I’m rather surprised you haven’t seen other games end with axis getting the VC win even though it’d lose in the long run if there weren’t such a win condition; or maybe I misunderstood your statement. Since the current game state is already looking to be an instance of that, and it doesn’t look THAT atypical to me.
AeV (Axis) 0 vs Wittmann (Allies) 1 R2
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 units repaired.
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Philippines to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 bombers moved from Malaya to India
4 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to 43 Sea Zone
5 tactical_bombers moved from Shan State to IndiaCombat - Japanese
Air Battle in India
Japanese attacks with 11 units heading to India
UK_Pacific launches 2 interceptors out of India
1 fighter owned by the Japanese lost in India
2 fighters owned by the British lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
3 tactical_bombers killed by AA
Bombing raid in India rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in India rolls: 6,4 and causes: 6 damage to unit: harbour
Bombing raid in India causes 22 damage total. Damaged units is as follows: factory_major = 16, harbour = 6
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 2 transports
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 cruiser and 2 transports
Battle in Korea
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Americans defend with 2 carriers, 3 destroyers, 1 fighter, 2 tactical_bombers and 3 transports
Americans win, taking Korea from Russians with 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -34
Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Americans: 2 destroyers
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Philippines
2 bombers moved from India to Shan State
3 fighters moved from India to Shan State
2 tactical_bombers moved from India to Shan State
2 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Hopei to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Hopei to AnhwePlace Units - Japanese
3 infantry placed in Japan
2 submarines placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total -
Good evening Leo,
my IJN went down like a clown, stood no chance against the U.S.N.
Have a nice weekend my friend! -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone
1 fighter and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone -
I Â saw. Don’t worry, this game is very hard to master.
Scramble to save your TTs? Will be 4433 vs 44 if you do. If you do not, they will automatically sink. You might think you have a counter and need them for that, so I leave it up to you.
By the way, If 3 or 4 of my Fts survive, I need to move 2 Carriers to either SZ 16 or 17 to collect them. Your Subs can only watch. You really must always buy a DD for SZ6 every turn, in my opinion.
-
Maximum scramble, please.
Thanks for your advice. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone
1 fighter and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 2 fighters, 2 submarines and 2 transports
2 submarines owned by the Japanese Submerged
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 2 fighters and 2 transports
Casualties for Americans: 1 tactical_bomber
Battle in 16 Sea Zone
Americans attack with 2 destroyers and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 33 Sea Zone to 17 Sea Zone
1 carrier moved from 17 Sea Zone to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 armour and 2 mech_infantrys moved from Eastern Persia to India
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 transport moved from 107 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 109 Sea Zone to 108 Sea Zone
1 transport moved from 109 Sea Zone to 108 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
2 transports moved from 108 Sea Zone to 106 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
5 infantry moved from Suiyuyan to Chahar
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
3 artilleries placed in Chahar
2 infantry placed in Manchuria
Chinese undo move 1.
2 artilleries placed in Manchuria
1 artillery placed in ChaharTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 10 damage on 1 factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
5 artilleries, 1 fighter and 4 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to Albania
1 infantry moved from 97 Sea Zone to Albania
1 artillery moved from 97 Sea Zone to AlbaniaCombat - British
Battle in Albania
British attack with 1 artillery and 3 infantry
Italians defend with 1 fighter and 3 infantry
Italians win with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 2 infantry
Battle in Southern France
British attack with 5 artilleries, 1 fighter and 4 infantry
Italians defend with 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
British win, taking Southern France from Italians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 3 artilleries and 4 infantry
Casualties for Italians: 2 armour, 1 fighter, 4 infantry and 1 mech_infantry
Battle in Holland Belgium
British attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Southern France to Normandy Bordeaux
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Eastern Persia to India
1 armour moved from Egypt to TobrukPlace Units - British
1 artillery and 1 infantry placed in Egypt
3 infantry placed in Normandy Bordeaux
2 artilleries, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4,5,4,3,4,3,1
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs totalTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 harbour, 26 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
Holland Belgium : 1 flag, 2 artilleries and 2 infantry
Tobruk : 1 armour
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Greece : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer, 3 submarines and 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 35 / 48
Russians : 33 / 47
Japanese : 34 / 37
Americans : 59 / 79
Chinese : 14 / 20
British : 43 / 48
UK_Pacific : 10 / 6
Italians : 13 / 4
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Albania to Greece
Italians take Greece from British
1 armour moved from Northern Italy to Southern France
1 mech_infantry moved from Yugoslavia to Southern France
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Albania to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 artilleries
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Northern ItalyPlace Units - Italians
1 mech_infantry placed in YugoslaviaTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,4,6,2,5,5,2,4,4,3
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Reseting Bonus Movement of UnitsNon Combat Move - ANZAC
1 cruiser and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to Queensland
1 destroyer moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Borneo : 2 artilleries and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery
Java : 1 flag
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
62 Sea Zone : 2 destroyers and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 35 / 48
Russians : 33 / 47
Japanese : 34 / 37
Americans : 59 / 79
Chinese : 14 / 20
British : 38 / 48
UK_Pacific : 10 / 6
Italians : 18 / 10
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 3 infantry
United Kingdom : 1 fighter
97 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 35 / 48
Russians : 33 / 47
Japanese : 34 / 37
Americans : 59 / 79
Chinese : 14 / 20
British : 38 / 48
UK_Pacific : 10 / 6
Italians : 18 / 10
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Finland
1 armour moved from Karelia to Finland
1 armour moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 fighter moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Belarus
6 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from France to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 armour and 2 mech_infantrys
Germans win, taking Belarus from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 2 fighters and 6 infantry
British defend with 2 artilleries and 2 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Finland
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Finland to Novgorod
1 fighter moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
2 fighters moved from Holland Belgium to FrancePlace Units - Germans
3 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 1 mech_infantry placed in FranceTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 bomber moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to BelarusCombat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Belarus
Russians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantryNon Combat Move - Russians
1 bomber moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Smolensk
1 artillery and 4 infantry moved from Russia to Smolensk
1 artillery moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries and 1 infantry placed in Volgograd
1 armour, 6 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsTerritory Summary for Russians :
Manchuria : 1 infantry
Amur : 1 infantry
Norway : 1 flag, 1 infantry
Belarus : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 2 aaGuns, 6 artilleries and 20 infantry
Western Ukraine : 1 infantry
Volgograd : 5 artilleries, 1 factory_minor and 2 infantry
Caucasus : 1 infantry
Smolensk : 2 aaGuns, 3 artilleries and 7 infantryProduction/PUs Summary :
Germans : 40 / 47
Russians : 33 / 41
Japanese : 34 / 37
Americans : 59 / 79
Chinese : 14 / 20
British : 35 / 48
UK_Pacific : 10 / 6
Italians : 16 / 10
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 1 submarine and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Burma
2 tactical_bombers moved from Shan State to Burma
2 bombers moved from Shan State to Burma
3 fighters moved from Shan State to Burma
3 infantry moved from Malaya to Shan State
1 armour and 2 infantry moved from Kwangsi to Hunan
6 infantry and 1 tactical_bomber moved from Anhwe to Hunan
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Philippines to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 1 armour, 8 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 2 battleships, 3 carriers, 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 2 submarines
Americans defend with 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans win with 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarinesNon Combat Move - Japanese
1 tactical_bomber moved from Hunan to Shan State
2 bombers, 3 fighters and 2 tactical_bombers moved from Burma to Shan State
1 fighter moved from 45 Sea Zone to PhilippinesPlace Units - Japanese
1 infantry placed in Kiangsu
2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
Am off to bed in a min, then off to Italy in the morning.
Cannot play for 8 days now.
Have a fun time. Talk when I am back. -
Allright, thanks for letting me know.
Have a lot of fun! -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 2 destroyers, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 bomber moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 3 artilleries and 3 infantry
Germans defend with 4 infantry
Americans win, taking Holland Belgium from Germans with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 4 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 2 destroyers and 3 submarines
3 submarines owned by the Japanese Submerged
Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Manchuria
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 carriers and 1 destroyer moved from 16 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 109 Sea Zone to 108 Sea Zone
2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 106 Sea Zone to 107 Sea Zone
1 transport moved from 106 Sea Zone to 107 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun, 2 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 108 Sea Zone to 106 Sea Zone
2 transports moved from 107 Sea Zone to 106 Sea Zone
1 artillery moved from Iraq to Persia
1 mech_infantry moved from India to BurmaPlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 fighter placed in Western United States
1 battleship, 2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 2 infantry
Manchuria : 1 bomber
Burma : 1 mech_infantry
India : 1 armour and 1 mech_infantry
Queensland : 3 artilleries and 5 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Sumatra : 1 flag, 2 artilleries and 1 infantry
26 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
10 Sea Zone : 1 battleship, 2 destroyers, 2 submarines and 1 transport
16 Sea Zone : 1 destroyer
54 Sea Zone : 2 carriers, 3 destroyers, 1 fighter and 4 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Trans-Jordan : 1 infantry
New Brunswick Nova Scotia : 1 aaGun, 2 artilleries and 3 infantry
United Kingdom : 3 artilleries and 3 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 2 artilleries
Tobruk : 1 flag
Libya : 1 flag
106 Sea Zone : 3 transports
109 Sea Zone : 3 transports
Brazil : 1 flag
Persia : 1 artillery
110 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 37 / 47
Russians : 33 / 41
Japanese : 35 / 35
Americans : 62 / 82
Chinese : 13 / 20
British : 35 / 48
UK_Pacific : 10 / 6
Italians : 16 / 10
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery and 5 infantry moved from Chahar to Anhwe
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
2 artilleries and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Jehol : 1 infantry
Manchuria : 2 artilleries and 2 infantry
Yunnan : 1 infantry
Kweichow : 1 infantry
Szechwan : 2 infantry
Anhwe : 3 artilleries and 10 infantryProduction/PUs Summary :
Germans : 37 / 47
Russians : 33 / 41
Japanese : 32 / 35
Americans : 62 / 82
Chinese : 16 / 22
British : 35 / 48
UK_Pacific : 10 / 6
Italians : 16 / 10
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 1 factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 carrier moved from 110 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Tobruk to Egypt
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
4 aaGuns, 3 armour, 3 artilleries, 26 infantry and 1 mech_infantry moved from India to BurmaPlace Units - British
1 infantry and 1 mech_infantry placed in Egypt
1 armour placed in Normandy Bordeaux
1 artillery placed in Normandy Bordeaux
3 artilleries, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British and UK_Pacific :
Burma : 4 aaGuns, 3 armour, 3 artilleries, 26 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 7 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
109 Sea Zone : 1 carrier
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 37 / 47
Russians : 33 / 41
Japanese : 32 / 35
Americans : 62 / 82
Chinese : 16 / 22
British : 35 / 40
UK_Pacific : 10 / 10
Italians : 16 / 10
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry and 1 mech_infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,3,6,2,2,1
Italians collect 3 PUs (13 lost to blockades); end with 3 PUs total





