TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 5 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 5 infantry moved from 42 Sea Zone to Java
3 infantry moved from Anhwe to Kweichow
2 fighters moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
2 fighters and 1 infantry moved from French Indo China to Kwangsi
2 bombers, 4 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
2 fighters moved from French Indo China to Shan State
2 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Kweichow
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 5 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry; Chinese defend with 1 harbour
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 2 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 5 infantry
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for British: 1 aaGun, 2 artilleries and 5 infantry
Non Combat Move - Japanese
2 bombers, 3 fighters and 2 tactical_bombers moved from Kweichow to Kansu
2 fighters moved from Shan State to 42 Sea Zone
2 fighters moved from Yunnan to 42 Sea Zone
2 fighters moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
3 submarines moved from 19 Sea Zone to 36 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 6 submarines moved from 36 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from Japan to French Indo China
Place Units - Japanese
5 fighters placed in Japan
1 fighter and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese undo move 2.
2 infantry placed in French Indo China
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,4,6,6,4,1,5,6,5,1,2,5,6,6,1,1,6,2,5,3,2,4,1,5,6,6,2,6,6,6,4,6,3,4,4,1,4,1,2,4,3,1,3,3,5,6,5,5,2,4,2,6,6,2
Japanese collect 47 PUs (8 lost to blockades); end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs