Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 8 armour, 1 artillery and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Szechwan to Hopei
                1 armour moved from Hunan to Anhwe
                1 armour moved from Kiangsi to Kiangsu
                2 armour moved from Kiangsi to Anhwe
                1 armour moved from Hunan to Anhwe
                1 armour moved from Yunnan to Hopei
                2 armour moved from Yunnan to Anhwe
                2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 6 submarines moved from 79 Sea Zone to 80 Sea Zone
                2 fighters moved from India to 80 Sea Zone
                1 tactical_bomber moved from India to 80 Sea Zone
                2 artilleries moved from India to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to Eastern Persia
                      Japanese take Eastern Persia from Neutral_Allies
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                2 artilleries moved from 80 Sea Zone to Persia
                6 bombers moved from India to Jehol
                3 infantry moved from Manchuria to Jehol

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
                    British defend with 1 destroyer
                    Japanese win, taking 80 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Persia
                Battle in Kiangsu
                    Japanese attack with 1 armour
                    Chinese defend with 1 airfield and 1 infantry
                    Japanese win, taking Persia from British, taking Kiangsu from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 6 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 6 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 6 bombers and 3 infantry
                    Chinese defend with 8 infantry
                    retreated to Jehol
                    Chinese win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 bomber and 3 infantry
                    Casualties for Chinese: 7 infantry

    Non Combat Move - Japanese
                5 bombers moved from Jehol to Hunan
                1 fighter moved from 80 Sea Zone to India
                1 fighter moved from Yunnan to India
                1 aaGun moved from Szechwan to Sikang
                2 armour and 1 mech_infantry moved from French Indo China to Hunan
                3 mech_infantrys moved from Malaya to Yunnan
                5 armour and 1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Sumatra to 41 Sea Zone
                2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
                2 artilleries moved from 39 Sea Zone to India
                3 infantry moved from 39 Sea Zone to India
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                3 fighters moved from Japan to Hunan

    Place Units - Japanese
                8 infantry placed in Japan
                2 armour and 1 artillery placed in India
                3 armour placed in French Indo China
                3 armour placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,4,3,2,4,6,3,3,3,1,2,5,6,2,6,3,1,4,3,2,5,3,2,2,1,4,5,1,1,6,1,4,2,2,4,1,6,3,3,5,5,4,6,6,6,4,4,5,3,4,5,5,3,4,4,2,5,6,2,1,4,1,4,6,2,5,2
                Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 67 to 69
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 airfield
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsu: 1 airfield
                EDIT: Turning off Edit Mode

  • '15

    @Gamerman01:

    @Shin:

    Installations on Chinese TT are destroyed when they are retaken, right?  So I got rid of the airfield in Kia.

    No, it’s only industrial complexes.

    Alright - good to know.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - British
                British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 4 infantry moved from Iraq to Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - British
                British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 4 infantry moved from Iraq to Persia

    Combat - British
                Battle in Persia
                    British attack with 2 artilleries and 4 infantry
                    Japanese defend with 2 artilleries, 1 factory_minor and 2 infantry
                        British roll dice for 2 artilleries and 4 infantry in Persia, round 2 :  1/6 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Persia, round 2 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Persia
                        British roll dice for 2 artilleries and 3 infantry in Persia, round 3 :  0/5 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Persia, round 3 :  1/3 hits
                        1 infantry owned by the British lost in Persia
                        British roll dice for 2 artilleries and 2 infantry in Persia, round 4 :  2/4 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Persia, round 4 :  1/3 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
                        British roll dice for 2 artilleries and 1 infantry in Persia, round 5 :  1/3 hits
                        Japanese roll dice for 1 artillery in Persia, round 5 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Persia
                    British win, taking Persia from Japanese with 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                3 transports moved from 104 Sea Zone to 109 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
                2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 109 Sea Zone to 107 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Iraq
                British undo move 2.
                3 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 1 artillery and 9 infantry
                EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 9 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,3,4,4,4,5,4,4,4,2,5,3,6,4,1,6,6,3,3,1,6,1,4,3,3
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Changing PUs for British from 30 to 35
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Victoria : 1 flag
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
        South Australia : 1 flag
        Western Australia : 1 flag
        Solomon Islands : 1 flag
        New Guinea : 1 flag
        Belgian Congo : 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 9 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 37 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 3 infantry
        Rhodesia : 3 infantry
        Syria : 1 flag
        Ethiopia : 1 flag
        Sierra Leone : 1 flag
        Iraq : 1 flag, 1 factory_minor
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 2 artilleries and 1 factory_minor
        Spain : 1 aaGun, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
        107 Sea Zone : 2 aaGuns, 1 artillery, 3 infantry and 3 transports

