No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 7 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 91 Sea Zone to 86 Sea Zone
3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
3 artilleries moved from 111 Sea Zone to Scotland
3 infantry moved from 111 Sea Zone to Scotland
1 cruiser moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Baltic States to Belarus
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
2 tactical_bombers moved from Yugoslavia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Battle in Scotland
Germans attack with 3 artilleries and 3 infantry
British defend with 1 aaGun, 1 airfield and 2 infantry
Germans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits
Germans roll dice for 3 artilleries and 3 infantry in Scotland, round 2 : 2/6 hits
British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 1/2 hits
2 infantry owned by the British, 1 infantry owned by the Germans and 1 aaGun owned by the British lost in Scotland
Germans win, taking Scotland from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in 86 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 86 Sea Zone
Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 0/3 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans lost in 115 Sea Zone
retreated to 115 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 12/29 hits
1 infantry owned by the Germans lost in Belarus
Russians win with 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Western Ukraine to Bessarabia
4 armour moved from Yugoslavia to Bessarabia
5 infantry moved from Bulgaria to Romania
1 fighter moved from Western Germany to Alexandria
1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria
1 tactical_bomber moved from Yugoslavia to Alexandria
1 bomber moved from Southern France to Normandy Bordeaux
2 armour moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Baltic States
1 aaGun moved from Germany to Poland
4 infantry moved from Germany to Poland
1 bomber moved from Tobruk to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
Place Units - Germans
3 transports placed in 112 Sea Zone
7 infantry placed in Western Germany
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Alexandria : 2 fighters and 2 tactical_bombers
Scotland : 1 flag, 1 airfield, 3 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 7 infantry
Romania : 5 infantry
Poland : 1 aaGun and 4 infantry
Germany : 1 artillery and 1 factory_major
Karelia : 1 flag, 1 artillery and 7 infantry
Baltic States : 1 flag, 2 aaGuns, 7 armour, 2 artilleries, 1 fighter, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 4 armour, 1 artillery and 2 tactical_bombers
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 artillery
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 3 transports
125 Sea Zone : 1 submarine
86 Sea Zone : 1 submarine
Bulgaria : 1 flag
Finland : 1 flag
111 Sea Zone : 1 cruiser and 3 transports
Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 35
Japanese : 36 / 39
Americans : 52 / 72
Chinese : 9 / 15
British : 29 / 36
UK_Pacific : 18 / 20
Italians : 18 / 28
ANZAC : 14 / 24
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
2 aaGuns, 1 armour, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Belarus to Archangel
2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 117 Sea Zone to 109 Sea Zone
Place Units - Russians
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 1 transport moved from 22 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 bomber moved from French Indo China to 45 Sea Zone
1 infantry moved from Kweichow to Shensi
1 bomber moved from French Indo China to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to Hunan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in New Britain
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking New Britain from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Celebes
Battle in Shensi
Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Shensi, round 2 : 1/4 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 3 : 0/2 hits
Chinese roll dice for 1 fighter in Shensi, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
retreated to Shensi
Chinese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 4 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 5 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Shan State
retreated to Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 4/5 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 tactical_bombers moved from French Indo China to Manchuria
1 artillery and 2 infantry moved from Anhwe to Hopei
1 artillery moved from Chahar to Hopei
1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 bomber moved from 45 Sea Zone to French Indo China
1 bomber moved from Shensi to Jehol
1 fighter moved from Japan to Manchuria
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 bomber
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 14 infantry and 2 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag, 1 artillery and 2 infantry
Hopei : 1 flag, 2 artilleries and 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
French Indo China : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 3 tactical_bombers
Celebes : 1 flag, 1 infantry
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
47 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 28
Japanese : 45 / 45
Americans : 52 / 72
Chinese : 7 / 15
British : 29 / 36
UK_Pacific : 14 / 20
Italians : 18 / 28
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 16 Sea Zone
9 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 16 Sea Zone
9 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 1 transport in 16 Sea Zone, round 2 : 3/10 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Place Units - Americans
1 carrier, 1 cruiser and 3 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 bomber, 3 fighters and 1 tactical_bomber
26 Sea Zone : 1 flag
25 Sea Zone : 9 destroyers
16 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Alberta Saskatchewan Manitoba : 1 infantry
Ontario : 1 armour and 3 mech_infantrys
101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 28
Japanese : 45 / 45
Americans : 52 / 72
Chinese : 7 / 15
British : 29 / 36
UK_Pacific : 14 / 20
Italians : 18 / 28
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.923
Median : 4.000
Variance : 2.417
Standard Deviation : 1.555
Total rolls : 13
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.727
Standard Deviation : 1.651
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Shensi to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Yunnan : 1 fighter and 12 infantry
Kweichow : 1 infantry
Kansu : 1 infantry
Chahar : 1 infantry
Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 28
Japanese : 43 / 45
Americans : 52 / 72
Chinese : 9 / 15
British : 29 / 36
UK_Pacific : 14 / 20
Italians : 18 / 28
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.923
Median : 4.000
Variance : 2.417
Standard Deviation : 1.555
Total rolls : 13
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.727
Standard Deviation : 1.651
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Borneo
