@Booper said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Assuming you’re going into 97 with everything, no scramble
Attack will be 6 subs 1DD 2ftr 1bomb
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Smolensk to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
3 infantry moved from Volgograd to Caucasus
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Smolensk to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor; Italians defend with 1 artillery
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Novgorod
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians win, taking Novgorod from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 armour and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
11 artilleries and 76 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Ukraine
3 aaGuns moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Novosibirsk
2 armour and 2 mech_infantrys moved from Russia to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 armour moved from Smolensk to Ukraine
8 infantry moved from Smolensk to Belarus
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Russians take Ulaanbaatar from Mongolians
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Jehol
2 aaGuns and 13 infantry moved from Manchuria to Jehol
1 infantry moved from Siberia to Amur
Place Units - Russians
4 armour and 5 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 2 armour and 2 mech_infantrys
EDIT: Removing units owned by Russians from Ukraine: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Volgograd: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 3 armour and 1 fighter
EDIT: Adding units owned by Russians to Volgograd: 3 armour and 1 fighter
EDIT: Removing units owned by Russians from Ukraine: 1 armour
EDIT: Adding units owned by Russians to Archangel: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 51 PUs
tank went to wrong spot - meant to be in BEL
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese repair 2 damage on 1 airfield; Remaining resources: 6 SuicideAttackTokens; 53 PUs;
Japanese buy 1 aaGun, 1 artillery, 2 fighters, 1 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Anhwe
2 fighters moved from Japan to Anhwe
2 tactical_bombers moved from 35 Sea Zone to Anhwe
2 fighters moved from Japan to Anhwe
2 tactical_bombers moved from 35 Sea Zone to Anhwe
1 fighter moved from Japan to Anhwe
1 tactical_bomber moved from 35 Sea Zone to Anhwe
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
2 fighters moved from 35 Sea Zone to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
3 fighters moved from Philippines to Kwangsi
3 fighters moved from Japan to Anhwe
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to Anhwe
Combat - Japanese
Battle in Kwangsi
Japanese attack with 6 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 7/9 hits
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits
3 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anhwe
Japanese attack with 10 fighters and 6 tactical_bombers
Chinese defend with 2 artilleries and 4 infantry
Japanese roll dice for 10 fighters and 6 tactical_bombers in Anhwe, round 2 : 6/16 hits
Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 1/6 hits
2 artilleries owned by the Chinese, 4 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Anhwe
Japanese win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for Chinese: 2 artilleries and 4 infantry
Non Combat Move - Japanese
1 aaGun moved from Kiangsi to Kiangsu
9 fighters and 6 tactical_bombers moved from Anhwe to Kiangsu
6 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsu
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
4 carriers and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
8 submarines moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 aaGun, 1 artillery and 1 infantry placed in Kiangsu
2 fighters placed in Japan
3 transports placed in 54 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Production/PUs Summary :
Germans : 52 / 66
Russians : 42 / 51
Japanese : 43 / 53
Americans : 51 / 71
Chinese : 11 / 13
British : 38 / 42
UK_Pacific : 9 / 10
Italians : 10 / 17
ANZAC : 2 / 0
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 15 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Hunan to 36 Sea Zone
1 bomber moved from Hunan to 19 Sea Zone
8 fighters moved from Hunan to 6 Sea Zone
4 bombers moved from Hunan to 17 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
5 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from Hunan to 6 Sea Zone
scramble in z6?
intercept in w germany?
no scramble SZ6
All 3 Italians intercept in WGR
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Hunan to 36 Sea Zone
1 bomber moved from Hunan to 19 Sea Zone
8 fighters moved from Hunan to 6 Sea Zone
4 bombers moved from Hunan to 17 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
5 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from Hunan to 6 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Germans launches 3 interceptors out of Western Germany
2 fighters owned by the Italians lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,4,3,4,5 and causes: 17 damage to unit: factory_major
Bombing raid in Western Germany causes 17 damage total.
