L14 G40 Vold vs Dawgonit (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Algeria to TunisiaCombat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the French lost in Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tunisia : 3 infantryProduction/PUs Summary :
Germans : 67 / 89
Russians : 10 / 11
Japanese : 49 / 67
Americans : 52 / 72
Chinese : 9 / 14
British : 32 / 32
UK_Pacific : 13 / 12
Italians : 15 / 27
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2French Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
scramble Moscow?
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bring them up
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 bombers, 1 destroyer, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
2 mech_infantrys moved from Vologda to Evenkiyskiy
1 armour moved from Yenisey to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
1 bomber moved from Volgograd to Russia
2 bombers and 2 fighters moved from Ukraine to Russia
1 armour and 9 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Kazakhstan to Sikang
1 armour moved from Kazakhstan to Northwest Persia
2 armour moved from Rostov to Northwest Persia
1 submarine moved from 110 Sea Zone to 104 Sea Zone
4 bombers moved from France to 104 Sea Zone
1 armour and 1 mech_infantry moved from Samara to KansuCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,3,3 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in 104 Sea Zone
Germans attack with 4 bombers and 1 submarine
Americans defend with 1 destroyer
Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Germans attack with 4 armour and 9 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 4 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Evenkiyskiy
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Cleaning up after air battlesNon Combat Move - Germans
1 armour moved from Vologda to Belarus
1 mech_infantry moved from Novgorod to Vologda
4 bombers moved from 104 Sea Zone to France
1 bomber moved from Western Germany to France
1 bomber moved from Western Germany to Ukraine
1 tactical_bomber moved from Slovakia Hungary to Ukraine
1 armour and 1 mech_infantry moved from Novgorod to Belarus
2 infantry moved from Bryansk to Belarus
2 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Tambov to Belarus
1 infantry moved from Bryansk to Belarus
3 bombers moved from Russia to Ukraine
2 fighters moved from Russia to Volgograd
3 tactical_bombers moved from Ukraine to Volgograd
1 infantry moved from Northern Italy to 97 Sea Zone
3 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Holland Belgium to Greater Southern Germany
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to France
1 artillery moved from Southern France to France
1 mech_infantry moved from Southern France to Yugoslavia
1 infantry moved from Southern France to FrancePlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 bombers and 2 infantry placed in Western Germany
1 artillery placed in Western Germany
1 destroyer and 1 transport placed in 93 Sea Zone
Germans undo move 4.
Germans undo move 4.
1 artillery placed in Southern France
2 bombers and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Southern France: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 72 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy nothing; Remaining resources: 11 PUs;Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 8 PUs; end with 19 PUs totalTerritory Summary for Russians :
Suiyuyan : 2 aaGuns and 4 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Russia : 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 2 fighters, 65 infantry, 2 mech_infantrys and 1 tactical_bomber
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 72 / 96
Russians : 8 / 19
Japanese : 49 / 67
Americans : 52 / 72
Chinese : 6 / 14
British : 32 / 32
UK_Pacific : 13 / 12
Italians : 15 / 27
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Hainan to Malaya
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Hopei to Suiyuyan
3 mech_infantrys moved from Jehol to Suiyuyan
1 infantry moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 4 infantry moved from Korea to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Korea to Amur
2 fighters and 1 tactical_bomber moved from Korea to Amur
1 mech_infantry moved from Kiangsu to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Kweichow
2 tactical_bombers moved from Kiangsu to Hunan
1 tactical_bomber moved from Kwangtung to Kweichow
1 bomber moved from Hainan to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 infantry and 3 mech_infantrys
Russians defend with 2 aaGuns and 4 infantry
Chinese win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Amur
Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery and 2 infantry
Japanese win, taking Amur from Russians with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 carrier and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from Malaya to Hainan
2 artilleries, 2 battleships, 2 carriers, 3 destroyers, 2 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
1 tactical_bomber moved from Kweichow to Anhwe
2 fighters and 1 tactical_bomber moved from Amur to Korea
2 mech_infantrys moved from Korea to Jehol
1 bomber moved from Japan to Hainan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 submarines moved from 16 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Hunan to Kiangsu
1 bomber moved from Hunan to HainanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 4 mech_infantrys placed in Korea
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
6 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 6 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
6 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 101 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
6 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 6 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
6 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 101 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 6 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 4 cruisers in Caroline Islands, round 2 : 3/5 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 6 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 infantry moved from Brazil to 86 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 30 Sea ZonePlace Units - Americans
2 armour and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 cruiser, 1 destroyer and 2 submarines placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 6 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 factory_minor, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
30 Sea Zone : 1 armour, 1 artillery, 2 infantry and 2 transports
25 Sea Zone : 2 destroyers
10 Sea Zone : 1 destroyer
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Gibraltar : 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
101 Sea Zone : 3 cruisers, 1 destroyer, 2 submarines and 6 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 72 / 96
Russians : 6 / 19
Japanese : 57 / 63
Americans : 52 / 72
Chinese : 5 / 14
British : 32 / 32
UK_Pacific : 8 / 12
Italians : 15 / 27
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.125
Median : 2.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Szechwan to Kweichow
1 artillery and 3 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
1 artillery and 1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Shensi : 1 artillery and 1 infantry
Kweichow : 1 artillery and 3 infantry
Tsinghai : 1 infantry
Szechwan : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 71 / 96
Russians : 6 / 19
Japanese : 56 / 63
