L14 G40 Vold vs Dawgonit (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 fighter moved from Malta to Alexandria
                1 fighter moved from Malta to Alexandria
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Alexandria
                1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
                2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 76 Sea Zone to 98 Sea Zone
                2 artilleries moved from 98 Sea Zone to Alexandria
                1 infantry moved from 98 Sea Zone to Alexandria
                1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 3 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        British roll dice for 2 cruisers in Alexandria, round 2 :  0/2 hits
                        British roll dice for 1 armour, 3 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 2 :  5/11 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 :  6/7 hits
                        2 infantry owned by the British, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians, 1 mech_infantry owned by the Italians, 3 artilleries owned by the British, 1 fighter owned by the British, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Alexandria, round 3 :  1/5 hits
                        Italians roll dice for 1 fighter and 1 tactical_bomber in Alexandria, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Alexandria
                        British roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Alexandria, round 4 :  4/4 hits
                        Italians roll dice for 1 fighter in Alexandria, round 4 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 fighter and 2 tactical_bombers
                    Casualties for British: 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Alexandria to 98 Sea Zone
                1 tactical_bomber moved from Alexandria to 98 Sea Zone
                1 mech_infantry moved from Ethiopia to Egypt
                3 aaGuns, 1 fighter and 7 infantry moved from Burma to India
                3 infantry moved from Shan State to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                3 fighters moved from United Kingdom to Morocco
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour and 1 fighter placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
                British collect 26 PUs (5 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Some Units in India change ownership: 5 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 3 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Alexandria : 1 armour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 fighter and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        Morocco : 3 fighters
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        96 Sea Zone : 1 cruiser
        76 Sea Zone : 1 battleship
        95 Sea Zone : 1 cruiser
        92 Sea Zone : 1 battleship
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 34 / 46
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 31 / 26
        UK_Pacific : 17 / 19
        Italians : 11 / 11
        ANZAC : 14 / 17
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 34

    Null / Other
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.200
            Median : 2.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 submarine; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters
                    British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 47
                    Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    Casualties for Italians: 2 cruisers, 1 destroyer and 1 fighter

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Greece
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 artillery moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 25 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 cruiser
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 34 / 46
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 31 / 26
        UK_Pacific : 17 / 19
        Italians : 11 / 21
        ANZAC : 18 / 25
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from United Kingdom to Morocco
                3 infantry moved from Algeria to Morocco
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 battleship
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship in 98 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 battleship remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 fighter and 3 infantry
        French Central Africa : 1 infantry
        92 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 34 / 46
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 31 / 26
        UK_Pacific : 17 / 19
        Italians : 11 / 21
        ANZAC : 18 / 25
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    French Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                2 bombers moved from Western Germany to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Western Germany to 92 Sea Zone
                1 armour, 1 artillery and 14 infantry moved from Poland to Baltic States
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                6 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians

    Combat - Germans
                Germans creates battle in territory 112 Sea Zone
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 cruiser
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 95 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 cruiser
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 112 Sea Zone
                    Germans attack with 1 destroyer
                    Russians defend with 1 submarine
                    Russians win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in 92 Sea Zone
                    Germans attack with 3 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
                    French defend with 1 cruiser; British defend with 1 battleship
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 3 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 32
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship
                Battle in Karelia
                    Germans attack with 6 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 1 artillery and 14 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
                2 aaGuns moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Baltic States
                7 armour moved from Germany to Eastern Poland
                6 armour moved from Yugoslavia to Eastern Poland
                3 infantry moved from Romania to Eastern Poland
                2 infantry moved from Germany to Poland
                1 mech_infantry moved from Southern France to Yugoslavia
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                3 bombers moved from 92 Sea Zone to Northern Italy
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
                1 tactical_bomber moved from 95 Sea Zone to Poland
                1 tactical_bomber moved from 96 Sea Zone to Romania
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 submarine moved from 119 Sea Zone to 125 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 92 Sea Zone: 3 transports
                EDIT: Removing units owned by Germans from Gibraltar: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Germans to Southern Italy: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Germans to 95 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                3 infantry placed in Southern France
                1 infantry placed in France
                1 bomber placed in Western Germany
                1 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • '13

    re: the edit, I scooped my transports into the sz92 combat by accident, so I had to edit to move them in the non-comm


  • that’s cool I understand. :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 infantry moved from Novgorod to Archangel
                1 aaGun, 1 artillery, 14 infantry and 1 tactical_bomber moved from Belarus to Bryansk
                5 infantry moved from Smolensk to Russia
                1 fighter and 8 infantry moved from Western Ukraine to Bryansk
                1 aaGun moved from Bryansk to Western Ukraine
                4 armour, 1 artillery, 1 fighter, 4 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
                1 aaGun, 4 armour, 1 artillery, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Ulaanbaatar
                6 infantry moved from Yenisey to Olgiy

    Place Units - Russians
                1 armour, 8 infantry and 1 mech_infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Jehol : 1 infantry
        Kansu : 2 infantry
        Chahar : 1 infantry
        Olgiy : 1 flag, 6 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 aaGuns and 12 infantry
        Tsagaan Olom : 1 flag
        Belarus : 1 aaGun
        Bryansk : 1 aaGun, 2 artilleries and 26 infantry
        Archangel : 3 infantry
        Russia : 1 aaGun, 1 airfield, 5 armour, 1 artillery, 1 factory_major, 2 fighters, 22 infantry, 5 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 aaGun
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 33 / 33
        Japanese : 32 / 46
        Americans : 52 / 52
        Chinese : 7 / 5
        British : 31 / 26
        UK_Pacific : 17 / 19
        Italians : 11 / 21
        ANZAC : 18 / 25
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                2 artilleries moved from Yunnan to Szechwan
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 3 infantry moved from Kweichow to Szechwan
                1 bomber moved from Kwangsi to Kansu
                1 bomber moved from Kwangsi to Chahar
                1 mech_infantry moved from Kiangsu to Jehol
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Jehol
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                2 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Manchuria to Jehol
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 armour moved from Kwangsi to Szechwan
                3 tactical_bombers moved from Kwangsi to Szechwan
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 cruiser, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Borneo
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Celebes
                Battle in Szechwan
                    Japanese attack with 1 armour, 3 artilleries, 3 infantry and 3 tactical_bombers
                    Chinese defend with 7 infantry
                    Japanese win, taking Celebes from Dutch, taking Szechwan from Chinese with 1 armour, 2 artilleries and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 7 infantry
                Battle in Java

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
                EDIT: Adding units owned by Japanese to Java: 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
                2 battleships moved from 36 Sea Zone to 19 Sea Zone
                3 tactical_bombers moved from Szechwan to Kwangsi
                1 bomber moved from Kansu to Hopei
                1 bomber moved from Chahar to Kiangsu
                1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 3 tactical_bombers
                EDIT: Adding units owned by Japanese to Anhwe: 3 tactical_bombers
                EDIT: Turning off Edit Mode
                1 destroyer and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 64 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser and 3 destroyers; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Aleutian Islands to 4 Sea Zone
                1 fighter moved from Aleutian Islands to 4 Sea Zone
                2 fighters moved from Aleutian Islands to 7 Sea Zone
                2 fighters and 1 tactical_bomber moved from 8 Sea Zone to 16 Sea Zone
                1 fighter moved from 8 Sea Zone to 7 Sea Zone
                1 destroyer and 1 submarine moved from 79 Sea Zone to 41 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser and 3 destroyers; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Aleutian Islands to 4 Sea Zone
                1 fighter moved from Aleutian Islands to 4 Sea Zone
                2 fighters moved from Aleutian Islands to 7 Sea Zone
                2 fighters and 1 tactical_bomber moved from 8 Sea Zone to 16 Sea Zone
                1 fighter moved from 8 Sea Zone to 7 Sea Zone
                1 destroyer and 1 submarine moved from 79 Sea Zone to 41 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                Battle in 4 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 4 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone
                    Americans win, taking Gibraltar from Germans with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 7 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters in 7 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from 16 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 8 Sea Zone
                2 fighters moved from 7 Sea Zone to Aleutian Islands
                1 fighter moved from 7 Sea Zone to 8 Sea Zone
                1 bomber moved from 4 Sea Zone to Aleutian Islands

