@SuperbattleshipYamato no scramble thanks
Rising Sun
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Hisaichi
1 Artillery moved from Shangsi to Szechwan
Hisaichi take Szechwan from Chinese
1 Infantry moved from Hanan to W.Sian
1 Tank moved from W.Sian to Shansi
1 Tank moved from Sian to E.Shansi
6 Infantry moved from Tientsin to Peking
1 Infantry moved from Shansi to Shangsi
1 Infantry moved from Shansi to Sian
2 Infantry moved from Hankou to Hanan
2 Artillerys moved from Hankou to Hanan
1 Artillery moved from Angarsk to Irkutsk
1 Artillery moved from Vostok to Irkutsk
1 Marine moved from Vostok to Irkutsk
2 Tanks moved from Vostok to Irkutsk
4 Infantry moved from Angarsk to Irkutsk
1 Tank moved from Angarsk to Irkutsk
1 Tank moved from Seoul to sz79
1 Elite moved from Seoul to sz79
1 Elite, 1 Tank and 1 Transport moved from sz79 to sz68
1 Tank moved from sz68 to Borneo
1 Elite moved from sz68 to Borneo
1 Infantry moved from Mindanao to sz70
1 Tank moved from Boho to sz70
1 Tank moved from sz70 to Davao
1 Infantry moved from sz70 to Davao
1 Elite moved from Seoul to sz79
1 Transport moved from sz68 to sz74
1 Infantry moved from Formosa to sz74
1 Artillery moved from Formosa to sz74
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz68
1 Infantry moved from sz68 to Borneo
1 Artillery moved from sz68 to Borneo
1 Elite and 1 Transport moved from sz79 to sz74
1 Artillery moved from Formosa to sz74
1 Artillery, 1 Elite and 1 Transport moved from sz74 to sz68
1 Elite moved from sz68 to Borneo
1 Artillery moved from sz68 to Borneo
2 Elites moved from Seoul to sz79
2 Elites and 1 Transport moved from sz79 to sz1
3 Submarines moved from sz1 to sz3
1 Transport moved from sz1 to sz3
3 Submarines moved from sz3 to sz4
2 Destroyers moved from sz3 to sz4
1 Carrier moved from sz3 to sz4
1 Carrier moved from sz3 to sz16
2 EarlyFighters moved from sz3 to sz4
2 EarlyFighters moved from sz3 to sz16
1 Bomber moved from Formosa to Davao
1 Bomber moved from Punay to Davao
2 EarlyFighters moved from Punay to Davao
1 Fighter moved from Punay to Davao
1 Submarine moved from sz70 to sz68
1 T.Boat moved from sz70 to sz68
1 Battleship moved from sz70 to sz68
1 Destroyer moved from sz70 to sz69
3 Transports moved from sz68 to sz74
2 Tanks moved from Formosa to sz74
1 Artillery moved from Formosa to sz74
2 Tanks moved from sz74 to Hopeh
1 Artillery and 1 Transport moved from sz74 to sz68
1 Artillery moved from sz68 to Borneo
1 Submarine moved from sz79 to sz74
1 Transport moved from sz79 to sz1
2 EarlyFighters moved from Hankou to Spralty
1 Fighter moved from Seoul to SpraltyPurchase Units - Hisaichi
Hisaichi buy 1 Bomber, 1 Carrier, 2 Fighters and 3 Tanks; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in Davao
Hisaichi attack with 2 Bombers, 2 EarlyFighters, 1 Fighter, 1 Infantry and 1 Tank
Americans defend with 1 AAGun, 1 Factory and 4 Fighters
AA fire in Davao : 0/5 hits
Hisaichi roll dice for 2 Bombers, 2 EarlyFighters, 1 Fighter, 1 Infantry and 1 Tank in Davao, round 2 : 5/7 hits
Americans roll dice for 4 Fighters in Davao, round 2 : 4/4 hits
1 Infantry owned by the Hisaichi , 1 Tank owned by the Hisaichi , 4 Fighters owned by the Americans and 2 EarlyFighters owned by the Hisaichi lost in Davao
Hisaichi win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 17
Casualties for Hisaichi: 2 EarlyFighters, 1 Infantry and 1 Tank
Casualties for Americans: 4 Fighters
Battle in Irkutsk
Hisaichi attack with 2 Artillerys, 4 Infantry, 1 Marine and 3 Tanks
Russians defend with 1 Artillery, 1 EarlyFighter, 6 Infantry and 3 Tanks
Hisaichi roll dice for 2 Artillerys, 4 Infantry, 1 Marine and 3 Tanks in Irkutsk, round 2 : 3/10 hits
Russians roll dice for 1 Artillery, 1 EarlyFighter, 6 Infantry and 3 Tanks in Irkutsk, round 2 : 3/11 hits
3 Infantry owned by the Hisaichi and 3 Infantry owned by the Russians lost in Irkutsk
Hisaichi roll dice for 2 Artillerys, 1 Infantry, 1 Marine and 3 Tanks in Irkutsk, round 3 : 2/7 hits
Russians roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantry and 3 Tanks in Irkutsk, round 3 : 4/8 hits
1 Marine owned by the Hisaichi , 1 Infantry owned by the Hisaichi , 2 Infantry owned by the Russians and 2 Artillerys owned by the Hisaichi lost in Irkutsk
Hisaichi roll dice for 3 Tanks in Irkutsk, round 4 : 2/3 hits
Russians roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 3 Tanks in Irkutsk, round 4 : 2/6 hits
2 Tanks owned by the Hisaichi , 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Irkutsk
Hisaichi roll dice for 1 Tank in Irkutsk, round 5 : 1/1 hits
Russians roll dice for 1 EarlyFighter and 3 Tanks in Irkutsk, round 5 : 2/4 hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Russians lost in Irkutsk
Russians win with 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is -13
Casualties for Hisaichi: 2 Artillerys, 4 Infantry, 1 Marine and 3 Tanks
Casualties for Russians: 1 Artillery, 6 Infantry and 1 Tank
Battle in Borneo
Hisaichi attack with 3 Artillerys, 2 Elites, 1 Infantry and 1 Tank
British defend with 1 Artillery, 2 Infantry and 1 Tank; Dutch defend with 1 EarlyFighter
Hisaichi roll dice for 1 Battleship in Borneo, round 2 : 0/1 hits
Hisaichi roll dice for 3 Artillerys, 2 Elites, 1 Infantry and 1 Tank in Borneo, round 2 : 5/7 hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank in Borneo, round 2 : 0/5 hits
1 Tank owned by the British , 2 Infantry owned by the British , 1 EarlyFighter owned by the Dutch and 1 Artillery owned by the British lost in Borneo
Hisaichi win, taking Borneo from Dutch with 3 Artillerys, 2 Elites, 1 Infantry and 1 Tank remaining. Battle score for attacker is 21
Casualties for British: 1 Artillery, 2 Infantry and 1 Tank
Casualties for Dutch: 1 EarlyFighterNon Combat Move - Hisaichi
1 Fighter moved from Davao to Spralty
1 Bomber moved from Davao to N.B
1 Bomber moved from Davao to Punay
2 Elites moved from sz1 to VostokPlace Units - Hisaichi
3 Tanks placed in Amursk
1 Bomber and 2 Fighters placed in Seoul
1 Carrier placed in sz79
Hisaichi undo move 3.
Hisaichi undo move 2.
