Dawgoneit Allies -VS- ShrimpBoatChef Axis


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
                1 tactical_bomber moved from French Indo China to India
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                1 bomber moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 46 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
                2 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
                1 fighter moved from French Indo China to India


  • scramble?  please attach file when responding. possibly changing computers if not in next 5 minutes


  • I don’t want to scramble.
    I don’t no how to attach files.
    can you coach me thru?


  • Hi. was out of town. tried taking a laptop with game, didn’t load.  well, back now, finished my move. My bomber @ java is stuck. It came from an airbase and should be able to reach any number of friendly territories. Game glitch won’t let it take off. I will finish move and would like to EDIT post move.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
                1 tactical_bomber moved from French Indo China to India
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                1 bomber moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 46 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
                2 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
                1 fighter moved from French Indo China to India

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    ANZAC defend with 4 submarines
                    ANZAC win with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer and 2 submarines
                    Casualties for ANZAC: 3 submarines
                Battle in Java
                    Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in India
                    Japanese attack with 4 armour, 3 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 airfield, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 3 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
                    Casualties for British: 1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys

    Non Combat Move - Japanese
                1 bomber could not land in Java and was removed
                3 fighters and 2 tactical_bombers moved from India to Burma
                1 armour moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                2 infantry moved from Hunan to Anhwe
                1 artillery and 3 infantry moved from Manchuria to Jehol
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 aaGun and 1 infantry moved from Anhwe to Kiangsu
                2 fighters moved from French Indo China to Kiangsu
                1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Burma to French Indo China
                4 fighters moved from 6 Sea Zone to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 34 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 fighter placed in Kiangsu
                1 destroyer placed in 19 Sea Zone
                3 submarines placed in 36 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs


  • per note above, I should have a bomber from that island attack. glitch in game refused to allow me to move it. I would like to edit, during Italy’s move.  will place at the next island over to LEFT.  in case you want to edit, move, then attack it.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                2 armour moved from Caroline Islands to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                2 armour, 1 artillery, 1 battleship, 5 carriers, 4 cruisers, 1 destroyer, 10 fighters, 1 infantry, 1 submarine and 3 transports moved from 33 Sea Zone to 42 Sea Zone
                2 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Malta to Gibraltar
                3 bombers moved from Malta to Gibraltar
                2 fighters moved from 95 Sea Zone to Gibraltar
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                2 armour moved from Caroline Islands to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                2 armour, 1 artillery, 1 battleship, 5 carriers, 4 cruisers, 1 destroyer, 10 fighters, 1 infantry, 1 submarine and 3 transports moved from 33 Sea Zone to 42 Sea Zone
                2 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Malta to Gibraltar
                3 bombers moved from Malta to Gibraltar
                2 fighters moved from 95 Sea Zone to Gibraltar
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 4 cruisers, 1 destroyer, 10 fighters, 2 submarines and 3 transports
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                    Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 5 carriers, 4 cruisers, 1 destroyer, 10 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Java
                    Americans attack with 2 armour, 1 artillery and 1 infantry
                    Japanese defend with 2 artilleries and 2 infantry
                        Americans roll dice for 2 armour, 1 artillery and 1 infantry in Java, round 2 :  1/4 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                        Americans roll dice for 2 armour and 1 artillery in Java, round 3 :  3/3 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 :  0/3 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Java
                    Americans win, taking Java from Japanese with 2 armour and 1 artillery remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 39 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 39 Sea Zone
                    Americans win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier, 1 cruiser, 3 destroyers and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 aaGun, 1 factory_minor, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 1 flag, 2 armour and 1 artillery
        42 Sea Zone : 1 flag, 1 battleship, 5 carriers, 4 cruisers, 1 destroyer, 10 fighters, 2 submarines and 3 transports
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        30 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
        39 Sea Zone : 1 flag, 1 destroyer
        25 Sea Zone : 1 destroyer
        8 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        Central United States : 1 factory_major and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Gibraltar : 3 bombers and 4 fighters
        Morocco : 1 artillery and 1 infantry
        92 Sea Zone : 1 carrier
        101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 57 / 102
        Russians : 26 / 26
        Japanese : 59 / 78
        Americans : 54 / 74
        Chinese : 7 / 9
        British : 32 / 37
        UK_Pacific : 2 / 0
        Italians : 10 / 14
        ANZAC : 8 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.688
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                2 infantry placed in Shensi
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 2 infantry
        Suiyuyan : 1 infantry
        Szechwan : 2 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 102
        Russians : 26 / 26
        Japanese : 58 / 78
        Americans : 54 / 74
        Chinese : 8 / 8
        British : 32 / 37
        UK_Pacific : 2 / 0
        Italians : 10 / 14
        ANZAC : 8 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.688
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - British
                British repair 0 damage on 1 airfield; Remaining resources: 31 PUs;
                British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to Gibraltar
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                4 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Persia
                3 armour moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - British
                British repair 0 damage on 1 airfield; Remaining resources: 31 PUs;
                British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to Gibraltar
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                4 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Persia
                3 armour moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Persia
                    British attack with 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Persia, round 2 :  2/9 hits
                        Germans roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British

    Place Units - British
                3 armour placed in Egypt
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,1,2,4,1
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery
        Gibraltar : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour and 1 infantry
        Ethiopia : 1 flag
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer
        Iraq : 1 flag, 3 armour
        92 Sea Zone : 1 carrier and 1 destroyer
        Eastern Persia : 1 flag
        Persia : 1 flag, 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 55 / 102
        Russians : 26 / 26
        Japanese : 58 / 78
        Americans : 54 / 74
        Chinese : 8 / 8
        British : 34 / 30
        UK_Pacific : 2 / 0
        Italians : 10 / 14
        ANZAC : 8 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.342
            Standard Deviation : 0.585
            Total rolls : 39

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.143
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.143
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.889
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 armour and 1 bomber moved from Ukraine to Rostov
                1 fighter moved from Southern Italy to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 armour and 1 bomber moved from Ukraine to Rostov
                1 fighter moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 1 bomber and 1 fighter
                    Russians defend with 1 armour
                    Italians win with 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 armour and 1 bomber

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                3 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
                2 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Southern Italy
                2 artilleries moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
                Italians collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 43 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to Java


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 43 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to Java

    Combat - ANZAC
                Battle in Malaya
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 infantry placed in Queensland
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 harbour and 1 infantry
        Queensland : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Java : 1 fighter and 1 tactical_bomber
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 submarine
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 transport
        54 Sea Zone : 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 102
        Russians : 26 / 26
        Japanese : 51 / 78
        Americans : 54 / 74
        Chinese : 8 / 8
        British : 34 / 30
        UK_Pacific : 2 / 0
        Italians : 10 / 10
        ANZAC : 15 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Combat Move - French
                2 infantry moved from Iraq to Northwest Persia
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Combat Move - French
                2 infantry moved from Iraq to Northwest Persia
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in Northwest Persia
                    French attack with 2 infantry
                    Germans defend with 1 infantry
                        French roll dice for 2 infantry in Northwest Persia, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Northwest Persia
                    French win, taking Northwest Persia from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        92 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 55 / 102
        Russians : 26 / 26
        Japanese : 51 / 78
        Americans : 54 / 74
        Chinese : 8 / 8
        British : 34 / 30
        UK_Pacific : 2 / 0
        Italians : 10 / 10
        ANZAC : 15 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    French Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • man I think we have one heck of a war going on here. I’m having a blast. thanks again for the game.


  • right on. btw: did you see  my post about the bomber? I would like to edit it back into game. very much enjohying this game.

Suggested Topics

  • 7
  • 8
  • 71
  • 25
  • 104
  • 77
  • 224
  • 74
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.8k

Users

40.5k

Topics

1.8m

Posts