    Production/PUs Summary :

    Germans : 68 / 87
        Russians : 12 / 25
        Japanese : 63 / 69
        Americans : 58 / 84
        Chinese : 5 / 16
        British : 34 / 35
        UK_Pacific : 9 / 0
        Italians : 17 / 22
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 7 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 10 times
                3 was rolled 19 times
                4 was rolled 27 times
                5 was rolled 10 times
                6 was rolled 15 times
            Average roll : 3,652
            Median : 4,000
            Variance : 2,484
            Standard Deviation : 1,576
            Total rolls : 92

    Null / Other
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 12 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3,703
            Median : 4,000
            Variance : 1,361
            Standard Deviation : 1,167
            Total rolls : 37

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 12 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3,703
            Median : 4,000
            Variance : 1,361
            Standard Deviation : 1,167
            Total rolls : 37

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3,444
            Median : 3,000
            Variance : 0,353
            Standard Deviation : 0,594
            Total rolls : 18

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Algeria to Morocco
                1 armour moved from Tunisia to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 infantry
                    Italians win, taking Morocco from Americans with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                6 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                3 aaGuns, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
                1 artillery and 3 infantry moved from Tunisia to Algeria

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern France
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 22

    Research Technology - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 factory_minor and 11 infantry; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Spain to 104 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                6 submarines moved from 104 Sea Zone to 92 Sea Zone
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                1 destroyer moved from 104 Sea Zone to 92 Sea Zone
                1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
                3 fighters moved from Spain to 92 Sea Zone


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 22

    Research Technology - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 factory_minor and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Normandy Bordeaux
                5 transports moved from 104 Sea Zone to 103 Sea Zone
                1 artillery and 1 infantry moved from Spain to 104 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
                1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
                3 fighters moved from Spain to 92 Sea Zone
                1 destroyer and 7 submarines moved from 104 Sea Zone to 92 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 22

    Research Technology - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 factory_minor and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Normandy Bordeaux
                5 transports moved from 104 Sea Zone to 103 Sea Zone
                1 artillery and 1 infantry moved from Spain to 104 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
                1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
                3 fighters moved from Spain to 92 Sea Zone
                1 destroyer and 7 submarines moved from 104 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters, 7 submarines and 2 tactical_bombers
                    Italians defend with 2 destroyers and 6 submarines
                        Americans roll dice for 7 submarines in 92 Sea Zone, round 2 :  1/7 hits
                        Italians roll dice for 6 submarines in 92 Sea Zone, round 2 :  0/6 hits
                        Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 :  3/7 hits
                        Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 4 submarines owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 6 submarines in 92 Sea Zone, round 3 :  1/6 hits
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 :  5/7 hits
                        Italians roll dice for 2 destroyers in 92 Sea Zone, round 3 :  1/2 hits
                        2 submarines owned by the Americans , 2 destroyers owned by the Italians and 2 submarines owned by the Italians lost in 92 Sea Zone
                    Americans win, taking Norway from Germans with 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Italians: 2 destroyers and 6 submarines
                    Casualties for Americans: 3 submarines
                Battle in Normandy Bordeaux
                    Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 103 Sea Zone: 5 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
                4 fighters and 2 tactical_bombers moved from 92 Sea Zone to Spain
                3 carriers, 2 cruisers and 1 destroyer moved from 104 Sea Zone to 101 Sea Zone
                2 artilleries, 5 infantry and 3 mech_infantrys moved from Korea to 6 Sea Zone
                2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 5 infantry, 3 mech_infantrys, 20 submarines, 2 tactical_bombers and 5 transports moved from 6 Sea Zone to 21 Sea Zone
                2 artilleries, 5 infantry and 3 mech_infantrys moved from 21 Sea Zone to Guam
                2 submarines moved from 112 Sea Zone to 104 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Korea
                1 artillery and 9 infantry placed in Eastern United States
                3 infantry placed in Spain
                2 carriers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 factory_minor
        New Guinea : 2 infantry
        Guam : 1 airfield, 2 artilleries, 5 infantry and 3 mech_infantrys
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        21 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 20 submarines, 2 tactical_bombers and 5 transports
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 10 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 flag, 1 artillery and 1 infantry
        125 Sea Zone : 1 flag, 2 submarines and 1 transport
        104 Sea Zone : 2 submarines
        89 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer and 4 submarines
        101 Sea Zone : 5 carriers, 2 cruisers, 1 destroyer and 6 transports
        Brazil : 1 flag
        Spain : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 63 / 87
        Russians : 12 / 25
        Japanese : 63 / 69
        Americans : 62 / 82
        Chinese : 5 / 16
        British : 34 / 35
        UK_Pacific : 9 / 0
        Italians : 18 / 23
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 7 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3,744
            Median : 4,000
            Variance : 0,262
            Standard Deviation : 0,512
            Total rolls : 43

