TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 cruiser, 3 destroyers and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
4 armour moved from French Indo China to Hunan
1 bomber moved from French Indo China to Hunan
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
1 cruiser, 1 destroyer, 3 mech_infantrys, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 cruiser, 4 fighters, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from Central United States to Eastern United States
2 infantry moved from Western United States to Central United States
Combat - Americans
Battle in Southern France
Battle in Wake Island
Battle in Hunan
Americans attack with 4 armour and 1 bomber
Japanese defend with 1 infantry; Germans defend with 2 armour and 1 mech_infantry
Americans roll dice for 4 armour and 1 bomber in Hunan, round 2 : 1/5 hits
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Hunan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Hunan
Americans roll dice for 3 armour and 1 bomber in Hunan, round 3 : 2/4 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Hunan, round 3 : 1/3 hits
1 armour owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Hunan
Americans roll dice for 2 armour and 1 bomber in Hunan, round 4 : 1/3 hits
Japanese roll dice for 1 armour in Hunan, round 4 : 1/1 hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in Hunan
Americans win, taking Southern France from Italians, taking Wake Island from Japanese, taking Hunan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Americans: 3 armour
Battle in 104 Sea Zone
Americans attack with 2 destroyers, 4 fighters and 1 submarine
Germans defend with 1 destroyer and 2 submarines
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers and 4 fighters in 104 Sea Zone, round 2 : 1/6 hits
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 3 : 2/5 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans, 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for Americans: 2 destroyers and 1 submarine
Non Combat Move - Americans
4 fighters moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Hunan to French Indo China
Place Units - Americans
3 armour placed in French Indo China
1 armour, 1 artillery and 4 infantry placed in Eastern United States
1 cruiser and 3 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Hunan : 1 armour
Anhwe : 1 armour
Guam : 1 airfield
Wake Island : 1 airfield and 2 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
Aleutian Islands : 2 armour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor and 1 harbour
Java : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
31 Sea Zone : 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Egypt : 1 mech_infantry
Morocco : 1 infantry
Algeria : 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 armour and 1 infantry
104 Sea Zone : 1 destroyer
93 Sea Zone : 1 transport
101 Sea Zone : 1 cruiser and 3 destroyers
91 Sea Zone : 2 carriers, 4 cruisers, 3 destroyers, 4 fighters, 3 mech_infantrys, 3 submarines and 3 transports
Production/PUs Summary :
Germans : 67 / 119
Russians : 4 / 0
Japanese : 34 / 36
Americans : 59 / 77
Chinese : 7 / 3
British : 26 / 0
UK_Pacific : 15 / 10
Italians : 26 / 34
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.878
Median : 4.000
Variance : 0.604
Standard Deviation : 0.777
Total rolls : 49
Null / Other
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.900
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10
Japanese Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.900
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 4.250
Median : 5.000
Variance : 1.304
Standard Deviation : 1.142
Total rolls : 24