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        41 Sea Zone : 1 flag, 1 destroyer
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        8 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Gibraltar : 1 artillery, 2 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 2 destroyers
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 30 / 33
        Japanese : 62 / 64
        Americans : 50 / 70
        Chinese : 2 / 5
        British : 31 / 26
        UK_Pacific : 6 / 19
        Italians : 11 / 21
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.619
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 30 / 33
        Japanese : 62 / 64
        Americans : 50 / 70
        Chinese : 2 / 4
        British : 31 / 26
        UK_Pacific : 6 / 19
        Italians : 11 / 21
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.619
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                3 fighters moved from Morocco to 92 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 armour moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 fighter moved from India to Shan State
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from Morocco to 92 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 armour moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 fighter moved from India to Shan State
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State

    Combat - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Alexandria: 1 armour
                EDIT: Adding units owned by British to Libya: 1 armour
                EDIT: Changing ownership of Tobruk from Italians to British
                EDIT: Changing ownership of Libya from Italians to British
                EDIT: Turning off Edit Mode
                Battle in Shan State
                    British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 battleship and 1 destroyer
                    Italians defend with 1 battleship
                        British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 battleship in 98 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 battleship in 98 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 battleship in 98 Sea Zone, round 4 :  1/1 hits
                        1 battleship owned by the Italians and 1 battleship owned by the British lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for British: 1 battleship
                    Casualties for Italians: 1 battleship
                Battle in 92 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 carrier and 1 cruiser
                        British roll dice for 3 fighters in 92 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 carrier and 1 cruiser in 92 Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone
                        British roll dice for 2 fighters in 92 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 cruiser in 92 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Germans lost in 92 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 carrier and 1 cruiser
                    Casualties for British: 1 fighter

    Non Combat Move - British
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Union of South Africa to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                9 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 aaGun moved from India to Burma
                1 fighter moved from Shan State to Burma

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                5 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 5 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 1 armour, 2 infantry and 1 mech_infantry
        Burma : 1 aaGun, 1 artillery, 1 fighter and 9 infantry
        India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Belgian Congo : 1 armour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 30 / 33
        Japanese : 60 / 64
        Americans : 50 / 70
        Chinese : 3 / 4
        British : 32 / 37
        UK_Pacific : 7 / 6
        Italians : 10 / 21
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 12 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.672
            Median : 4.000
            Variance : 0.947
            Standard Deviation : 0.973
            Total rolls : 58

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Germans Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.812
            Median : 4.000
            Variance : 1.467
            Standard Deviation : 1.211
            Total rolls : 16

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 armour moved from Romania to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 aaGun
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Greece to Northern Italy
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 37 Sea Zone
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone


  • sub stay and fight or submerge?

  • '13

    sz37?  stay.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 37 Sea Zone
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser and 3 fighters
                    Japanese defend with 1 cruiser, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 37 Sea Zone
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC lost in 37 Sea Zone
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 cruiser and 1 transport
                    Casualties for ANZAC: 1 cruiser and 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to Shan State
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter, 1 mech_infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Shan State : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 29 / 33
        Japanese : 60 / 64
        Americans : 50 / 70
        Chinese : 3 / 4
        British : 32 / 37
        UK_Pacific : 7 / 6
        Italians : 11 / 18
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '13

    Workin’ on a highly strategic French move?  :-D

Suggested Topics

  • 3
  • 4
  • 30
  • 115
  • 49
  • 170
  • 113
  • 912
Axis & Allies Boardgaming Custom Painted Miniatures

111

Online

17.7k

Users

40.3k

Topics

1.7m

Posts