@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Dawgoneit Allies -VS- ShrimpBoatChef Axis
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no thank you
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Malaya to Shan State
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 tactical_bombers moved from Yunnan to Shan State
1 fighter moved from Philippines to Shan State
1 tactical_bomber moved from Manchuria to Chahar
2 infantry moved from Anhwe to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 4 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Chahar, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 0/5 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 2/5 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Wake Island
Strategic bombing raid in India
AA fire in India : 0/3 hits
Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in India causes 8 damage total. Damaged units is as follows: factory_major = 7, airfield = 1
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Hopei to Yunnan
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 aaGun and 5 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Shantung to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Chahar to Anhwe
2 bombers moved from Yunnan to KwangtungPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
2 infantry placed in Kiangsu
1 carrier and 1 transport placed in 6 Sea Zone
1 armour and 1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs totalProduction/PUs Summary :
Germans : 53 / 63
Russians : 26 / 50
Japanese : 57 / 55
Americans : 50 / 70
Chinese : 3 / 7
British : 31 / 36
UK_Pacific : 6 / 7
Italians : 13 / 13
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 destroyer moved from 41 Sea Zone to 79 Sea ZonePlace Units - Americans
1 carrier and 2 fighters placed in 2 Sea Zone
1 destroyer and 1 fighter placed in 101 Sea Zone
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
British Columbia : 2 aaGuns and 1 infantry
Guam : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 2 armour, 1 artillery, 1 factory_minor, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers
2 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 8 fighters, 1 submarine and 3 transports
8 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Alberta Saskatchewan Manitoba : 4 mech_infantrys
Gibraltar : 1 artillery and 1 infantry
Egypt : 3 bombers
Malta : 2 fighters
101 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 63
Russians : 26 / 50
Japanese : 57 / 55
Americans : 50 / 70
Chinese : 3 / 7
British : 31 / 36
UK_Pacific : 6 / 7
Italians : 13 / 13
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
3 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Sikang -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
3 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to SikangCombat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Shensi, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to KansuPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 7 infantry
Kansu : 1 fighterProduction/PUs Summary :
Germans : 53 / 63
Russians : 26 / 50
Japanese : 56 / 55
Americans : 50 / 70
Chinese : 4 / 5
British : 31 / 36
UK_Pacific : 6 / 7
Italians : 13 / 13
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - British
1 fighter moved from Malta to Libya
1 tactical_bomber moved from Malta to Libya
1 armour and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Libya
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - British
British repair 0 damage on 1 factory_major; Remaining resources: 33 PUs;
British buy 1 airfield and 3 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 0 damage on 1 factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Malta to Libya
1 tactical_bomber moved from Malta to Libya
1 armour and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Libya
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to LibyaCombat - British
Battle in Libya
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries and 3 infantry
British roll dice for 1 battleship and 2 cruisers in Libya, round 2 : 1/3 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 4/9 hits
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Libya, round 2 : 3/6 hits
3 infantry owned by the British, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Libya
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 2/6 hits
Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries and 3 infantryNon Combat Move - British
1 fighter moved from Libya to Malta
1 tactical_bomber moved from Libya to Malta
1 bomber moved from Libya to Egypt
4 fighters moved from Morocco to Malta
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Persia to Eastern Persia
3 aaGuns, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Burma to India
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 airfield placed in Malta
3 armour placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs totalTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun, 1 airfield, 5 fighters, 1 infantry and 1 tactical_bomber
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Morocco : 1 armour and 1 infantry
Libya : 1 flag, 1 armour and 1 artillery
Ethiopia : 1 flag
96 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 3 transports
93 Sea Zone : 1 flag
Eastern Persia : 1 flag, 3 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 26 / 50
Japanese : 56 / 55
Americans : 50 / 70
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 12 / 13
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.424
Median : 3.000
Variance : 1.219
Standard Deviation : 1.104
Total rolls : 33Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.611
Median : 3.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Rostov
1 bomber moved from Southern Italy to Rostov
1 tactical_bomber moved from Southern Italy to Rostov -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Rostov
1 bomber moved from Southern Italy to Rostov
1 tactical_bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -8
Casualties for Russians: 1 infantry
Casualties for Italians: 1 tactical_bomberNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 armour moved from Southern Italy to Greater Southern Germany
