German subs missed. 3 hits - OOL please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 armour, 4 artilleries, 1 cruiser, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
4 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 submarine moved from 82 Sea Zone to 87 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Germans defend with 1 battleship and 1 submarine
1 submarine owned by the Germans Submerged
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 battleship
Casualties for Americans: 1 tactical_bomber
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 cruiser and 1 destroyer placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Eastern United States
4 armour and 2 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
3 artilleries and 10 infantry moved from Jehol to Manchuria
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - British
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
2 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Shantung to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kiangsi
1 mech_infantry moved from French Indo China to Kiangsi
1 armour moved from French Indo China to Kwangtung
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
2 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Shantung to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kiangsi
1 mech_infantry moved from French Indo China to Kiangsi
1 armour moved from French Indo China to Kwangtung
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Combat - British
Battle in Trans-Jordan
British attack with 1 armour
Italians defend with 1 aaGun
British win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Northwest Persia
British attack with 3 infantry and 2 mech_infantrys
Germans defend with 2 armour
British win, taking Northwest Persia from Germans with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Kiangsi
British attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Anhwe
British attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Anhwe from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
British attack with 1 armour
Japanese defend with 1 artillery and 1 harbour
British win, taking Kwangtung from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 infantry moved from Eastern Persia to Turkmenistan
1 artillery and 1 infantry moved from West India to Eastern Persia
1 artillery moved from Eastern Persia to Persia
2 armour moved from India to Eastern Persia
1 infantry moved from India to Burma
Place Units - British
2 fighters and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 23 PUs total
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,6,5
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Union of South Africa to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Rhodesia
2 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 2 fighters and 4 infantry
Americans defend with 2 armour, 1 artillery and 3 infantry
Italians roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Morocco, round 2 : 2/8 hits
Americans roll dice for 2 armour, 1 artillery and 3 infantry in Morocco, round 2 : 2/6 hits
3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Morocco, round 3 : 2/6 hits
Americans roll dice for 2 armour and 1 artillery in Morocco, round 3 : 2/3 hits
1 artillery owned by the Americans, 1 armour owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 artilleries and 2 fighters in Morocco, round 4 : 2/4 hits
Americans roll dice for 1 armour in Morocco, round 4 : 1/1 hits
1 artillery owned by the Italians and 1 armour owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 artillery and 4 infantry
Casualties for Americans: 2 armour, 1 artillery and 3 infantry
Battle in Trans-Jordan
Italians attack with 2 armour and 2 mech_infantrys
British defend with 1 armour
Italians roll dice for 2 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits
1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
2 fighters moved from Morocco to 92 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Tobruk
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 3 transports
EDIT: Adding units owned by Italians to 95 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Northern Italy
Turn Complete - Italians
Italians collect 33 PUs; end with 33 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 2 armour and 2 mech_infantrys
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor and 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 1 armour
Tanganyika Territory : 1 flag, 1 infantry
Morocco : 1 flag, 1 artillery
French Equatorial Africa : 1 flag
French Madagascar : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tobruk : 1 armour and 1 mech_infantry
Northern Italy : 3 artilleries, 1 factory_major, 1 fighter, 3 infantry and 1 tactical_bomber
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
95 Sea Zone : 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 2 carriers, 1 cruiser, 7 destroyers, 2 fighters, 4 submarines and 3 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 69 / 93
Russians : 0 / 0
Japanese : 31 / 35
Americans : 60 / 86
Chinese : 15 / 20
British : 20 / 23
UK_Pacific : 20 / 22
Italians : 33 / 43
ANZAC : 17 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
well I don’t see any need to go any further I cant dig myself out of this hole. you win.

I like the picture sir 8-)
I am good with playing again if you like. As Leo can testify, I like to play against opponents who do not take it too seriously, but still are competitive, and you certainly are.
I would love to play again. but. you all ready won 2. can we play a third?
the rules say we can play 3 for the league…but we can play any time in the regular forum as well 8-)
ok I bid 3092 for the allies. I think I need a huge force to beat you. LOL.

I will bid 13
12 please
You got the Allies again sir…let me know how you want the bid
a transport with the boats off the coast of india
a man in newguinie
2 ipc’s for anzac
will do sir and I will get us started tonight