British attack with 2 infantry
Japanese defend with 1 artillery
British roll dice for 2 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from India to Burma
3 infantry moved from India to Burma
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
3 infantry moved from Persia to Eastern Persia
Place Units - British
1 armour, 1 artillery and 6 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 21 PUs total
Some Units in India change ownership: 6 infantry
Territory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Shan State : 1 infantry
Burma : 1 aaGun and 3 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Malaya : 1 harbour
Borneo : 2 infantry
Sumatra : 1 flag
43 Sea Zone : 1 transport
Belgian Congo : 2 armour, 2 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 21 infantry
Anglo Egyptian Sudan : 1 artillery and 2 infantry
Morocco : 1 armour and 1 infantry
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 3 infantry
79 Sea Zone : 1 destroyer and 1 transport
Persia : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 28
Japanese : 38 / 45
Americans : 52 / 72
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 19 / 21
Italians : 18 / 28
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.688
Median : 4.000
Variance : 2.533
Standard Deviation : 1.592
Total rolls : 16
Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.727
Standard Deviation : 1.651
Total rolls : 12
I forgot all about that UK transport off Sumatra :oops:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Algeria to Morocco
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Alexandria to Egypt
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Southern Italy to Egypt
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
AA fire in Malta : 0/1 hits
Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits
British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 1/2 hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 1 bomber in Malta, round 3 : 2/2 hits
British roll dice for 1 bomber and 1 infantry in Malta, round 3 : 0/2 hits
1 infantry owned by the British and 1 bomber owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 17
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 fighters and 6 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 3 fighters and 6 infantry in Egypt, round 2 : 3/11 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Egypt, round 2 : 1/8 hits
1 infantry owned by the French, 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 3 fighters and 5 infantry in Egypt, round 3 : 4/10 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 3 : 2/5 hits
2 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 3 fighters and 3 infantry in Egypt, round 4 : 1/8 hits
British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 23
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Casualties for Italians: 4 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits
French roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery and 1 mech_infantry in Morocco, round 3 : 0/2 hits
French roll dice for 1 armour and 1 infantry in Morocco, round 3 : 1/2 hits
1 mech_infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery in Morocco, round 4 : 1/1 hits
French roll dice for 1 armour and 1 infantry in Morocco, round 4 : 0/2 hits
1 infantry owned by the British lost in Morocco
Italians roll dice for 1 artillery in Morocco, round 5 : 0/1 hits
French roll dice for 1 armour in Morocco, round 5 : 1/1 hits
1 artillery owned by the Italians lost in Morocco
French win with 1 armour remaining. Battle score for attacker is -8
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 cruiser
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Non Combat Move - Italians
1 bomber moved from Malta to Southern Italy
1 artillery and 1 infantry moved from Albania to Greece
1 aaGun moved from Northern Italy to Yugoslavia
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Egypt to Alexandria
Place Units - Italians
1 artillery placed in Southern Italy
1 carrier and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 3 fighters
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Malta : 1 flag, 1 artillery
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
96 Sea Zone : 1 cruiser and 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
97 Sea Zone : 1 carrier and 1 transport
Yugoslavia : 1 flag, 1 aaGun
98 Sea Zone : 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 28
Japanese : 38 / 45
Americans : 52 / 72
Chinese : 9 / 15
British : 27 / 29
UK_Pacific : 19 / 21
Italians : 20 / 31
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter; British loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 47 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 fighter and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
62 Sea Zone : 1 carrier and 1 destroyer
Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 28
Japanese : 38 / 45
Americans : 52 / 72
Chinese : 9 / 15
British : 27 / 29
UK_Pacific : 19 / 21
Italians : 20 / 31
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 79 Sea Zone to 58 Sea Zone
Turn Complete - French
Territory Summary for French :
58 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Production/PUs Summary :
Germans : 50 / 60
Russians : 28 / 28
Japanese : 38 / 45
Americans : 52 / 72
Chinese : 9 / 15
British : 27 / 29
UK_Pacific : 19 / 21
Italians : 20 / 31
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Archangel
2 infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Archangel
1 fighter moved from Baltic States to Belarus
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Baltic States to Belarus
6 armour and 4 mech_infantrys moved from Baltic States to Archangel
6 infantry moved from Western Germany to 112 Sea Zone
6 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from 127 Sea Zone to Nenetsia
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 7 armour, 5 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 5 infantry and 4 mech_infantrys in Archangel, round 2 : 5/16 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 7 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win, taking Nenetsia from Russians with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Non Combat Move - Germans
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
2 tactical_bombers moved from Bessarabia to Egypt
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
4 armour and 1 artillery moved from Bessarabia to Eastern Poland
5 infantry moved from Romania to Eastern Poland
1 aaGun and 4 infantry moved from Poland to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery and 7 infantry moved from Karelia to Novgorod
1 aaGun, 2 artilleries and 9 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Germany
1 artillery moved from Germany to Poland
3 artilleries and 2 infantry moved from Scotland to 111 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 111 Sea Zone to 110 Sea Zone
3 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 bomber moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
3 artilleries and 6 infantry placed in Germany
Germans undo move 2.
