no scramble 97
Dawgoneit Allies -VS- ShrimpBoatChef Axis
-
well, that was awesomely brutal. I guess Japan won. but one broken ship and two fighters left over is not much of a win considering the gear involved.
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
3 bombers moved from Malta to Northwest Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 armour moved from French Indo China to Shan State
Americans take Shan State from Japanese
1 armour moved from Shan State to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
3 bombers moved from Malta to Northwest Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 armour moved from French Indo China to Shan State
Americans take Shan State from Japanese
1 armour moved from Shan State to YunnanCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Northwest Persia
Americans attack with 3 bombers
Germans defend with 1 artillery and 1 infantry
Americans win, taking Southern France from Germans with 3 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Yunnan
Americans attack with 1 armour
Japanese defend with 1 infantry
Americans win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship
Americans win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 bombers moved from Northwest Persia to Iraq
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
4 mech_infantrys moved from British Columbia to Central United StatesPlace Units - Americans
2 transports placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 cruiser and 1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
7 armour and 1 mech_infantry moved from Eastern Persia to West India
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
3 armour moved from Iraq to Eastern Persia
3 armour moved from Egypt to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 carrier, 2 destroyers and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Persia
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Persia
1 bomber moved from Malta to Eastern Persia
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Tobruk to Alexandria
3 mech_infantrys moved from Union of South Africa to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
7 armour and 1 mech_infantry moved from Eastern Persia to West India
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
3 armour moved from Iraq to Eastern Persia
3 armour moved from Egypt to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 carrier, 2 destroyers and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Persia
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Persia
1 bomber moved from Malta to Eastern Persia
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Tobruk to Alexandria
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in West India
British attack with 7 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking West India from Japanese with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
Place Units - British
3 armour placed in Egypt
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,6
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalTurn Complete - UK_Pacific
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Bryansk to Smolensk
1 armour moved from Smolensk to Vologda
Italians take Vologda from Russians
1 mech_infantry moved from Southern Italy to Southern France
1 armour and 1 mech_infantry moved from France to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Bryansk to Smolensk
1 armour moved from Smolensk to Vologda
Italians take Vologda from Russians
1 mech_infantry moved from Southern Italy to Southern France
1 armour and 1 mech_infantry moved from France to Southern France
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 armour and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 armour and 2 mech_infantrys in Southern France, round 3 : 0/3 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 mech_infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour and 1 mech_infantry in Southern France, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Southern France, round 5 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 5 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Southern France, round 6 : 1/2 hits
Americans roll dice for 1 infantry in Southern France, round 6 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
1 armour moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Yugoslavia to Southern Italy
1 armour and 1 mech_infantry moved from Yugoslavia to BessarabiaPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Kwangtung
Battle in BurmaNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 battleship, 1 bomber, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
5 bombers moved from Western Germany to Russia
15 armour, 13 artilleries, 2 bombers, 2 fighters, 5 infantry, 14 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Ukraine to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 4 transports moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 battleship, 1 bomber, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
5 bombers moved from Western Germany to Russia
15 armour, 13 artilleries, 2 bombers, 2 fighters, 5 infantry, 14 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Ukraine to Russia
1 artillery moved from Smolensk to Russia
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 4 transports moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Russia
Germans attack with 17 armour, 14 artilleries, 7 bombers, 2 fighters, 5 infantry, 15 mech_infantrys and 5 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 35 infantry and 1 tactical_bomber
AA fire in Russia : 0/6 hits
Germans roll dice for 17 armour, 14 artilleries, 7 bombers, 2 fighters, 5 infantry, 15 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 31/65 hits
Russians roll dice for 2 aaGuns, 2 armour, 2 fighters, 35 infantry and 1 tactical_bomber in Russia, round 2 : 13/40 hits
29 infantry owned by the Russians, 5 infantry owned by the Germans, 3 artilleries owned by the Germans, 5 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 17 armour, 11 artilleries, 7 bombers, 2 fighters, 10 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 21/52 hits
Russians roll dice for 2 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Russia, round 3 : 4/11 hits
6 infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 armour owned by the Russians, 2 fighters owned by the Russians, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 10 artilleries, 7 bombers, 2 fighters, 7 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 95
Casualties for Germans: 4 artilleries, 5 infantry and 8 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 2 fighters, 35 infantry and 1 tactical_bomber
Battle in 112 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 4 transports
French defend with 1 destroyer
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 112 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Germans
2 fighters moved from 112 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Germany to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
2 armour moved from France to Western Germany
1 aaGun and 3 infantry moved from Bulgaria to Greece
3 armour moved from Romania to Greece
1 aaGun moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
2 bombers, 2 fighters and 5 tactical_bombers moved from Russia to Novgorod
5 bombers moved from Russia to Smolensk
2 artilleries moved from Belarus to Smolensk
7 armour and 2 mech_infantrys moved from Eastern Poland to Bulgaria
1 artillery and 1 infantry moved from Eastern Poland to Western UkrainePlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 battleship and 2 transports placed in 112 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Western Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
3 artilleries and 23 infantry moved from Tambov to Rostov
1 infantry moved from Caucasus to RostovCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Tambov to RostovTurn Complete - Russians
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Kweichow to Shensi
1 armour moved from Kiangsu to Kwangtung
3 infantry moved from Kiangsi to Kwangtung
4 infantry moved from Hunan to Yunnan
1 fighter moved from Philippines to Yunnan
3 armour and 3 infantry moved from India to Burma
1 fighter moved from Philippines to 20 Sea Zone
3 fighters moved from Japan to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Kweichow to Shensi
1 armour moved from Kiangsu to Kwangtung
3 infantry moved from Kiangsi to Kwangtung
4 infantry moved from Hunan to Yunnan
1 fighter moved from Philippines to Yunnan
3 armour and 3 infantry moved from India to Burma
1 fighter moved from Philippines to 20 Sea Zone
3 fighters moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Shensi, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 1/6 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 3 armour and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 3 armour and 3 infantry in Burma, round 2 : 1/6 hits
ANZAC roll dice for 2 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Burma
Japanese roll dice for 3 armour and 3 infantry in Burma, round 3 : 0/6 hits
ANZAC roll dice for 1 infantry in Burma, round 3 : 0/1 hits
Japanese roll dice for 3 armour and 3 infantry in Burma, round 4 : 2/6 hits
ANZAC roll dice for 1 infantry in Burma, round 4 : 0/1 hits
1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from ANZAC with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour and 3 infantry
ANZAC defend with 1 harbour and 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Kwangtung, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Kwangtung
Japanese win, taking Kwangtung from ANZAC with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 4 infantry
Americans defend with 1 armour
Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Japanese
1 fighter moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
2 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 submarines placed in 39 Sea Zone
3 armour placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3
Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 10 Sea Zone to 1 Sea Zone
2 armour and 2 infantry moved from Alaska to 1 Sea Zone
2 armour, 2 infantry and 2 transports moved from 1 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 armour moved from 8 Sea Zone to Aleutian Islands
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 carrier and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone -
scramble orders please
-
no scramble.