@SuperbattleshipYamato disregard my last, here is the right one
Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians repair 9 damage on 9 factory_majors; Remaining resources: 37 PUs;
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Finland to Sweden
Russians take Sweden from Germans
1 armour moved from Sweden to Finland
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns, 3 armour, 8 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Volgograd to Tambov
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 artillery moved from Finland to Karelia
1 artillery moved from Finland to VyborgPlace Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Russians collect 36 PUs (2 lost to blockades); end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 42 to 47
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Norway : 1 flag, 1 infantry
Karelia : 1 artillery
Vyborg : 1 artillery
Russia : 2 aaGuns, 1 airfield, 3 armour, 8 artilleries, 1 factory_major, 2 fighters, 36 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 2 infantry
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 2 aaGuns and 12 infantry
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Samara : 6 infantry
123 Sea Zone : 1 submarine
Sweden : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 armour and 1 artilleryProduction/PUs Summary :
Germans : 43 / 62
Russians : 38 / 47
Japanese : 54 / 55
Americans : 55 / 75
Chinese : 8 / 8
British : 34 / 49
UK_Pacific : 15 / 10
Italians : 17 / 34
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 15 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,700
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10Null / Other
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Germans Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,250
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Korea
Japanese take Korea from Americans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Korea
Japanese take Korea from AmericansCombat - Japanese
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Shan State to Burma
4 infantry moved from Kwangsi to 36 Sea Zone
2 carriers, 2 destroyers, 4 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Burma
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
3 fighters moved from Manchuria to Japan
2 artilleries and 1 infantry moved from Manchuria to Jehol
3 infantry moved from Kiangsi to Anhwe
2 fighters and 2 tactical_bombers moved from Anhwe to Burma
1 fighter moved from Burma to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
3 fighters moved from Kiangsu to BurmaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 factory_minor
EDIT: Adding units owned by Japanese to Malaya: 1 factory_minor
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
I need an OOL.
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To the death!
1 hit on each AC
Sub
Destroyer
final hit on each AC
Tacs
Ftr -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 39 Sea Zone to 38 Sea Zone
4 fighters and 2 tactical_bombers moved from India to 38 Sea ZoneCombat - British
Battle in 38 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 2 tactical_bombers
Japanese defend with 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 2 transports
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 6/11 hits
Japanese roll dice for 2 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 2 transports in 38 Sea Zone, round 2 : 3/7 hits
2 carriers owned by the Japanese , 1 destroyer owned by the Japanese , 1 submarine owned by the Japanese , 1 carrier owned by the British and 1 destroyer owned by the British lost in 38 Sea Zone
British roll dice for 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers in 38 Sea Zone, round 3 : 7/10 hits
Japanese roll dice for 1 fighter, 3 tactical_bombers and 2 transports in 38 Sea Zone, round 3 : 2/4 hits
1 cruiser owned by the British , 2 transports owned by the Japanese , 3 tactical_bombers owned by the Japanese , 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 38 Sea Zone
British win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 2 transports
Casualties for British: 1 carrier, 1 cruiser and 2 destroyersNon Combat Move - British
6 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
2 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour, 1 infantry and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Egypt to IndiaPlace Units - British
1 carrier, 1 destroyer and 1 submarine placed in 80 Sea Zone
3 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 15 to 10
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Mongolians from 0 to 1200
EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific :
India : 5 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 6 fighters, 1 harbour, 24 infantry and 2 tactical_bombers
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Victoria : 1 flag
New Britain : 1 flag
Northern Territory : 1 flag
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 1 flag
Western Australia : 1 flag
Solomon Islands : 1 flag
Belgian Congo : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 4 infantry
Rhodesia : 3 infantry
Syria : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 3 transports
Sierra Leone : 1 flag
Iraq : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 43 / 62
Russians : 38 / 47
Japanese : 57 / 62
Americans : 52 / 75
Chinese : 8 / 8
British : 34 / 35
UK_Pacific : 15 / 10
Italians : 17 / 34
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 15 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,238
Median : 3,000
Variance : 0,250
Standard Deviation : 0,500
Total rolls : 21Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,636
Median : 3,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 11British Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2,800
Median : 2,500
Variance : 1,111
Standard Deviation : 1,054
Total rolls : 10 -
Mongolia found an alien cache, eh? Better step lightly around them I suppose.
Damn, that was some rolling!
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@Shin:
Mongolia found an alien cache, eh? Better step lightly around them I suppose.
Damn, that was some rolling!
I wouldn’t have minded to lose a plain or two to kill that fleet. Even then it would have been worth it. Not losing any planes at all is just gravy. I am kinda wondering how you plan on turning it around. I think the fact the uk pacific has less means to defend itself makes for a better game at this point, but it will still be hard to win as Japan I think. Also those fighter chits the Chinese still have, will make it hard for you to take India.
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As for the Mongolians. They have been saving for a rainy day.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 89 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
2 artilleries, 1 battleship, 2 cruisers and 3 transports moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 artilleries and 4 infantry moved from 99 Sea Zone to Syria
1 carrier and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 armour moved from Eastern Poland to Novgorod
1 bomber moved from Southern Italy to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 89 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
2 artilleries, 1 battleship, 2 cruisers and 3 transports moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 artilleries and 4 infantry moved from 99 Sea Zone to Syria
1 carrier and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 armour moved from Eastern Poland to Novgorod
1 bomber moved from Southern Italy to IraqCombat - Italians
Battle in 89 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 transport
Italians win, taking 89 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Syria
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Iraq to GreecePlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 armour, 1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 5 submarines and 5 transports; Remaining resources: 6 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone -
buying 2 infantry with the chinese and an additional cruiser with the us.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 5 submarines and 5 transports; Remaining resources: 6 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in 89 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 89 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer and 4 submarines moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from Brazil to British Guiana
1 armour and 4 mech_infantrys moved from Southeast Mexico to Eastern United States
1 infantry moved from Southeast Mexico to Central United States
2 infantry moved from Midway to 25 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 infantry, 9 submarines, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
5 transports placed in 101 Sea Zone
Americans undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
5 transports placed in 101 Sea Zone
1 artillery placed in Central United States
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 10 submarines, 2 tactical_bombers and 2 transports
10 Sea Zone : 5 submarines
Central United States : 4 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
British Guiana : 1 artillery and 4 infantry
89 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 cruiser and 5 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomberProduction/PUs Summary :
Germans : 43 / 62
Russians : 38 / 47
Japanese : 57 / 62
Americans : 52 / 78
Chinese : 8 / 8
British : 33 / 35
UK_Pacific : 15 / 10
Italians : 18 / 33
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 15 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Italians Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
21 infantry moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Yunnan : 1 infantry
Szechwan : 23 infantryProduction/PUs Summary :
Germans : 43 / 62
Russians : 38 / 47
Japanese : 56 / 62
Americans : 52 / 78
Chinese : 9 / 11
British : 33 / 35
UK_Pacific : 15 / 10
Italians : 18 / 33
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 15 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Italians Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Eastern Poland to Syria
1 armour moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
1 armour moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Nenetsia
2 bombers moved from Eastern Poland to Russia
1 infantry moved from Western Ukraine to Ukraine
12 artilleries and 25 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 armour moved from Eastern Poland to Ukraine
5 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Belarus to Bryansk
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland -
I’d like to know if you’re sending up interceptors in Moscow.
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No and technically you aren’t allowed to do a non-combat move during the combat phase :-D
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Heh. Is that actually not allowed or just ill-advised?
I’m so impatient. :mrgreen: