@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 bomber moved from Russia to 114 Sea Zone
3 artilleries and 19 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Russia to Karelia
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer and 3 transports
Russians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 29
Casualties for Germans: 1 destroyer and 3 transports
Battle in Karelia
Russians attack with 3 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
Germans defend with 18 infantry
Russians win, taking Karelia from Germans with 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 18 infantry
Casualties for Russians: 14 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Smolensk to Russia
6 infantry moved from Samara to Tambov
2 aaGuns and 10 infantry moved from Novosibirsk to Samara
1 armour moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
1 artillery and 4 infantry moved from Russia to Tambov
1 bomber moved from 114 Sea Zone to Novgorod
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 mech_infantry placed in Volgograd
1 armour, 2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Russians :
Sakha : 1 infantry
Siberia : 1 infantry
Belarus : 1 infantry
Karelia : 3 artilleries and 5 infantry
Bryansk : 2 infantry
Rostov : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 10 infantry
Tambov : 1 armour, 1 artillery and 10 infantry
Volgograd : 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Caucasus : 1 infantry
Samara : 2 aaGuns and 10 infantry
114 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 48
Russians : 31 / 36
Japanese : 48 / 50
Americans : 61 / 81
Chinese : 8 / 9
British : 33 / 40
UK_Pacific : 7 / 6
Italians : 18 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Yunnan to Shan State
1 bomber, 1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 armour moved from Chahar to Hopei
1 armour moved from Kiangsu to Hopei
1 bomber and 1 tactical_bomber moved from Shantung to Hopei
2 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 armour moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
2 tactical_bombers moved from Philippines to Celebes
1 tactical_bomber moved from 43 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to Celebes
Combat - Japanese
Battle in Hopei
Japanese attack with 2 armour, 1 bomber and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Battle in Celebes
Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Guam from Americans, taking Celebes from Americans with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to Siam
1 tactical_bomber moved from Shan State to Siam
1 bomber moved from Shan State to Siam
1 tactical_bomber moved from Hopei to Chahar
1 bomber moved from Hopei to Chahar
1 fighter moved from Celebes to 43 Sea Zone
1 tactical_bomber moved from Celebes to 43 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Celebes to 35 Sea Zone
Place Units - Japanese
3 armour placed in Kwangtung
1 factory_minor placed in Malaya
1 carrier placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
I got to pick up my son, gonna be back this eve, see you Wittmann.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 4 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Eastern United States to New Brunswick Nova Scotia
2 destroyers and 2 transports moved from 109 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 5 infantry
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 armour moved from Tobruk to Egypt
1 artillery moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 transports placed in 101 Sea Zone
3 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
Queensland : 2 artilleries and 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
Java : 1 flag, 2 infantry
26 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 armour and 1 infantry
Egypt : 1 armour
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 artillery and 2 mech_infantrys
Libya : 1 flag, 1 infantry
106 Sea Zone : 1 transport
101 Sea Zone : 3 transports
Brazil : 1 flag
110 Sea Zone : 2 destroyers and 3 transports
Production/PUs Summary :
Germans : 42 / 48
Russians : 31 / 36
Japanese : 54 / 55
Americans : 60 / 81
Chinese : 6 / 9
British : 33 / 40
UK_Pacific : 6 / 6
Italians : 16 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Looks like you can’t let go of Normandy. I know, it is the cheese right?! :-D
And the cidre bouchée.
Actually, I like throwing away American lives. (I know how much they dislike casualties.)
Good evening Wittmann,
Looks like I have to send in the heavy boys w. equipment.
The 'mericans didn’t understand all warning signs… :-D
Still your Go on the Chi 6 and U.K. 6. Wittmann.
Apologies again.
I am forgetting my 1940 head!
Tomorrow now. Sleep well.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 infantry
Sikang : 6 infantry
Production/PUs Summary :
Germans : 42 / 48
Russians : 31 / 36
Japanese : 54 / 55
Americans : 60 / 81
Chinese : 6 / 6
British : 33 / 40
UK_Pacific : 6 / 6
Italians : 16 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - British
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
Scramble to save the Bismarck? You have one Ft.
Enjoy your weekend.
Good morning Wittmann,
Yes please.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
Combat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 2 destroyers and 4 fighters
Germans defend with 1 battleship, 1 cruiser and 1 fighter
British win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 battleship, 1 cruiser and 1 fighter
Casualties for British: 2 destroyers and 2 fighters
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 fighter moved from Shan State to India
1 infantry moved from India to Burma
3 infantry moved from West India to India
1 armour moved from Tobruk to Egypt
1 armour moved from Alexandria to Trans-Jordan
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
2 submarines and 1 transport placed in 98 Sea Zone
3 artilleries and 1 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Shan State : 1 infantry
Burma : 1 infantry
India : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 21 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 1 infantry
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 5 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 42 / 48
Russians : 31 / 36
Japanese : 53 / 55
Americans : 60 / 81
Chinese : 6 / 6
British : 33 / 38
UK_Pacific : 7 / 6
Italians : 16 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Belarus
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 artillery and 4 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -8
Casualties for Russians: 1 infantry
Casualties for Italians: 1 tactical_bomber
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 4 infantry
British defend with 1 aaGun and 5 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Americans win with 1 artillery and 6 infantry remaining. Battle score for attacker is -12
Casualties for British: 1 aaGun
Casualties for Italians: 1 artillery, 1 fighter and 4 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Italians
1 fighter moved from Belarus to Western Ukraine
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 34 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag, 1 destroyer and 1 transport
21 Sea Zone : 1 submarine
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 48
Russians : 30 / 36
Japanese : 50 / 55
Americans : 60 / 81
Chinese : 6 / 6
British : 33 / 38
UK_Pacific : 7 / 6
Italians : 17 / 17
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to Tobruk
Good Evening Wittmann,
your Fre6 is still incomplete.
Hope you enjoyed the Sun today, it was nice outside here in South Germany!
I have finished. I moved in Combat as I was naughty(lazy).
Was no combat and I do not think I have any more units to move.
Please do your go.
I will be able to do Russia in the morning.
Goodnight.
Weather was lovely here too.
Saw Fiorentina draw 0-0 At my parents’. Disappointing.
Nuremberg didn’t do it’s job as well, lost against Freiburg.
They lead allready 2 x but lost in the end.
Still fighting to stay in German Premier Leage, the Bundesliga.
Munichis allready champion. :-(