Captain Kong vs ShrimpBoatChef G40, alpha 3+


  • Hey, there is no justice like injustice.  Italy rolled for crap. I took your OOL in smartest way, since a hit on carrier early would have meant italy abandons attack and your planes die for nothing. You wound up kicking my ass and I only got one stupid hit per round. whatever.  game on. thank you for letting me re-do round. I appreciate it.


  • no problem, dont hesitate to ask again, i like to give second chances, so that the game is not spoiled by mistakes and flaws


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • having odd issues with our game.  Unable to move units to attack you. What is the name of the “Map?” I want to make certain I have that correct.  Wondering if there is anything else I could have slightly different on my system making issues??


  • hmmm, not sure, i think it should automatically open the correct map, when using downloaded file, but the map is global 1940 second edition.
    which tripple a engine do u use?


  • I have 2 on my computer:  1703 and 1801


  • i do get a weird error message with our game.  a big white box opens w/ a ton of dialog. it doesn’t prevent playing but points out you have version 1705.  Maybe it is interfering more than I realize.


  • trying again. I made certain to load the correct map.  Did my buy, go to attack.  here are the weird things: 1. inf from germany cannot enter Holland.  Fighters from w germany cannot enter UK, but bombers can.  Tacticals cannot enter holland or UK. I’m quite confused.


  • yeah, that is odd , could u try to use 1705?


  • Kong. I’m stuck.  Game is not working on my system. Our game, that is. have others going okay, but this one has a serious issue.  I have tried 1/2 dozen times . Make buy, then go to attack  weird things include: only 1 of my 3 bombers will attack UK. cannot make my troops from w germany enter holland. cannot get my planes into the sz by italy to attack your carrier.  before we totally give up on this game, can you try saving the last version of the game and attaching here vs autopost. I dunno if that will make a diffrence, just thinking try different stuff. I cannot, btw, find 1705 version online.  I went to main site and all.


  • try this, two secs


  • when i open ur posted files i get this: your engine is 1703, the game is a 1705 file, yeah me too, i cant find 1705, we could try to start a new game?


  • let’s try a new game. I’m sorry.

    Do you want to add 1 8 0 5 at your end? then we can play our game on the latest version?

    My email is bolderbob@aol.com for dice.  - Chef

    PS: enjoying the game immensely so far. you post turns frequently so if feels like we are really playing. you know? versus waiting several days…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Southern France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                1 armour, 1 artillery and 1 mech_infantry moved from France to Holland Belgium
                1 bomber moved from Western Germany to United Kingdom
                2 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Germans take Eastern Poland from Russians


  • Captain: i cannot move my 2 inf into Holland.  I can only attack w/ one bomber into UK. game refuses to allow the planes on the carrier or any other bombers from Germany. i would ask you not to scramble.  I would like to send my entire airforce at the carrier in the sz by italy. alas, cannot get any of the planes to enter that sz.  I’m wondering if game will correct after a broken round.??


  • yeah i enjoy our games aswell, but im not sure if i understand what u mean, should we start a new game or continue this one?


  • start anew


  • okey u can just start up if u want


  • new game started, tested and running

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