    Germans Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4,000
            Median : 5,000
            Variance : 1,273
            Standard Deviation : 1,128
            Total rolls : 12

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3,667
            Median : 4,000
            Variance : 0,345
            Standard Deviation : 0,587
            Total rolls : 30


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 22

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 16 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 22

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 16 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Chahar to Jehol

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 24 PUs total

    Territory Summary for Chinese :

    Jehol : 2 infantry
        Manchuria : 1 airfield and 1 infantry

    Production/PUs Summary :

    Germans : 63 / 87
        Russians : 12 / 25
        Japanese : 60 / 69
        Americans : 62 / 82
        Chinese : 8 / 24
        British : 34 / 35
        UK_Pacific : 9 / 0
        Italians : 18 / 23
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 7 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3,744
            Median : 4,000
            Variance : 0,262
            Standard Deviation : 0,512
            Total rolls : 43

    Germans Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4,000
            Median : 5,000
            Variance : 1,273
            Standard Deviation : 1,128
            Total rolls : 12

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3,667
            Median : 4,000
            Variance : 0,345
            Standard Deviation : 0,587
            Total rolls : 30

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Politics - Germans
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 bombers, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to 125 Sea Zone
                3 fighters and 3 tactical_bombers moved from Germany to Normandy Bordeaux
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 armour moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Kansu to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                1 armour moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Caucasus to Northwest Persia

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Politics - Germans
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 bombers, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to 125 Sea Zone
                3 fighters and 3 tactical_bombers moved from Germany to Normandy Bordeaux
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 armour moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Kansu to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                1 armour moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Caucasus to Northwest Persia

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 2 submarines and 1 transport
                    2 submarines owned by the Americans Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern France
                3 mech_infantrys moved from France to Southern France
                3 aaGuns moved from Western Germany to France
                3 mech_infantrys moved from Novgorod to Finland
                1 armour moved from Archangel to Karelia
                3 mech_infantrys moved from Ukraine to Bryansk
                3 mech_infantrys moved from Volgograd to Bryansk
                1 fighter moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 infantry placed in Volgograd
                3 mech_infantrys placed in France
                3 bombers, 1 mech_infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 72 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 13 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 13 to 18
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 fighter and 107 infantry
        Vologda : 1 infantry
        Smolensk : 1 infantry
        Samara : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 66 / 89
        Russians : 12 / 18
        Japanese : 60 / 69
        Americans : 60 / 82
        Chinese : 7 / 24
        British : 34 / 35
        UK_Pacific : 9 / 0
        Italians : 18 / 23
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 7 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 23 PUs;

    Combat Move - Japanese
                6 armour and 1 mech_infantry moved from Eastern Persia to Persia
                3 infantry moved from India to 39 Sea Zone
                3 artilleries moved from India to 39 Sea Zone
                3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 39 Sea Zone to 80 Sea Zone
                3 artilleries and 3 infantry moved from 80 Sea Zone to Iraq
                3 fighters moved from 80 Sea Zone to Persia
                1 tactical_bomber moved from 80 Sea Zone to Persia
                1 armour moved from Suiyuyan to Chahar
                      Japanese take Chahar from Chinese
                1 armour moved from Chahar to Jehol
                1 armour moved from Kiangsu to Shantung
                      Japanese take Shantung from Chinese
                1 armour moved from Shantung to Jehol
                3 fighters moved from Hunan to Jehol

