Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 21 Purchase Units - Japanese 
 Japanese buy 8 armour, 1 artillery and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 armour moved from Szechwan to Sikang
 Japanese take Sikang from Chinese
 1 armour moved from Sikang to Tsinghai
 Japanese take Tsinghai from Chinese
 1 armour moved from Kweichow to Shensi
 Japanese take Shensi from Chinese
 1 armour moved from Shensi to Suiyuyan
 Japanese take Suiyuyan from Chinese
 1 armour moved from Szechwan to Hopei
 1 armour moved from Hunan to Anhwe
 1 armour moved from Kiangsi to Kiangsu
 2 armour moved from Kiangsi to Anhwe
 1 armour moved from Hunan to Anhwe
 1 armour moved from Yunnan to Hopei
 2 armour moved from Yunnan to Anhwe
 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 6 submarines moved from 79 Sea Zone to 80 Sea Zone
 2 fighters moved from India to 80 Sea Zone
 1 tactical_bomber moved from India to 80 Sea Zone
 2 artilleries moved from India to 39 Sea Zone
 2 infantry moved from India to 39 Sea Zone
 1 armour moved from India to West India
 Japanese take West India from UK_Pacific
 1 armour moved from West India to Eastern Persia
 Japanese take Eastern Persia from Neutral_Allies
 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
 2 infantry moved from 80 Sea Zone to Persia
 2 artilleries moved from 80 Sea Zone to Persia
 6 bombers moved from India to Jehol
 3 infantry moved from Manchuria to JeholCombat - Japanese 
 Battle in 80 Sea Zone
 Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
 British defend with 1 destroyer
 Japanese win, taking 80 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
 Casualties for British: 1 destroyer
 Battle in Persia
 Battle in Kiangsu
 Japanese attack with 1 armour
 Chinese defend with 1 airfield and 1 infantry
 Japanese win, taking Persia from British, taking Kiangsu from Chinese with 1 armour remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Hopei
 Japanese attack with 2 armour
 Chinese defend with 1 infantry
 Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Anhwe
 Japanese attack with 6 armour
 Chinese defend with 1 infantry
 Japanese win, taking Anhwe from Chinese with 6 armour remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Jehol
 Japanese attack with 6 bombers and 3 infantry
 Chinese defend with 8 infantry
 retreated to Jehol
 Chinese win with 1 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 bomber and 3 infantry
 Casualties for Chinese: 7 infantryNon Combat Move - Japanese 
 5 bombers moved from Jehol to Hunan
 1 fighter moved from 80 Sea Zone to India
 1 fighter moved from Yunnan to India
 1 aaGun moved from Szechwan to Sikang
 2 armour and 1 mech_infantry moved from French Indo China to Hunan
 3 mech_infantrys moved from Malaya to Yunnan
 5 armour and 1 mech_infantry moved from India to Eastern Persia
 1 infantry moved from Sumatra to 41 Sea Zone
 2 artilleries and 2 infantry moved from Java to 42 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
 2 artilleries, 3 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
 2 artilleries moved from 39 Sea Zone to India
 3 infantry moved from 39 Sea Zone to India
 1 submarine moved from 36 Sea Zone to 39 Sea Zone
 3 fighters moved from Japan to HunanPlace Units - Japanese 
 8 infantry placed in Japan
 2 armour and 1 artillery placed in India
 3 armour placed in French Indo China
 3 armour placed in MalayaTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 8
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,4,3,2,4,6,3,3,3,1,2,5,6,2,6,3,1,4,3,2,5,3,2,2,1,4,5,1,1,6,1,4,2,2,4,1,6,3,3,5,5,4,6,6,6,4,4,5,3,4,5,5,3,4,4,2,5,6,2,1,4,1,4,6,2,5,2
 Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
 Turning on Edit Mode
 EDIT: Changing PUs for Japanese from 67 to 69
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from Kiangsu: 1 airfield
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Adding units owned by Japanese to Kiangsu: 1 airfield
 EDIT: Turning off Edit Mode
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 @Shin: Installations on Chinese TT are destroyed when they are retaken, right? So I got rid of the airfield in Kia. No, it’s only industrial complexes. Alright - good to know. 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 21 Purchase Units - British 
 British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - British 
 2 artilleries and 4 infantry moved from Iraq to Persia
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 21 Purchase Units - British 
 British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - British 
 2 artilleries and 4 infantry moved from Iraq to PersiaCombat - British 
 Battle in Persia
 British attack with 2 artilleries and 4 infantry
 Japanese defend with 2 artilleries, 1 factory_minor and 2 infantry
 British roll dice for 2 artilleries and 4 infantry in Persia, round 2 : 1/6 hits
 Japanese roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 1/4 hits
 1 infantry owned by the British and 1 infantry owned by the Japanese lost in Persia
 British roll dice for 2 artilleries and 3 infantry in Persia, round 3 : 0/5 hits
 Japanese roll dice for 2 artilleries and 1 infantry in Persia, round 3 : 1/3 hits
 1 infantry owned by the British lost in Persia
 British roll dice for 2 artilleries and 2 infantry in Persia, round 4 : 2/4 hits
 Japanese roll dice for 2 artilleries and 1 infantry in Persia, round 4 : 1/3 hits
 1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
 British roll dice for 2 artilleries and 1 infantry in Persia, round 5 : 1/3 hits
 Japanese roll dice for 1 artillery in Persia, round 5 : 1/1 hits
 1 infantry owned by the British and 1 artillery owned by the Japanese lost in Persia
 British win, taking Persia from Japanese with 2 artilleries remaining. Battle score for attacker is 2
 Casualties for Japanese: 2 artilleries and 2 infantry
 Casualties for British: 4 infantryNon Combat Move - British 
 1 infantry moved from Iraq to Northwest Persia
 3 infantry moved from Anglo Egyptian Sudan to Egypt
 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
 3 infantry moved from Rhodesia to Belgian Congo
 3 infantry moved from Union of South Africa to Rhodesia
 3 transports moved from 104 Sea Zone to 109 Sea Zone
 2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 109 Sea Zone to 107 Sea Zone
 1 infantry moved from New South Wales to QueenslandPlace Units - British 
 3 infantry placed in Egypt
 3 infantry placed in Iraq
 British undo move 2.
 3 infantry placed in Union of South Africa
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by British from Iraq: 1 artillery and 9 infantry
 EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 9 infantry
 EDIT: Turning off Edit Mode
 1 artillery and 4 infantry placed in United KingdomTurn Complete - British 
 Total Cost from Convoy Blockades: 4
 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,3,4,4,4,5,4,4,4,2,5,3,6,4,1,6,6,3,3,1,6,1,4,3,3
 British collect 30 PUs (4 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific 
 Turning on Edit Mode
 EDIT: Changing PUs for British from 30 to 35
 EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific : Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry 
 Victoria : 1 flag
 New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
 South Australia : 1 flag
 Western Australia : 1 flag
 Solomon Islands : 1 flag
 New Guinea : 1 flag
 Belgian Congo : 3 infantry
 Iceland : 1 airfield
 Quebec : 1 factory_minor
 Trans-Jordan : 1 artillery and 9 infantry
 Gibraltar : 1 airfield and 1 harbour
 New Brunswick Nova Scotia : 1 harbour
 Egypt : 1 factory_minor, 1 harbour and 37 infantry
 Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
 Scotland : 1 airfield
 Malta : 1 aaGun and 1 infantry
 United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
 Anglo Egyptian Sudan : 3 infantry
 Rhodesia : 3 infantry
 Syria : 1 flag
 Ethiopia : 1 flag
 Sierra Leone : 1 flag
 Iraq : 1 flag, 1 factory_minor
 Northwest Persia : 1 flag, 1 infantry
 Persia : 1 flag, 2 artilleries and 1 factory_minor
 Spain : 1 aaGun, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
 107 Sea Zone : 2 aaGuns, 1 artillery, 3 infantry and 3 transportsProduction/PUs Summary : Germans : 68 / 87 
 Russians : 12 / 25
 Japanese : 63 / 69
 Americans : 58 / 84
 Chinese : 5 / 16
 British : 34 / 35
 UK_Pacific : 9 / 0
 Italians : 17 / 22
 ANZAC : 0 / 0
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 1200
 Neutral_Axis : 7 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 6 / 0Dice Statistics: Total 
