy
1 artillery and 1 infantry moved from Albania to Greece
1 aaGun moved from Northern Italy to Yugoslavia
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Egypt to AlexandriaPlace Units - Italians
1 artillery placed in Southern Italy
1 carrier and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 3 fighters
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Malta : 1 flag, 1 artillery
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
96 Sea Zone : 1 cruiser and 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
97 Sea Zone : 1 carrier and 1 transport
Yugoslavia : 1 flag, 1 aaGun
98 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 50 / 60
Russians : 28 / 28
Japanese : 38 / 45
Americans : 52 / 72
Chinese : 9 / 15
British : 27 / 29
UK_Pacific : 19 / 21
Italians : 20 / 31
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter; British loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 47 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 fighter and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
62 Sea Zone : 1 carrier and 1 destroyerProduction/PUs Summary :
Germans : 50 / 60
Russians : 28 / 28
Japanese : 38 / 45
Americans : 52 / 72
Chinese : 9 / 15
British : 27 / 29
UK_Pacific : 19 / 21
Italians : 20 / 31
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 79 Sea Zone to 58 Sea ZoneTurn Complete - French
Territory Summary for French :
58 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 28 / 28
Japanese : 38 / 45
Americans : 52 / 72
Chinese : 9 / 15
British : 27 / 29
UK_Pacific : 19 / 21
Italians : 20 / 31
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Archangel
2 infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Archangel
1 fighter moved from Baltic States to Belarus
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Baltic States to Belarus
6 armour and 4 mech_infantrys moved from Baltic States to Archangel
6 infantry moved from Western Germany to 112 Sea Zone
6 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from 127 Sea Zone to NenetsiaCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 7 armour, 5 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 5 infantry and 4 mech_infantrys in Archangel, round 2 : 5/16 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 7 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win, taking Nenetsia from Russians with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
2 tactical_bombers moved from Bessarabia to Egypt
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
4 armour and 1 artillery moved from Bessarabia to Eastern Poland
5 infantry moved from Romania to Eastern Poland
1 aaGun and 4 infantry moved from Poland to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery and 7 infantry moved from Karelia to Novgorod
1 aaGun, 2 artilleries and 9 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Germany
1 artillery moved from Germany to Poland
3 artilleries and 2 infantry moved from Scotland to 111 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 111 Sea Zone to 110 Sea Zone
3 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 bomber moved from 110 Sea Zone to Normandy BordeauxPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
3 artilleries and 6 infantry placed in Germany
Germans undo move 2.
3 infantry placed in Ukraine
3 artilleries placed in Novgorod
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Egypt : 2 fighters and 4 tactical_bombers
Scotland : 1 flag, 1 airfield
Normandy Bordeaux : 1 flag, 6 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Poland : 1 artillery
Germany : 1 factory_major, 1 fighter and 1 tactical_bomber
Holland Belgium : 1 aaGun and 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 7 armour, 4 infantry and 4 mech_infantrys
Eastern Poland : 1 flag, 2 aaGuns, 4 armour, 4 artilleries and 18 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Bulgaria : 1 flag
127 Sea Zone : 3 transports
91 Sea Zone : 1 submarine
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 54 / 62
Russians : 24 / 28
Japanese : 38 / 45
Americans : 52 / 72
Chinese : 9 / 15
British : 27 / 29
UK_Pacific : 19 / 21
Italians : 20 / 31
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Rostov
4 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 submarine moved from 109 Sea Zone to 106 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Rostov
4 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 submarine moved from 109 Sea Zone to 106 Sea ZoneCombat - Russians
Battle in Rostov
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
4 aaGuns, 3 armour, 4 artilleries, 24 infantry and 4 mech_infantrys moved from Bryansk to Smolensk
3 armour moved from Smolensk to Vologda
4 mech_infantrys moved from Smolensk to Vologda
2 fighters moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Russia to Vologda
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
1 armour, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Belarus : 3 infantry
Bryansk : 2 infantry
Rostov : 2 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 6 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Vologda : 4 armour, 1 artillery, 2 fighters, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
Smolensk : 4 aaGuns, 4 artilleries and 25 infantry
106 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 47 / 62
Russians : 31 / 31
Japanese : 38 / 45
Americans : 52 / 72
Chinese : 9 / 15
British : 27 / 29
UK_Pacific : 19 / 21
Italians : 20 / 31
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.162
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 37Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Russians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.179
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 28 -
I attack the US fleet in zone 16 with all the Japanese air power that will reach. I got 7 hits the first round. I am guessing that means a hit on your battleship and 6 destroyers since a hit to the carrier will result in the planes crashing.
-
The second wave was ridiculous and I truly feel bad about those dice sir. :-(
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters moved from 35 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from Manchuria to 16 Sea Zone
1 fighter moved from Manchuria to 16 Sea Zone
1 bomber moved from Jehol to 16 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Hopei to Chahar
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from French Indo China to MalayaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Chahar
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 7 fighters and 5 tactical_bombers
Americans defend with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 bomber, 7 fighters and 5 tactical_bombers in 16 Sea Zone, round 2 : 7/13 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 1 transport in 16 Sea Zone, round 2 : 5/11 hits
6 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 4 fighters owned by the Japanese lost in 16 Sea Zone
Japanese roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 16 Sea Zone, round 3 : 8/8 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 16 Sea Zone, round 3 : 2/5 hits
2 fighters owned by the Americans, 1 battleship owned by the Americans, 1 artillery owned by the Americans, 1 carrier owned by the Americans, 1 cruiser owned by the Americans, 1 transport owned by the Americans, 1 infantry owned by the Americans and 2 fighters owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Japanese: 6 fighters and 1 tactical_bomber
Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 infantry and 1 transportNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from Malaya to French Indo China
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
1 artillery moved from Kwangsi to French Indo ChinaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Japan: 1 bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 artillery and 5 infantry
Siam : 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 10 infantry
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag
Hopei : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
French Indo China : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 3 tactical_bombers
Celebes : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 47 / 62
Russians : 31 / 31
Japanese : 46 / 46
Americans : 52 / 72
Chinese : 6 / 15
British : 27 / 29
UK_Pacific : 14 / 21
Italians : 20 / 31
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I changed my casualty choices from the second wave from 2 fighters to the bomber and tac
-
im starting to think I cant play this game
-
don’t think that…I know you can. It is just been bad dice for your side when we have played :|
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 16 Sea Zone to 26 Sea Zone
8 destroyers moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
3 mech_infantrys moved from Ontario to Eastern United States
1 armour moved from Ontario to Eastern United States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 16 Sea Zone to 26 Sea Zone
8 destroyers moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
3 mech_infantrys moved from Ontario to Eastern United States
1 armour moved from Ontario to Eastern United StatesCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Germans defend with 1 submarine
Americans win with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
Place Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 cruiser placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Sikang
1 infantry placed in Tsinghai
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
2 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to 37 Sea Zone
1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone





