@cwglee51 Hey what version of tripleA is this?
Bold vs. Karl (allies +9) game 1
-
oops hang on - edit coming
-
ok now you are good.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Vologda
2 fighters moved from Russia to Smolensk
1 fighter moved from Russia to VologdaCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Vologda
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians win, taking Smolensk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 submarines
1 submarine owned by the Russians Submerged
2 submarines owned by the Germans SubmergedNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
3 fighters moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
2 infantry moved from Amur to Buryatia
2 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 32 PUs; 6 SuicideAttackTokens;
Japanese buy 1 bomber and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Novosibirsk to Urals
Japanese take Urals from Russians
5 infantry and 4 mech_infantrys moved from Kwangsi to KwangtungCombat - Japanese
Battle in Kwangtung
Japanese attack with 5 infantry and 4 mech_infantrys
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Kwangsi to Kwangtung
3 artilleries and 2 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Kazakhstan to Volgograd
2 fighters moved from Kazakhstan to Volgograd
1 fighter moved from Kazakhstan to Novgorod
1 artillery and 4 infantry moved from Egypt to 81 Sea Zone
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 4 infantry, 7 submarines and 3 transports moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 4 infantry moved from 95 Sea Zone to Northern Italy
2 submarines moved from 75 Sea Zone to 76 Sea Zone
2 fighters moved from Caucasus to Volgograd
3 fighters and 2 tactical_bombers moved from Caucasus to Persia
4 fighters and 5 tactical_bombers moved from Kazakhstan to Persia
1 bomber moved from Kazakhstan to Western GermanyPlace Units - Japanese
1 bomber and 2 fighters placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,6,2,6,5,5,2,2,2,2,6,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,1,2,4,2,1,4,2
Japanese collect 9 PUs (13 lost to blockades); end with 9 PUs total -
Kill?
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 factory_minor, 3 fighters, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from Russia to Urals
1 armour moved from Yenisey to Urals
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
2 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from Russia to UralsCombat - Americans
Battle in Urals
Americans attack with 1 armour and 2 bombers
Japanese defend with 1 artillery
Americans win, taking Urals from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Formosa
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Formosa from Japanese, taking Southern France from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
3 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Iceland to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
1 aaGun, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 123 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 123 Sea Zone to Iceland
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
4 bombers moved from Russia to Eastern Persia
3 fighters moved from Szechwan to Russia
3 fighters moved from Korea to Szechwan
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 33 Sea Zone to 26 Sea Zone
2 submarines moved from 34 Sea Zone to 33 Sea Zone
2 bombers moved from Urals to RussiaPlace Units - Americans
1 factory_minor placed in Norway
3 armour placed in Normandy Bordeaux
3 mech_infantrys placed in French Indo China
3 fighters placed in Korea
1 artillery and 5 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
3 artilleries and 5 infantry moved from Kiangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 3 artilleries and 6 infantry
Japanese defend with 1 aaGun, 1 harbour, 5 infantry and 4 mech_infantrys
2 artilleries owned by the Chinese retreated to Kiangsi
Japanese win with 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Japanese: 1 aaGun and 4 infantry
Casualties for Chinese: 1 artillery and 6 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to ShensiPlace Units - Chinese
1 artillery and 8 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 armour, 3 artilleries, 2 fighters and 9 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 3 artilleries, 2 fighters and 9 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 3 artilleries, 2 fighters and 9 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 battleship and 1 destroyer moved from 70 Sea Zone to 83 Sea Zone
1 carrier, 2 cruisers and 1 transport moved from 83 Sea Zone to 88 Sea Zone
1 aaGun, 1 armour and 11 infantry moved from West India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Szechwan to Eastern Persia
1 armour moved from India to Eastern Persia
3 artilleries and 2 infantry moved from French Indo China to Kwangsi
1 aaGun moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to India
1 infantry moved from Siam to French Indo China
1 infantry moved from Malaya to Shan State
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery and 5 infantry moved from Yunnan to Szechwan
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Iceland to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 armour placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs total
Some Units in India change ownership: 4 armour -
karl, please confirm that you have 2 british ftrs on the british acc in 110
-
yes, there are there on the Brit CV.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Southern France
1 infantry moved from France to Holland Belgium
1 bomber moved from France to Holland Belgium
1 bomber moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Gibraltar
1 bomber moved from Southern France to France
1 bomber moved from Holland Belgium to France
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to EgyptPlace Units - Italians
3 infantry placed in Egypt
2 infantry placed in Northern Italy
4 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to HainanCombat - ANZAC
Battle in HainanNon Combat Move - ANZAC
1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 aaGun moved from New South Wales to Queensland
2 fighters moved from Queensland to Shan State
2 fighters moved from Szechwan to RussiaPlace Units - ANZAC
3 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 4 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Novgorod to Smolensk
2 bombers moved from Western Germany to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to SmolenskCombat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Smolensk
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Western Germany
2 bombers moved from Smolensk to Bryansk
1 infantry moved from Western Germany to Denmark
13 mech_infantrys moved from Poland to Belarus
8 artilleries and 3 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Volgograd to Bryansk
3 infantry and 3 mech_infantrys moved from Northern Italy to 95 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Western Germany to Egypt
2 submarines moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from Germany to Western Germany
23 mech_infantrys moved from Germany to DenmarkPlace Units - Germans
3 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Volgograd
4 fighters and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Russia to Samara
Russians take Samara from Japanese
1 armour moved from Samara to Russia
1 armour moved from Vologda to Russia
3 fighters and 1 tactical_bomber moved from Russia to Tambov
3 fighters moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Tambov
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
4 fighters moved from Smolensk to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 9 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Volgograd to Samara
Japanese take Samara from Russians
1 infantry moved from Volgograd to Tambov
5 fighters moved from Volgograd to TambovCombat - Japanese
Battle in Tambov
Japanese attack with 5 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Tambov from Russians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
COMMENT: the 3 japanese transports in 91 have 1 unit each on board
5 fighters moved from Tambov to Volgograd
1 fighter moved from Novgorod to Western Germany
2 fighters and 2 tactical_bombers moved from Persia to Greece
2 fighters moved from Persia to Egypt
3 fighters and 3 tactical_bombers moved from Persia to Greece
1 artillery and 4 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 4 infantry, 7 submarines and 3 transports moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western Germany to Northern Italy
1 bomber moved from Persia to Northern Italy
2 bombers moved from Northern Italy to France
2 tactical_bombers moved from Persia to Egypt
2 fighters moved from Persia to VolgogradTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,5,6,1,2,5,5,2,3,2,5,2,3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,5,3,2,1,6,2,1
Japanese collect 8 PUs (12 lost to blockades); end with 17 PUs total -
subs to z98 EDIT
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters, 9 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Russia to Novgorod
1 armour moved from Urals to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Timguska
3 mech_infantrys moved from French Indo China to Szechwan
3 fighters moved from Szechwan to Russia
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 26 Sea Zone to 64 Sea Zone
2 submarines moved from 33 Sea Zone to 26 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
4 submarines moved from 39 Sea Zone to 80 Sea Zone
3 destroyers moved from 39 Sea Zone to 72 Sea Zone
4 bombers moved from Eastern Persia to French Central Africa
2 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern FranceCombat - Americans
Strategic bombing raid in Novgorod
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Okinawa
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Okinawa from Japanese, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 transports moved from 110 Sea Zone to 119 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from United Kingdom to Eastern United States
1 destroyer moved from 110 Sea Zone to 103 Sea Zone
1 destroyer moved from 110 Sea Zone to 90 Sea Zone
1 infantry moved from Eastern United States to Central United States
2 infantry moved from India to 39 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
4 infantry moved from 79 Sea Zone to West India
1 aaGun, 1 artillery and 4 infantry moved from Iceland to 123 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 123 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 119 Sea Zone to 123 Sea Zone
2 transports moved from 107 Sea Zone to 123 Sea Zone
3 transports moved from 101 Sea Zone to 123 Sea Zone
3 fighters moved from Korea to KansuPlace Units - Americans
1 airfield placed in Normandy Bordeaux
1 fighter and 1 mech_infantry placed in Korea
3 mech_infantrys placed in French Indo China
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in Central United States
2 fighters placed in Eastern United States
2 submarines placed in 101 Sea Zone
Americans undo move 5.
3 infantry placed in Eastern United States
Americans undo move 8.
1 infantry placed in Central United States
2 infantry placed in Eastern United States
Americans undo move 9.
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 8 infantry moved from Kiangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 3 artilleries and 8 infantry
Japanese defend with 1 harbour, 1 infantry and 4 mech_infantrys
Chinese win, taking Kwangtung from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 4 mech_infantrys
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
10 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to KansuPlace Units - Chinese
1 artillery and 8 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 7 transports
EDIT: Adding units owned by Americans to 116 Sea Zone: 7 transports
EDIT: Turning off Edit Mode
British buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 armour and 11 infantry moved from Eastern Persia to Persia
British take Persia from Japanese
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Italians defend with 2 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
5 infantry moved from Union of South Africa to Rhodesia
3 armour moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
1 artillery and 5 infantry moved from Szechwan to Sikang
4 armour moved from India to Eastern Persia
1 aaGun moved from Eastern Persia to Persia
1 fighter moved from India to Eastern Persia
1 aaGun, 4 artilleries and 4 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 destroyer moved from 83 Sea Zone to 88 Sea Zone
1 cruiser moved from 88 Sea Zone to 101 Sea Zone
1 carrier and 1 transport moved from 88 Sea Zone to 64 Sea Zone
1 battleship moved from 83 Sea Zone to 70 Sea Zone
1 cruiser moved from 88 Sea Zone to 89 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 102 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 1 fighter





