@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech, Game 2
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those American fighters were deadly!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 infantry moved from Smolensk to Belarus
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Bryansk to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 infantry moved from Smolensk to Belarus
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Caucasus
Russians attack with 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
2 aaGuns, 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
2 aaGuns, 2 armour, 2 artilleries, 19 infantry and 1 mech_infantry moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
3 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 battleships and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Kiangsi
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to AnhweCombat - Japanese
Battle in Kwangtung
Battle in Kiangsi
Japanese attack with 1 armour and 4 infantry
British defend with 2 aaGuns, 1 artillery and 4 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Kiangsi, round 2 : 2/3 hits
Japanese roll dice for 1 armour and 4 infantry in Kiangsi, round 2 : 1/5 hits
Chinese roll dice for 2 aaGuns, 1 artillery and 4 infantry in Kiangsi, round 2 : 0/5 hits
1 infantry owned by the British and 2 aaGuns owned by the British lost in Kiangsi
Japanese roll dice for 1 armour and 4 infantry in Kiangsi, round 3 : 2/5 hits
Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 : 0/4 hits
2 infantry owned by the British lost in Kiangsi
Japanese roll dice for 1 armour and 4 infantry in Kiangsi, round 4 : 3/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Kiangsi
Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 1 armour and 4 infantry remaining. Battle score for attacker is 26
Casualties for British: 2 aaGuns, 1 artillery and 4 infantry
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer and 2 submarines
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber; Chinese defend with 2 artilleries and 4 infantry
AA fire in Anhwe : 1/3 hits
1 tactical_bomber owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Anhwe, round 2 : 5/13 hits
Chinese roll dice for 1 aaGun, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/10 hits
2 infantry owned by the Japanese, 4 infantry owned by the Chinese, 1 aaGun owned by the British and 2 mech_infantrys owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 4 tactical_bombers in Anhwe, round 3 : 6/9 hits
Chinese roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits
1 infantry owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the Chinese, 1 armour owned by the Japanese, 2 fighters owned by the British and 1 artillery owned by the Japanese lost in Anhwe
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for Chinese: 2 artilleries and 4 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Anhwe to 20 Sea Zone
3 carriers and 4 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Sumatra to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
2 artilleries moved from Amur to Manchuria
2 fighters moved from Anhwe to Jehol
2 tactical_bombers moved from Anhwe to Jehol
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5,5,5,3,1,6,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6,4,3
Japanese collect 31 PUs (8 lost to blockades); end with 31 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag, 1 armour and 4 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 1 aaGun, 2 fighters and 2 tactical_bombers
Manchuria : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
Hainan : 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 infantry
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag, 1 artillery
Amur : 1 flag
Siberia : 1 flag, 1 artillery
Buryatia : 1 flag, 1 artillery
Sumatra : 1 flag, 1 artillery and 1 infantry
25 Sea Zone : 1 destroyer and 1 submarine
20 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
6 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 47 / 65
Russians : 26 / 31
Japanese : 39 / 31
Americans : 54 / 73
Chinese : 13 / 19
British : 28 / 22
UK_Pacific : 13 / 21
Italians : 24 / 40
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 10 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 2 destroyersNon Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 armour and 5 infantry moved from New Britain to 47 Sea Zone
8 destroyers moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from New Britain to 47 Sea Zone
2 armour, 1 artillery, 2 carriers, 1 cruiser, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 47 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Malaya : 1 bomber
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
30 Sea Zone : 1 armour, 1 infantry and 1 transport
37 Sea Zone : 1 flag, 8 destroyers and 2 submarines
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag
20 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
54 Sea Zone : 2 armour, 1 artillery, 2 carriers, 1 cruiser, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Brazil : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 47 / 65
Russians : 26 / 31
Japanese : 39 / 31
Americans : 54 / 79
Chinese : 13 / 19
British : 28 / 22
UK_Pacific : 13 / 21
Italians : 24 / 40
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.167
Median : 1.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Japanese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Chahar to Hopei
1 infantry moved from Shensi to KweichowNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Hunan
1 infantry placed in Anhwe
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kweichow : 1 infantry
Hunan : 2 artilleries and 4 infantry
Hopei : 3 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 47 / 65
Russians : 26 / 31
Japanese : 39 / 31
Americans : 54 / 79
Chinese : 13 / 19
British : 28 / 22
UK_Pacific : 13 / 21
Italians : 24 / 40
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.167
Median : 1.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Japanese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 mech_infantry moved from French Indo China to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour and 1 artillery; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from French Indo China to KwangtungCombat - British
