Our club has added technology rules that really speed up the game and offer much more variety. One of the most significant is that each country has rail movement. If you want to discuss, best way to reach me is by email at jonkrost@comcast.net
"Micro" IC's – Cost 5 -- Can build 1 unit per turn!
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… Players can build a “Micro” Industrial Complex on any territory with a value of 1 or more (except for islands).
What do you think? Would this adversely affect Global 1940 or would the new strategic options be fair and fun?
_Should there be a limit on unit types that it can build?
For example:
- Ground units only?
- Cannot build units that cost over 8 IPCs?
- Infantry only?_ (I may prefer this one)
Your input is appreciated!
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I’ve read discussions about this before but they were called barracks and you could produce up to 3 inf. per turn. I don’t remember the cost
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With the newer titles you have blank factory tiles that would work well for your ideas as well as the tiles marked “3” and “10” from the Global games.





