Dawgoneit Allies -VS- ShrimpBoatChef Axis
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
3 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Sikang -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
3 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to SikangCombat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Shensi, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to KansuPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 7 infantry
Kansu : 1 fighterProduction/PUs Summary :
Germans : 53 / 63
Russians : 26 / 50
Japanese : 56 / 55
Americans : 50 / 70
Chinese : 4 / 5
British : 31 / 36
UK_Pacific : 6 / 7
Italians : 13 / 13
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - British
1 fighter moved from Malta to Libya
1 tactical_bomber moved from Malta to Libya
1 armour and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Libya
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - British
British repair 0 damage on 1 factory_major; Remaining resources: 33 PUs;
British buy 1 airfield and 3 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 0 damage on 1 factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Malta to Libya
1 tactical_bomber moved from Malta to Libya
1 armour and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Libya
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to LibyaCombat - British
Battle in Libya
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries and 3 infantry
British roll dice for 1 battleship and 2 cruisers in Libya, round 2 : 1/3 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 4/9 hits
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Libya, round 2 : 3/6 hits
3 infantry owned by the British, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Libya
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 2/6 hits
Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries and 3 infantryNon Combat Move - British
1 fighter moved from Libya to Malta
1 tactical_bomber moved from Libya to Malta
1 bomber moved from Libya to Egypt
4 fighters moved from Morocco to Malta
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Persia to Eastern Persia
3 aaGuns, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Burma to India
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 airfield placed in Malta
3 armour placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs totalTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun, 1 airfield, 5 fighters, 1 infantry and 1 tactical_bomber
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Morocco : 1 armour and 1 infantry
Libya : 1 flag, 1 armour and 1 artillery
Ethiopia : 1 flag
96 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 3 transports
93 Sea Zone : 1 flag
Eastern Persia : 1 flag, 3 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 26 / 50
Japanese : 56 / 55
Americans : 50 / 70
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 12 / 13
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.424
Median : 3.000
Variance : 1.219
Standard Deviation : 1.104
Total rolls : 33Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.611
Median : 3.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Rostov
1 bomber moved from Southern Italy to Rostov
1 tactical_bomber moved from Southern Italy to Rostov -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Rostov
1 bomber moved from Southern Italy to Rostov
1 tactical_bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -8
Casualties for Russians: 1 infantry
Casualties for Italians: 1 tactical_bomberNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 armour moved from Southern Italy to Greater Southern Germany
1 aaGun moved from Romania to Eastern PolandPlace Units - Italians
1 armour and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea ZoneNon Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
54 Sea Zone : 1 cruiser, 2 destroyers, 4 submarines and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 24 / 50
Japanese : 56 / 55
Americans : 50 / 70
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
1 fighter moved from Morocco to Algeria -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
1 fighter moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 1 fighter
Italians defend with 1 mech_infantry
French roll dice for 1 fighter in Algeria, round 2 : 1/1 hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 fighter owned by the French lost in Algeria
Italians win with no units remaining. Battle score for attacker is -6
Casualties for French: 1 fighter
Casualties for Italians: 1 mech_infantryNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 63
Russians : 24 / 50
Japanese : 56 / 55
Americans : 50 / 70
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2French Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
1 fighter moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 1 fighter
Italians defend with 1 mech_infantry
Italians win with no units remaining. Battle score for attacker is -6
Casualties for French: 1 fighter
Casualties for Italians: 1 mech_infantryNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Sorry about the repost. I forgot to move my French destroyer
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 bombers moved from Western Germany to United Kingdom
3 submarines moved from 105 Sea Zone to 109 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 bombers moved from Western Germany to United Kingdom
3 submarines moved from 105 Sea Zone to 109 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/5 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in IcelandNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 aaGuns, 2 armour, 10 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
4 artilleries and 4 infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
1 artillery moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Novgorod to Western Germany
1 armour moved from Germany to Romania
1 mech_infantry moved from Southern Italy to France
1 armour moved from Western Germany to France
1 infantry moved from Northern Italy to FrancePlace Units - Germans
1 transport placed in 112 Sea Zone
3 submarines placed in 105 Sea Zone
3 armour placed in Novgorod
3 artilleries placed in Ukraine
1 mech_infantry placed in Germany
1 artillery placed in FranceTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsProduction/PUs Summary :
Germans : 61 / 81
Russians : 16 / 50
Japanese : 56 / 55
Americans : 50 / 70
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 20 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 20 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Vologda, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Vologda, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Russians roll dice for 3 infantry in Vologda, round 5 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits
Russians roll dice for 3 infantry in Vologda, round 6 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 6 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 4 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Bryansk to Russia
1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Smolensk to Russia
4 infantry moved from Timguska to Urals
6 infantry moved from Kansu to Shensi
2 aaGuns and 8 infantry moved from Timguska to KansuPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 42 PUs totalTerritory Summary for Russians :
Shensi : 6 infantry
Kansu : 2 aaGuns and 8 infantry
Kazakhstan : 1 mech_infantry
Bryansk : 4 infantry
Urals : 4 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 53 infantry and 1 tactical_bomber
Tambov : 3 infantry
Vologda : 3 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Smolensk : 1 infantry
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 55 / 81
Russians : 22 / 42
Japanese : 56 / 55
Americans : 50 / 70
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 13 times
6 was rolled 6 times
Average roll : 3.596
Median : 4.000
Variance : 0.978
Standard Deviation : 0.989
Total rolls : 47Germans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Russians Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.371
Median : 3.000
Variance : 0.559
Standard Deviation : 0.748
Total rolls : 35 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 9 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 31 Sea Zone to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 9 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 31 Sea Zone to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hawaiian Islands
Japanese attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Hawaiian Islands, round 2 : 1/8 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Hawaiian Islands, round 3 : 1/8 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
1 carrier and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Anhwe to Japan
1 aaGun and 5 infantry moved from Hopei to Kweichow
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
5 artilleries moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
5 infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
3 mech_infantrys moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 bombers moved from Kwangtung to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Sumatra
1 artillery and 3 infantry moved from Chahar to Anhwe
1 aaGun and 1 infantry moved from Korea to Manchuria
1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Philippines
2 fighters moved from Philippines to Celebes
1 tactical_bomber moved from Kwangsi to BorneoPlace Units - Japanese
2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 artillery and 5 infantry placed in Japan
3 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 55 / 81
Russians : 22 / 42
Japanese : 58 / 59
Americans : 49 / 70
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 5 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 123 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Malta to Gibraltar
2 armour, 1 artillery and 2 infantry moved from Alaska to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 infantry moved from British Columbia to Western United States
1 aaGun moved from British Columbia to Alaska
1 aaGun moved from British Columbia to Western United States
1 tactical_bomber moved from Alaska to Western United States
4 mech_infantrys moved from Alberta Saskatchewan Manitoba to Central United States
2 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 infantry, 1 submarine and 3 transports moved from 2 Sea Zone to 10 Sea Zone
2 armour, 1 artillery and 2 infantry moved from 10 Sea Zone to Western United States
8 fighters moved from 2 Sea Zone to 10 Sea Zone
3 bombers moved from Egypt to GibraltarPlace Units - Americans
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUsTerritory Summary for Americans :
Guam : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
Alaska : 1 aaGun, 1 factory_minor, 2 infantry and 1 mech_infantry
Midway : 1 airfield
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 battleship, 5 carriers, 4 cruisers, 3 destroyers, 10 fighters, 2 submarines and 3 transports
9 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 artillery, 3 bombers, 2 fighters and 1 infantry
Morocco : 1 artillery and 1 infantry
123 Sea Zone : 1 destroyer
104 Sea Zone : 1 destroyer
79 Sea Zone : 1 destroyer
91 Sea Zone : 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 55 / 81
Russians : 22 / 42
Japanese : 58 / 59
Americans : 49 / 64
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 5 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Kansu to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Chinese undo move 1.
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 5 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 55 / 81
Russians : 22 / 42
Japanese : 55 / 59
Americans : 49 / 64
Chinese : 7 / 9
British : 32 / 37
UK_Pacific : 5 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0