no scramble 97
Dawgoneit Allies -VS- ShrimpBoatChef Axis
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did you forget the other half of the Italians move?
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weird thought it posted
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Kazakhstan
1 armour moved from Northwest Persia to Kazakhstan
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Kazakhstan
Italians attack with 1 armour and 1 bomber
Russians defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 bomber moved from Kazakhstan to CaucasusPlace Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 10 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 carrier and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 63 Sea Zone to New South Wales
3 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 factory_minor and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
46 Sea Zone : 1 destroyer
37 Sea Zone : 2 submarines
36 Sea Zone : 1 submarine
34 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 59 / 87
Russians : 19 / 31
Japanese : 56 / 58
Americans : 53 / 73
Chinese : 7 / 7
British : 32 / 28
UK_Pacific : 5 / 6
Italians : 12 / 14
ANZAC : 12 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry
95 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 87
Russians : 19 / 31
Japanese : 56 / 58
Americans : 53 / 73
Chinese : 7 / 7
British : 32 / 28
UK_Pacific : 5 / 6
Italians : 12 / 14
ANZAC : 12 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber and 1 carrier; Remaining resources: 2 PUs;Combat Move - Germans
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Southern France
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
1 fighter moved from Slovakia Hungary to Southern France
2 artilleries and 3 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea ZoneCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 7 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Units damaged: 1 battleship owned by the British
retreated to 111 Sea Zone
British win with 1 battleship and 1 fighter remaining. Battle score for attacker is -12
Casualties for Germans: 1 battleship and 2 submarines
Casualties for British: 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
5 infantry owned by the Germans, 2 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
retreated to Southern France
French win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for French: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
3 infantry moved from Greater Southern Germany to Northern Italy
1 fighter moved from Southern France to Northern Italy
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 fighters and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to FrancePlace Units - Germans
1 carrier placed in 112 Sea Zone
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
crap. sorry. that doesn’t go there. SORRY !
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 7 artilleries, 1 bomber, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Belarus to Smolensk
2 bombers moved from France to 93 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
1 mech_infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Caucasus to Tambov
1 fighter moved from Caucasus to Samara -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 7 artilleries, 1 bomber, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Belarus to Smolensk
2 bombers moved from France to 93 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
1 mech_infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Caucasus to Tambov
1 fighter moved from Caucasus to SamaraCombat - Germans
Battle in Tambov
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 2 cruisers, 2 destroyers and 2 transports; Americans defend with 1 transport
Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 4/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 transports in 93 Sea Zone, round 2 : 2/5 hits
1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans and 2 destroyers owned by the British lost in 93 Sea Zone
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 : 3/5 hits
British roll dice for 1 battleship, 1 cruiser and 3 transports in 93 Sea Zone, round 3 : 2/2 hits
1 cruiser owned by the British, 1 bomber owned by the Germans, 1 transport owned by the Americans, 1 battleship owned by the British and 1 fighter owned by the Germans lost in 93 Sea Zone
2 transports owned by the British lost in 93 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 2 cruisers, 2 destroyers and 2 transports
Casualties for Americans: 1 transport
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
1 fighter moved from Samara to Rostov
1 tactical_bomber moved from Tambov to Western Ukraine
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
3 artilleries moved from Ukraine to Western Ukraine
3 artilleries moved from Rostov to Ukraine
3 armour moved from Eastern Poland to Ukraine
2 armour and 1 mech_infantry moved from Romania to Ukraine
3 armour and 1 mech_infantry moved from Greater Southern Germany to Western Germany
3 armour and 4 mech_infantrys moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
3 artilleries moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Iceland to 113 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 submarine moved from 123 Sea Zone to 119 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from 93 Sea Zone to Western Germany
1 tactical_bomber moved from 93 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in France
2 armour, 3 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 2.
1 artillery and 1 infantry placed in Germany
1 artillery placed in Ukraine
Germans undo move 1.
2 infantry placed in Ukraine
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsProduction/PUs Summary :
Germans : 63 / 87
Russians : 15 / 31
Japanese : 56 / 58
Americans : 53 / 73
Chinese : 7 / 7
British : 32 / 28
UK_Pacific : 5 / 6
Italians : 12 / 14
ANZAC : 12 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Samara
4 infantry moved from Russia to Tambov
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Samara -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Samara
4 infantry moved from Russia to Tambov
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 4 infantry
Germans defend with 1 armour
Russians roll dice for 4 infantry in Samara, round 2 : 2/4 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Tambov, round 2 : 0/5 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 fighter and 4 infantry in Tambov, round 3 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 2/2 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Smolensk to Russia
8 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 cruiser moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs totalTerritory Summary for Russians :
Shensi : 2 aaGuns and 4 infantry
Szechwan : 10 infantry
Bryansk : 2 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 56 infantry and 1 tactical_bomber
Tambov : 2 infantry
Smolensk : 4 infantry
Samara : 3 infantry
114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 58 / 87
Russians : 20 / 21
Japanese : 56 / 58
Americans : 53 / 73
Chinese : 7 / 7
British : 32 / 28
UK_Pacific : 5 / 6
Italians : 12 / 14
ANZAC : 12 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.111
Median : 3.000
Variance : 0.686
Standard Deviation : 0.828
Total rolls : 36Germans Combat
1 was rolled 4 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Russians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.259
Median : 3.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 harbour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 8 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 harbour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 8 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kweichow
Japanese attack with 1 artillery and 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 8 infantry in Kweichow, round 2 : 0/9 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 8 infantry in Kweichow, round 3 : 0/9 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 8 infantry in Kweichow, round 4 : 2/9 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 34 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
2 armour moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
1 bomber moved from Shan State to French Indo China
1 battleship moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from Caroline Islands to French Indo China
1 fighter moved from 33 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from Shan State to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Anhwe
3 infantry moved from Anhwe to Hunan
1 aaGun moved from Hopei to Kweichow
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 artillery and 3 infantry moved from Korea to Manchuria
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Shan State to BurmaPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 airfield and 1 harbour placed in French Indo China
1 armour placed in French Indo China
3 infantry placed in Kiangsu
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,4
Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 1 artillery, 1 battleship, 5 carriers, 4 cruisers, 1 destroyer, 10 fighters, 1 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 30 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 artillery moved from Southern France to Northern Italy
2 fighters moved from Gibraltar to Northern Italy
2 fighters moved from 95 Sea Zone to Northern Italy
3 bombers moved from Malta to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 1 artillery, 1 battleship, 5 carriers, 4 cruisers, 1 destroyer, 10 fighters, 1 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 30 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 artillery moved from Southern France to Northern Italy
2 fighters moved from Gibraltar to Northern Italy
2 fighters moved from 95 Sea Zone to Northern Italy
3 bombers moved from Malta to Northern ItalyCombat - Americans
Battle in Caroline Islands
Americans attack with 2 armour, 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 2 armour, 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Northern Italy
Americans attack with 1 artillery, 3 bombers and 4 fighters
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 3 bombers and 4 fighters in Northern Italy, round 2 : 5/8 hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 3 bombers and 4 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
2 fighters moved from Northern Italy to Malta
2 fighters moved from Northern Italy to 95 Sea Zone
3 bombers moved from Northern Italy to MaltaPlace Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 aaGun, 1 factory_minor, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 5 carriers, 4 cruisers, 1 destroyer, 10 fighters, 2 submarines and 3 transports
30 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
8 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Malta : 3 bombers and 2 fighters
Morocco : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 flag, 1 artillery and 1 factory_minor
95 Sea Zone : 1 carrier and 2 fighters
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 56 / 87
Russians : 20 / 21
Japanese : 58 / 56
Americans : 59 / 79
Chinese : 5 / 7
British : 32 / 28
UK_Pacific : 5 / 6
Italians : 8 / 14
ANZAC : 12 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.700
Median : 3.500
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 2 infantry
Yunnan : 1 infantry
Suiyuyan : 1 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 56 / 87
Russians : 20 / 21
Japanese : 55 / 56
Americans : 59 / 79
Chinese : 8 / 9
British : 32 / 28
UK_Pacific : 5 / 6
Italians : 8 / 14
ANZAC : 12 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.458
Median : 3.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Southern France to Holland Belgium
British take Holland Belgium from Germans
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
British take Iraq from Germans
2 mech_infantrys moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
4 armour moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
2 infantry moved from Southern France to France
1 tactical_bomber moved from Southern France to France
3 fighters moved from Southern France to France
2 fighters moved from 95 Sea Zone to France
1 bomber moved from Malta to France
1 destroyer moved from 71 Sea Zone to 81 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - British
British repair 0 damage on 1 factory_major; Remaining resources: 18 PUs;
British buy 3 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Southern France to Holland Belgium
British take Holland Belgium from Germans
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
British take Iraq from Germans
2 mech_infantrys moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
4 armour moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
2 infantry moved from Southern France to France
1 tactical_bomber moved from Southern France to France
3 fighters moved from Southern France to France
2 fighters moved from 95 Sea Zone to France
1 bomber moved from Malta to France
1 destroyer moved from 71 Sea Zone to 81 Sea ZoneCombat - British
Battle in France
British attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
AA fire in France : 2/3 hits
2 fighters owned by the British lost in France
British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in France, round 2 : 6/7 hits
Germans roll dice for 1 aaGun, 2 artilleries and 4 infantry in France, round 2 : 0/6 hits
4 infantry owned by the Germans, 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in France
British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in France, round 3 : 5/7 hits
Germans roll dice for 1 artillery in France, round 3 : 0/1 hits
1 artillery owned by the Germans lost in France
British win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Southern France from Americans, taking Tunisia from British with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun, 2 artilleries and 4 infantry
Casualties for British: 2 fighters
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters moved from France to 95 Sea Zone
1 fighter moved from France to United Kingdom
1 tactical_bomber moved from France to United Kingdom
1 bomber moved from France to United Kingdom
1 infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
1 armour moved from 99 Sea Zone to Greece
British take Greece from Neutral_AlliesPlace Units - British
3 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,6,3,1,4
British collect 37 PUs (4 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 artillery, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber
France : 2 infantry
Greater Southern Germany : 1 flag, 1 armour
Holland Belgium : 1 flag, 1 armour
Tobruk : 1 flag
Libya : 1 flag, 1 armour and 1 infantry
Ethiopia : 1 flag
95 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
93 Sea Zone : 1 flag
Greece : 1 flag, 1 armour and 1 infantry
99 Sea Zone : 1 transport
Iraq : 1 flag, 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 87
Russians : 20 / 21
Japanese : 55 / 56
Americans : 54 / 79
Chinese : 8 / 9
British : 41 / 37
UK_Pacific : 5 / 5
Italians : 8 / 14
ANZAC : 12 / 27
French : 17 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 20 times
6 was rolled 9 times
Average roll : 3.500
Median : 4.000
Variance : 1.370
Standard Deviation : 1.170
Total rolls : 74Null / Other
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.944
Median : 4.500
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.944
Median : 4.500
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18British Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 bomber moved from Caucasus to 99 Sea Zone