@AndrewAAGamer
none.
I like the no edit thing!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 7 transports
EDIT: Adding units owned by Americans to 116 Sea Zone: 7 transports
EDIT: Turning off Edit Mode
British buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 11 infantry moved from Eastern Persia to Persia
British take Persia from Japanese
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Italians defend with 2 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
5 infantry moved from Union of South Africa to Rhodesia
3 armour moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
1 artillery and 5 infantry moved from Szechwan to Sikang
4 armour moved from India to Eastern Persia
1 aaGun moved from Eastern Persia to Persia
1 fighter moved from India to Eastern Persia
1 aaGun, 4 artilleries and 4 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 destroyer moved from 83 Sea Zone to 88 Sea Zone
1 cruiser moved from 88 Sea Zone to 101 Sea Zone
1 carrier and 1 transport moved from 88 Sea Zone to 64 Sea Zone
1 battleship moved from 83 Sea Zone to 70 Sea Zone
1 cruiser moved from 88 Sea Zone to 89 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 102 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 armour and 1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 armour, 1 carrier and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
6 artilleries and 6 infantry moved from Northern Italy to 95 Sea Zone
6 artilleries, 1 battleship, 2 cruisers, 6 infantry and 6 transports moved from 95 Sea Zone to 81 Sea Zone
6 artilleries and 6 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour, 2 fighters, 7 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 bombers moved from France to Egypt
2 bombers moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from France to Southern France
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 artilleries moved from Bryansk to Smolensk
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 6 artilleries, 2 bombers, 2 fighters, 13 infantry and 1 mech_infantry
British defend with 2 armour, 3 artilleries, 2 fighters and 9 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 34
Casualties for British: 2 armour, 3 artilleries, 2 fighters and 9 infantry
Casualties for Italians: 4 artilleries and 7 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Holland Belgium
Italians attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Smolensk
Italians attack with 2 artilleries
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 carrier and 1 destroyer moved from 95 Sea Zone to 81 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 bombers moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Western Germany to Northern Italy
1 aaGun moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 artilleries moved from France to Northern Italy
3 fighters moved from Gibraltar to Egypt
Place Units - Italians
1 carrier placed in 81 Sea Zone
4 infantry placed in Northern Italy
2 armour placed in Egypt
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
my lone italian sub ventures out to play!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from 38 Sea Zone to Burma
2 fighters moved from Shan State to Kansu
3 fighters moved from Queensland to Shan State
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
france?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 3 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 tactical_bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 artillery moved from France to Southern France
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 104 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 104 Sea Zone to 109 Sea Zone
3 infantry and 3 mech_infantrys moved from 109 Sea Zone to Scotland
2 fighters moved from Western Germany to 109 Sea Zone
intercept decision in london and scramble decision in 109 needed.
none
first aa shot (from the left) is at the tac from the AB, second dice is for the strat bomber
ok
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 3 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 tactical_bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 artillery moved from France to Southern France
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 104 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 104 Sea Zone to 109 Sea Zone
3 infantry and 3 mech_infantrys moved from 109 Sea Zone to Scotland
2 fighters moved from Western Germany to 109 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in United Kingdom causes 4 damage total. Damaged units is as follows: factory_major = 3, airfield = 1
Battle in Scotland
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Scotland from British, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
COMMENT: german ftrs on 1 german acc in 81
1 infantry moved from Denmark to Western Germany
3 infantry and 13 mech_infantrys moved from Western Germany to Holland Belgium
6 mech_infantrys moved from Denmark to Holland Belgium
7 mech_infantrys moved from Denmark to France
2 bombers moved from Bryansk to France
1 bomber moved from United Kingdom to France
1 fighter moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
3 artilleries moved from France to Holland Belgium
1 mech_infantry moved from Denmark to Holland Belgium
3 mech_infantrys moved from Denmark to France
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Egypt to 81 Sea Zone
8 artilleries, 3 infantry and 12 mech_infantrys moved from Belarus to Bryansk
5 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
3 mech_infantrys moved from Denmark to France
2 mech_infantrys moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Holland Belgium
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Volgograd
2 artilleries and 1 infantry placed in France
3 fighters placed in Western Germany
1 airfield placed in Greece
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,1,3,3,2,1,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
ussr
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Finland: 4 fighters
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 17 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Greece to 110 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 7 submarines moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 104 Sea Zone to 109 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from France to 110 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Tambov to Samara
1 artillery moved from Volgograd to Samara
2 fighters and 2 tactical_bombers moved from Egypt to French Central Africa
1 fighter moved from Volgograd to Samara
karl would you like to scramble into z110?
yes,all
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Finland: 4 fighters
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 17 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Greece to 110 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 7 submarines moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 104 Sea Zone to 109 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from France to 110 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Tambov to Samara
1 artillery moved from Volgograd to Samara
2 fighters and 2 tactical_bombers moved from Egypt to French Central Africa
1 fighter moved from Volgograd to Samara
Combat - Japanese
Americans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Eire
Battle in French Central Africa
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 4 bombers
Japanese win, taking Eire from Neutral_Allies with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 4 bombers
Battle in Samara
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 7 submarines and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports
Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 5 carriers, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 170
Casualties for Japanese: 1 cruiser, 1 destroyer, 1 fighter and 6 submarines
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 3 transports
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports
Non Combat Move - Japanese
1 fighter moved from 110 Sea Zone to Scotland
2 bombers moved from 110 Sea Zone to Scotland
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
2 submarines moved from 98 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from French Central Africa to Anglo Egyptian Sudan
1 artillery moved from Volgograd to Tambov
1 fighter moved from Samara to Volgograd
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,6,1,5,5,6,1,2,1,5
Japanese collect 5 PUs (8 lost to blockades); end with 22 PUs total
ha, I GOT TOALLY DICED.
BULLSHITT
I resign
good game karl - one of the most fun i’ve ever played. blue ireland, yellow london, brown scotland - totally insane!
Legendary!