@SuperbattleshipYamato disregard my last, here is the right one
Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)
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Something went wrong with my internet, but here’s Italy.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 38
Politics - Americans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 206 to 105
EDIT: Changing PUs for Japanese from 49 to 25
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 4 artilleries, 1 fighter, 13 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 6 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Venezuela
1 infantry moved from Evenkiyskiy to Timguska
Americans take Timguska from Germans
1 infantry moved from Yenisey to Timguska
1 infantry moved from Kansu to Timguska
2 mech_infantrys moved from Shensi to Timguska -
- 2 artillery.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 38
Politics - Americans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 206 to 105
EDIT: Changing PUs for Japanese from 49 to 25
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 4 artilleries, 1 fighter, 13 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 6 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Venezuela
1 infantry moved from Evenkiyskiy to Timguska
Americans take Timguska from Germans
1 infantry moved from Yenisey to Timguska
1 infantry moved from Kansu to Timguska
2 mech_infantrys moved from Shensi to TimguskaCombat - Americans
Battle in Venezuela
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Venezuela, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Venezuela, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Venezuela
Americans win, taking Venezuela from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Saudi Arabia: 2 infantry
EDIT: Adding units owned by Americans to Saudi Arabia: 2 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Venezuela to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 102 Sea Zone to United Kingdom
5 submarines moved from 101 Sea Zone to 108 Sea Zone
1 carrier moved from 102 Sea Zone to 101 Sea Zone
5 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Amur to Buryatia
3 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Korea to Kweichow
9 infantry moved from Szechwan to Sikang
3 infantry moved from Yunnan to Szechwan
3 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 infantry moved from India to West India
3 submarines moved from 37 Sea Zone to 19 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
4 submarines moved from 19 Sea Zone to 16 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 51 Sea Zone
1 infantry and 1 mech_infantry moved from 51 Sea Zone to Samoa
1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 2 tactical_bombers and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Saudi Arabia
Americans take Saudi Arabia from Neutral_Allies
1 infantry moved from Iraq to Syria
2 destroyers moved from 81 Sea Zone to 76 Sea Zone
3 submarines moved from 76 Sea Zone to 81 Sea Zone
1 submarine moved from 76 Sea Zone to 80 Sea Zone
2 destroyers moved from 80 Sea Zone to 76 Sea Zone
2 fighters moved from Belgian Congo to Iraq
4 fighters and 2 tactical_bombers moved from 76 Sea Zone to Iraq
1 transport moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 infantry placed in Korea
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Iraq
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 2 artilleries
EDIT: Changing PUs for Americans from 6 to 0
EDIT: Turning off Edit Mode
3 artilleries and 5 infantry placed in Eastern United States
1 fighter, 1 submarine and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 85 PUs; end with 85 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag
Formosa : 1 flag
Korea : 1 flag, 1 factory_minor and 3 infantry
Siam : 1 flag
Hainan : 1 flag, 1 harbour
Yunnan : 6 infantry
Kweichow : 1 fighter and 1 tactical_bomber
Szechwan : 3 infantry
Sikang : 9 infantry
Samoa : 1 infantry and 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 3 infantry
Yakut S.S.R. : 1 flag, 5 infantry
Timguska : 1 flag, 3 infantry and 2 mech_infantrys
Buryatia : 1 flag, 3 infantry
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
51 Sea Zone : 1 transport
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 3 submarines
16 Sea Zone : 4 submarines
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major
Central America : 1 harbour
Eastern United States : 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
West India : 1 infantry
United Kingdom : 8 fighters and 6 tactical_bombers
French Madagascar : 1 flag
Syria : 1 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag, 1 submarine
108 Sea Zone : 13 submarines
76 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 4 submarines and 3 transports
Saudi Arabia : 1 flag, 1 artillery and 2 infantry
89 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag
Iraq : 1 flag, 2 artilleries, 1 factory_minor, 6 fighters, 3 infantry and 2 tactical_bombers
101 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
81 Sea Zone : 7 submarines
79 Sea Zone : 1 flag
Venezuela : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 75 / 105
Russians : 3 / 0
Japanese : 25 / 25
Americans : 85 / 110
Chinese : 23 / 28
British : 26 / 68
UK_Pacific : 27 / 33
Italians : 17 / 28
ANZAC : 0 / 0
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3,600
Median : 3,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Japanese Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3,750
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 38
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Tsinghai
2 infantry moved from Szechwan to Sikang
4 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Tsinghai
2 infantry placed in Sikang
1 artillery and 1 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Manchuria : 1 airfield
Shensi : 1 artillery and 8 infantry
Kansu : 5 infantry
Tsinghai : 5 infantry
Szechwan : 8 infantry
Sikang : 5 infantryProduction/PUs Summary :
Germans : 75 / 105
Russians : 3 / 0
Japanese : 25 / 25
Americans : 85 / 110
Chinese : 23 / 29
British : 26 / 68
UK_Pacific : 27 / 33
Italians : 17 / 28
ANZAC : 0 / 0
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 38
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Tsinghai
2 infantry moved from Szechwan to Sikang
4 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Tsinghai
2 infantry placed in Sikang
1 artillery and 1 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 4 artilleries, 3 infantry and 4 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to Western United States: 4 artilleries and 3 infantry
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Manchuria : 1 airfield
Shensi : 1 artillery and 8 infantry
Kansu : 5 infantry
Tsinghai : 5 infantry
Szechwan : 8 infantry
Sikang : 5 infantryProduction/PUs Summary :
Germans : 75 / 105
Russians : 3 / 0
Japanese : 25 / 25
Americans : 85 / 110
Chinese : 23 / 29
British : 26 / 68
UK_Pacific : 27 / 33
Italians : 17 / 28
ANZAC : 0 / 0
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 38
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Tsinghai
2 infantry moved from Szechwan to Sikang
4 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Tsinghai
2 infantry placed in Sikang
1 artillery and 1 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 4 artilleries, 3 infantry and 4 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to Western United States: 4 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 29 to 28
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Manchuria : 1 airfield
Shensi : 1 artillery and 8 infantry
Kansu : 5 infantry
Tsinghai : 5 infantry
Szechwan : 8 infantry
Sikang : 5 infantryProduction/PUs Summary :
Germans : 75 / 105
Russians : 3 / 0
Japanese : 25 / 25
Americans : 85 / 110
Chinese : 23 / 28
British : 26 / 68
UK_Pacific : 27 / 33
Italians : 17 / 28
ANZAC : 0 / 0
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 39
Purchase Units - Germans
EDIT: Turning off Edit Mode
Germans buy 2 destroyers and 22 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
26 armour, 14 artilleries, 26 infantry and 32 mech_infantrys moved from Turkey to SyriaCombat - Germans
Battle in Syria
Germans attack with 26 armour, 14 artilleries, 26 infantry and 32 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Syria from British with 26 armour, 14 artilleries, 26 infantry and 32 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 aaGuns moved from Turkey to Syria
1 armour and 4 mech_infantrys moved from Yugoslavia to Greece
10 mech_infantrys moved from Northern Italy to Bulgaria
1 mech_infantry moved from Portugal to Normandy Bordeaux
1 mech_infantry moved from Gibraltar to Normandy Bordeaux
3 bombers moved from France to Spain
1 bomber moved from Western Germany to Spain
4 bombers moved from Southern Italy to Spain
3 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Vologda to Novosibirsk
3 armour moved from Ukraine to Caucasus
3 armour moved from Volgograd to Novosibirsk
2 mech_infantrys moved from Karelia to ArchangelPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 destroyer placed in 105 Sea Zone
1 destroyer placed in 113 Sea Zone
Germans undo move 3.
