Dawgoneit Allies -VS- ShrimpBoatChef Axis


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 12 PUs;

    Combat Move - Russians
                4 infantry moved from Urals to Vologda
                1 infantry moved from Tambov to Samara
                1 infantry moved from Tambov to Bryansk
                3 infantry moved from Vologda to Archangel
                2 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 12 PUs;

    Combat Move - Russians
                4 infantry moved from Urals to Vologda
                1 infantry moved from Tambov to Samara
                1 infantry moved from Tambov to Bryansk
                3 infantry moved from Vologda to Archangel
                2 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 3 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                    Russians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 :  2/5 hits
                        Germans roll dice for 3 infantry in Archangel, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from Bryansk to Russia
                2 aaGuns and 8 infantry moved from Kansu to Shensi

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Shensi : 2 aaGuns and 14 infantry
        Kazakhstan : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 58 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 4 infantry
        Smolensk : 2 infantry
        Samara : 1 infantry
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 62 / 87
        Russians : 19 / 31
        Japanese : 52 / 59
        Americans : 49 / 64
        Chinese : 7 / 9
        British : 32 / 26
        UK_Pacific : 8 / 5
        Italians : 12 / 14
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.720
            Median : 2.000
            Variance : 1.208
            Standard Deviation : 1.099
            Total rolls : 25

    Germans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.000
            Median : 1.500
            Variance : 2.286
            Standard Deviation : 1.512
            Total rolls : 8

    Russians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.059
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Japan to 9 Sea Zone
                1 submarine moved from 8 Sea Zone to 9 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 fighter and 1 tactical_bomber moved from Sumatra to India
                2 armour, 6 artilleries, 6 infantry and 5 mech_infantrys moved from Burma to India
                1 fighter moved from Philippines to 37 Sea Zone
                1 fighter moved from Philippines to Malaya
                2 mech_infantrys moved from French Indo China to Malaya
                1 fighter moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from Borneo to Malaya
                1 fighter moved from Celebes to 37 Sea Zone
                1 artillery and 2 infantry moved from Kweichow to Szechwan
                1 artillery and 5 infantry moved from Anhwe to Hopei
                5 infantry moved from Kweichow to Hopei
                1 bomber moved from Japan to Malaya


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Japan to 9 Sea Zone
                1 submarine moved from 8 Sea Zone to 9 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 fighter and 1 tactical_bomber moved from Sumatra to India
                2 armour, 6 artilleries, 6 infantry and 5 mech_infantrys moved from Burma to India
                1 fighter moved from Philippines to 37 Sea Zone
                1 fighter moved from Philippines to Malaya
                2 mech_infantrys moved from French Indo China to Malaya
                1 fighter moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from Borneo to Malaya
                1 fighter moved from Celebes to 37 Sea Zone
                1 artillery and 2 infantry moved from Kweichow to Szechwan
                1 artillery and 5 infantry moved from Anhwe to Hopei
                5 infantry moved from Kweichow to Hopei
                1 bomber moved from Japan to Malaya

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 3 submarines and 1 transport
                    3 submarines owned by the ANZAC Submerged
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 1 artillery and 10 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 10 infantry in Hopei, round 2 :  3/11 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in New Zealand
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in New Zealand, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Zealand
                    Japanese win, taking New Zealand from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in India
                    Japanese attack with 2 armour, 6 artilleries, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                        AA fire in India :  0/2 hits
                        Japanese roll dice for 2 armour, 6 artilleries, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 :  6/21 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry in India, round 2 :  8/21 hits
                        3 infantry owned by the British, 6 infantry owned by the Japanese, 3 aaGuns owned by the British and 2 mech_infantrys owned by the Japanese lost in India
                        Japanese roll dice for 2 armour, 6 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in India, round 3 :  9/13 hits
                        UK_Pacific roll dice for 1 armour, 2 artilleries, 1 fighter, 13 infantry and 1 mech_infantry in India, round 3 :  5/18 hits
                        9 infantry owned by the British, 2 artilleries owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in India
                        Japanese roll dice for 2 armour, 4 artilleries, 1 fighter and 1 tactical_bomber in India, round 4 :  2/8 hits
                        UK_Pacific roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in India, round 4 :  2/9 hits
                        2 infantry owned by the British and 2 artilleries owned by the Japanese lost in India
                    2 armour owned by the Japanese and 2 artilleries owned by the Japanese retreated to Burma
                    UK_Pacific win with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 4 artilleries, 6 infantry and 5 mech_infantrys
                    Casualties for British: 3 aaGuns and 14 infantry
                Battle in 9 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in 9 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 9 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 9 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber in 9 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 9 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 9 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 bomber moved from 9 Sea Zone to Hawaiian Islands
                2 carriers, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 carrier and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Celebes to 33 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from 26 Sea Zone to Caroline Islands
                1 destroyer moved from 30 Sea Zone to 33 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malaya to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                1 aaGun moved from Kweichow to Hopei
                3 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 mech_infantry moved from Shan State to Burma
                1 fighter moved from 37 Sea Zone to Shan State
                1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                2 armour and 1 fighter placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery, 2 fighters and 1 infantry placed in Japan
                Japanese undo move 3.
                1 fighter placed in 6 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4,5,6,5
                Japanese collect 53 PUs (6 lost to blockades); end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                2 armour, 1 artillery, 1 battleship, 5 carriers, 4 cruisers, 2 destroyers, 10 fighters, 3 infantry, 2 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                2 armour moved from 26 Sea Zone to Hawaiian Islands
                10 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                3 bombers and 2 fighters moved from Gibraltar to Northern Italy


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                2 armour, 1 artillery, 1 battleship, 5 carriers, 4 cruisers, 2 destroyers, 10 fighters, 3 infantry, 2 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                2 armour moved from 26 Sea Zone to Hawaiian Islands
                10 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                3 bombers and 2 fighters moved from Gibraltar to Northern Italy

    Combat - Americans
                Battle in Hawaiian Islands
                    Americans attack with 2 armour, 1 artillery, 10 fighters and 3 infantry
                    Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 4 cruisers in Hawaiian Islands, round 2 :  0/5 hits
                        Americans roll dice for 2 armour, 1 artillery, 10 fighters and 3 infantry in Hawaiian Islands, round 2 :  9/16 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Hawaiian Islands, round 2 :  2/5 hits
                        1 armour owned by the Japanese, 2 infantry owned by the Japanese, 1 bomber owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 2 armour, 1 artillery, 10 fighters and 1 infantry remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Southern France
                Battle in Northern Italy
                    Americans attack with 3 bombers and 2 fighters
                    Italians defend with 1 artillery, 1 factory_major and 3 infantry
                        Americans roll dice for 3 bombers and 2 fighters in Northern Italy, round 2 :  3/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 :  0/4 hits
                        3 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 3 bombers and 2 fighters in Northern Italy, round 3 :  3/5 hits
                        Italians roll dice for 1 artillery in Northern Italy, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Northern Italy
                    Americans win, taking Southern France from Germans with 3 bombers and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Americans
                3 bombers moved from Northern Italy to Malta
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Northern Italy to 95 Sea Zone
                10 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Alaska : 1 aaGun, 1 factory_minor, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 armour, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 battleship, 5 carriers, 4 cruisers, 1 destroyer, 10 fighters, 2 submarines and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
        8 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Gibraltar : 2 fighters
        Malta : 3 bombers
        Morocco : 1 artillery and 1 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        95 Sea Zone : 1 carrier and 2 fighters
        93 Sea Zone : 1 transport
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 87
        Russians : 19 / 31
        Japanese : 58 / 58
        Americans : 53 / 73
        Chinese : 5 / 9
        British : 32 / 26
        UK_Pacific : 5 / 5
        Italians : 12 / 14
        ANZAC : 12 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.585
            Median : 4.000
            Variance : 0.575
            Standard Deviation : 0.758
            Total rolls : 41

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4.200
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.548
            Median : 4.000
            Variance : 1.433
            Standard Deviation : 1.197
            Total rolls : 31


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                4 infantry moved from Shensi to Szechwan
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Shensi to Szechwan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                4 infantry moved from Shensi to Szechwan
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 :  0/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 :  3/3 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 3 infantry
        Kweichow : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 59 / 87
        Russians : 19 / 31
        Japanese : 56 / 58
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 32 / 26
        UK_Pacific : 5 / 5
        Italians : 12 / 14
        ANZAC : 12 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 12 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.367
            Median : 3.000
            Variance : 0.712
            Standard Deviation : 0.844
            Total rolls : 60

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 2.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Italians Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4.200
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Americans Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.548
            Median : 4.000
            Variance : 1.433
            Standard Deviation : 1.197
            Total rolls : 31


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Combat Move - British
                1 carrier moved from 81 Sea Zone to 95 Sea Zone
                2 fighters moved from Malta to 95 Sea Zone
                2 fighters moved from Malta to 95 Sea Zone
                1 tactical_bomber moved from Malta to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 battleship moved from 96 Sea Zone to 93 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                2 armour and 2 infantry moved from Tobruk to 96 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone
                1 destroyer moved from 96 Sea Zone to 95 Sea Zone
                2 destroyers moved from 96 Sea Zone to 93 Sea Zone
                1 cruiser moved from 96 Sea Zone to 93 Sea Zone
                1 cruiser moved from 96 Sea Zone to 93 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 armour moved from Tobruk to Libya
                1 infantry moved from Algeria to Tunisia
                1 armour moved from Tobruk to Egypt
                1 artillery moved from Tobruk to Alexandria
                3 infantry moved from West India to India


  • do you want to scramble your planes?