 1 was rolled 11 times
 2 was rolled 10 times
 3 was rolled 19 times
 4 was rolled 27 times
 5 was rolled 10 times
 6 was rolled 15 times
 Average roll : 3,652
 Median : 4,000
 Variance : 2,484
 Standard Deviation : 1,576
 Total rolls : 92Null / Other 
 1 was rolled 4 times
 2 was rolled 4 times
 3 was rolled 7 times
 4 was rolled 12 times
 5 was rolled 4 times
 6 was rolled 6 times
 Average roll : 3,703
 Median : 4,000
 Variance : 1,361
 Standard Deviation : 1,167
 Total rolls : 37Japanese Combat 
 1 was rolled 4 times
 2 was rolled 4 times
 3 was rolled 7 times
 4 was rolled 12 times
 5 was rolled 4 times
 6 was rolled 6 times
 Average roll : 3,703
 Median : 4,000
 Variance : 1,361
 Standard Deviation : 1,167
 Total rolls : 37British Combat 
 1 was rolled 3 times
 2 was rolled 2 times
 3 was rolled 5 times
 4 was rolled 3 times
 5 was rolled 2 times
 6 was rolled 3 times
 Average roll : 3,444
 Median : 3,000
 Variance : 0,353
 Standard Deviation : 0,594
 Total rolls : 18
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 21 Purchase Units - Italians 
 Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 mech_infantry moved from Algeria to Morocco
 1 armour moved from Tunisia to MoroccoCombat - Italians 
 Battle in Morocco
 Italians attack with 1 armour and 1 mech_infantry
 Americans defend with 1 infantry
 Italians win, taking Morocco from Americans with 1 armour remaining. Battle score for attacker is -1
 Casualties for Italians: 1 mech_infantry
 Casualties for Americans: 1 infantryNon Combat Move - Italians 
 6 submarines moved from 95 Sea Zone to 92 Sea Zone
 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
 3 aaGuns, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
 1 artillery and 3 infantry moved from Tunisia to AlgeriaPlace Units - Italians 
 1 artillery and 2 infantry placed in Southern France
 4 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 18 PUs; end with 18 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 22 Research Technology - Americans 
 Turning on Edit Mode
 EDIT: Turning off Edit ModePurchase Units - Americans 
 Americans buy 1 artillery, 2 carriers, 1 factory_minor and 11 infantry; Remaining resources: 3 PUs;Combat Move - Americans 
 1 infantry moved from Spain to Normandy Bordeaux
 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
 1 artillery and 1 infantry moved from Spain to 104 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 125 Sea Zone
 1 artillery and 1 infantry moved from 125 Sea Zone to Norway
 6 submarines moved from 104 Sea Zone to 92 Sea Zone
 1 submarine moved from 104 Sea Zone to 92 Sea Zone
 1 destroyer moved from 104 Sea Zone to 92 Sea Zone
 1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
 3 fighters moved from Spain to 92 Sea Zone
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 22 Research Technology - Americans 
 Turning on Edit Mode
 EDIT: Turning off Edit ModePurchase Units - Americans 
 Americans buy 1 artillery, 2 carriers, 1 factory_minor and 12 infantry; Remaining resources: 0 PUs;Combat Move - Americans 
 1 infantry moved from Spain to Normandy Bordeaux
 5 transports moved from 104 Sea Zone to 103 Sea Zone
 1 artillery and 1 infantry moved from Spain to 104 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 125 Sea Zone
 1 artillery and 1 infantry moved from 125 Sea Zone to Norway
 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
 1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
 3 fighters moved from Spain to 92 Sea Zone
 1 destroyer and 7 submarines moved from 104 Sea Zone to 92 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 22 Research Technology - Americans 
 Turning on Edit Mode
 EDIT: Turning off Edit ModePurchase Units - Americans 
 Americans buy 1 artillery, 2 carriers, 1 factory_minor and 12 infantry; Remaining resources: 0 PUs;Combat Move - Americans 
 1 infantry moved from Spain to Normandy Bordeaux
 5 transports moved from 104 Sea Zone to 103 Sea Zone
 1 artillery and 1 infantry moved from Spain to 104 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 125 Sea Zone
 1 artillery and 1 infantry moved from 125 Sea Zone to Norway
 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
 1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
 3 fighters moved from Spain to 92 Sea Zone