1 Carrier placed in sz79
2 Fighters placed in sz79
1 Bomber placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 67 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Dutch
2 Infantry moved from S.Borneo to E.Borneo
2 Infantry moved from W.Borneo to E.Borneo
1 Tank moved from W.Borneo to E.Borneo
1 Artillery moved from W.Borneo to E.Borneo
1 EarlyFighter moved from S.Borneo to E.Borneo
1 Fighter moved from S.Borneo to E.Borneo
1 Destroyer moved from sz73 to sz60
1 Infantry moved from Java to sz60
1 Infantry moved from sz60 to E.Borneo
1 Transport moved from sz60 to sz59
1 Infantry moved from Bava to sz59
1 Infantry moved from Celebs to sz59
2 Infantry moved from sz59 to E.BorneoPurchase Units - Dutch
Dutch buy 1 Fighter and 3 Tanks; Remaining resources: 2 PUs;Non Combat Move - Dutch
Place Units - Dutch
1 Fighter and 3 Tanks placed in S.BorneoTurn Complete - Dutch
Dutch collect 24 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Purchase Units - Thai
Thai buy 4 Infantry and 2 Tanks; Remaining resources: 0 PUs;Non Combat Move - Thai
1 Artillery moved from Frenchindochina to N.French I.Place Units - Thai
4 Infantry and 2 Tanks placed in PhuketTurn Complete - Thai
Thai collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - British
8 Infantry moved from Thailand to Phuket
2 Artillerys moved from Thailand to Phuket
3 Tanks moved from Thailand to Phuket
2 Elites moved from Malaya to Phuket
2 EarlyFighters moved from Amdanam to Phuket
1 Tank moved from W.Chunking to Thailand
2 Infantry moved from W.Chunking to Burma
1 Artillery moved from Bengal to Burma
3 Infantry moved from E.India to sz64
1 Artillery moved from E.India to sz64
1 Artillery, 3 Infantry and 2 Transports moved from sz64 to sz66
3 Infantry moved from sz66 to Thailand
1 Artillery moved from sz66 to Thailand
2 Bombers moved from Calcutta to Phuket
2 Infantry moved from Bengal to W.Chunking
2 Infantry moved from Nagpur to E.India
2 Infantry moved from Bhopal to Bhopa
1 Artillery moved from Bhopal to Bhopa
1 Transport moved from sz66 to sz63
1 Transport moved from sz66 to sz63
1 Destroyer moved from sz66 to sz68
5 Infantry moved from Calcutta to C.India
1 Infantry moved from British Columbia to sz6
1 Infantry moved from Vancouver to sz6
2 Infantry and 1 Transport moved from sz6 to sz5
2 Infantry moved from sz5 to Alaska
1 Infantry moved from N.Canada to Anchorage
1 Infantry moved from Canada to N.Canada
3 Infantry moved from Moresby to sz49
1 Artillery moved from Moresby to sz49
1 Artillery, 3 Infantry and 2 Transports moved from sz49 to sz57Purchase Units - British
British buy 2 Bombers, 1 Elite, 4 Infantry and 5 Mech.Infs; Remaining resources: 0 PUs;Combat - British
Battle in sz68
British attack with 1 Destroyer
Hisaichi defend with 1 Battleship, 1 Submarine, 1 T.Boat and 4 Transports; Yamamoto defend with 1 Carrier, 1 EarlyFighter, 2 T.Boats and 2 Transports
Hisaichi roll dice for 1 Submarine in sz68, round 2 : 0/1 hits
British roll dice for 1 Destroyer in sz68, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 EarlyFighter, 3 T.Boats and 6 Transports in sz68, round 2 : 2/12 hits
1 Destroyer owned by the British lost in sz68
Hisaichi win with 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Submarine, 3 T.Boats and 6 Transports remaining. Battle score for attacker is -8
Casualties for British: 1 Destroyer
Battle in Phuket
British attack with 2 Artillerys, 2 Bombers, 2 EarlyFighters, 2 Elites, 8 Infantry and 3 Tanks
Thai defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 9 Infantry and 4 Tanks
AA fire in Phuket : 2/4 hits
1 EarlyFighter owned by the British and 1 Bomber owned by the British lost in Phuket
British roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 2 Elites, 8 Infantry and 3 Tanks in Phuket, round 2 : 7/17 hits
Thai roll dice for 1 EarlyFighter, 9 Infantry and 4 Tanks in Phuket, round 2 : 3/14 hits
3 Infantry owned by the British and 7 Infantry owned by the Thai lost in Phuket
British roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 2 Elites, 5 Infantry and 3 Tanks in Phuket, round 3 : 8/14 hits
Thai roll dice for 1 EarlyFighter, 2 Infantry and 4 Tanks in Phuket, round 3 : 3/7 hits
3 Infantry owned by the British , 2 Infantry owned by the Thai , 4 Tanks owned by the Thai and 1 EarlyFighter owned by the Thai lost in Phuket
British captures 8PUs while taking Thai capital
British win, taking Phuket from Thai with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 2 Elites, 2 Infantry and 3 Tanks remaining. Battle score for attacker is 12
Casualties for British: 1 Bomber, 1 EarlyFighter and 6 Infantry
Casualties for Thai: 1 EarlyFighter, 9 Infantry and 4 TanksNon Combat Move - British
1 Bomber moved from Phuket to Thailand
1 EarlyFighter moved from Phuket to ThailandPlace Units - British
2 Bombers, 1 Elite and 4 Infantry placed in Calcutta
3 Mech.Infs placed in Dheli
1 Mech.Inf placed in Calcutta
1 Mech.Inf placed in VancouverTurn Complete - British
British collect 68 PUs; end with 76 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Anzac
1 Fighter moved from Melbourne to sz37
1 EarlyFighter moved from S.Australia to sz37Purchase Units - Anzac
Anzac buy 1 Cruiser and 2 Destroyers; Remaining resources: 0 PUs;Combat - Anzac
Non Combat Move - Anzac
1 Tank moved from Australia to Townsville
2 Tanks moved from Melbourne to E.Australia
1 Infantry moved from Sydney to E.Australia
1 Infantry moved from Darwin to N.Australia
1 Infantry moved from Darwin to N.Australia
1 Infantry moved from Darwin to N.Australia
1 Artillery moved from Darwin to N.AustraliaPlace Units - Anzac
1 Cruiser and 2 Destroyers placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Americans
2 Submarines moved from sz23 to sz12
1 Bomber moved from Midway to Anchorage
1 EarlyFighter moved from Midway to Anchorage
1 Transport moved from sz12 to sz6
1 Infantry moved from Seattle to sz6
1 Infantry moved from Seattle to sz6
2 Infantry and 1 Transport moved from sz6 to sz5
2 Infantry moved from sz5 to Alaska
1 Battleship moved from sz12 to sz5
1 Submarine moved from sz12 to sz5
1 Destroyer moved from sz12 to sz5
4 Battleships moved from sz25 to sz30
2 Cruisers moved from sz25 to sz30
3 Carriers moved from sz25 to sz30
1 Fighter moved from sz25 to sz30
3 EarlyFighters moved from sz25 to sz30
3 Destroyers moved from sz25 to sz30
1 Infantry moved from Hilo to sz25
1 Artillery moved from Hilo to sz25
1 Infantry moved from Hilo to sz25
1 Artillery, 1 B.Transport and 2 Infantry moved from sz25 to sz30
2 Infantry moved from sz30 to Taka
1 Artillery moved from sz30 to Taka
1 Fighter moved from sz30 to Taka
3 EarlyFighters moved from sz30 to Taka
1 Infantry moved from Kiribati to sz28
1 Artillery moved from Kiribati to sz28
1 Artillery, 1 Infantry and 1 Transport moved from sz28 to sz30
1 Infantry moved from sz30 to Wohto
1 Artillery moved from sz30 to Wohto
1 EarlyFighter moved from Kiribati to Wohto
1 Artillery, 1 Infantry and 1 Transport moved from sz13 to sz29Purchase Units - Americans
Americans buy 3 B.Transports, 1 Bomber, 1 Cruiser, 2 Destroyers, 1 Elite and 3 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Wohto
Americans attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship and 1 Cruiser in Wohto, round 2 : 2/2 hits
Yamamoto roll dice for 1 Infantry in Wohto, round 2 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Wohto
Americans win, taking Wohto from Yamamoto with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Taka
Americans attack with 1 Artillery, 3 EarlyFighters, 1 Fighter and 2 Infantry
Yamamoto defend with 2 Tanks
Americans roll dice for 3 Battleships and 1 Cruiser in Taka, round 2 : 3/4 hits
Yamamoto roll dice for 2 Tanks in Taka, round 2 : 1/2 hits
2 Tanks owned by the Yamamoto and 1 Infantry owned by the Americans lost in Taka
Americans win, taking Taka from Yamamoto with 1 Artillery, 3 EarlyFighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Tanks
Casualties for Americans: 1 InfantryNon Combat Move - Americans
3 EarlyFighters moved from Taka to sz30
1 Fighter moved from Taka to sz30
1 EarlyFighter moved from Wohto to sz30Place Units - Americans
1 Destroyer and 1 Submarine placed in sz25
2 Submarines placed in sz25
3 B.Transports, 1 Cruiser and 1 Destroyer placed in sz23
1 Bomber and 1 Elite placed in Davao
Americans undo move 4.
1 Bomber and 1 Elite placed in San FranciscoTurn Complete - Americans
Americans collect 84 PUs; end with 84 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Masaharu
1 Bomber moved from Palana to Alaska
1 EarlyFighter moved from Palana to Alaska
1 Tank moved from Palana to sz3
1 Artillery moved from Palana to sz3
2 Infantry moved from Palana to sz3
1 Artillery, 2 Infantry, 1 Tank and 2 Transports moved from sz3 to sz4
3 Tanks moved from Vostok to Irkutsk
5 Infantry moved from Vostok to Irkutsk
2 Artillerys moved from Vostok to Irkutsk
1 Infantry moved from Yakutsk to Angarsk
1 Transport moved from sz2 to sz7
1 Tank moved from N.Japan to sz7
1 Transport moved from sz2 to sz7
1 Tank moved from N.Japan to sz7
2 Elites moved from N.Japan to sz7
2 Elites, 2 Tanks and 2 Transports moved from sz7 to sz3
2 Tanks moved from sz3 to Palana
2 Elites moved from sz3 to Palana
1 T.Boat moved from sz2 to sz7
1 Marine moved from Akina to N.Japan
1 Transport moved from sz16 to sz7
1 Artillery moved from N.Japan to sz7
2 Elites moved from N.Japan to sz7
1 Artillery, 1 Elite and 1 Transport moved from sz7 to sz3
1 Elite moved from sz3 to Palana
1 Elite moved from sz7 to Kamchatka
1 Artillery moved from sz3 to Palana
1 Tank moved from sz4 to Alaska
2 Infantry moved from sz4 to Alaska
1 Artillery moved from sz4 to Alaska
1 Carrier moved from sz16 to sz3Purchase Units - Masaharu
Masaharu buy 1 Cruiser, 1 Fighter and 1 Marine; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Irkutsk
Masaharu attack with 2 Artillerys, 5 Infantry and 3 Tanks
Russians defend with 1 EarlyFighter and 2 Tanks
Masaharu roll dice for 2 Artillerys, 5 Infantry and 3 Tanks in Irkutsk, round 2 : 1/10 hits
Russians roll dice for 1 EarlyFighter and 2 Tanks in Irkutsk, round 2 : 3/3 hits
1 Tank owned by the Russians and 3 Infantry owned by the Masaharu lost in Irkutsk
Masaharu roll dice for 2 Artillerys, 2 Infantry and 3 Tanks in Irkutsk, round 3 : 3/7 hits
Russians roll dice for 1 EarlyFighter and 1 Tank in Irkutsk, round 3 : 1/2 hits
1 EarlyFighter owned by the Russians , 1 Tank owned by the Russians and 1 Infantry owned by the Masaharu lost in Irkutsk
Masaharu win, taking Irkutsk from Russians with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 10
Casualties for Russians: 1 EarlyFighter and 2 Tanks
Casualties for Masaharu: 4 Infantry
Battle in Alaska
Masaharu attack with 1 Artillery, 1 Bomber, 1 EarlyFighter, 2 Infantry and 1 Tank
British defend with 2 Infantry; Americans defend with 3 Infantry and 1 Tank
Masaharu roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter, 2 Infantry and 1 Tank in Alaska, round 2 : 4/6 hits
Americans roll dice for 5 Infantry and 1 Tank in Alaska, round 2 : 2/6 hits
2 Infantry owned by the British , 1 EarlyFighter owned by the Masaharu , 2 Infantry owned by the Americans and 1 Infantry owned by the Masaharu lost in Alaska
Masaharu roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Alaska, round 3 : 1/4 hits
Americans roll dice for 1 Infantry and 1 Tank in Alaska, round 3 : 0/2 hits
1 Infantry owned by the Americans lost in Alaska
Masaharu roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Alaska, round 4 : 1/4 hits
Americans roll dice for 1 Tank in Alaska, round 4 : 1/1 hits
1 Infantry owned by the Masaharu and 1 Tank owned by the Americans lost in Alaska
Masaharu win, taking Alaska from Americans with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 2 Infantry
Casualties for Americans: 3 Infantry and 1 Tank
Casualties for Masaharu: 1 EarlyFighter and 2 InfantryNon Combat Move - Masaharu
1 Bomber moved from Alaska to PalanaPlace Units - Masaharu
1 Cruiser placed in sz16
1 Fighter and 1 Marine placed in AkinaTurn Complete - Masaharu
Masaharu collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Russians
6 Infantry moved from Ustkut to Irkutsk
2 Artillerys moved from Ustkut to Irkutsk
1 Tank moved from Ustkut to Irkutsk
1 Infantry moved from Bratsk to Ustkut
1 Artillery moved from Bratsk to Ustkut
1 Bomber moved from Kaask to Irkutsk
2 Mech.Infs moved from Kaask to Irkutsk
1 Infantry moved from Ulaan Ude to Quingdao
1 Infantry moved from Kyzal to Ulaan Ude
3 Infantry moved from Kaask to Tulun
1 Tank moved from Punjab to W.Tibet
Russians take W.Tibet from NeutralPurchase Units - Russians
Russians buy 1 Bomber, 2 Infantry and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Russians
Battle in Irkutsk
Russians attack with 2 Artillerys, 1 Bomber, 6 Infantry, 2 Mech.Infs and 1 Tank
Masaharu defend with 2 Artillerys, 1 Infantry and 3 Tanks
Russians roll dice for 2 Artillerys, 1 Bomber, 6 Infantry, 2 Mech.Infs and 1 Tank in Irkutsk, round 2 : 4/12 hits
Masaharu roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Irkutsk, round 2 : 2/6 hits
2 Artillerys owned by the Masaharu , 2 Infantry owned by the Russians , 1 Infantry owned by the Masaharu and 1 Tank owned by the Masaharu lost in Irkutsk
Russians roll dice for 2 Artillerys, 1 Bomber, 4 Infantry, 2 Mech.Infs and 1 Tank in Irkutsk, round 3 : 5/10 hits
Masaharu roll dice for 2 Tanks in Irkutsk, round 3 : 0/2 hits
2 Tanks owned by the Masaharu lost in Irkutsk
Russians win, taking Irkutsk from Masaharu with 2 Artillerys, 1 Bomber, 4 Infantry, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 21
Casualties for Russians: 2 Infantry
Casualties for Masaharu: 2 Artillerys, 1 Infantry and 3 TanksNon Combat Move - Russians
1 Bomber moved from Irkutsk to UstkutPlace Units - Russians
1 Bomber, 2 Infantry and 2 Mech.Infs placed in KaaskTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from N.B to sz68
1 Infantry and 1 T.Boat moved from sz68 to sz73
1 Infantry moved from sz73 to Malaya
Yamamoto take Malaya from British
1 Tank moved from N.B to sz68
1 Infantry moved from N.B to sz68
1 Infantry, 1 Tank and 1 Transport moved from sz68 to sz73
1 Infantry moved from N.B to sz68
1 Infantry and 1 T.Boat moved from sz68 to sz73
2 Infantry and 1 Tank moved from sz73 to Phuket
1 Infantry moved from N.B to sz68
1 Infantry and 1 Transport moved from sz68 to sz67
1 Tank moved from Hongkong to sz67
1 Infantry, 1 Tank and 1 Transport moved from sz67 to sz73
1 Tank moved from sz73 to Phuket
1 Infantry moved from sz73 to Phuket
1 Tank moved from Fais to Gaferut
Yamamoto take Ifalk from Americans
Yamamoto take Gaferut from Americans
1 Tank moved from Iwo Jima to sz72
1 Infantry moved from Iwo Jima to sz72
1 B.Transport moved from sz70 to sz74
1 B.Transport moved from sz70 to sz74
2 EarlyFighters moved from sz70 to Phuket
1 EarlyFighter moved from sz68 to Phuket
1 Infantry, 1 Tank and 1 Transport moved from sz72 to sz70
1 Infantry moved from sz70 to Davao
Yamamoto take Davao from Americans
1 Tank moved from sz70 to Davao
1 Transport moved from sz70 to sz74
5 Infantry moved from Sian to Shangsi
4 Mech.Infs moved from Hanan to E.Shansi
1 Artillery moved from Hanan to Chunking
1 Artillery moved from Hanan to N.Chunking
1 Tank moved from N.Chunking to Burma
2 Artillerys moved from N.French I. to Burma
5 Tanks moved from Hongkong to Kwangsi
3 Tanks moved from Nagasaki to sz74
3 Infantry moved from Nagasaki to sz74
2 Artillerys moved from Nagasaki to sz74
2 Artillerys, 3 Infantry and 3 Tanks moved from sz74 to Korea
2 Elites moved from S.Japan to Nagasaki
1 Tank moved from Japan to Nagasaki
6 Infantry moved from Japan to S.Japan
3 Artillerys moved from Japan to S.Japan
1 Marine moved from Tokyo to S.Japan
3 Submarines moved from sz78 to sz68
1 Destroyer moved from sz78 to sz68
1 Destroyer moved from sz41 to sz49
1 Cruiser moved from sz41 to sz49
1 Submarine moved from sz41 to sz49
1 Fighter moved from sz42 to sz49
3 EarlyFighters moved from sz42 to sz49
1 Tank moved from Choiseoul to Auki
Yamamoto take Buala from British