Americans : 52 / 72
Chinese : 7 / 13
British : 32 / 32
UK_Pacific : 8 / 12
Italians : 15 / 27
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.824
Median : 3.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.125
Median : 2.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 armour moved from Anglo Egyptian Sudan to Egypt
6 armour moved from Trans-Jordan to Northwest Persia
3 armour moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Tobruk to Tunisia
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from India to Northwest Persia -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 artillery moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 3 artilleries, 1 bomber and 4 infantry
British defend with 4 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians win, taking Egypt from British with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 23
Casualties for British: 4 armour and 2 mech_infantrys
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber moved from Egypt to AlexandriaPlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 55 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 tactical_bomber moved from Western Australia to 37 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 37 Sea Zone
ANZAC attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the Japanese, 1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 2/3 hits
1 cruiser owned by the Japanese and 2 fighters owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 tactical_bomber in 37 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 4 : 2/2 hits
1 tactical_bomber owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Java from Japanese with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -33
Casualties for Japanese: 1 carrier and 1 cruiser
Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 71 / 96
Russians : 6 / 19
Japanese : 52 / 63
Americans : 52 / 72
Chinese : 7 / 13
British : 32 / 34
UK_Pacific : 8 / 3
Italians : 15 / 25
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9ANZAC Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.222
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to LibyaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Libya : 3 infantryProduction/PUs Summary :
Germans : 71 / 96
Russians : 6 / 19
Japanese : 52 / 63
Americans : 52 / 72
Chinese : 7 / 13
British : 32 / 34
UK_Pacific : 8 / 3
Italians : 15 / 25
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9ANZAC Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.222
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 3 bombers; Remaining resources: 6 PUs;Combat Move - Germans
3 armour moved from Northwest Persia to Iraq
Germans take Iraq from British
3 armour moved from Iraq to Persia
2 fighters and 3 tactical_bombers moved from Volgograd to Persia
4 bombers moved from Ukraine to Persia
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from France to 91 Sea Zone
1 bomber moved from France to TunisiaCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Persia
Germans attack with 3 armour, 4 bombers, 2 fighters and 3 tactical_bombers
British defend with 3 armour, 1 factory_minor and 1 fighter
Germans win, taking Persia from British with 2 armour, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 armour
Casualties for British: 3 armour and 1 fighter
Battle in Tunisia
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour
Germans win, taking Tunisia from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
1 bomber moved from Tunisia to Southern Italy
2 bombers moved from Western Germany to Novgorod
3 aaGuns, 11 armour, 3 artilleries, 22 infantry and 5 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
2 artilleries, 4 infantry and 1 tactical_bomber moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 mech_infantry moved from Tambov to Bryansk
1 mech_infantry moved from Samara to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 artillery and 2 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Vologda to Tambov
3 mech_infantrys moved from Romania to Western Ukraine
1 mech_infantry moved from Greater Southern Germany to Romania
1 mech_infantry moved from Yugoslavia to Bessarabia
4 bombers moved from Persia to Caucasus
2 fighters and 3 tactical_bombers moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Sikang to Volgograd
1 armour moved from Kansu to Novosibirsk
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
1 armour moved from Novosibirsk to Vologda
1 armour and 1 mech_infantry moved from Urals to Vologda
1 mech_infantry moved from Novgorod to Smolensk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from 91 Sea Zone to Normandy BordeauxPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 bombers placed in Novgorod
3 armour placed in Western UkraineTurn Complete - Germans
Germans collect 76 PUs; end with 82 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 113 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy nothing; Remaining resources: 19 PUs;Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 6 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 3 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries, 4 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 2 battleships, 1 carrier, 6 infantry, 1 mech_infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to India
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Jehol to Suiyuyan
2 armour, 2 mech_infantrys and 2 tactical_bombers moved from Kiangsu to Kweichow
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
2 fighters and 1 tactical_bomber moved from Korea to Suiyuyan
1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
4 artilleries, 7 infantry and 1 mech_infantry moved from 39 Sea Zone to India
3 bombers moved from Hainan to KweichowCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 3 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Kweichow
Japanese attack with 2 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Kweichow from Chinese with 2 armour, 3 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in India
Japanese attack with 4 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 aaGuns, 1 airfield, 1 harbour and 5 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 2 infantry
Casualties for British: 2 aaGuns and 5 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from Suiyuyan to Anhwe
2 fighters and 1 tactical_bomber moved from Suiyuyan to Chahar
3 bombers, 1 fighter and 3 tactical_bombers moved from Kweichow to Kwangsi
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
2 submarines moved from 19 Sea Zone to 36 Sea Zone
1 armour and 4 mech_infantrys moved from Korea to Jehol
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to PhilippinesPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Korea
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 cruisers; Remaining resources: 0 PUs;Combat Move - Americans
6 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 6 infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 34 Sea Zone
6 infantry moved from 34 Sea Zone to Paulau Island
1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 52 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
Japanese defend with 1 destroyer
Americans win with 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau IslandNon Combat Move - Americans
Place Units - Americans
6 cruisers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from GermansCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 armour and 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour and 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total