 1 destroyer and 7 submarines moved from 104 Sea Zone to 92 Sea ZoneCombat - Americans 
 Battle in Norway
 Battle in 92 Sea Zone
 Americans attack with 1 destroyer, 4 fighters, 7 submarines and 2 tactical_bombers
 Italians defend with 2 destroyers and 6 submarines
 Americans roll dice for 7 submarines in 92 Sea Zone, round 2 : 1/7 hits
 Italians roll dice for 6 submarines in 92 Sea Zone, round 2 : 0/6 hits
 Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 3/7 hits
 Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits
 1 submarine owned by the Americans and 4 submarines owned by the Italians lost in 92 Sea Zone
 Americans roll dice for 6 submarines in 92 Sea Zone, round 3 : 1/6 hits
 Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits
 Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 : 5/7 hits
 Italians roll dice for 2 destroyers in 92 Sea Zone, round 3 : 1/2 hits
 2 submarines owned by the Americans , 2 destroyers owned by the Italians and 2 submarines owned by the Italians lost in 92 Sea Zone
 Americans win, taking Norway from Germans with 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 34
 Casualties for Italians: 2 destroyers and 6 submarines
 Casualties for Americans: 3 submarines
 Battle in Normandy Bordeaux
 Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
 Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
 Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/3 hits
 Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
 Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Germans: 1 mech_infantryNon Combat Move - Americans 
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from 103 Sea Zone: 5 transports
 EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports
 EDIT: Turning off Edit Mode
 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
 4 fighters and 2 tactical_bombers moved from 92 Sea Zone to Spain
 3 carriers, 2 cruisers and 1 destroyer moved from 104 Sea Zone to 101 Sea Zone
 2 artilleries, 5 infantry and 3 mech_infantrys moved from Korea to 6 Sea Zone
 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 5 infantry, 3 mech_infantrys, 20 submarines, 2 tactical_bombers and 5 transports moved from 6 Sea Zone to 21 Sea Zone
 2 artilleries, 5 infantry and 3 mech_infantrys moved from 21 Sea Zone to Guam
 2 submarines moved from 112 Sea Zone to 104 Sea ZonePlace Units - Americans 
 1 factory_minor placed in Korea
 1 artillery and 9 infantry placed in Eastern United States
 3 infantry placed in Spain
 2 carriers placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 62 PUs; end with 62 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans : Korea : 1 flag, 1 factory_minor 
 New Guinea : 2 infantry
 Guam : 1 airfield, 2 artilleries, 5 infantry and 3 mech_infantrys
 Wake Island : 1 airfield
 Western United States : 1 airfield, 1 factory_major and 1 harbour
 Hawaiian Islands : 1 airfield and 1 harbour
 Midway : 1 airfield and 1 harbour
 21 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 20 submarines, 2 tactical_bombers and 5 transports
 6 Sea Zone : 1 flag
 Central United States : 1 factory_major
 Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 10 infantry
 Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
 Norway : 1 flag, 1 artillery and 1 infantry
 125 Sea Zone : 1 flag, 2 submarines and 1 transport
 104 Sea Zone : 2 submarines
 89 Sea Zone : 1 flag
 92 Sea Zone : 1 destroyer and 4 submarines
 101 Sea Zone : 5 carriers, 2 cruisers, 1 destroyer and 6 transports
 Brazil : 1 flag
 Spain : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry and 3 tactical_bombersProduction/PUs Summary : Germans : 63 / 87 
 Russians : 12 / 25
 Japanese : 63 / 69
 Americans : 62 / 82
 Chinese : 5 / 16
 British : 34 / 35
 UK_Pacific : 9 / 0
 Italians : 18 / 23
 ANZAC : 0 / 0
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 1200
 Neutral_Axis : 7 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 6 / 0Dice Statistics: Total 
 1 was rolled 6 times
 2 was rolled 5 times
 3 was rolled 8 times
 4 was rolled 7 times
 5 was rolled 9 times
 6 was rolled 8 times
 Average roll : 3,744
 Median : 4,000
 Variance : 0,262
 Standard Deviation : 0,512
 Total rolls : 43Germans Combat 
 3 was rolled 1 times
 Average roll : 3,000