Battle in Kwangtung
British attack with 1 mech_infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 mech_infantry moved from Eastern Persia to Persia
2 infantry moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
2 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kwangsi
1 artillery moved from French Indo China to Kwangsi
2 infantry moved from French Indo China to Kwangsi
2 infantry moved from Burma to Shan State
1 infantry moved from French Indo China to Kwangsi
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 armour and 1 infantry placed in French Indo China
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,2,1,2,5,5,3,1,2,6,4,5,3,3,3,3,6,2
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in French Indo China change ownership: 2 armour and 1 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 1 artillery and 6 infantry
Siam : 1 flag
Hunan : 2 infantry
Shan State : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 airfield, 1 harbour and 2 infantry
Kwangtung : 1 harbour and 1 mech_infantry
French Indo China : 1 flag, 2 armour, 1 factory_minor and 3 infantry
37 Sea Zone : 1 destroyer
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 13 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 harbour and 21 infantry
Anglo Egyptian Sudan : 11 armour, 1 artillery, 7 infantry and 1 mech_infantry
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Persia : 1 flag, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 47 / 65
Russians : 26 / 31
Japanese : 36 / 31
Americans : 54 / 79
Chinese : 13 / 19
British : 28 / 28
UK_Pacific : 16 / 18
Italians : 24 / 40
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.120
Median : 3.000
Variance : 1.102
Standard Deviation : 1.050
Total rolls : 50Null / Other
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.261
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 23Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.261
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 23British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
8 infantry moved from Northern Italy to 97 Sea Zone
8 infantry and 4 transports moved from 97 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to Anglo Egyptian Sudan
8 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
3 armour, 8 artilleries and 10 infantry moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Iraq to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 armour
Russians defend with 1 infantry and 1 mech_infantry
Italians roll dice for 2 armour in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Italians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Italians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 8 artilleries, 1 fighter and 18 infantry
French defend with 1 infantry; British defend with 11 armour, 1 artillery, 7 infantry and 1 mech_infantry
Italians roll dice for 3 armour, 8 artilleries, 1 fighter and 18 infantry in Anglo Egyptian Sudan, round 2 : 7/30 hits
British roll dice for 11 armour, 1 artillery, 8 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 6/21 hits
6 infantry owned by the British, 1 infantry owned by the French and 6 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 3 armour, 8 artilleries, 1 fighter and 12 infantry in Anglo Egyptian Sudan, round 3 : 7/24 hits
British roll dice for 11 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 4/14 hits
1 infantry owned by the British, 4 armour owned by the British, 1 artillery owned by the British, 1 mech_infantry owned by the British and 4 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 3 armour, 8 artilleries, 1 fighter and 8 infantry in Anglo Egyptian Sudan, round 4 : 7/20 hits
British roll dice for 7 armour in Anglo Egyptian Sudan, round 4 : 3/7 hits
7 armour owned by the British and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 8 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 59
Casualties for French: 1 infantry
Casualties for British: 11 armour, 1 artillery, 7 infantry and 1 mech_infantry
Casualties for Italians: 13 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 5 destroyers and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 fighter moved from Southern Italy to 95 Sea ZonePlace Units - Italians
1 submarine and 1 tactical_bomber placed in 95 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 3 armour, 8 artilleries and 5 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 armour
95 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag
81 Sea Zone : 4 transports
Northwest Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 47 / 65
Russians : 24 / 31
Japanese : 36 / 31
Americans : 54 / 79
Chinese : 13 / 19
British : 27 / 28
UK_Pacific : 16 / 18
Italians : 27 / 46
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 6 artilleries and 6 infantry moved from Eastern Poland to Belarus
3 infantry moved from Western Ukraine to Bryansk
14 armour, 6 artilleries, 18 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
2 armour moved from Novgorod to Belarus
5 infantry moved from Novgorod to Belarus
3 armour, 3 artilleries and 10 infantry moved from Novgorod to Archangel
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Nigeria
1 artillery moved from 82 Sea Zone to Gold Coast
1 infantry moved from 82 Sea Zone to Nigeria
1 infantry moved from 82 Sea Zone to Gold CoastCombat - Germans
Battle in Archangel
Germans attack with 3 armour, 3 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries and 10 infantry in Archangel, round 2 : 6/16 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 4 armour, 6 artilleries and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 6 artilleries and 11 infantry in Belarus, round 2 : 6/21 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 6 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nigeria
Battle in Bryansk
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Bryansk, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Germans roll dice for 3 infantry in Bryansk, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Nigeria from British, taking Bryansk from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 14 armour, 6 artilleries, 18 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 14 armour, 6 artilleries, 18 infantry and 3 mech_infantrys in Ukraine, round 2 : 15/41 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 14 armour, 6 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Gold CoastNon Combat Move - Germans