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 23 PUs;

    Combat Move - Japanese
                6 armour and 1 mech_infantry moved from Eastern Persia to Persia
                3 infantry moved from India to 39 Sea Zone
                3 artilleries moved from India to 39 Sea Zone
                3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 39 Sea Zone to 80 Sea Zone
                3 artilleries and 3 infantry moved from 80 Sea Zone to Iraq
                3 fighters moved from 80 Sea Zone to Persia
                1 tactical_bomber moved from 80 Sea Zone to Persia
                1 armour moved from Suiyuyan to Chahar
                      Japanese take Chahar from Chinese
                1 armour moved from Chahar to Jehol
                1 armour moved from Kiangsu to Shantung
                      Japanese take Shantung from Chinese
                1 armour moved from Shantung to Jehol
                3 fighters moved from Hunan to Jehol

    Combat - Japanese
                Battle in Iraq
                Battle in Persia
                    Japanese attack with 6 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 artilleries and 1 factory_minor
                    Japanese win, taking Iraq from British, taking Persia from British with 6 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 artilleries
                Battle in Jehol
                    Japanese attack with 2 armour and 3 fighters
                    Chinese defend with 2 infantry
                    Japanese win, taking Jehol from Chinese with 2 armour and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                3 fighters moved from Jehol to Hunan
                5 bombers moved from Hunan to India
                3 armour moved from Malaya to Yunnan
                3 armour moved from French Indo China to Hunan
                3 mech_infantrys moved from Yunnan to Anhwe
                2 armour moved from Hopei to Anhwe
                1 aaGun moved from Sikang to Kazakhstan
                1 armour moved from Tsinghai to Kweichow
                2 armour moved from India to Eastern Persia
                3 fighters and 1 tactical_bomber moved from Persia to 80 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in India
                3 armour placed in Malaya
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 91 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 101 to 99
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Changing PUs for British from 35 to 34
                EDIT: Turning off Edit Mode
                British buy 1 fighter and 6 infantry; Remaining resources: 6 PUs;

    Combat Move - British
                1 infantry moved from Queensland to Northern Territory
                      UK_Pacific take Northern Territory from Japanese

    Combat - British

    Non Combat Move - British
                1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 aaGun, 1 infantry and 1 transport moved from 107 Sea Zone to 104 Sea Zone
                1 aaGun and 1 infantry moved from 104 Sea Zone to Spain
                1 aaGun, 1 infantry and 1 transport moved from 107 Sea Zone to 106 Sea Zone
                1 aaGun and 1 infantry moved from 106 Sea Zone to Quebec
                1 artillery and 9 infantry moved from Trans-Jordan to Egypt
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 36 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Queensland : 1 flag, 1 airfield and 1 harbour
        Victoria : 1 flag
        Northern Territory : 1 flag, 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
        South Australia : 1 flag
        Western Australia : 1 flag
        Solomon Islands : 1 flag
        New Guinea : 1 flag
        Belgian Congo : 3 infantry
        Iceland : 1 airfield
        Quebec : 1 aaGun, 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 52 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 3 infantry
        Rhodesia : 3 infantry
        Syria : 1 flag
        Ethiopia : 1 flag
        Sierra Leone : 1 flag
        104 Sea Zone : 1 transport
        106 Sea Zone : 1 transport
        Spain : 2 aaGuns, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 66 / 89
        Russians : 12 / 18
        Japanese : 67 / 99
        Americans : 60 / 82
        Chinese : 3 / 24
        British : 30 / 36
        UK_Pacific : 10 / 0
        Italians : 18 / 23
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 7 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 23

    Purchase Units - Italians
                Italians buy 1 airfield and 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from Southern France to 91 Sea Zone

  • '15

    Scramble?  I’m OK with 4 on 3 odds.

  • '15

    Oh, and using the 3 I save on the airfield to get 1 Inf.


  • No scramble.

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