G40L Infrastructure vs Boldfresh(Allies+12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 carriers and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Java to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 7 Sea Zone
                2 bombers and 3 fighters moved from Japan to 7 Sea Zone
                2 tactical_bombers moved from Shantung to 7 Sea Zone
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 artilleries and 11 infantry moved from Amur to Sakha
                3 artilleries and 2 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                1 tactical_bomber moved from Kwangtung to Hunan
                2 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsi to Kwangsi
                2 battleships and 2 cruisers moved from 42 Sea Zone to 37 Sea Zone
                4 carriers moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kiangsi to Hunan
                1 armour and 1 infantry moved from Kiangsi to Kwangsi

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers and 2 transports
                    ANZAC defend with 1 submarine
                    1 submarine owned by the ANZAC Submerged
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
                    Russians defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Malaya, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Malaya
                    Japanese winJapanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers and 2 transports remaining, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 7 Sea Zone
                    Japanese attack with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 7 Sea Zone, round 2 :  6/9 hits
                        Americans roll dice for 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports in 7 Sea Zone, round 2 :  3/7 hits
                        1 destroyer owned by the Americans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 7 Sea Zone
                        Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 7 Sea Zone, round 3 :  5/7 hits
                        Americans roll dice for 3 fighters and 3 transports in 7 Sea Zone, round 3 :  2/3 hits
                        3 fighters owned by the Americans, 2 mech_infantrys owned by the Americans, 2 tactical_bombers owned by the Japanese, 2 transports owned by the Americans and 2 infantry owned by the Americans lost in 7 Sea Zone
                        1 artillery owned by the Americans, 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 7 Sea Zone
                    Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 74
                    Casualties for Japanese: 1 fighter, 1 submarine and 3 tactical_bombers
                    Casualties for Americans: 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports
                Battle in Hunan
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 2 :  2/3 hits
                        Chinese roll dice for 1 artillery in Hunan, round 2 :  1/1 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 3 infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 4 :  0/2 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 4 :  0/1 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 5 :  0/2 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 5 :  0/1 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 6 :  1/2 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 6 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery
                Battle in Sakha
                    Japanese attack with 2 artilleries and 11 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 11 infantry in Sakha, round 2 :  3/13 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Kwangsi, round 2 :  3/8 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        1 artillery owned by the Chinese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Hunan to Kwangtung
                2 bombers moved from 7 Sea Zone to Japan
                2 infantry moved from Jehol to Shantung
                1 infantry moved from Shantung to Kiangsu
                1 infantry moved from Suiyuyan to Shensi
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                2 fighters moved from Malaya to 37 Sea Zone
                1 fighter moved from 45 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Kwangtung to Kiangsu
                1 fighter moved from Kwangtung to Shantung
                3 fighters moved from 7 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Kwangtung

    Place Units - Japanese
                1 carrier placed in 19 Sea Zone
                1 carrier placed in 20 Sea Zone
                2 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                2 infantry placed in Manchuria
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shantung: 1 infantry
                EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
                EDIT: Adding units owned by Japanese to Anhwe: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Kwangtung: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,6,6,3,6,2,3,2,2,2,6,6,5,4,1,6,1,6,2,1,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
                Japanese collect 45 PUs (13 lost to blockades); end with 45 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs


  • @Boldfresh:

    even after you rolled up and i rolled down, i don’t know if this attack will really pay off for you.  you have an aweful long way to go in this one.

    to balance the luck.  yes, yes I do.

  • 12

    I have no idea what you are talking about.  Strategy is by far the overwhelming factor in this particular match.

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 bombers moved from Egypt to 91 Sea Zone
                3 fighters moved from Alexandria to 97 Sea Zone
                1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                3 fighters moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry and 1 transport moved from 19 Sea Zone to 16 Sea Zone

  • 12

    3 decisions needed:
    1. fight or submerge orders for subs in z91 (for additional rounds after round 1 if possible)
    2. kami orders in z19
    3. kami orders in z20

  • 12

    make that 4 decisions:

    1. fight or submerge orders for subs in z91 (for additional rounds after round 1 if possible)
    2. kami orders in z19
    3. kami orders in z20
    4. scramble orders in z97


  • 1 kami at each dest.
    no scramble
    if us sub hits in 91.  lose a sub. outside of that keep max defense


  • in 91 lose dests before carr

  • 12

    scramble z97?

  • 12

    oh i see it.  rolling now.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 bombers moved from Egypt to 91 Sea Zone
                3 fighters moved from Alexandria to 97 Sea Zone
                1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                3 fighters moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry and 1 transport moved from 19 Sea Zone to 16 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Battle in 20 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 carrier
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 19 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 carrier
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 97 Sea Zone
                    British loiter and taunt with ; Americans attack with 2 carriers, 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 2 carriers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers, 1 carrier, 4 fighters, 1 submarine and 2 tactical_bombers
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Germans
                    4 submarines owned by the Germans Submerged
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
                    Casualties for Americans: 2 bombers, 1 carrier, 2 fighters and 1 submarine

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                3 fighters moved from 97 Sea Zone to Greece
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from 20 Sea Zone to 16 Sea Zone
                1 fighter moved from 19 Sea Zone to 16 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from Central United States to Western United States
                1 carrier moved from 10 Sea Zone to 64 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                2 fighters and 1 tactical_bomber placed in Western United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 15 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma
                3 artilleries and 2 infantry moved from Yunnan to Burma

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 17 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from United Kingdom to Scotland
                1 armour moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 armour moved from Bulgaria to Greece
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                2 bombers and 2 mech_infantrys moved from Iraq to Caucasus
                2 mech_infantrys moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Volgograd to Rostov
                1 mech_infantry moved from Iraq to Caucasus
                1 fighter moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya

    Combat - British
                Battle in Caucasus
                    British attack with 2 bombers and 3 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    British win, taking Caucasus from Germans with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Malaya
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 harbour
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Rostov
                    British attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Rostov from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Scotland
                    British attack with 3 infantry
                    Germans defend with 1 airfield and 1 infantry
                    British win, taking Scotland from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from 97 Sea Zone to Morocco
                2 bombers moved from Caucasus to Greece
                1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 armour moved from Persia to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                2 artilleries and 3 infantry moved from Egypt to Alexandria
                1 aaGun moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                6 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Tambov to Volgograd
                2 fighters moved from Rostov to Volgograd
                1 fighter moved from Rostov to Volgograd
                1 tactical_bomber moved from Rostov to Greece
                2 aaGuns moved from United Kingdom to Scotland
                4 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 factory_minor placed in Greece
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
                British collect 29 PUs (5 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,4,2,1,2,2,2,4,4,5
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 2 artilleries and 1 infantry

  • 12

    gonna change that a bit.

  • 12

    meant to put all the uk planes in greece, must have accidentally undone it.

  • 12

    EDIT map with ftrs where they were intended.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Romania to Bulgaria
                      Italians take Bulgaria from British
                1 mech_infantry moved from Yugoslavia to Albania
                2 fighters moved from Southern Italy to Albania
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 artillery moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 fighter moved from Southern Italy to Rostov
                1 fighter moved from Southern Italy to Albania

    Combat - Italians
                Battle in Albania
                    Italians attack with 3 fighters and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 3 fighters and 1 mech_infantry in Albania, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Albania, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Albania
                    Italians win, taking Albania from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 98 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Rostov
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Bryansk
                3 fighters moved from Albania to Southern Italy
                1 fighter moved from 98 Sea Zone to Tobruk
                1 artillery and 2 infantry moved from Algeria to Tunisia
                2 mech_infantrys moved from Romania to Yugoslavia
                1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Southern France to Southern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,1,4,4,5,5,3
                Italians collect 20 PUs (4 lost to blockades); end with 20 PUs total

  • 12

    How did you like that convoy roll?  Lol


  • much better than the 6 misses at 2’s to hit naval pieces last jpn turn…

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Scotland
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

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