3 infantry placed in Ukraine
3 artilleries placed in Novgorod
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Egypt : 2 fighters and 4 tactical_bombers
Scotland : 1 flag, 1 airfield
Normandy Bordeaux : 1 flag, 6 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Poland : 1 artillery
Germany : 1 factory_major, 1 fighter and 1 tactical_bomber
Holland Belgium : 1 aaGun and 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 7 armour, 4 infantry and 4 mech_infantrys
Eastern Poland : 1 flag, 2 aaGuns, 4 armour, 4 artilleries and 18 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Bulgaria : 1 flag
127 Sea Zone : 3 transports
91 Sea Zone : 1 submarine
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 54 / 62
Russians : 24 / 28
Japanese : 38 / 45
Americans : 52 / 72
Chinese : 9 / 15
British : 27 / 29
UK_Pacific : 19 / 21
Italians : 20 / 31
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Rostov
4 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 submarine moved from 109 Sea Zone to 106 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Rostov
4 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 submarine moved from 109 Sea Zone to 106 Sea Zone
Combat - Russians
Battle in Rostov
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
4 aaGuns, 3 armour, 4 artilleries, 24 infantry and 4 mech_infantrys moved from Bryansk to Smolensk
3 armour moved from Smolensk to Vologda
4 mech_infantrys moved from Smolensk to Vologda
2 fighters moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Russia to Vologda
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
1 armour, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Territory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Belarus : 3 infantry
Bryansk : 2 infantry
Rostov : 2 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 6 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Vologda : 4 armour, 1 artillery, 2 fighters, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
Smolensk : 4 aaGuns, 4 artilleries and 25 infantry
106 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 47 / 62
Russians : 31 / 31
Japanese : 38 / 45
Americans : 52 / 72
Chinese : 9 / 15
British : 27 / 29
UK_Pacific : 19 / 21
Italians : 20 / 31
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.162
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 37
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9
Russians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.179
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 28
I attack the US fleet in zone 16 with all the Japanese air power that will reach. I got 7 hits the first round. I am guessing that means a hit on your battleship and 6 destroyers since a hit to the carrier will result in the planes crashing.
The second wave was ridiculous and I truly feel bad about those dice sir. :-(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from 35 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from Manchuria to 16 Sea Zone
1 fighter moved from Manchuria to 16 Sea Zone
1 bomber moved from Jehol to 16 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Hopei to Chahar
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from French Indo China to Malaya
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Chahar
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 7 fighters and 5 tactical_bombers
Americans defend with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 bomber, 7 fighters and 5 tactical_bombers in 16 Sea Zone, round 2 : 7/13 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 1 transport in 16 Sea Zone, round 2 : 5/11 hits
6 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 4 fighters owned by the Japanese lost in 16 Sea Zone
Japanese roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 16 Sea Zone, round 3 : 8/8 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 16 Sea Zone, round 3 : 2/5 hits
2 fighters owned by the Americans, 1 battleship owned by the Americans, 1 artillery owned by the Americans, 1 carrier owned by the Americans, 1 cruiser owned by the Americans, 1 transport owned by the Americans, 1 infantry owned by the Americans and 2 fighters owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Japanese: 6 fighters and 1 tactical_bomber
Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 infantry and 1 transport
Non Combat Move - Japanese
1 fighter moved from 16 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from Malaya to French Indo China
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
1 artillery moved from Kwangsi to French Indo China
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Japan: 1 bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 artillery and 5 infantry
Siam : 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 10 infantry
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag
Hopei : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
French Indo China : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 3 tactical_bombers
Celebes : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 47 / 62
Russians : 31 / 31
Japanese : 46 / 46
Americans : 52 / 72
Chinese : 6 / 15
British : 27 / 29
UK_Pacific : 14 / 21
Italians : 20 / 31
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I changed my casualty choices from the second wave from 2 fighters to the bomber and tac