8 VC clock starting on Italy 10
AeV (Axis) 0 vs Wittmann (Allies) 1 R2
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Caucasus to Rostov
1 artillery moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
2 artilleries and 11 infantry moved from Volgograd to Rostov
2 infantry and 1 mech_infantry moved from Smolensk to Belarus
1 bomber moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 artillery and 5 infantry moved from Tambov to Rostov
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Manchuria
Russians attack with 1 infantry
Japanese defend with 1 aaGun
Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 armour
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 2 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 2 armour, 2 fighters and 2 tactical_bombers
retreated to Belarus
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 aaGun, 2 armour and 2 tactical_bombers
Casualties for Russians: 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Battle in Rostov
Russians attack with 4 artilleries and 19 infantry
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 4 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Volgograd to Rostov
1 aaGun moved from Volgograd to Rostov
1 tactical_bomber moved from Belarus to Russia
1 bomber moved from Belarus to Russia
1 infantry moved from Vologda to Archangel
1 aaGun moved from Vologda to Russia
1 infantry moved from Vologda to SmolenskPlace Units - Russians
1 artillery placed in Volgograd
1 infantry placed in Volgograd
2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 1 infantry
Norway : 1 flag, 2 infantry
Bryansk : 1 artillery and 2 infantry
Rostov : 2 aaGuns, 4 artilleries and 18 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 bomber, 1 factory_major, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
Vologda : 1 artillery and 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Smolensk : 1 infantryProduction/PUs Summary :
Germans : 40 / 50
Russians : 33 / 41
Japanese : 41 / 51
Americans : 59 / 81
Chinese : 8 / 7
British : 35 / 42
UK_Pacific : 6 / 6
Italians : 19 / 8
ANZAC : 17 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 battleship, 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 carriers moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 battleships moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
4 fighters moved from Philippines to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Kiangsu to 37 Sea Zone
1 bomber moved from Suiyuyan to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 1 destroyer, 7 fighters, 1 submarine and 7 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 2 bombers, 3 carriers, 1 destroyer, 5 fighters, 1 submarine and 7 tactical_bombers remaining. Battle score for attacker is 104
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fightersNon Combat Move - Japanese
2 armour moved from Malaya to Shan State
8 armour, 1 artillery and 4 infantry moved from Yunnan to Shan State
2 bombers moved from 37 Sea Zone to Malaya
3 fighters moved from 37 Sea Zone to Shan State
6 tactical_bombers moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from Caroline Islands to Philippines
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 armour moved from Kiangsu to Kwangsi
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Anhwe to Hopei
1 tactical_bomber moved from Suiyuyan to HopeiPlace Units - Japanese
3 infantry placed in Malaya
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 battleship and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 artilleries, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 artillery and 1 fighterNon Combat Move - Americans
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 107 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 infantry moved from Alexandria to Egypt
1 artillery moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Northwest Persia to Eastern PersiaPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 fighter placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Sumatra : 1 flag, 2 artilleries and 1 infantry
45 Sea Zone : 1 destroyer
33 Sea Zone : 2 carriers, 3 destroyers, 1 fighter, 2 tactical_bombers and 3 transports
35 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Trans-Jordan : 1 artillery
New Brunswick Nova Scotia : 2 artilleries and 2 infantry
Egypt : 1 infantry
United Kingdom : 2 artilleries and 2 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
106 Sea Zone : 1 transport
109 Sea Zone : 2 transports
Eastern Persia : 1 armour and 2 mech_infantrys
101 Sea Zone : 2 transports
Brazil : 1 flag
107 Sea Zone : 1 transport
110 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 40 / 50
Russians : 33 / 41
Japanese : 41 / 41
Americans : 59 / 79
Chinese : 8 / 7
British : 35 / 42
UK_Pacific : 6 / 6
Italians : 19 / 8
ANZAC : 17 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
6 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 infantry
Suiyuyan : 6 infantry
Kweichow : 1 infantry
Szechwan : 4 infantryProduction/PUs Summary :
Germans : 40 / 50
Russians : 33 / 41
Japanese : 38 / 41
Americans : 59 / 79
Chinese : 11 / 18
British : 35 / 42
UK_Pacific : 6 / 6
Italians : 19 / 8
ANZAC : 17 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 5 artilleries and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to GreeceCombat - British
Battle in GreeceNon Combat Move - British
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Eastern Persia to India
1 armour moved from Eastern Persia to West India
1 armour moved from West India to India
1 armour moved from Iraq to Eastern Persia
3 aaGuns, 3 artilleries, 1 fighter and 21 infantry moved from Burma to India
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Egypt
4 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 26 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Holland Belgium : 1 flag, 1 artillery
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 37 / 50
Russians : 33 / 41
Japanese : 38 / 41
Americans : 59 / 79
Chinese : 11 / 18
British : 40 / 46
UK_Pacific : 6 / 6
Italians : 17 / 8
ANZAC : 17 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Yugoslavia to Albania
1 fighter moved from Romania to Albania
2 armour moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Southern FranceNon Combat Move - Italians
Place Units - Italians
1 mech_infantry placed in Southern France
1 mech_infantry placed in YugoslaviaTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,3,4,6,3,4,4,3
Italians collect 4 PUs (13 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Norway to Finland
Russians take Finland from Germans
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 bomber moved from Russia to Belarus
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 fighter and 3 infantry
Russians win, taking Belarus from Italians with 2 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Korea to Amur
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
2 aaGuns, 4 artilleries and 17 infantry moved from Rostov to Tambov
1 infantry moved from Volgograd to Caucasus
1 bomber moved from Belarus to Russia
1 tactical_bomber moved from Belarus to RussiaPlace Units - Russians
2 artilleries and 1 infantry placed in Volgograd
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUsTerritory Summary for Russians :
Korea : 1 flag
Manchuria : 1 infantry
Amur : 1 infantry
Norway : 1 flag, 1 infantry
Belarus : 2 armour and 2 mech_infantrys
Bryansk : 1 artillery and 2 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_major, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 2 aaGuns, 4 artilleries and 17 infantry
Vologda : 1 artillery
Volgograd : 3 artilleries, 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 38 / 48
Russians : 36 / 47
Japanese : 34 / 41
Americans : 59 / 79
Chinese : 11 / 18
British : 37 / 46
UK_Pacific : 10 / 6
Italians : 16 / 4
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 units repaired.
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Philippines to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 bombers moved from Malaya to India
4 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to 43 Sea Zone
5 tactical_bombers moved from Shan State to IndiaCombat - Japanese
Air Battle in India
Japanese attacks with 11 units heading to India
UK_Pacific launches 2 interceptors out of India
1 fighter owned by the Japanese lost in India
2 fighters owned by the British lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
3 tactical_bombers killed by AA
Bombing raid in India rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in India rolls: 6,4 and causes: 6 damage to unit: harbour
Bombing raid in India causes 22 damage total. Damaged units is as follows: factory_major = 16, harbour = 6
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 2 transports
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 cruiser and 2 transports
Battle in Korea
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Americans defend with 2 carriers, 3 destroyers, 1 fighter, 2 tactical_bombers and 3 transports
Americans win, taking Korea from Russians with 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -34
Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Americans: 2 destroyers
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Philippines
2 bombers moved from India to Shan State
3 fighters moved from India to Shan State
2 tactical_bombers moved from India to Shan State
2 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Hopei to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Hopei to AnhwePlace Units - Japanese
3 infantry placed in Japan
2 submarines placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total -
Good evening Leo,
my IJN went down like a clown, stood no chance against the U.S.N.
Have a nice weekend my friend! -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone
1 fighter and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone -
I Â saw. Don’t worry, this game is very hard to master.
Scramble to save your TTs? Will be 4433 vs 44 if you do. If you do not, they will automatically sink. You might think you have a counter and need them for that, so I leave it up to you.
By the way, If 3 or 4 of my Fts survive, I need to move 2 Carriers to either SZ 16 or 17 to collect them. Your Subs can only watch. You really must always buy a DD for SZ6 every turn, in my opinion.
-
Maximum scramble, please.
Thanks for your advice. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone
1 fighter and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 2 fighters, 2 submarines and 2 transports
2 submarines owned by the Japanese Submerged
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 2 fighters and 2 transports
Casualties for Americans: 1 tactical_bomber
Battle in 16 Sea Zone
Americans attack with 2 destroyers and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 33 Sea Zone to 17 Sea Zone
1 carrier moved from 17 Sea Zone to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 armour and 2 mech_infantrys moved from Eastern Persia to India
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 transport moved from 107 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 109 Sea Zone to 108 Sea Zone
1 transport moved from 109 Sea Zone to 108 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
2 transports moved from 108 Sea Zone to 106 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
5 infantry moved from Suiyuyan to Chahar
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
3 artilleries placed in Chahar
2 infantry placed in Manchuria
Chinese undo move 1.
2 artilleries placed in Manchuria
1 artillery placed in ChaharTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 10 damage on 1 factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
5 artilleries, 1 fighter and 4 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to Albania
1 infantry moved from 97 Sea Zone to Albania
1 artillery moved from 97 Sea Zone to AlbaniaCombat - British
Battle in Albania
British attack with 1 artillery and 3 infantry
Italians defend with 1 fighter and 3 infantry
Italians win with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 2 infantry
Battle in Southern France
British attack with 5 artilleries, 1 fighter and 4 infantry
Italians defend with 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
British win, taking Southern France from Italians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 3 artilleries and 4 infantry
Casualties for Italians: 2 armour, 1 fighter, 4 infantry and 1 mech_infantry
Battle in Holland Belgium
British attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Southern France to Normandy Bordeaux
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Eastern Persia to India
1 armour moved from Egypt to TobrukPlace Units - British
1 artillery and 1 infantry placed in Egypt
3 infantry placed in Normandy Bordeaux
2 artilleries, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4,5,4,3,4,3,1
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs totalTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 harbour, 26 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
Holland Belgium : 1 flag, 2 artilleries and 2 infantry
Tobruk : 1 armour
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Greece : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer, 3 submarines and 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 35 / 48
Russians : 33 / 47
Japanese : 34 / 37
Americans : 59 / 79
Chinese : 14 / 20
British : 43 / 48
UK_Pacific : 10 / 6
Italians : 13 / 4
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Albania to Greece
Italians take Greece from British
1 armour moved from Northern Italy to Southern France
1 mech_infantry moved from Yugoslavia to Southern France
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Albania to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 artilleries
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Northern ItalyPlace Units - Italians
1 mech_infantry placed in YugoslaviaTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,4,6,2,5,5,2,4,4,3
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Reseting Bonus Movement of UnitsNon Combat Move - ANZAC
1 cruiser and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to Queensland
1 destroyer moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Borneo : 2 artilleries and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery
Java : 1 flag
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
62 Sea Zone : 2 destroyers and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 35 / 48
Russians : 33 / 47
Japanese : 34 / 37
Americans : 59 / 79
Chinese : 14 / 20
British : 38 / 48
UK_Pacific : 10 / 6
Italians : 18 / 10
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 3 infantry
United Kingdom : 1 fighter
97 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 35 / 48
Russians : 33 / 47
Japanese : 34 / 37
Americans : 59 / 79
Chinese : 14 / 20
British : 38 / 48
UK_Pacific : 10 / 6
Italians : 18 / 10
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Finland
1 armour moved from Karelia to Finland
1 armour moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 fighter moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Belarus
6 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from France to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 armour and 2 mech_infantrys
Germans win, taking Belarus from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 2 fighters and 6 infantry
British defend with 2 artilleries and 2 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Finland
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Finland to Novgorod
1 fighter moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
2 fighters moved from Holland Belgium to FrancePlace Units - Germans
3 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 1 mech_infantry placed in FranceTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 bomber moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to BelarusCombat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Belarus
Russians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantryNon Combat Move - Russians
1 bomber moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Smolensk
1 artillery and 4 infantry moved from Russia to Smolensk
1 artillery moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries and 1 infantry placed in Volgograd
1 armour, 6 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsTerritory Summary for Russians :
Manchuria : 1 infantry
Amur : 1 infantry
Norway : 1 flag, 1 infantry
Belarus : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 2 aaGuns, 6 artilleries and 20 infantry
Western Ukraine : 1 infantry
Volgograd : 5 artilleries, 1 factory_minor and 2 infantry
Caucasus : 1 infantry
Smolensk : 2 aaGuns, 3 artilleries and 7 infantryProduction/PUs Summary :
Germans : 40 / 47
Russians : 33 / 41
Japanese : 34 / 37
Americans : 59 / 79
Chinese : 14 / 20
British : 35 / 48
UK_Pacific : 10 / 6
Italians : 16 / 10
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