1 aaGun moved from Romania to Eastern PolandPlace Units - Italians
1 armour and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea ZoneNon Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
54 Sea Zone : 1 cruiser, 2 destroyers, 4 submarines and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 24 / 50
Japanese : 56 / 55
Americans : 50 / 70
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
1 fighter moved from Morocco to Algeria -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
1 fighter moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 1 fighter
Italians defend with 1 mech_infantry
French roll dice for 1 fighter in Algeria, round 2 : 1/1 hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 fighter owned by the French lost in Algeria
Italians win with no units remaining. Battle score for attacker is -6
Casualties for French: 1 fighter
Casualties for Italians: 1 mech_infantryNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 63
Russians : 24 / 50
Japanese : 56 / 55
Americans : 50 / 70
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2French Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
1 fighter moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 1 fighter
Italians defend with 1 mech_infantry
Italians win with no units remaining. Battle score for attacker is -6
Casualties for French: 1 fighter
Casualties for Italians: 1 mech_infantryNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Sorry about the repost. I forgot to move my French destroyer
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 bombers moved from Western Germany to United Kingdom
3 submarines moved from 105 Sea Zone to 109 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 bombers moved from Western Germany to United Kingdom
3 submarines moved from 105 Sea Zone to 109 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/5 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in IcelandNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 aaGuns, 2 armour, 10 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
4 artilleries and 4 infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
1 artillery moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Novgorod to Western Germany
1 armour moved from Germany to Romania
1 mech_infantry moved from Southern Italy to France
1 armour moved from Western Germany to France
1 infantry moved from Northern Italy to FrancePlace Units - Germans
1 transport placed in 112 Sea Zone
3 submarines placed in 105 Sea Zone
3 armour placed in Novgorod
3 artilleries placed in Ukraine
1 mech_infantry placed in Germany
1 artillery placed in FranceTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsProduction/PUs Summary :
Germans : 61 / 81
Russians : 16 / 50
Japanese : 56 / 55
Americans : 50 / 70
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 20 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 20 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Vologda, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Vologda, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Russians roll dice for 3 infantry in Vologda, round 5 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits
Russians roll dice for 3 infantry in Vologda, round 6 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 6 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 4 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Bryansk to Russia
1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Smolensk to Russia
4 infantry moved from Timguska to Urals
6 infantry moved from Kansu to Shensi
2 aaGuns and 8 infantry moved from Timguska to KansuPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 42 PUs totalTerritory Summary for Russians :
Shensi : 6 infantry
Kansu : 2 aaGuns and 8 infantry
Kazakhstan : 1 mech_infantry
Bryansk : 4 infantry
Urals : 4 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 53 infantry and 1 tactical_bomber
Tambov : 3 infantry
Vologda : 3 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Smolensk : 1 infantry
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 55 / 81
Russians : 22 / 42
Japanese : 56 / 55
Americans : 50 / 70
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 13 times
6 was rolled 6 times
Average roll : 3.596
Median : 4.000
Variance : 0.978
Standard Deviation : 0.989
Total rolls : 47Germans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Russians Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.371
Median : 3.000
Variance : 0.559
Standard Deviation : 0.748
Total rolls : 35 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 9 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 31 Sea Zone to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 9 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 31 Sea Zone to Hawaiian Islands
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hawaiian Islands
Japanese attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Hawaiian Islands, round 2 : 1/8 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Hawaiian Islands, round 3 : 1/8 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
1 carrier and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Anhwe to Japan
1 aaGun and 5 infantry moved from Hopei to Kweichow
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
5 artilleries moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
5 infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
3 mech_infantrys moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 bombers moved from Kwangtung to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Sumatra
1 artillery and 3 infantry moved from Chahar to Anhwe
1 aaGun and 1 infantry moved from Korea to Manchuria
1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Philippines
2 fighters moved from Philippines to Celebes
1 tactical_bomber moved from Kwangsi to BorneoPlace Units - Japanese
2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 artillery and 5 infantry placed in Japan
3 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 55 / 81
Russians : 22 / 42
Japanese : 58 / 59
Americans : 49 / 70
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 5 / 6
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0





