@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
no intercept
ok, not sure that tripleA has fixed the bombing issue where AA is not separated amongst complexes so i will roll it here.
tac, bomber hitting AB
tac, bomber hitting NB
4 bombers are hitting the IC
AB aa fire
Rolls: 2@1; Total Hits: 02@1: (3, 4)
NB aa fire
Rolls: 2@1; Total Hits: 02@1: (5, 3)
IC aa fire
Rolls: 4@1; Total Hits: 14@1: (1, 4, 2, 5)
AB bombing
tac
Rolls: 1@6; Total Hits: 11@6: (3)
bomber
Rolls: 1@6; Total Hits: 11@6: (2)
NB bombing
tac
Rolls: 1@6; Total Hits: 11@6: (6)
bomber
Rolls: 1@6; Total Hits: 11@6: (3)
IC bombing
Rolls: 3@6; Total Hits: 33@6: (6, 4, 1)
AB and NB at 6 and IC at 17.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Hunan to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Hopei to Chahar
1 infantry moved from Hunan to Anhwe
1 fighter moved from Kiangsu to Chahar
Place Units - Chinese
2 artilleries and 3 infantry placed in Chahar
1 infantry placed in Chahar
1 artillery placed in Hunan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,2,3,4,5,3,2,6,5,2,2,3,2,5,3,5,3,1,5,1,1,4,6,3,6,6,5,6,3,6,2,5
Chinese collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 bomber moved from Greece to Western Germany
3 fighters moved from Cyprus to Ukraine
8 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Greece to Ukraine
Combat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Ukraine
British attack with 11 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British win with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 mech_infantrys moved from India to Yunnan
1 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Kazakhstan to Russia
1 infantry moved from Samara to Russia
1 fighter moved from Egypt to West India
4 infantry moved from India to West India
1 infantry moved from India to Burma
1 fighter moved from Egypt to Northwest Persia
3 fighters moved from Ukraine to Cyprus
3 fighters moved from Egypt to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 armour and 3 infantry moved from Algeria to Tunisia
8 fighters and 1 tactical_bomber moved from Ukraine to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Western Germany to Greece
1 destroyer moved from 117 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
3 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 artillery moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
Place Units - British
1 factory_minor placed in Greece
1 fighter placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,5,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Northwest Persia
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber
British defend with 1 fighter
Italians roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits
British roll dice for 1 fighter in Northwest Persia, round 2 : 1/1 hits
1 fighter owned by the British and 1 bomber owned by the Italians lost in Northwest Persia
British win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 bomber
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 14 PUs; end with 16 PUs total
Production/PUs Summary :
Germans : 59 / 78
Russians : 22 / 38
Japanese : 51 / 66
Americans : 50 / 70
Chinese : 15 / 20
British : 35 / 40
UK_Pacific : 7 / 4
Italians : 14 / 16
ANZAC : 2 / 0
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 cruiser moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Egypt to Alexandria
1 fighter moved from Russia to Northwest Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 4 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
Germans take Kazakhstan from Russians
Germans take Tsinghai from Chinese
1 mech_infantry moved from Volgograd to Northwest Persia
2 bombers moved from Southern Italy to Northwest Persia
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
10 armour and 10 mech_infantrys moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
8 armour and 8 mech_infantrys moved from Caucasus to Turkmenistan
1 armour and 1 mech_infantry moved from Caucasus to Turkmenistan
Combat - Germans
Battle in Northwest Persia
Germans attack with 2 bombers and 1 mech_infantry
French defend with 1 fighter
Germans roll dice for 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits
British roll dice for 1 fighter in Northwest Persia, round 2 : 1/1 hits
1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 fighter
Non Combat Move - Germans
2 bombers moved from Northwest Persia to Volgograd
15 artilleries and 32 infantry moved from Rostov to Volgograd
3 armour and 4 mech_infantrys moved from Belarus to Ukraine
1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 3 tactical_bombers moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Novgorod to Ukraine
1 infantry moved from Belarus to Bryansk
4 artilleries and 1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Germany to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 artilleries placed in Volgograd
4 fighters placed in Western Germany
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Production/PUs Summary :
Germans : 62 / 82
Russians : 20 / 38
Japanese : 51 / 66
Americans : 50 / 70
Chinese : 14 / 20
British : 35 / 40
UK_Pacific : 7 / 4
Italians : 14 / 16
ANZAC : 2 / 0
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to Tobruk
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
3 artilleries and 84 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 3 artilleries and 84 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 3 artilleries and 83 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Alexandria to Greece
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Soviet Far East to Siberia
Place Units - Russians
8 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_major; Remaining resources: 49 PUs; 6 SuicideAttackTokens;
Japanese buy 1 factory_minor and 12 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Siam to Shan State
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Anhwe
3 tactical_bombers moved from 19 Sea Zone to Anhwe
1 fighter moved from 19 Sea Zone to Jehol
1 mech_infantry moved from Shantung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Malaya to Shan State
2 bombers moved from Japan to Jehol
1 tactical_bomber moved from 19 Sea Zone to Anhwe
1 infantry moved from Shantung to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 2 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 4 tactical_bombers in Anhwe, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Jehol, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 aaGun, 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Shantung to Kiangsu
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
2 bombers moved from Jehol to Kiangsu
3 infantry moved from New South Wales to Queensland
1 artillery moved from Western Australia to South Australia
2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 3 transports moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
4 tactical_bombers moved from Anhwe to Kwangtung
2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 7 submarines moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Jehol to Kiangsu
4 fighters moved from Japan to Kwangtung
3 fighters and 3 tactical_bombers moved from Queensland to 20 Sea Zone
1 fighter moved from Japan to Kwangtung
Place Units - Japanese
1 factory_minor placed in Kiangsu
10 infantry placed in Japan
2 infantry placed in Queensland
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Production/PUs Summary :
Germans : 59 / 82
Russians : 25 / 37
Japanese : 55 / 66
Americans : 50 / 70
Chinese : 11 / 20
British : 35 / 40
UK_Pacific : 6 / 4
Italians : 12 / 16
ANZAC : 2 / 0
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Chahar to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
5 artilleries, 1 fighter and 7 infantry moved from Hunan to Yunnan
Place Units - Chinese
2 artilleries and 4 infantry placed in Chahar
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,2,3,1,5,3,1,5,1,3,2,5,1,6,4,4,2,3,1,4,5,4,6,5,4,5,3,1,4,6,1,4,4
Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 19 to 20
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Burma to Shan State
1 fighter moved from West India to Shan State
Combat - British
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Burma
1 armour and 1 mech_infantry moved from India to Yunnan
4 infantry moved from India to Burma
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Tobruk to Greece
1 bomber, 8 fighters and 1 tactical_bomber moved from Greece to Northwest Persia
3 fighters moved from Cyprus to Northwest Persia
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 destroyers moved from 109 Sea Zone to 123 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
Place Units - British
3 infantry placed in Greece
3 fighters placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Tunisia: 1 armour and 3 infantry
EDIT: Adding units owned by British to Tobruk: 1 armour
EDIT: Adding units owned by British to Libya: 3 infantry
EDIT: Removing units owned by British from Tobruk: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun and 1 artillery moved from Belarus to Eastern Poland
1 aaGun, 2 artilleries and 3 infantry moved from France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
10 infantry moved from Southern Italy to Northern Italy
3 artilleries moved from Southern Italy to Northern Italy
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 10 PUs (2 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Production/PUs Summary :
Germans : 59 / 82
Russians : 25 / 37
Japanese : 51 / 66
Americans : 50 / 70
Chinese : 14 / 20
British : 35 / 41
UK_Pacific : 7 / 6
Italians : 12 / 16
ANZAC : 2 / 0
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
3 infantry moved from Tunisia to Libya
1 cruiser moved from 109 Sea Zone to 123 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 19 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Turkmenistan to Sikang
Germans take Sikang from Chinese
1 armour moved from Tsinghai to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
1 mech_infantry moved from Tsinghai to Shensi
Germans take Shensi from Chinese
Combat - Germans
Non Combat Move - Germans
18 artilleries and 32 infantry moved from Volgograd to Kazakhstan
19 armour and 18 mech_infantrys moved from Turkmenistan to Tsinghai
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
2 bombers moved from Volgograd to Kazakhstan
5 armour and 13 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 5 tactical_bombers moved from Ukraine to Volgograd
11 artilleries and 1 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Novgorod to Baltic States
4 fighters moved from Western Germany to Eastern Poland
1 mech_infantry moved from Southern France to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Germans
2 fighters and 1 mech_infantry placed in Volgograd
10 infantry placed in Germany
6 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Production/PUs Summary :
Germans : 62 / 83
Russians : 25 / 37
Japanese : 51 / 66
Americans : 50 / 70
Chinese : 11 / 20
British : 35 / 41
UK_Pacific : 7 / 6
Italians : 12 / 16
ANZAC : 2 / 0
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
wheat, i’m on vacation may 22-27th so probably little to no posting during that time.
Ok doke
Looking forward to seeing the endgame on this one … another unique scenario :-)