  • no


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour and 1 destroyer; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 carrier moved from 81 Sea Zone to 95 Sea Zone
                2 fighters moved from Malta to 95 Sea Zone
                2 fighters moved from Malta to 95 Sea Zone
                1 tactical_bomber moved from Malta to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 battleship moved from 96 Sea Zone to 93 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                2 armour and 2 infantry moved from Tobruk to 96 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone
                1 destroyer moved from 96 Sea Zone to 95 Sea Zone
                2 destroyers moved from 96 Sea Zone to 93 Sea Zone
                1 cruiser moved from 96 Sea Zone to 93 Sea Zone
                1 cruiser moved from 96 Sea Zone to 93 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 armour moved from Tobruk to Libya
                1 infantry moved from Algeria to Tunisia
                1 armour moved from Tobruk to Egypt
                1 artillery moved from Tobruk to Alexandria
                3 infantry moved from West India to India

    Combat - British
                Battle in Northern Italy
                    British converts factory_major into different units

    Non Combat Move - British
                2 armour moved from 93 Sea Zone to Southern France
                2 infantry moved from 93 Sea Zone to Southern France
                1 tactical_bomber moved from 95 Sea Zone to Southern France
                3 fighters moved from 95 Sea Zone to Southern France

    Place Units - British
                3 armour placed in Egypt
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,3,4,5,3
                British collect 28 PUs (8 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery, 2 infantry and 2 mech_infantrys
        Alexandria : 1 artillery
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 4 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun, 1 airfield and 1 bomber
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 2 armour, 3 fighters, 2 infantry and 1 tactical_bomber
        Tunisia : 1 flag, 1 armour and 1 infantry
        Tobruk : 1 flag
        Northern Italy : 1 flag, 1 factory_minor and 1 infantry
        Libya : 1 flag, 1 armour
        Ethiopia : 1 flag
        95 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        93 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers and 2 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 87
        Russians : 19 / 31
        Japanese : 56 / 58
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 36 / 28
        UK_Pacific : 5 / 6
        Italians : 8 / 14
        ANZAC : 12 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Null / Other
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Kazakhstan
                1 armour moved from Northwest Persia to Kazakhstan
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to Northern Italy


  • did you forget the other half of the Italians move?


  • weird thought it posted


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Kazakhstan
                1 armour moved from Northwest Persia to Kazakhstan
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 mech_infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 armour
                Battle in Northern Italy
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Northern Italy to Southern Italy
                1 bomber moved from Kazakhstan to Caucasus

    Place Units - Italians
                1 armour, 1 artillery and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 63 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 carrier and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                2 fighters moved from Queensland to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Combat - ANZAC
                Battle in 63 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 63 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 63 Sea Zone to New South Wales
                3 infantry moved from Queensland to New South Wales
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 factory_minor and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        41 Sea Zone : 1 submarine
        43 Sea Zone : 1 submarine
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 2 submarines
        36 Sea Zone : 1 submarine
        34 Sea Zone : 1 destroyer
        62 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 87
        Russians : 19 / 31
        Japanese : 56 / 58
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 32 / 28
        UK_Pacific : 5 / 6
        Italians : 12 / 14
        ANZAC : 12 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 96 Sea Zone to 95 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry
        95 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 87
        Russians : 19 / 31
        Japanese : 56 / 58
        Americans : 53 / 73
        Chinese : 7 / 7
        British : 32 / 28
        UK_Pacific : 5 / 6
        Italians : 12 / 14
        ANZAC : 12 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 bomber and 1 carrier; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 mech_infantry moved from Western Germany to Southern France
                3 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                3 mech_infantrys moved from Western Germany to France
                1 armour moved from Greater Southern Germany to Southern France
                2 armour moved from Greater Southern Germany to France
                1 fighter moved from Slovakia Hungary to Southern France
                2 artilleries and 3 infantry moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 28
                    Casualties for Germans: 7 infantry and 1 mech_infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Units damaged: 1 battleship owned by the British
                    retreated to 111 Sea Zone
                    British win with 1 battleship and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 battleship and 2 submarines
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 2 armour, 2 artilleries, 5 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                    5 infantry owned by the Germans, 2 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
                    Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 2 infantry
                Battle in Southern France
                    Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    retreated to Southern France
                    French win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                    Units damaged: 1 battleship owned by the British
                    Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Germans: 2 submarines
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
                3 infantry moved from Greater Southern Germany to Northern Italy
                1 fighter moved from Southern France to Northern Italy
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 fighters and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                2 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • crap. sorry. that doesn’t go there.  SORRY !

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