 Median : 3,000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Italians Combat 
 1 was rolled 3 times
 3 was rolled 2 times
 5 was rolled 3 times
 6 was rolled 4 times
 Average roll : 4,000
 Median : 5,000
 Variance : 1,273
 Standard Deviation : 1,128
 Total rolls : 12Americans Combat 
 1 was rolled 3 times
 2 was rolled 5 times
 3 was rolled 5 times
 4 was rolled 7 times
 5 was rolled 6 times
 6 was rolled 4 times
 Average roll : 3,667
 Median : 4,000
 Variance : 0,345
 Standard Deviation : 0,587
 Total rolls : 30
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 22 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy nothing; Remaining resources: 16 PUs;Combat Move - Chinese 
 1 infantry moved from Jehol to Manchuria
 Chinese take Manchuria from Japanese
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 22 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy nothing; Remaining resources: 16 PUs;Combat Move - Chinese 
 1 infantry moved from Jehol to Manchuria
 Chinese take Manchuria from JapaneseCombat - Chinese Non Combat Move - Chinese 
 2 infantry moved from Chahar to JeholTurn Complete - Chinese 
 Chinese collect 8 PUs; end with 24 PUs totalTerritory Summary for Chinese : Jehol : 2 infantry 
 Manchuria : 1 airfield and 1 infantryProduction/PUs Summary : Germans : 63 / 87 
 Russians : 12 / 25
 Japanese : 60 / 69
 Americans : 62 / 82
 Chinese : 8 / 24
 British : 34 / 35
 UK_Pacific : 9 / 0
 Italians : 18 / 23
 ANZAC : 0 / 0
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 1200
 Neutral_Axis : 7 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 6 / 0Dice Statistics: Total 
 1 was rolled 6 times
 2 was rolled 5 times
 3 was rolled 8 times
 4 was rolled 7 times
 5 was rolled 9 times
 6 was rolled 8 times
 Average roll : 3,744
 Median : 4,000
 Variance : 0,262
 Standard Deviation : 0,512
 Total rolls : 43Germans Combat 
 3 was rolled 1 times
 Average roll : 3,000
 Median : 3,000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Italians Combat 
 1 was rolled 3 times
 3 was rolled 2 times
 5 was rolled 3 times
 6 was rolled 4 times
 Average roll : 4,000
 Median : 5,000
 Variance : 1,273
 Standard Deviation : 1,128
 Total rolls : 12Americans Combat 
 1 was rolled 3 times
 2 was rolled 5 times
 3 was rolled 5 times
 4 was rolled 7 times
 5 was rolled 6 times
 6 was rolled 4 times
 Average roll : 3,667
 Median : 4,000
 Variance : 0,345
 Standard Deviation : 0,587
 Total rolls : 30
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 23 Politics - Germans 
 EDIT: Turning off Edit ModePurchase Units - Germans 
 Germans buy 3 artilleries, 3 bombers, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Germans 
 1 fighter moved from Western Germany to 125 Sea Zone
 3 fighters and 3 tactical_bombers moved from Germany to Normandy Bordeaux
 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
 1 armour moved from Novosibirsk to Kansu
 Germans take Kansu from Chinese
 1 armour moved from Kansu to Timguska
 Germans take Timguska from Russians
 1 armour moved from Urals to Evenkiyskiy
 Germans take Evenkiyskiy from Russians
 1 armour moved from Evenkiyskiy to Yenisey
 Germans take Yenisey from Russians
 1 armour moved from Caucasus to Northwest Persia
 2 mech_infantrys moved from Caucasus to Northwest Persia
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 23 Politics - Germans 
 EDIT: Turning off Edit ModePurchase Units - Germans 
 Germans buy 3 artilleries, 3 bombers, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Germans 
 1 fighter moved from Western Germany to 125 Sea Zone
 3 fighters and 3 tactical_bombers moved from Germany to Normandy Bordeaux
 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
 1 armour moved from Novosibirsk to Kansu
 Germans take Kansu from Chinese
 1 armour moved from Kansu to Timguska
 Germans take Timguska from Russians
 1 armour moved from Urals to Evenkiyskiy
 Germans take Evenkiyskiy from Russians
 1 armour moved from Evenkiyskiy to Yenisey
 Germans take Yenisey from Russians
 1 armour moved from Caucasus to Northwest Persia
 2 mech_infantrys moved from Caucasus to Northwest PersiaCombat - Germans 
 Battle in 125 Sea Zone
 Germans attack with 1 fighter
 Americans defend with 2 submarines and 1 transport
 2 submarines owned by the Americans Submerged
 Germans win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in Normandy Bordeaux
 Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
 Americans defend with 1 factory_minor, 1 harbour and 1 infantry
 Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantry
 Battle in Northwest Persia
 Germans attack with 1 armour and 2 mech_infantrys
 British defend with 1 infantry
 Germans win, taking Northwest Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for British: 1 infantryNon Combat Move - Germans 
 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern France
 3 mech_infantrys moved from France to Southern France
 3 aaGuns moved from Western Germany to France
 3 mech_infantrys moved from Novgorod to Finland
 1 armour moved from Archangel to Karelia
 3 mech_infantrys moved from Ukraine to Bryansk
 3 mech_infantrys moved from Volgograd to Bryansk
 1 fighter moved from 125 Sea Zone to Western GermanyPlace Units - Germans 
 3 artilleries placed in Ukraine
 3 infantry placed in Volgograd
 3 mech_infantrys placed in France
 3 bombers, 1 mech_infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans 
 Germans collect 69 PUs; end with 72 PUs total
 Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 23 Purchase Units - Russians 
 Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians 
 1 infantry moved from Russia to Vologda
 Russians take Vologda from Germans
 1 infantry moved from Russia to Samara
 Russians take Samara from Germans
 1 infantry moved from Russia to Smolensk
 Russians take Smolensk from GermansCombat - Russians Non Combat Move - Russians Place Units - Russians 
 8 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 12 PUs; end with 13 PUs total
 Turning on Edit Mode
 EDIT: Changing PUs for Russians from 13 to 18
 EDIT: Turning off Edit ModeTerritory Summary for Russians : Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 fighter and 107 infantry 
 Vologda : 1 infantry
 Smolensk : 1 infantry
 Samara : 1 infantry
 113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary : Germans : 66 / 89 
 Russians : 12 / 18
 Japanese : 60 / 69
 Americans : 60 / 82
 Chinese : 7 / 24
 British : 34 / 35
 UK_Pacific : 9 / 0
 Italians : 18 / 23
 ANZAC : 0 / 0
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 1200
 Neutral_Axis : 7 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 6 / 0
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 23 Purchase Units - Japanese 
 Japanese buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 23 PUs;Combat Move - Japanese 
 6 armour and 1 mech_infantry moved from Eastern Persia to Persia
 3 infantry moved from India to 39 Sea Zone
 3 artilleries moved from India to 39 Sea Zone
 3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 39 Sea Zone to 80 Sea Zone
 3 artilleries and 3 infantry moved from 80 Sea Zone to Iraq
 3 fighters moved from 80 Sea Zone to Persia
 1 tactical_bomber moved from 80 Sea Zone to Persia
 1 armour moved from Suiyuyan to Chahar
 Japanese take Chahar from Chinese
 1 armour moved from Chahar to Jehol
 1 armour moved from Kiangsu to Shantung
 Japanese take Shantung from Chinese
 1 armour moved from Shantung to Jehol
 3 fighters moved from Hunan to Jehol
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 23 Purchase Units - Japanese 
 Japanese buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 23 PUs;Combat Move - Japanese 
 6 armour and 1 mech_infantry moved from Eastern Persia to Persia
 3 infantry moved from India to 39 Sea Zone
 3 artilleries moved from India to 39 Sea Zone
 3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 39 Sea Zone to 80 Sea Zone
 3 artilleries and 3 infantry moved from 80 Sea Zone to Iraq
 3 fighters moved from 80 Sea Zone to Persia
 1 tactical_bomber moved from 80 Sea Zone to Persia
 1 armour moved from Suiyuyan to Chahar
 Japanese take Chahar from Chinese
 1 armour moved from Chahar to Jehol
 1 armour moved from Kiangsu to Shantung
 Japanese take Shantung from Chinese
 1 armour moved from Shantung to Jehol
 3 fighters moved from Hunan to JeholCombat - Japanese 
 Battle in Iraq
 Battle in Persia
 Japanese attack with 6 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
 British defend with 2 artilleries and 1 factory_minor
 Japanese win, taking Iraq from British, taking Persia from British with 6 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 mech_infantry
 Casualties for British: 2 artilleries
 Battle in Jehol
 Japanese attack with 2 armour and 3 fighters
 Chinese defend with 2 infantry
 Japanese win, taking Jehol from Chinese with 2 armour and 3 fighters remaining. Battle score for attacker is 6
 Casualties for Chinese: 2 infantryNon Combat Move - Japanese 
 3 fighters moved from Jehol to Hunan
 5 bombers moved from Hunan to India
 3 armour moved from Malaya to Yunnan
 3 armour moved from French Indo China to Hunan
 3 mech_infantrys moved from Yunnan to Anhwe
 2 armour moved from Hopei to Anhwe
 1 aaGun moved from Sikang to Kazakhstan
 1 armour moved from Tsinghai to Kweichow
 2 armour moved from India to Eastern Persia
 3 fighters and 1 tactical_bomber moved from Persia to 80 Sea ZonePlace Units - Japanese 
 1 artillery and 2 infantry placed in India
 3 armour placed in Malaya
 3 armour placed in French Indo ChinaTurn Complete - Japanese 
 Japanese collect 68 PUs; end with 91 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
 Turning on Edit Mode
 EDIT: Changing PUs for Japanese from 101 to 99
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 23 Purchase Units - British 
 Turning on Edit Mode
 EDIT: Changing PUs for British from 35 to 34
 EDIT: Turning off Edit Mode
 British buy 1 fighter and 6 infantry; Remaining resources: 6 PUs;Combat Move - British 
 1 infantry moved from Queensland to Northern Territory
 UK_Pacific take Northern Territory from JapaneseCombat - British Non Combat Move - British 
 1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Spain
 1 aaGun, 1 infantry and 1 transport moved from 107 Sea Zone to 104 Sea Zone
 1 aaGun and 1 infantry moved from 104 Sea Zone to Spain
 1 aaGun, 1 infantry and 1 transport moved from 107 Sea Zone to 106 Sea Zone
 1 aaGun and 1 infantry moved from 106 Sea Zone to Quebec
 1 artillery and 9 infantry moved from Trans-Jordan to Egypt
 3 infantry moved from Anglo Egyptian Sudan to Egypt
 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
 3 infantry moved from Rhodesia to Belgian Congo
 3 infantry moved from Union of South Africa to RhodesiaPlace Units - British 
 3 infantry placed in Egypt
 3 infantry placed in Union of South Africa
 1 fighter placed in United KingdomTurn Complete - British 
 British collect 30 PUs; end with 36 PUs totalTurn Complete - UK_Pacific Territory Summary for British, UK_Pacific : Queensland : 1 flag, 1 airfield and 1 harbour 
 Victoria : 1 flag
 Northern Territory : 1 flag, 1 infantry
 New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
 South Australia : 1 flag
 Western Australia : 1 flag
 Solomon Islands : 1 flag
 New Guinea : 1 flag
 Belgian Congo : 3 infantry
 Iceland : 1 airfield
 Quebec : 1 aaGun, 1 factory_minor and 1 infantry
 Gibraltar : 1 airfield and 1 harbour
 New Brunswick Nova Scotia : 1 harbour
 Egypt : 1 artillery, 1 factory_minor, 1 harbour and 52 infantry
 Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
 Scotland : 1 airfield
 Malta : 1 aaGun and 1 infantry
 United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
 Anglo Egyptian Sudan : 3 infantry
 Rhodesia : 3 infantry
 Syria : 1 flag
 Ethiopia : 1 flag
 Sierra Leone : 1 flag
 104 Sea Zone : 1 transport
 106 Sea Zone : 1 transport
 Spain : 2 aaGuns, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry
 91 Sea Zone : 1 transportProduction/PUs Summary : Germans : 66 / 89 
 Russians : 12 / 18
 Japanese : 67 / 99
 Americans : 60 / 82
 Chinese : 3 / 24
 British : 30 / 36
 UK_Pacific : 10 / 0
 Italians : 18 / 23
 ANZAC : 0 / 0
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 1200
 Neutral_Axis : 7 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 6 / 0
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 23 Purchase Units - Italians 
 Italians buy 1 airfield and 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians 
 4 fighters moved from Southern France to 91 Sea Zone
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 Scramble? I’m OK with 4 on 3 odds. 
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 Oh, and using the 3 I save on the airfield to get 1 Inf. 
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 No scramble. 



 
		 
		






