2d10<=3: 9, 10; Hits: 0
1d10<=3: 10; Hits: 0
2d7<=5: 6, 5; Hits: 1
1d10<=5: 2; Hits: 1
Atease (Axis) vs Innohub (Allies) 42 1E
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:mrgreen:
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Test summary from TripleA, engine version: 1.7.0.3, time: 00:38:52
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
2 infantry moved from Karelia S.S.R. to West Russia
3 infantry moved from Archangel to West Russia
3 infantry moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 armour moved from Archangel to West Russia
1 artillery moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 armour, 1 artillery and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 1 artillery and 8 infantry in West Russia, round 2 : 6/11 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 0/5 hits
3 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 1/8 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 1/6 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 2 infantry in Ukraine S.S.R., round 3 : 4/7 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 2/5 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Ukraine S.S.R.
2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus
Germans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 aaGun moved from Russia to West Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
1 submarine moved from 4 Sea Zone to 3 Sea Zone
2 infantry moved from Novosibirsk to Russia
1 submarine moved from 3 Sea Zone to 2 Sea Zone
2 infantry moved from Evenki National Okrug to Novosibirsk
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
Russians undo move 1.
3 infantry placed in Caucasus
1 bomber placed in Caucasus
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Novosibirsk : 2 infantry
Karelia S.S.R. : 1 infantry
Yakut S.S.R. : 6 infantry
Caucasus : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 5 infantry
West Russia : 1 flag, 1 aaGun, 2 armour, 1 artillery and 8 infantry
Russia : 1 factory and 3 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 38 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
Seems like I got a lucky dice to start with :-D. I was hesitated whether I should take out the fighter …
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 artilleries and 10 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 fighter moved from Norway to 2 Sea Zone
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Western Europe to 13 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
1 fighter moved from Eastern Europe to 13 Sea Zone
1 armour and 1 infantry moved from Libya to Anglo Egypt
1 armour and 1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Anglo Egypt
1 fighter moved from Balkans to Anglo Egypt
1 fighter moved from Ukraine S.S.R. to Anglo EgyptCombat - Germans
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 2 Sea Zone
1 submarine owned by the Russians Submerged
Germans roll dice for 1 bomber in 2 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber in 2 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 bomber in 2 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 5 : 1/1 hits
1 bomber owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
British win with 1 transport remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber, 1 fighter and 1 submarine
Casualties for British: 1 battleship
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 13 Sea Zone
Germans attack with 3 fighters
British defend with 1 cruiser
Germans roll dice for 3 fighters in 13 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 cruiser in 13 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 13 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Anglo Egypt
Germans attack with 2 armour, 2 fighters and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans roll dice for 2 armour, 2 fighters and 2 infantry in Anglo Egypt, round 2 : 1/6 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Anglo Egypt
Germans roll dice for 2 armour, 2 fighters and 1 infantry in Anglo Egypt, round 3 : 2/5 hits
British roll dice for 1 armour and 1 fighter in Anglo Egypt, round 3 : 1/2 hits
1 armour owned by the British , 1 infantry owned by the Germans and 1 fighter owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 2 armour and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantryNon Combat Move - Germans
1 fighter moved from Anglo Egypt to Libya
1 fighter moved from Anglo Egypt to Libya
2 fighters moved from 13 Sea Zone to Western Europe
2 infantry moved from Germany to 5 Sea Zone
2 armour moved from Western Europe to Eastern Europe
1 infantry moved from Southern Europe to Western Europe
1 armour moved from Germany to Western Europe
2 infantry moved from 5 Sea Zone to Norway
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 armour moved from Germany to Eastern Europe
1 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Belorussia to Eastern Europe
1 infantry moved from Balkans to Eastern Europe
1 infantry moved from Balkans to Eastern Europe
1 armour moved from Balkans to Eastern Europe
1 artillery moved from Southern Europe to Balkans
1 infantry moved from Germany to Eastern Europe
1 artillery and 1 infantry moved from Algeria to LibyaPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 40 PUs; end with 42 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 artilleries, 1 factory and 8 infantry
Southern Europe : 1 aaGun, 1 factory and 2 infantry
Eastern Europe : 5 armour and 6 infantry
Norway : 5 infantry
Western Europe : 1 aaGun, 1 armour, 2 fighters and 3 infantry
Balkans : 1 artillery
Libya : 1 artillery, 2 fighters and 1 infantry
Ukraine S.S.R. : 1 infantry
Belorussia : 1 infantry
Anglo Egypt : 1 flag, 2 armour
7 Sea Zone : 2 submarines
5 Sea Zone : 1 destroyer and 1 transport
15 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 26 / 26
Germans : 40 / 42
British : 28 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
Yes good start on dice, germany having sub-par hits too but barely. :(
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 armour and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo Egypt
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to Anglo Egypt
2 infantry moved from Australia to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Guinea
1 bomber moved from United Kingdom to Norway
2 fighters moved from United Kingdom to 5 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer and 1 transport
British roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 5 : 1/1 hits
1 infantry owned by the British lost in New Guinea
British roll dice for 1 infantry in New Guinea, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in New Guinea, round 6 : 0/1 hits
British roll dice for 1 infantry in New Guinea, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in New Guinea, round 7 : 1/1 hits
1 infantry owned by the British lost in New Guinea
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Norway
British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 5 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Norway, round 2 : 2/5 hits
Germans roll dice for 5 infantry in Norway, round 2 : 2/5 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Norway
British roll dice for 1 armour, 1 artillery and 1 bomber in Norway, round 3 : 3/3 hits
Germans roll dice for 3 infantry in Norway, round 3 : 2/3 hits
1 armour owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the British lost in Norway
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 5 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Anglo Egypt
British attack with 1 fighter and 3 infantry
Germans defend with 2 armour
British roll dice for 1 cruiser in Anglo Egypt, round 2 : 1/1 hits
British roll dice for 1 fighter and 3 infantry in Anglo Egypt, round 2 : 2/4 hits
Germans roll dice for 2 armour in Anglo Egypt, round 2 : 0/2 hits
2 armour owned by the Germans lost in Anglo Egypt
British win, taking Anglo Egypt from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armourNon Combat Move - British
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Anglo Egypt to 34 Sea Zone
1 bomber moved from Norway to Caucasus
1 submarine moved from 40 Sea Zone to 30 Sea Zone
1 aaGun moved from India to Persia
1 infantry moved from Union of South Africa to Kenya
1 infantry moved from India to Persia
2 fighters moved from 5 Sea Zone to 3 Sea ZonePlace Units - British
1 carrier and 1 destroyer placed in 3 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs totalTerritory Summary for British :
Australia : 1 infantry
Kenya : 1 infantry
Persia : 1 aaGun and 1 infantry
India : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
New Zealand : 1 infantry
Caucasus : 1 bomber
Anglo Egypt : 3 infantry
Western Canada : 1 infantry
30 Sea Zone : 1 submarine
34 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
3 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
47 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 26 / 26
Germans : 38 / 42
British : 30 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
Hey innohub,
I’ve kinda lost my motivation to play more. I was playing two games in order to understand how axis can win. I’m not quite done the other game - round 16!!!
In any case before we get further in this game i’d like to call it quits. Doing it in Round 1 so we’re not both invested in it. Hope this is OK with you?
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Yes - I saw you and tease’s battle - that was huge sea battle! Seems like you are gaining edge.
And it was great playing with you. Ping me any time if you like to play again (or other variance of 42) :-D
Cheers.