1 destroyer placed in 113 Sea Zone
3 mech_infantrys placed in Russia
10 mech_infantrys placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 76 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs -
Feel free to revert the edit if you like - I had forgotten to send one of my bombers to kill that transport (forgot about it last turn too - it really hides up in New Orleans and I usually don’t see it). I was gonna do it myself but then I figured I can just as easily kill it with a Japanese bomber, so whatever works for you.
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Well, Texas rather than New Orleans, but you get my meaning.
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Oh man, for a moment you make me really miss ABattlemap where you could position your units however you want…
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Heh. That had its good sides and bad sides, though. I remember trying to sneak transports across the bottom of the board by putting them on the very edge of the map. Never actually worked…
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I rarely saw sneaky stuff like that - I would have unleashed on anyone trying to hide units :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 39
Combat Move - Russians
1 infantry moved from Iraq to Northwest Persia
Russians take Northwest Persia from Japanese
1 infantry moved from Iraq to Turkey
Russians take Turkey from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns, 5 artilleries and 100 infantry moved from Iraq to Trans-Jordan
2 aaGuns and 1 artillery moved from Iraq to Trans-JordanTurn Complete - Russians
Territory Summary for Russians :
Trans-Jordan : 4 aaGuns, 6 artilleries and 100 infantry
Turkey : 1 flag, 1 infantry
Iraq : 3 infantry
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 74 / 102
Russians : 5 / 0
Japanese : 25 / 25
Americans : 85 / 110
Chinese : 23 / 28
British : 25 / 68
UK_Pacific : 27 / 33
Italians : 17 / 28
ANZAC : 0 / 0
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 39
Purchase Units - Japanese
Japanese buy 1 destroyer and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
18 armour, 3 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys moved from Persia to Iraq
10 bombers moved from Spain to Iraq
2 armour and 2 mech_infantrys moved from Caucasus to Turkey
3 infantry moved from Brazil to Venezuela -
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I lost this game due to bad dice. Seriously.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 39
Purchase Units - Japanese
Japanese buy 1 destroyer and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 7 to 6
EDIT: Turning off Edit Mode
18 armour, 3 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys moved from Persia to Iraq
10 bombers moved from Spain to Iraq
2 armour and 2 mech_infantrys moved from Caucasus to Turkey
3 infantry moved from Brazil to VenezuelaCombat - Japanese
Battle in Venezuela
Japanese attack with 3 infantry
Americans defend with 1 artillery
Americans win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in Turkey
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Turkey from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Japanese attack with 18 armour, 3 artilleries, 12 bombers, 3 infantry and 3 mech_infantrys
British defend with 3 aaGuns, 1 fighter, 28 infantry and 1 tactical_bomber; Russians defend with 3 infantry; Americans defend with 2 artilleries, 1 factory_minor, 6 fighters, 3 infantry and 2 tactical_bombers
Japanese win with 6 bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 18 armour, 3 artilleries, 6 bombers, 3 infantry and 3 mech_infantrys
Casualties for Russians: 3 infantry
Casualties for British: 3 aaGuns, 1 fighter, 28 infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries, 6 fighters, 3 infantry and 2 tactical_bombersNon Combat Move - Japanese
6 bombers moved from Iraq to Syria
3 infantry moved from Chile to Peru
Japanese take Peru from Neutral_Axis
3 armour, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 5 transports moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
3 armour moved from 91 Sea Zone to SpainPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,1,5,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Japanese collect 17 PUs (10 lost to blockades); end with 23 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 23 to 26
EDIT: Turning off Edit Mode -
I am probably permanently giving up on Axis and Allies. It was fun while it lasted, but I hate losing to dice. Especially when games like this take this long. I wanted to give it another try, hoping the house ruled version of the game was more balanced, but alas. If I ever do play AA again, it will be with low luck.
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@Nozdormu:
I lost this game due to bad dice. Seriously.
You lost this fight due to bad dice, I’ll tell you that! As the video I posted indicates, I was not expecting to win in Iraq.
I think you lost the game as a whole due to some rules tweaks that still need to be addressed.