no scrambling off Philippines
G40L Infrastructure vs Boldfresh(Allies+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 7 Sea Zone
2 bombers and 3 fighters moved from Japan to 7 Sea Zone
2 tactical_bombers moved from Shantung to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 artilleries and 11 infantry moved from Amur to Sakha
3 artilleries and 2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsi to Kwangsi
2 battleships and 2 cruisers moved from 42 Sea Zone to 37 Sea Zone
4 carriers moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Hunan
1 armour and 1 infantry moved from Kiangsi to KwangsiCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers and 2 transports
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Russians defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Malaya, round 2 : 3/4 hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Malaya
Japanese winJapanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers and 2 transports remaining, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 7 Sea Zone
Japanese attack with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 7 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports in 7 Sea Zone, round 2 : 3/7 hits
1 destroyer owned by the Americans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 7 Sea Zone
Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 7 Sea Zone, round 3 : 5/7 hits
Americans roll dice for 3 fighters and 3 transports in 7 Sea Zone, round 3 : 2/3 hits
3 fighters owned by the Americans, 2 mech_infantrys owned by the Americans, 2 tactical_bombers owned by the Japanese, 2 transports owned by the Americans and 2 infantry owned by the Americans lost in 7 Sea Zone
1 artillery owned by the Americans, 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 7 Sea Zone
Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 74
Casualties for Japanese: 1 fighter, 1 submarine and 3 tactical_bombers
Casualties for Americans: 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports
Battle in Hunan
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 3 infantry
Chinese defend with 1 artillery
Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits
Chinese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits
Chinese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits
Japanese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits
Chinese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Sakha
Japanese attack with 2 artilleries and 11 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 11 infantry in Sakha, round 2 : 3/13 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/8 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits
1 artillery owned by the Chinese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Japanese
1 aaGun moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Hunan to Kwangtung
2 bombers moved from 7 Sea Zone to Japan
2 infantry moved from Jehol to Shantung
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Malaya to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to Kiangsu
1 fighter moved from Kwangtung to Shantung
3 fighters moved from 7 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to KwangtungPlace Units - Japanese
1 carrier placed in 19 Sea Zone
1 carrier placed in 20 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
2 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangtung: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,6,6,3,6,2,3,2,2,2,6,6,5,4,1,6,1,6,2,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Japanese collect 45 PUs (13 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
even after you rolled up and i rolled down, i don’t know if this attack will really pay off for you. you have an aweful long way to go in this one.
to balance the luck. yes, yes I do.
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I have no idea what you are talking about. Strategy is by far the overwhelming factor in this particular match.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 bombers moved from Egypt to 91 Sea Zone
3 fighters moved from Alexandria to 97 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
3 fighters moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry and 1 transport moved from 19 Sea Zone to 16 Sea Zone -
3 decisions needed:
1. fight or submerge orders for subs in z91 (for additional rounds after round 1 if possible)
2. kami orders in z19
3. kami orders in z20 -
make that 4 decisions:
1. fight or submerge orders for subs in z91 (for additional rounds after round 1 if possible)
2. kami orders in z19
3. kami orders in z20
4. scramble orders in z97 -
1 kami at each dest.
no scramble
if us sub hits in 91. lose a sub. outside of that keep max defense -
in 91 lose dests before carr
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scramble z97?
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oh i see it. rolling now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 bombers moved from Egypt to 91 Sea Zone
3 fighters moved from Alexandria to 97 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
3 fighters moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry and 1 transport moved from 19 Sea Zone to 16 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in 20 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 19 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 2 carriers, 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 carriers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 2 bombers, 1 carrier, 4 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Germans
4 submarines owned by the Germans Submerged
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Casualties for Americans: 2 bombers, 1 carrier, 2 fighters and 1 submarineNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
3 fighters moved from 97 Sea Zone to Greece
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 20 Sea Zone to 16 Sea Zone
1 fighter moved from 19 Sea Zone to 16 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to Western United States
1 carrier moved from 10 Sea Zone to 64 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 fighters and 1 tactical_bomber placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 15 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Burma
3 artilleries and 2 infantry moved from Yunnan to BurmaTurn Complete - Chinese
Chinese collect 2 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to Scotland
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 infantry moved from Greece to Albania
British take Albania from Italians
2 bombers and 2 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Volgograd to Rostov
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Yunnan to MalayaCombat - British
Battle in Caucasus
British attack with 2 bombers and 3 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Caucasus from Germans with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Malaya
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Rostov
British attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Rostov from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Scotland
British attack with 3 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from 97 Sea Zone to Morocco
2 bombers moved from Caucasus to Greece
1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 3 infantry moved from Egypt to Alexandria
1 aaGun moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
6 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 mech_infantry moved from India to Burma
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Tambov to Volgograd
2 fighters moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Greece
2 aaGuns moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to ScotlandPlace Units - British
1 factory_minor placed in Greece
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
British collect 29 PUs (5 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,4,2,1,2,2,2,4,4,5
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry -
gonna change that a bit.
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meant to put all the uk planes in greece, must have accidentally undone it.
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EDIT map with ftrs where they were intended.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Bulgaria
Italians take Bulgaria from British
1 mech_infantry moved from Yugoslavia to Albania
2 fighters moved from Southern Italy to Albania
1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 3 fighters and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 mech_infantry in Albania, round 2 : 1/4 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Bryansk
3 fighters moved from Albania to Southern Italy
1 fighter moved from 98 Sea Zone to Tobruk
1 artillery and 2 infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Romania to Yugoslavia
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern France to Southern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,1,4,4,5,5,3
Italians collect 20 PUs (4 lost to blockades); end with 20 PUs total -
How did you like that convoy roll? Lol
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much better than the 6 misses at 2’s to hit naval pieces last jpn turn…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French