Battle in 6 Sea Zone
Americans attack with 8 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 4 bombers
Japanese defend with 1 destroyer
Americans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 16 Sea Zone to 18 Sea Zone
1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 16 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
5 bombers moved from Western Germany to United Kingdom
4 bombers moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
3 bombers moved from Western United States to Korea
1 fighter moved from Hunan to Korea
5 fighters moved from Hunan to Anhwe
1 mech_infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 mech_infantry moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_True
1 fighter moved from Hunan to Anhwe
1 bomber moved from 36 Sea Zone to Anhwe
1 bomber moved from 19 Sea Zone to Anhwe
4 bombers moved from Archangel to United Kingdom
Place Units - Americans
5 bombers and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter and 2 infantry moved from Hunan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Anhwe
1 infantry moved from Hunan to Anhwe
5 artilleries and 4 infantry moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 fighter and 10 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to Szechwan
1 bomber and 1 tactical_bomber moved from Hunan to Szechwan
2 fighters and 1 tactical_bomber moved from India to Szechwan
15 fighters moved from India to Szechwan
1 infantry moved from Greece to Albania
British take Albania from Italians
1 mech_infantry moved from Turkey to Bulgaria
British take Bulgaria from Germans
1 mech_infantry moved from Archangel to Karelia
Russians take Karelia from Germans
Combat - British
Battle in Szechwan
British attack with 1 bomber, 17 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 armour and 1 mech_infantry
British win, taking Szechwan from Germans with 1 bomber, 17 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - British
1 bomber, 17 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 mech_infantry moved from Hunan to Anhwe
1 aaGun moved from Hunan to Anhwe
1 aaGun and 6 infantry moved from Hunan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Shan State to Yunnan
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Russia to Cyprus
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 65 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 aaGun and 1 infantry moved from Turkey to Iraq
1 infantry moved from Turkey to Iraq
2 artilleries and 15 infantry moved from Turkey to Iraq
1 mech_infantry moved from Kenya to Mozambique
British take Mozambique from Neutral_True
3 infantry moved from Angola to Belgian Congo
3 infantry moved from India to Burma
2 fighters moved from Archangel to Russia
1 infantry moved from Smolensk to Belarus
1 aaGun moved from Hunan to Kwangsi
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Removing units owned by British from Alexandria: 3 infantry
EDIT: Adding units owned by British to Egypt: 3 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Egypt
1 fighter and 9 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
wheat i know you’re gonna think i’m losing it but i forgot what i was gonna do with the wait on the scramble and intercept. meant to keep all my guys on transports in 6 not drop on korea. let me know if you are not ok with it. doesn’t add anything to my defense of china - does add to defense of hawaii so if you would prefer, you can put the extra 3 bombers on midway instead of hawaii.
here wheat, i can put the aircraft in amur - you should get the 2% chance to take hawaii if you wish. i had run the numbers on hawaii before i posted but really shoulda put another bomber or 3 there.
anyway, i say go for hawaii and the 2%er!
wheat - just leave it as it was originally it’s my bad. let’s play it out from there, really. i will just have to live with the consequences.
When you say originally, you mean pre-edit or the first edit?
It’s just NCM anyways, so I am not picky about alterations if I haven’t starting serious planning or rolling.
Ok then ideally I want all 5 bombers on hawaii and 3 ftr on korea. The land units will all be on trannies in 6.
if that is unclear then you can just go ahead with Italy and I can reconfigure everything properly before Germany. that is unless the Italian movie is somehow affected by the US Noncom positioning in the Pacific.
here’s what i want
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria
2 artilleries and 2 infantry moved from Yugoslavia to Albania
2 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Yugoslavia to Albania
Combat - Italians
Italians creates battle in territory 93 Sea Zone
Battle in Eastern Poland
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Eastern Poland
Italians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 2 mech_infantrys
Battle in Albania
Italians attack with 2 artilleries and 4 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Albania, round 2 : 0/6 hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Albania
Italians roll dice for 2 artilleries and 3 infantry in Albania, round 3 : 0/5 hits
British roll dice for 1 infantry in Albania, round 3 : 0/1 hits
Italians roll dice for 2 artilleries and 3 infantry in Albania, round 4 : 2/5 hits
British roll dice for 1 infantry in Albania, round 4 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bulgaria
Italians attack with 2 artilleries and 4 infantry
British defend with 1 mech_infantry
Italians roll dice for 2 artilleries and 4 infantry in Bulgaria, round 2 : 2/6 hits
British roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Eastern Poland to Germany
1 aaGun moved from Yugoslavia to Albania
1 aaGun moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
7 infantry moved from Yugoslavia to Bulgaria
7 infantry moved from Yugoslavia to Albania
1 aaGun moved from Bessarabia to Romania
Place Units - Italians
2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,5
Italians collect 5 PUs (6 lost to blockades); end with 5 PUs total
Production/PUs Summary :
Germans : 49 / 66
Russians : 43 / 51
Japanese : 41 / 53
Americans : 55 / 75
Chinese : 14 / 14
British : 39 / 48
UK_Pacific : 9 / 9
Italians : 11 / 5
ANZAC : 2 / 0
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 cruiser moved from 108 Sea Zone to 103 Sea Zone
1 cruiser moved from 103 Sea Zone to 91 Sea Zone
1 infantry moved from Turkey to Iraq
3 infantry moved from Alexandria to Egypt
Turn Complete - French
keep forgetting to walkin to saudi :lol:
I don’t think I have any good options left to keep hope alive for victory in either theatre, so I am surrendering.
Good game :-)
I thought maybe I could get in a multi-stage Sealion (land in Scotland, reuse transports) or surprise N. America invasion, but it wasn’t going to work.
Allied air power like that is very hard to counter :lol: