TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Chahar to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
5 artilleries, 1 fighter and 7 infantry moved from Hunan to Yunnan
Place Units - Chinese
2 artilleries and 4 infantry placed in Chahar
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,2,3,1,5,3,1,5,1,3,2,5,1,6,4,4,2,3,1,4,5,4,6,5,4,5,3,1,4,6,1,4,4
Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 19 to 20
EDIT: Turning off Edit Mode