1 Tank moved from Arawa to Buala
2 Transports moved from sz42 to sz70
1 Destroyer moved from sz74 to sz73
3 Submarines moved from sz69 to sz48
1 Destroyer moved from sz69 to sz70
2 Bombers moved from Marcus to sz58Purchase Units - Yamamoto
Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
Yamamoto buy 1 Battleship, 1 Fighter, 1 L.Fighter, 1 NakajimaG5N and 1 Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz58
Yamamoto attack with 2 Bombers
Dutch defend with 1 T.Boat
Yamamoto roll dice for 2 Bombers in sz58, round 2 : 2/2 hits
Dutch roll dice for 1 T.Boat in sz58, round 2 : 0/1 hits
1 T.Boat owned by the Dutch lost in sz58
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 5
Casualties for Dutch: 1 T.Boat
Battle in sz49
Yamamoto attack with 1 Cruiser, 1 Destroyer, 3 EarlyFighters, 1 Fighter and 1 Submarine
British defend with 1 Destroyer and 3 Submarines
Yamamoto roll dice for 1 Submarine in sz49, round 2 : 1/1 hits
British roll dice for 3 Submarines in sz49, round 2 : 2/3 hits
Yamamoto roll dice for 1 Cruiser, 1 Destroyer, 3 EarlyFighters and 1 Fighter in sz49, round 2 : 3/6 hits
British roll dice for 1 Destroyer in sz49, round 2 : 1/1 hits
3 Submarines owned by the British , 1 Destroyer owned by the Yamamoto , 1 Destroyer owned by the British , 1 EarlyFighter owned by the Yamamoto and 1 Submarine owned by the Yamamoto lost in sz49
Yamamoto win with 1 Cruiser, 2 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 4
Casualties for British: 1 Destroyer and 3 Submarines
Casualties for Yamamoto: 1 Destroyer, 1 EarlyFighter and 1 Submarine
Battle in Auki
Yamamoto attack with 1 Tank
British defend with 1 Artillery
Yamamoto roll dice for 1 Tank in Auki, round 2 : 1/1 hits
British roll dice for 1 Artillery in Auki, round 2 : 1/1 hits
1 Artillery owned by the British and 1 Tank owned by the Yamamoto lost in Auki
British win with no units remaining. Battle score for attacker is -1
Casualties for British: 1 Artillery
Casualties for Yamamoto: 1 Tank
Battle in Phuket
Yamamoto attack with 3 EarlyFighters, 3 Infantry and 2 Tanks
British defend with 1 AAGun, 2 Artillerys, 2 Elites, 1 Factory, 2 Infantry and 3 Tanks
AA fire in Phuket : 0/3 hits
Yamamoto roll dice for 3 EarlyFighters, 3 Infantry and 2 Tanks in Phuket, round 2 : 4/8 hits
British roll dice for 2 Artillerys, 2 Elites, 2 Infantry and 3 Tanks in Phuket, round 2 : 5/9 hits
2 Infantry owned by the British , 3 Infantry owned by the Yamamoto , 2 Artillerys owned by the British and 2 EarlyFighters owned by the Yamamoto lost in Phuket
Yamamoto roll dice for 1 EarlyFighter and 2 Tanks in Phuket, round 3 : 3/3 hits
British roll dice for 2 Elites and 3 Tanks in Phuket, round 3 : 2/5 hits
2 Elites owned by the British , 1 Tank owned by the British , 1 Tank owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in Phuket
Yamamoto roll dice for 1 Tank in Phuket, round 4 : 0/1 hits
British roll dice for 2 Tanks in Phuket, round 4 : 0/2 hits
Yamamoto roll dice for 1 Tank in Phuket, round 5 : 0/1 hits
British roll dice for 2 Tanks in Phuket, round 5 : 1/2 hits
1 Tank owned by the Yamamoto lost in Phuket
British win with 2 Tanks remaining. Battle score for attacker is -15
Casualties for British: 2 Artillerys, 2 Elites, 2 Infantry and 1 Tank
Casualties for Yamamoto: 3 EarlyFighters, 3 Infantry and 2 Tanks
Battle in Burma
Yamamoto attack with 2 Artillerys and 1 Tank
British defend with 1 Artillery and 2 Infantry
Yamamoto roll dice for 2 Artillerys and 1 Tank in Burma, round 2 : 2/3 hits
British roll dice for 1 Artillery and 2 Infantry in Burma, round 2 : 2/3 hits
2 Artillerys owned by the Yamamoto and 2 Infantry owned by the British lost in Burma
Yamamoto roll dice for 1 Tank in Burma, round 3 : 1/1 hits
British roll dice for 1 Artillery in Burma, round 3 : 0/1 hits
1 Artillery owned by the British lost in Burma
Yamamoto win, taking Burma from British with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Artillery and 2 Infantry
Casualties for Yamamoto: 2 ArtillerysNon Combat Move - Yamamoto
2 Bombers moved from sz58 to Mindanao
1 Fighter moved from sz49 to sz48
1 EarlyFighter moved from sz49 to sz48
1 EarlyFighter moved from sz49 to sz48
2 Carriers moved from sz42 to sz48
1 Battleship moved from sz70 to sz48Place Units - Yamamoto
1 Fighter, 1 L.Fighter and 1 NakajimaG5N placed in Hongkong
1 Battleship and 1 Submarine placed in sz67Turn Complete - Yamamoto
Yamamoto collect 78 PUs; end with 78 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Chinese
6 Infantry moved from Sikang to Szechwan
2 Tanks moved from Sikang to Szechwan
2 Tankettes moved from Sikang to Szechwan
3 Infantry moved from Nancheng to Sikang
1 Artillery moved from Nancheng to Sikang
1 Marine moved from Nancheng to Sikang
2 Mech.Infs moved from Xining to Shangsi
2 Tankettes moved from Gansu to Shangsi
5 Infantry moved from N.Shangsi to Shangsi
1 Artillery moved from N.Shangsi to Shangsi
1 Bomber moved from Xining to Shangsi
2 EarlyFighters moved from Ming Jong to Shangsi
1 Fighter moved from N.Tibet to Shangsi
1 Tank moved from Ming Jong to Gansu
1 Tank moved from Ming Jong to Gansu
1 Marine moved from Xining to Tsingnan
1 Infantry moved from Xining to TsingnanPurchase Units - Chinese
Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
Chinese buy 1 Bomber and 5 Infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shangsi
Chinese attack with 1 Artillery, 1 Bomber, 2 EarlyFighters, 1 Fighter, 5 Infantry, 2 Mech.Infs and 2 Tankettes
Hisaichi defend with 1 Infantry; Yamamoto defend with 5 Infantry
Chinese roll dice for 1 Artillery, 1 Bomber, 2 EarlyFighters, 1 Fighter, 5 Infantry, 2 Mech.Infs and 2 Tankettes in Shangsi, round 2 : 2/14 hits
Hisaichi roll dice for 6 Infantry in Shangsi, round 2 : 3/6 hits
1 Infantry owned by the Hisaichi , 1 Infantry owned by the Yamamoto and 3 Infantry owned by the Chinese lost in Shangsi
Chinese roll dice for 1 Artillery, 1 Bomber, 2 EarlyFighters, 1 Fighter, 2 Infantry, 2 Mech.Infs and 2 Tankettes in Shangsi, round 3 : 3/11 hits
Hisaichi roll dice for 4 Infantry in Shangsi, round 3 : 0/4 hits
3 Infantry owned by the Yamamoto lost in Shangsi
Chinese roll dice for 1 Artillery, 1 Bomber, 2 EarlyFighters, 1 Fighter, 2 Infantry, 2 Mech.Infs and 2 Tankettes in Shangsi, round 4 : 0/11 hits
Hisaichi roll dice for 1 Infantry in Shangsi, round 4 : 1/1 hits
1 Infantry owned by the Chinese lost in Shangsi
Chinese roll dice for 1 Artillery, 1 Bomber, 2 EarlyFighters, 1 Fighter, 1 Infantry, 2 Mech.Infs and 2 Tankettes in Shangsi, round 5 : 3/10 hits
Hisaichi roll dice for 1 Infantry in Shangsi, round 5 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 Bomber, 2 EarlyFighters, 1 Fighter, 1 Infantry, 2 Mech.Infs and 2 Tankettes remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Yamamoto: 5 Infantry
Casualties for Chinese: 4 Infantry
Battle in Szechwan
Chinese attack with 6 Infantry, 2 Tanks and 2 Tankettes
Hisaichi defend with 1 Artillery
Chinese roll dice for 6 Infantry, 2 Tanks and 2 Tankettes in Szechwan, round 2 : 1/10 hits
Hisaichi roll dice for 1 Artillery in Szechwan, round 2 : 1/1 hits
1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 5 Infantry, 2 Tanks and 2 Tankettes remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Fighter could not land in Shangsi and was removed
2 EarlyFighters moved from Shangsi to Gansu
1 Bomber moved from Shangsi to SikangPlace Units - Chinese
1 Bomber and 5 Infantry placed in XiningTurn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from Sian to Shansi
1 Infantry moved from Hanan to Sian
1 Tank moved from Shansi to Peking
2 Tanks moved from Hopeh to Peking
3 Infantry moved from Peking to Tientsin
1 Artillery moved from Hanan to Nanking
1 Artillery moved from Hanan to Nanking
1 Infantry moved from Hanan to Nanking
1 Tank moved from Borneo to sz68
1 Artillery moved from Borneo to sz68
1 Artillery moved from Borneo to sz68
1 Artillery moved from Borneo to sz68
1 Elite moved from Borneo to sz68
1 Elite moved from Borneo to sz68
3 Artillerys, 2 Elites, 1 Tank and 4 Transports moved from sz68 to sz73
3 Artillerys, 2 Elites and 1 Tank moved from sz73 to Phuket
1 Destroyer moved from sz69 to sz60
1 Battleship moved from sz68 to sz73
1 Submarine moved from sz68 to sz60
1 T.Boat moved from sz68 to sz60
1 Bomber moved from Punay to sz60
2 EarlyFighters and 2 Fighters moved from Spralty to sz60
3 Tanks moved from Amursk to Quingdao
2 Elites moved from Vostok to Quingdao
1 Infantry moved from Angarsk to Vostok
1 Bomber moved from Seoul to sz60
1 Carrier moved from sz16 to sz74
2 Transports moved from sz74 to sz73
1 Submarine moved from sz74 to sz16
1 Carrier moved from sz79 to sz68
3 Submarines moved from sz3 to sz5
3 Submarines moved from sz4 to sz5
2 Destroyers moved from sz4 to sz5
2 EarlyFighters moved from sz4 to sz5
2 Transports moved from sz70 to sz74
2 Fighters moved from sz79 to sz60
2 EarlyFighters moved from sz16 to PalanaPurchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 2 L.Fighters, 1 NakajimaG5N and 5 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz60
Hisaichi attack with 2 Bombers, 1 Destroyer, 2 EarlyFighters, 4 Fighters, 1 Submarine and 1 T.Boat
Americans defend with 1 Destroyer and 1 Submarine; Dutch defend with 3 Destroyers and 1 Transport
Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits
Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits
Hisaichi roll dice for 2 Bombers, 1 Destroyer, 2 EarlyFighters, 4 Fighters and 1 T.Boat in sz60, round 2 : 4/10 hits
Dutch roll dice for 4 Destroyers and 1 Transport in sz60, round 2 : 4/5 hits
2 Destroyers owned by the Dutch , 1 EarlyFighter owned by the Hisaichi , 1 Submarine owned by the Hisaichi , 1 T.Boat owned by the Hisaichi , 1 Transport owned by the Dutch , 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Americans lost in sz60
Hisaichi roll dice for 2 Bombers, 1 EarlyFighter and 4 Fighters in sz60, round 3 : 2/7 hits
Dutch roll dice for 2 Destroyers in sz60, round 3 : 1/2 hits
1 Destroyer owned by the Dutch , 1 EarlyFighter owned by the Hisaichi and 1 Destroyer owned by the Americans lost in sz60
Hisaichi win with 2 Bombers and 4 Fighters remaining. Battle score for attacker is 9
Casualties for Hisaichi: 1 Destroyer, 2 EarlyFighters, 1 Submarine and 1 T.Boat
Casualties for Americans: 1 Destroyer and 1 Submarine
Casualties for Dutch: 3 Destroyers and 1 Transport
Battle in Phuket
Hisaichi attack with 3 Artillerys, 2 Elites and 1 Tank
British defend with 1 AAGun, 1 Factory and 2 Tanks
Hisaichi roll dice for 1 Battleship in Phuket, round 2 : 1/1 hits
Hisaichi roll dice for 3 Artillerys, 2 Elites and 1 Tank in Phuket, round 2 : 3/6 hits
British roll dice for 2 Tanks in Phuket, round 2 : 1/2 hits
2 Tanks owned by the British and 1 Artillery owned by the Hisaichi lost in Phuket
Hisaichi win, taking Phuket from British with 2 Artillerys, 2 Elites and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery
Casualties for British: 2 Tanks
Battle in sz5
Hisaichi attack with 2 Destroyers, 2 EarlyFighters and 6 Submarines
British defend with 1 Transport; Americans defend with 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport
Hisaichi roll dice for 6 Submarines in sz5, round 2 : 3/6 hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Submarine in sz5, round 2 : 0/1 hits
Hisaichi roll dice for 2 Destroyers and 2 EarlyFighters in sz5, round 2 : 1/4 hits
Americans roll dice for 1 Battleship, 1 Destroyer and 2 Transports in sz5, round 2 : 3/4 hits
1 Transport owned by the British , 3 Submarines owned by the Hisaichi , 1 Transport owned by the Americans and 1 Submarine owned by the Americans lost in sz5
Hisaichi roll dice for 3 Submarines in sz5, round 3 : 0/3 hits
Hisaichi roll dice for 2 Destroyers and 2 EarlyFighters in sz5, round 3 : 1/4 hits
Americans roll dice for 1 Battleship and 1 Destroyer in sz5, round 3 : 1/2 hits
1 Submarine owned by the Hisaichi and 1 Destroyer owned by the Americans lost in sz5
Hisaichi roll dice for 2 Submarines in sz5, round 4 : 1/2 hits
1 Battleship owned by the Americans lost in sz5
Hisaichi win with 2 Destroyers, 2 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 22
Casualties for Hisaichi: 4 Submarines
Casualties for British: 1 Transport
Casualties for Americans: 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport
Battle in Quingdao
Hisaichi attack with 2 Elites and 3 Tanks
Russians defend with 1 Bunker and 1 Infantry
Hisaichi roll dice for 2 Elites and 3 Tanks in Quingdao, round 2 : 4/5 hits
Russians roll dice for 1 Bunker and 1 Infantry in Quingdao, round 2 : 2/2 hits
1 Bunker owned by the Russians , 2 Elites owned by the Hisaichi and 1 Infantry owned by the Russians lost in Quingdao
Hisaichi win, taking Quingdao from Russians with 3 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Elites
Casualties for Russians: 1 Bunker and 1 InfantryNon Combat Move - Hisaichi
1 Transport moved from sz1 to sz79
1 Transport moved from sz1 to sz79
2 Fighters moved from sz60 to sz68
1 Fighter moved from sz60 to Punay
1 Fighter moved from sz68 to Punay
1 Fighter moved from sz60 to sz68
2 Bombers moved from sz60 to Punay
1 Transport moved from sz3 to sz1
2 EarlyFighters moved from sz5 to sz4Place Units - Hisaichi
3 Tanks placed in Amursk
2 L.Fighters, 1 NakajimaG5N and 2 Tanks placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Dutch
1 Transport moved from sz59 to sz60
1 Marine moved from S.Borneo to sz60
1 Artillery moved from E.Borneo to sz60
1 Marine moved from sz60 to Malaya
1 Artillery moved from sz60 to Malaya
3 Infantry moved from E.Borneo to Borneo
2 Tanks moved from S.Borneo to Borneo
1 Fighter moved from S.Borneo to Malaya
1 EarlyFighter moved from E.Borneo to Borneo
2 Infantry moved from E.Borneo to S.Borneo
2 Infantry moved from E.Borneo to S.Borneo
1 Fighter moved from E.Borneo to BorneoPurchase Units - Dutch
Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial
Dutch buy 3 Destroyers and 1 Infantry; Remaining resources: 0 PUs;Combat - Dutch
Battle in Malaya
Dutch attack with 1 Artillery, 1 Fighter and 1 Marine
Yamamoto defend with 1 Infantry
Dutch roll dice for 1 Artillery, 1 Fighter and 1 Marine in Malaya, round 2 : 2/3 hits
Yamamoto roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Malaya
Dutch win, taking Malaya from Yamamoto with 1 Artillery, 1 Fighter and 1 Marine remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Borneo
Dutch attack with 1 EarlyFighter, 1 Fighter, 3 Infantry and 2 Tanks
Hisaichi defend with 1 Infantry
Dutch roll dice for 1 EarlyFighter, 1 Fighter, 3 Infantry and 2 Tanks in Borneo, round 2 : 2/7 hits
Hisaichi roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Borneo
Dutch win, taking Borneo from Hisaichi with 1 EarlyFighter, 1 Fighter, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Dutch
1 Fighter moved from Malaya to S.Borneo
1 EarlyFighter moved from Borneo to S.Borneo
1 Fighter moved from Borneo to S.BorneoPlace Units - Dutch
3 Destroyers placed in sz60
1 Infantry placed in S.BorneoTurn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Purchase Units - Thai
Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecialTurn Complete - Thai
Thai collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - British
2 Infantry moved from E.India to Bengal
3 Mech.Infs moved from Dheli to Bengal
2 Infantry moved from Bhopa to Nepal
1 Artillery moved from Bhopa to Nepal
3 Infantry moved from Thailand to Phuket
1 Artillery moved from Thailand to Phuket
1 Tank moved from Thailand to Phuket
1 EarlyFighter moved from Thailand to Phuket
2 Bombers moved from Calcutta to Phuket
2 Infantry moved from Calcutta to sz63
1 Elite moved from Calcutta to sz63
1 Mech.Inf moved from Calcutta to sz63
2 Transports moved from sz66 to sz63
1 Elite, 2 Infantry, 1 Mech.Inf and 2 Transports moved from sz63 to sz66
2 Infantry moved from sz66 to Thailand
1 Mech.Inf moved from sz66 to Thailand
1 Elite moved from sz66 to Thailand
2 Infantry moved from W.Chunking to Burma
1 Bomber moved from Thailand to Burma
1 Artillery, 3 Infantry and 2 Transports moved from sz57 to sz61
3 Infantry moved from sz61 to N.S
1 Artillery moved from sz61 to N.S
1 Infantry moved from N.Canada to AnchoragePurchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 1 Bunker, 2 Fighters, 1 Infantry, 1 Marine, 3 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 1 Bomber and 2 Infantry
Yamamoto defend with 1 Tank
British roll dice for 1 Bomber and 2 Infantry in Burma, round 2 : 1/3 hits
Yamamoto roll dice for 1 Tank in Burma, round 2 : 0/1 hits
1 Tank owned by the Yamamoto lost in Burma
British win, taking Burma from Yamamoto with 1 Bomber and 2 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Phuket
British attack with 1 Artillery, 2 Bombers, 1 EarlyFighter, 3 Infantry and 1 Tank
Hisaichi defend with 2 Artillerys, 2 Elites and 1 Tank; Thai defend with 1 AAGun and 1 Factory
AA fire in Phuket : 0/3 hits
British roll dice for 1 Artillery, 2 Bombers, 1 EarlyFighter, 3 Infantry and 1 Tank in Phuket, round 2 : 4/8 hits
Thai roll dice for 2 Artillerys, 2 Elites and 1 Tank in Phuket, round 2 : 3/5 hits
2 Elites owned by the Hisaichi , 3 Infantry owned by the British and 2 Artillerys owned by the Hisaichi lost in Phuket
British roll dice for 1 Artillery, 2 Bombers, 1 EarlyFighter and 1 Tank in Phuket, round 3 : 1/5 hits
Thai roll dice for 1 Tank in Phuket, round 3 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in Phuket
British captures 8PUs while taking Thai capital
British win, taking Phuket from Thai with 2 Bombers, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 11
Casualties for Hisaichi: 2 Artillerys, 2 Elites and 1 Tank
Casualties for British: 1 Artillery and 3 InfantryNon Combat Move - British
1 EarlyFighter moved from Phuket to Thailand
2 Bombers moved from Phuket to Thailand
1 Bomber moved from Burma to ThailandPlace Units - British
1 Bunker placed in Thailand
3 Tanks placed in Vancouver
3 Tanks placed in Moresby
2 Fighters, 1 Infantry, 1 Marine and 3 Mech.Infs placed in CalcuttaTurn Complete - British
British collect 67 PUs; end with 75 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Anzac
2 Infantry moved from Sumatra to sz56
2 Infantry and 1 Transport moved from sz56 to sz66
2 Infantry moved from sz66 to MalayaPurchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 1 Battleship and 1 Submarine; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Battleship and 1 Submarine placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Americans
2 Submarines moved from sz12 to sz5
3 Submarines moved from sz25 to sz13
1 Destroyer moved from sz25 to sz13
1 Destroyer moved from sz23 to sz13
1 Cruiser moved from sz23 to sz13
1 Infantry moved from Wohto to Majuru
Americans take Majuru from Yamamoto
1 Infantry moved from Taka to Bikini
Americans take Bikini from Yamamoto
4 Battleships moved from sz30 to sz42
1 Artillery moved from Taka to sz30
1 Artillery moved from Wohto to sz30
1 Artillery and 1 Transport moved from sz30 to sz42
3 Carriers moved from sz30 to sz42
4 EarlyFighters moved from sz30 to sz42
1 Fighter moved from sz30 to sz42
3 Destroyers moved from sz30 to sz42
2 Cruisers moved from sz30 to sz42
1 Artillery and 1 B.Transport moved from sz30 to sz40
1 Infantry moved from Johnston to sz40
1 Artillery moved from sz42 to Arawa
British take Arawa from Yamamoto
1 Artillery, 1 B.Transport and 1 Infantry moved from sz40 to sz42
1 Infantry moved from sz42 to Buala
1 Artillery moved from sz42 to Buala
1 Fighter moved from sz42 to Buala
1 EarlyFighter moved from sz42 to Buala
1 Artillery, 1 Infantry and 1 Transport moved from sz29 to sz20
1 Infantry moved from sz20 to Wake
Americans take Wake from Yamamoto
1 Artillery moved from sz20 to Wake
3 Infantry moved from San Francisco to sz23
2 Tanks moved from San Francisco to sz23
1 Tank moved from Nor Cal to sz23
3 B.Transports, 3 Infantry and 3 Tanks moved from sz23 to sz6
3 Infantry moved from sz6 to N.Canada
3 Tanks moved from sz6 to N.Canada
1 Bomber moved from San Francisco to MidwayPurchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 2 B.Transports, 1 Battleship, 2 Destroyers, 3 Elites, 1 Infantry and 2 S.Subs; Remaining resources: 0 PUs;Combat - Americans
Battle in Buala
Americans attack with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Tank
Americans roll dice for 4 Battleships and 2 Cruisers in Buala, round 2 : 2/6 hits
Yamamoto roll dice for 1 Tank in Buala, round 2 : 0/1 hits
1 Tank owned by the Yamamoto lost in Buala
Americans win, taking Buala from Yamamoto with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in sz5
Americans attack with 2 Submarines
Hisaichi defend with 2 Destroyers and 2 Submarines
Americans roll dice for 2 Submarines in sz5, round 2 : 0/2 hits
Hisaichi roll dice for 2 Submarines in sz5, round 2 : 1/2 hits
Hisaichi roll dice for 2 Destroyers in sz5, round 2 : 0/2 hits
1 Submarine owned by the Americans lost in sz5
Americans roll dice for 1 Submarine in sz5, round 3 : 0/1 hits
Hisaichi roll dice for 2 Submarines in sz5, round 3 : 0/2 hits
Hisaichi roll dice for 2 Destroyers in sz5, round 3 : 1/2 hits
1 Submarine owned by the Americans lost in sz5
Hisaichi win with 2 Destroyers and 2 Submarines remaining. Battle score for attacker is -12
Casualties for Americans: 2 SubmarinesNon Combat Move - Americans
1 EarlyFighter moved from Buala to sz42
1 Fighter moved from Buala to sz42Place Units - Americans
1 Destroyer and 1 S.Sub placed in sz13
1 Battleship placed in sz13
1 B.Transport placed in sz25
1 B.Transport, 1 Destroyer and 1 S.Sub placed in sz23
3 Elites and 1 Infantry placed in San FranciscoTurn Complete - Americans
Americans collect 79 PUs; end with 79 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Masaharu
1 Submarine moved from sz4 to sz6
2 Tanks moved from Palana to sz4
2 Infantry moved from Palana to sz4
1 Elite moved from Kamchatka to sz3
1 Elite moved from Palana to sz3
1 Elite moved from Palana to sz3
3 Artillerys moved from Palana to sz3
3 Artillerys, 3 Elites and 3 Transports moved from sz3 to sz4
2 Infantry, 2 Tanks and 2 Transports moved from sz4 to sz6
1 Bomber moved from Palana to sz6
1 Destroyer moved from sz3 to sz5
1 Carrier moved from sz3 to sz5
1 Elite moved from N.Japan to sz7
1 Elite and 1 T.Boat moved from sz7 to sz3
1 Elite moved from sz3 to Palana
1 Fighter moved from Akina to Palana
1 Cruiser moved from sz16 to sz7
1 Marine moved from N.Japan to sz7
1 Cruiser and 1 Marine moved from sz7 to sz3
1 Marine moved from sz3 to Palana
1 Marine moved from Akina to N.Japan
1 Elite moved from sz4 to Attla
1 Artillery moved from sz4 to Attla
1 Elite moved from sz4 to Kiska
1 Artillery moved from sz4 to Kiska
1 Elite moved from sz4 to Amchitka
1 Artillery moved from sz4 to Amchitka
2 Infantry moved from sz6 to Vancouver
2 Tanks moved from sz6 to VancouverPurchase Units - Masaharu
Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
Masaharu buy 1 L.Fighter, 1 Marine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz6
Masaharu attack with 1 Bomber, 1 Submarine and 2 Transports
Americans defend with 3 B.Transports
Masaharu roll dice for 1 Submarine in sz6, round 2 : 0/1 hits
Masaharu roll dice for 1 Bomber and 2 Transports in sz6, round 2 : 1/1 hits