4 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 109 Sea Zone
4 artilleries moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Germany to Western Germany
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Western Ukraine to Ukraine
2 fighters and 2 tactical_bombers moved from Egypt to Bessarabia
1 aaGun moved from Western Ukraine to Bessarabia
2 armour moved from Germany to Eastern Poland
3 artilleries and 3 infantry moved from Germany to Poland
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea ZonePlace Units - Germans
1 carrier placed in 110 Sea Zone
3 armour placed in Novgorod
1 infantry placed in Normandy Bordeaux
4 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Gold Coast : 1 flag, 1 artillery and 1 infantry
Nigeria : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Poland : 3 artilleries and 3 infantry
Germany : 4 artilleries, 1 factory_major and 4 infantry
Belarus : 1 flag, 4 armour, 6 artilleries and 10 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 3 armour, 3 artilleries and 9 infantry
Eastern Poland : 1 flag, 2 armour
Bessarabia : 1 flag, 1 aaGun, 2 fighters and 2 tactical_bombers
Ukraine : 1 flag, 1 aaGun, 14 armour, 6 artilleries, 1 factory_minor, 17 infantry and 3 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 2 submarines
82 Sea Zone : 2 transports
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 54 / 69
Russians : 19 / 31
Japanese : 32 / 31
Americans : 54 / 79
Chinese : 13 / 19
British : 25 / 28
UK_Pacific : 20 / 18
Italians : 27 / 46
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
2 infantry placed in Volgograd
1 armour, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
4 infantry moved from Kiangsi to Kwangsi
3 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
2 artilleries and 3 infantry moved from Manchuria to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 43 Sea Zone
1 armour moved from Kiangsi to Kwangsi
2 fighters and 3 tactical_bombers moved from 20 Sea Zone to Kwangsi
3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to AnhweCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 3 transports
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 3 transports in 20 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 3 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 artilleries and 3 infantry in Kwangtung, round 2 : 4/6 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 armour, 2 fighters, 4 infantry and 3 tactical_bombers
British defend with 1 artillery and 6 infantry
Japanese roll dice for 1 armour, 2 fighters, 4 infantry and 3 tactical_bombers in Kwangsi, round 2 : 2/10 hits
Chinese roll dice for 1 artillery and 6 infantry in Kwangsi, round 2 : 3/7 hits
2 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 3 : 4/7 hits
Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 3 : 1/5 hits
4 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Kwangsi, round 4 : 3/6 hits
Chinese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 4 infantry
Casualties for British: 1 artillery and 6 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Anhwe to 20 Sea Zone
2 fighters moved from Kwangsi to 20 Sea Zone
1 fighter moved from 43 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Anhwe to Kiangsu
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
2 tactical_bombers moved from Kwangsi to Kiangsu
1 artillery moved from Sakha to Amur
1 aaGun moved from Jehol to ShantungPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 aaGun
Kiangsu : 1 flag, 1 factory_minor, 3 infantry and 4 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Hainan : 1 harbour
Anhwe : 1 flag, 2 infantry
Kwangtung : 1 flag, 3 artilleries, 1 harbour and 3 infantry
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag, 1 artillery
Amur : 1 flag, 1 artillery
Yakut S.S.R. : 1 flag, 1 artillery
Siberia : 1 flag
Buryatia : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
20 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
6 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 53 / 69
Russians : 18 / 20
Japanese : 38 / 38
Americans : 54 / 79
Chinese : 12 / 19
British : 25 / 28
UK_Pacific : 17 / 18
Italians : 27 / 46
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 cruisers, 2 destroyers, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 41 Sea Zone
5 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 bomber moved from Malaya to Sumatra
2 armour moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Western United States to AlaskaCombat - Americans
Battle in Gibraltar
Battle in Sumatra
Americans attack with 2 armour, 1 artillery, 1 bomber and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Gibraltar from Italians, taking Sumatra from Japanese with 2 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 infantry and 1 mech_infantry moved from Western United States to Central United States
1 bomber moved from Sumatra to MalayaPlace Units - Americans
2 cruisers, 2 destroyers, 3 submarines and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Hunan to Anhwe
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
1 artillery and 2 infantry moved from Hunan to AnhwePlace Units - Chinese
1 artillery and 5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Hunan to Kwangsi
2 armour and 3 infantry moved from French Indo China to Kwangsi
2 infantry moved from Shan State to French Indo China
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 mech_infantry moved from Eastern Persia to West India
2 infantry moved from Eastern Persia to West India
1 armour moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
2 infantry moved from India to West India
3 infantry moved from United Kingdom to ScotlandCombat - British
Non Combat Move - British
2 armour moved from Belgian Congo to Union of South AfricaPlace Units - British
3 armour placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,4,4
British collect 23 PUs (4 lost to blockades); end with 23 PUs totalPlace Units - UK_Pacific
3 infantry placed in India
3 infantry placed in French Indo ChinaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in French Indo China change ownership: 3 infantry





