TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 armour, 5 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Wake Island to 31 Sea Zone
2 carriers, 1 cruiser, 4 fighters, 2 infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 armour moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Kwangsi
1 armour moved from French Indo China to Kwangsi
1 armour moved from French Indo China to Hunan
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 122 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
Combat - Americans
Battle in Kwangsi
Americans attack with 2 armour and 1 bomber
Japanese defend with 2 armour
Americans roll dice for 2 armour and 1 bomber in Kwangsi, round 2 : 2/3 hits
Japanese roll dice for 2 armour in Kwangsi, round 2 : 2/2 hits
2 armour owned by the Japanese, 1 armour owned by the Americans and 1 bomber owned by the Americans lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 2 armour
Casualties for Americans: 1 armour and 1 bomber
Battle in Hunan
Americans attack with 1 armour
Japanese defend with 1 armour
Americans roll dice for 1 armour in Hunan, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Hunan
Americans win, taking Hunan from Japanese with 1 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 117 Sea Zone
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
3 armour placed in French Indo China
5 artilleries and 5 infantry placed in Eastern United States
2 armour and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Kwangsi : 1 armour
Hunan : 1 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
Aleutian Islands : 2 armour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Java : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport
20 Sea Zone : 1 flag, 1 submarine
Central United States : 2 armour, 1 factory_major and 6 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Egypt : 1 mech_infantry
Morocco : 3 mech_infantrys
Algeria : 1 infantry
Tunisia : 1 armour, 1 artillery and 2 infantry
122 Sea Zone : 1 destroyer
104 Sea Zone : 1 destroyer and 1 submarine
117 Sea Zone : 1 destroyer
91 Sea Zone : 2 carriers, 5 cruisers, 3 destroyers, 4 fighters, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 67 / 87
Russians : 2 / 0
Japanese : 33 / 33
Americans : 56 / 76
Chinese : 8 / 15
British : 26 / 0
UK_Pacific : 15 / 15
Italians : 31 / 38
ANZAC : 17 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.667
Median : 1.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9
Japanese Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.200
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5