Americans roll dice for 3 B.Transports in sz6, round 2 : 0/3 hits
1 B.Transport owned by the Americans lost in sz6
Masaharu roll dice for 1 Submarine in sz6, round 3 : 0/1 hits
Masaharu roll dice for 1 Bomber and 2 Transports in sz6, round 3 : 0/1 hits
Americans roll dice for 2 B.Transports in sz6, round 3 : 0/2 hits
Masaharu roll dice for 1 Submarine in sz6, round 4 : 1/1 hits
1 B.Transport owned by the Americans lost in sz6
Masaharu roll dice for 1 Bomber and 2 Transports in sz6, round 4 : 1/1 hits
Americans roll dice for 1 B.Transport in sz6, round 4 : 0/1 hits
1 B.Transport owned by the Americans lost in sz6
Masaharu win with 1 Bomber, 1 Submarine and 2 Transports remaining. Battle score for attacker is 24
Casualties for Americans: 3 B.Transports
Battle in Kiska
Masaharu attack with 1 Artillery and 1 Elite
Americans defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Elite in Kiska, round 2 : 1/2 hits
Americans roll dice for 1 Infantry in Kiska, round 2 : 1/1 hits
1 Artillery owned by the Masaharu and 1 Infantry owned by the Americans lost in Kiska
Masaharu win, taking Kiska from Americans with 1 Elite remaining. Battle score for attacker is -2
Casualties for Americans: 1 Infantry
Casualties for Masaharu: 1 Artillery
Battle in Amchitka
Masaharu attack with 1 Artillery and 1 Elite
Americans defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Elite in Amchitka, round 2 : 1/2 hits
Americans roll dice for 1 Infantry in Amchitka, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Amchitka
Masaharu win, taking Amchitka from Americans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Attla
Masaharu attack with 1 Artillery and 1 Elite
Americans defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Elite in Attla, round 2 : 2/2 hits
Americans roll dice for 1 Infantry in Attla, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Attla
Masaharu win, taking Attla from Americans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Vancouver
Masaharu attack with 2 Infantry and 2 Tanks
British defend with 1 AAGun, 1 Factory, 1 Mech.Inf and 3 Tanks
Masaharu roll dice for 2 Infantry and 2 Tanks in Vancouver, round 2 : 2/4 hits
British roll dice for 1 Mech.Inf and 3 Tanks in Vancouver, round 2 : 0/4 hits
1 Mech.Inf owned by the British and 1 Tank owned by the British lost in Vancouver
Masaharu roll dice for 2 Infantry and 2 Tanks in Vancouver, round 3 : 3/4 hits
British roll dice for 2 Tanks in Vancouver, round 3 : 1/2 hits
2 Tanks owned by the British and 1 Infantry owned by the Masaharu lost in Vancouver
Masaharu win, taking Vancouver from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 18
Casualties for British: 1 Mech.Inf and 3 Tanks
Casualties for Masaharu: 1 InfantryNon Combat Move - Masaharu
1 Bomber moved from sz6 to PalanaPlace Units - Masaharu
1 Transport placed in sz16
1 L.Fighter, 1 Marine and 1 Tank placed in AkinaTurn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from Irkutsk to Vostok
1 Artillery moved from Irkutsk to Vostok
3 Infantry moved from Irkutsk to Quingdao
2 Mech.Infs moved from Irkutsk to Quingdao
1 Artillery moved from Irkutsk to Quingdao
1 Tank moved from Irkutsk to Quingdao
1 Infantry moved from Ustkut to Angarsk
1 Artillery moved from Ustkut to Angarsk
1 Bomber moved from Ustkut to Quingdao
1 Infantry moved from Ulaan Ude to Jinan
3 Infantry moved from Tulun to Ulaan Ude
2 Mech.Infs moved from Kaask to Jinan
1 Bomber moved from Kaask to Jinan
2 Infantry moved from Kaask to TulunPurchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 1 L.Fighter, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;Combat - Russians
Battle in Quingdao
Russians attack with 1 Artillery, 1 Bomber, 3 Infantry, 2 Mech.Infs and 1 Tank
Hisaichi defend with 3 Tanks
Russians roll dice for 1 Artillery, 1 Bomber, 3 Infantry, 2 Mech.Infs and 1 Tank in Quingdao, round 2 : 2/8 hits
Hisaichi roll dice for 3 Tanks in Quingdao, round 2 : 2/3 hits
2 Tanks owned by the Hisaichi and 2 Infantry owned by the Russians lost in Quingdao
Russians roll dice for 1 Artillery, 1 Bomber, 1 Infantry, 2 Mech.Infs and 1 Tank in Quingdao, round 3 : 1/6 hits
Hisaichi roll dice for 1 Tank in Quingdao, round 3 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Russians lost in Quingdao
Russians win, taking Quingdao from Hisaichi with 1 Artillery, 1 Bomber, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 9
Casualties for Hisaichi: 3 Tanks
Casualties for Russians: 3 Infantry
Battle in Angarsk
Russians attack with 1 Artillery and 1 Infantry
Masaharu defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Angarsk, round 2 : 0/2 hits
Hisaichi roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Angarsk
Russians roll dice for 1 Artillery in Angarsk, round 3 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Angarsk, round 3 : 0/1 hits
Russians roll dice for 1 Artillery in Angarsk, round 4 : 1/1 hits
Hisaichi roll dice for 1 Infantry in Angarsk, round 4 : 0/1 hits
1 Infantry owned by the Masaharu lost in Angarsk
Russians win, taking Angarsk from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Infantry
Battle in Vostok
Russians attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Vostok, round 2 : 0/2 hits
Hisaichi roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Vostok
Russians roll dice for 1 Artillery in Vostok, round 3 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits
Russians roll dice for 1 Artillery in Vostok, round 4 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Vostok, round 4 : 0/1 hits
Russians roll dice for 1 Artillery in Vostok, round 5 : 1/1 hits
Hisaichi roll dice for 1 Infantry in Vostok, round 5 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Vostok
Russians win, taking Vostok from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Russians
1 Bomber moved from Quingdao to JinanPlace Units - Russians
1 L.Fighter, 1 Marine and 3 Mech.Infs placed in KaaskTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Tank moved from Nagasaki to sz74
2 Elites moved from Nagasaki to sz74
1 B.Transport, 2 Elites and 1 Tank moved from sz74 to sz73
2 Elites and 1 Tank moved from sz73 to Phuket
2 T.Boats moved from sz73 to sz60
1 Submarine moved from sz67 to sz60
1 Destroyer moved from sz73 to sz60
3 Submarines moved from sz68 to sz60
1 Destroyer moved from sz68 to sz60
1 Tank moved from Kwangsi to Thailand
1 Tank moved from Kwangsi to Thailand
1 Tank moved from Kwangsi to Thailand
1 Tank moved from Kwangsi to Thailand
1 Tank moved from Kwangsi to Thailand
1 Infantry moved from Davao to sz70
1 Infantry and 1 Transport moved from sz70 to sz45
1 Tank moved from Gaferut to sz45
1 Bomber moved from Mindanao to sz60
1 Transport moved from sz70 to sz69
1 Artillery moved from N.B to sz69
1 Artillery and 1 Transport moved from sz69 to sz70
1 Artillery moved from sz70 to Halma
1 Bomber moved from Mindanao to Thailand
1 B.Transport moved from sz74 to sz79
4 Infantry moved from S.Japan to sz79
1 Transport moved from sz74 to sz79
1 Marine moved from S.Japan to sz79
1 Artillery moved from S.Japan to sz79
1 B.Transport and 4 Infantry moved from sz79 to sz74
1 Artillery, 1 Marine and 1 Transport moved from sz79 to sz74
1 Artillery, 4 Infantry and 1 Marine moved from sz74 to Hopeh
1 Mech.Inf moved from E.Shansi to Hsingan
1 Mech.Inf moved from E.Shansi to Hsingan
1 Tank moved from Korea to Belogorsk
2 Tanks moved from Korea to Hsingan
3 Infantry moved from Korea to Manchuria
2 Artillerys moved from Korea to Manchuria
2 Transports moved from sz73 to sz74
1 Artillery moved from S.Japan to sz74
1 Infantry moved from S.Japan to sz74
1 Infantry moved from S.Japan to sz74
1 Artillery moved from S.Japan to sz74
2 Infantry moved from sz74 to Hopeh
2 Artillerys moved from sz74 to Hopeh
1 Battleship moved from sz67 to sz60
1 Infantry moved from Chunking to Burma
1 Artillery moved from Chunking to Burma
1 Artillery moved from N.Chunking to W.Chunking
Yamamoto take W.Chunking from Chinese
1 NakajimaG5N moved from Hongkong to Thailand
1 L.Fighter moved from Hongkong to Burma
1 Fighter moved from Hongkong to Burma
2 Transports moved from sz17 to sz76
1 Artillery and 3 Infantry moved from Bonin to sz76
1 Artillery, 3 Infantry and 2 Transports moved from sz76 to sz75
3 Infantry moved from sz75 to Iwo Jima
1 Artillery moved from sz75 to Iwo Jima
1 Battleship and 3 Submarines moved from sz48 to sz70
1 Cruiser moved from sz49 to sz50
1 Cruiser moved from sz50 to sz57
1 Mech.Inf moved from E.Shansi to Hsingan
1 Infantry, 1 Tank and 1 Transport moved from sz45 to sz70
1 Tank moved from sz70 to Halma
1 Infantry moved from sz70 to Halma
1 Tank moved from Davao to sz70
1 Tank moved from sz70 to Celebs
Yamamoto take Celebs from DutchPurchase Units - Yamamoto
Yamamoto buy 3 Bunkers, 2 Elites, 5 Infantry, 2 Marines, 1 Submarine and 6 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz60
Yamamoto attack with 1 Battleship, 1 Bomber, 2 Destroyers, 4 Submarines and 2 T.Boats
Dutch defend with 3 Destroyers and 1 Transport
Yamamoto roll dice for 4 Submarines in sz60, round 2 : 0/4 hits
Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 2 T.Boats in sz60, round 2 : 4/6 hits
Dutch roll dice for 3 Destroyers and 1 Transport in sz60, round 2 : 2/4 hits
Units damaged: 1 Battleship owned by the Yamamoto
3 Destroyers owned by the Dutch , 1 Transport owned by the Dutch and 1 T.Boat owned by the Yamamoto lost in sz60
Yamamoto win with 1 Battleship, 1 Bomber, 2 Destroyers, 4 Submarines and 1 T.Boat remaining. Battle score for attacker is 25
Casualties for Yamamoto: 1 T.Boat
Casualties for Dutch: 3 Destroyers and 1 Transport
Battle in Halma
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Halma, round 2 : 1/1 hits
Dutch roll dice for 1 Infantry in Halma, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Halma
Yamamoto win, taking Halma from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Phuket
Yamamoto attack with 2 Elites and 1 Tank
British defend with 1 AAGun, 1 Factory and 1 Tank
Yamamoto roll dice for 2 Elites and 1 Tank in Phuket, round 2 : 3/3 hits
British roll dice for 1 Tank in Phuket, round 2 : 0/1 hits
1 Tank owned by the British lost in Phuket
Yamamoto win, taking Phuket from British with 2 Elites and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in Thailand
Yamamoto attack with 1 Bomber, 1 NakajimaG5N and 5 Tanks
British defend with 3 Bombers, 1 Bunker, 1 EarlyFighter, 1 Elite, 2 Infantry and 1 Mech.Inf
Yamamoto roll dice for 1 Bomber, 1 NakajimaG5N and 5 Tanks in Thailand, round 2 : 4/7 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 3 Bombers, 1 Bunker, 1 EarlyFighter, 1 Elite, 2 Infantry and 1 Mech.Inf in Thailand, round 2 : 1/9 hits
3 Bombers owned by the British and 1 Tank owned by the Yamamoto lost in Thailand
Yamamoto roll dice for 1 Bomber, 1 NakajimaG5N and 4 Tanks in Thailand, round 3 : 5/6 hits
British roll dice for 1 Bunker, 1 EarlyFighter, 1 Elite, 2 Infantry and 1 Mech.Inf in Thailand, round 3 : 4/6 hits
1 Mech.Inf owned by the British , 1 Elite owned by the British , 1 Bunker owned by the British , 2 Infantry owned by the British , 1 Bomber owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Thailand
Yamamoto roll dice for 1 NakajimaG5N and 1 Tank in Thailand, round 4 : 2/2 hits
British roll dice for 1 EarlyFighter in Thailand, round 4 : 1/1 hits
1 EarlyFighter owned by the British and 1 NakajimaG5N owned by the Yamamoto lost in Thailand
Yamamoto win, taking Thailand from British with 1 Tank remaining. Battle score for attacker is 17
Casualties for British: 3 Bombers, 1 Bunker, 1 EarlyFighter, 1 Elite, 2 Infantry and 1 Mech.Inf
Casualties for Yamamoto: 1 Bomber, 1 NakajimaG5N and 4 Tanks
Battle in Burma
Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 L.Fighter
British defend with 2 Infantry
Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 L.Fighter in Burma, round 2 : 1/4 hits
British roll dice for 2 Infantry in Burma, round 2 : 2/2 hits
1 Artillery owned by the Yamamoto , 1 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in Burma
Yamamoto roll dice for 1 Fighter and 1 L.Fighter in Burma, round 3 : 2/2 hits
British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits
1 Infantry owned by the British lost in Burma
Yamamoto win with 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is -2
Casualties for British: 2 Infantry
Casualties for Yamamoto: 1 Artillery and 1 InfantryNon Combat Move - Yamamoto
1 Bomber moved from sz60 to Hongkong
1 Fighter moved from Burma to Chunking
1 Carrier moved from sz68 to sz73
1 L.Fighter moved from Burma to sz73
2 Carriers moved from sz48 to sz70
2 EarlyFighters moved from sz48 to sz70
1 Fighter moved from sz48 to sz70Place Units - Yamamoto
1 Bunker placed in Marcus
1 Bunker placed in Bonin
1 Bunker placed in Hongkong
6 Tanks placed in Hongkong
2 Elites and 2 Marines placed in Davao
5 Infantry placed in Tokyo
1 Submarine placed in sz78Turn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Chinese
3 Infantry moved from Sikang to W.Sian
1 Marine moved from Sikang to W.Sian
1 Artillery moved from Sikang to W.Sian
2 Tanks moved from Szechwan to Sian
2 Tankettes moved from Szechwan to Sian
1 Infantry moved from N.Shangsi to E.Shansi
1 Artillery moved from N.Shangsi to E.Shansi
1 Infantry moved from Shangsi to E.Shansi
2 Mech.Infs moved from Shangsi to E.Shansi
2 Tankettes moved from Shangsi to E.Shansi
1 Artillery moved from Shangsi to E.Shansi
2 Tanks moved from Gansu to E.Shansi
1 Infantry moved from Szechwan to Shangsi
4 Infantry moved from Szechwan to Sian
1 Marine moved from Tsingnan to Gansu
1 Infantry moved from Tsingnan to Gansu
5 Infantry moved from Xining to Tsingnan
1 Bomber moved from Sikang to Shangsi
1 Bomber moved from Xining to Shangsi
2 EarlyFighters moved from Gansu to ShangsiPurchase Units - Chinese
Chinese buy 5 Mech.Infs; Remaining resources: 0 PUs;Combat - Chinese
Battle in E.Shansi
Chinese attack with 2 Artillerys, 2 Infantry, 2 Mech.Infs, 2 Tanks and 2 Tankettes
Hisaichi defend with 1 Tank; Yamamoto defend with 1 Mech.Inf
Chinese roll dice for 2 Artillerys, 2 Infantry, 2 Mech.Infs, 2 Tanks and 2 Tankettes in E.Shansi, round 2 : 3/10 hits
Hisaichi roll dice for 1 Mech.Inf and 1 Tank in E.Shansi, round 2 : 1/2 hits
1 Tank owned by the Hisaichi , 1 Infantry owned by the Chinese and 1 Mech.Inf owned by the Yamamoto lost in E.Shansi
Chinese win, taking E.Shansi from Hisaichi with 2 Artillerys, 1 Infantry, 2 Mech.Infs, 2 Tanks and 2 Tankettes remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Tank
Casualties for Yamamoto: 1 Mech.Inf
Casualties for Chinese: 1 Infantry
Battle in Sian
Chinese attack with 4 Infantry, 2 Tanks and 2 Tankettes
Hisaichi defend with 1 Infantry
Chinese roll dice for 4 Infantry, 2 Tanks and 2 Tankettes in Sian, round 2 : 3/8 hits
Hisaichi roll dice for 1 Infantry in Sian, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
Chinese win, taking Sian from Hisaichi with 3 Infantry, 2 Tanks and 2 Tankettes remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in W.Sian
Chinese attack with 1 Artillery, 3 Infantry and 1 Marine
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 3 Infantry and 1 Marine in W.Sian, round 2 : 1/5 hits
Hisaichi roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 1 Artillery, 3 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
5 Mech.Infs placed in XiningTurn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs total