@crockett36 I know that complicates the software. It will only be an issue if the sub gets a hit the second round. My advice is to play it out. If the sub gets a hit, I still get a return fire at a 2 under Game: roll dice.
Bold vs. Karl (allies +9) game 1
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none
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first aa shot (from the left) is at the tac from the AB, second dice is for the strat bomber
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ok
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 3 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 tactical_bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 artillery moved from France to Southern France
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 104 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 104 Sea Zone to 109 Sea Zone
3 infantry and 3 mech_infantrys moved from 109 Sea Zone to Scotland
2 fighters moved from Western Germany to 109 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in United Kingdom causes 4 damage total. Damaged units is as follows: factory_major = 3, airfield = 1
Battle in Scotland
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Scotland from British, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
COMMENT: german ftrs on 1 german acc in 81
1 infantry moved from Denmark to Western Germany
3 infantry and 13 mech_infantrys moved from Western Germany to Holland Belgium
6 mech_infantrys moved from Denmark to Holland Belgium
7 mech_infantrys moved from Denmark to France
2 bombers moved from Bryansk to France
1 bomber moved from United Kingdom to France
1 fighter moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
3 artilleries moved from France to Holland Belgium
1 mech_infantry moved from Denmark to Holland Belgium
3 mech_infantrys moved from Denmark to France
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Egypt to 81 Sea Zone
8 artilleries, 3 infantry and 12 mech_infantrys moved from Belarus to Bryansk
5 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
3 mech_infantrys moved from Denmark to France
2 mech_infantrys moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Holland BelgiumPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Volgograd
2 artilleries and 1 infantry placed in France
3 fighters placed in Western Germany
1 airfield placed in GreeceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,1,3,3,2,1,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs -
ussr
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Finland: 4 fighters
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy nothing; Remaining resources: 17 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Greece to 110 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 7 submarines moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 104 Sea Zone to 109 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from France to 110 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Tambov to Samara
1 artillery moved from Volgograd to Samara
2 fighters and 2 tactical_bombers moved from Egypt to French Central Africa
1 fighter moved from Volgograd to Samara -
karl would you like to scramble into z110?
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yes,all
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Finland: 4 fighters
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy nothing; Remaining resources: 17 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Greece to 110 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 7 submarines moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 104 Sea Zone to 109 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from France to 110 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Tambov to Samara
1 artillery moved from Volgograd to Samara
2 fighters and 2 tactical_bombers moved from Egypt to French Central Africa
1 fighter moved from Volgograd to SamaraCombat - Japanese
Americans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Eire
Battle in French Central Africa
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 4 bombers
Japanese win, taking Eire from Neutral_Allies with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 4 bombers
Battle in Samara
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 7 submarines and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports
Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 5 carriers, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 170
Casualties for Japanese: 1 cruiser, 1 destroyer, 1 fighter and 6 submarines
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 3 transports
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transportsNon Combat Move - Japanese
1 fighter moved from 110 Sea Zone to Scotland
2 bombers moved from 110 Sea Zone to Scotland
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
2 submarines moved from 98 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from French Central Africa to Anglo Egyptian Sudan
1 artillery moved from Volgograd to Tambov
1 fighter moved from Samara to VolgogradTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,6,1,5,5,6,1,2,1,5
Japanese collect 5 PUs (8 lost to blockades); end with 22 PUs total -
ha, I GOT TOALLY DICED.
BULLSHITT
I resign
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good game karl - one of the most fun i’ve ever played. blue ireland, yellow london, brown scotland - totally insane!
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Legendary!
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ha, I GOT TOALLY DICED.
BULLSHITT
I resign
ha, I shouldn’t say that. Bold killed me in last minute move against London. Shouldn’t I have seen that?
Well, I did see it because I stupidly thought I was wining! HAHAHAH!
All hail the great Bold!





