Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 8 armour, 1 artillery and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Szechwan to Hopei
1 armour moved from Hunan to Anhwe
1 armour moved from Kiangsi to Kiangsu
2 armour moved from Kiangsi to Anhwe
1 armour moved from Hunan to Anhwe
1 armour moved from Yunnan to Hopei
2 armour moved from Yunnan to Anhwe
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 6 submarines moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from India to 80 Sea Zone
1 tactical_bomber moved from India to 80 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from Neutral_Allies
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 artilleries moved from 80 Sea Zone to Persia
6 bombers moved from India to Jehol
3 infantry moved from Manchuria to JeholCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Japanese win, taking 80 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Persia
Battle in Kiangsu
Japanese attack with 1 armour
Chinese defend with 1 airfield and 1 infantry
Japanese win, taking Persia from British, taking Kiangsu from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 6 armour
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 6 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 6 bombers and 3 infantry
Chinese defend with 8 infantry
retreated to Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber and 3 infantry
Casualties for Chinese: 7 infantryNon Combat Move - Japanese
5 bombers moved from Jehol to Hunan
1 fighter moved from 80 Sea Zone to India
1 fighter moved from Yunnan to India
1 aaGun moved from Szechwan to Sikang
2 armour and 1 mech_infantry moved from French Indo China to Hunan
3 mech_infantrys moved from Malaya to Yunnan
5 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries moved from 39 Sea Zone to India
3 infantry moved from 39 Sea Zone to India
1 submarine moved from 36 Sea Zone to 39 Sea Zone
3 fighters moved from Japan to HunanPlace Units - Japanese
8 infantry placed in Japan
2 armour and 1 artillery placed in India
3 armour placed in French Indo China
3 armour placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,4,3,2,4,6,3,3,3,1,2,5,6,2,6,3,1,4,3,2,5,3,2,2,1,4,5,1,1,6,1,4,2,2,4,1,6,3,3,5,5,4,6,6,6,4,4,5,3,4,5,5,3,4,4,2,5,6,2,1,4,1,4,6,2,5,2
Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 67 to 69
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 airfield
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 airfield
EDIT: Turning off Edit Mode -
@Shin:
Installations on Chinese TT are destroyed when they are retaken, right? So I got rid of the airfield in Kia.
No, it’s only industrial complexes.
Alright - good to know.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 4 infantry moved from Iraq to Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 4 infantry moved from Iraq to PersiaCombat - British
Battle in Persia
British attack with 2 artilleries and 4 infantry
Japanese defend with 2 artilleries, 1 factory_minor and 2 infantry
British roll dice for 2 artilleries and 4 infantry in Persia, round 2 : 1/6 hits
Japanese roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Persia
British roll dice for 2 artilleries and 3 infantry in Persia, round 3 : 0/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Persia, round 3 : 1/3 hits
1 infantry owned by the British lost in Persia
British roll dice for 2 artilleries and 2 infantry in Persia, round 4 : 2/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Persia, round 4 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
British roll dice for 2 artilleries and 1 infantry in Persia, round 5 : 1/3 hits
Japanese roll dice for 1 artillery in Persia, round 5 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 4 infantryNon Combat Move - British
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
3 transports moved from 104 Sea Zone to 109 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 109 Sea Zone to 107 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Iraq
British undo move 2.
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 artillery and 9 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 9 infantry
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,3,4,4,4,5,4,4,4,2,5,3,6,4,1,6,6,3,3,1,6,1,4,3,3
British collect 30 PUs (4 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 30 to 35
EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific :
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
Victoria : 1 flag
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 1 flag
Western Australia : 1 flag
Solomon Islands : 1 flag
New Guinea : 1 flag
Belgian Congo : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 9 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 37 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 3 infantry
Rhodesia : 3 infantry
Syria : 1 flag
Ethiopia : 1 flag
Sierra Leone : 1 flag
Iraq : 1 flag, 1 factory_minor
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 2 artilleries and 1 factory_minor
Spain : 1 aaGun, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
107 Sea Zone : 2 aaGuns, 1 artillery, 3 infantry and 3 transportsProduction/PUs Summary :
Germans : 68 / 87
Russians : 12 / 25
Japanese : 63 / 69
Americans : 58 / 84
Chinese : 5 / 16
British : 34 / 35
UK_Pacific : 9 / 0
Italians : 17 / 22
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 19 times
4 was rolled 27 times
5 was rolled 10 times
6 was rolled 15 times
Average roll : 3,652
Median : 4,000
Variance : 2,484
Standard Deviation : 1,576
Total rolls : 92Null / Other
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3,703
Median : 4,000
Variance : 1,361
Standard Deviation : 1,167
Total rolls : 37Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3,703
Median : 4,000
Variance : 1,361
Standard Deviation : 1,167
Total rolls : 37British Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,444
Median : 3,000
Variance : 0,353
Standard Deviation : 0,594
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Algeria to Morocco
1 armour moved from Tunisia to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Morocco from Americans with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
6 submarines moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
3 aaGuns, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Tunisia to AlgeriaPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 factory_minor and 11 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Spain to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
6 submarines moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
3 fighters moved from Spain to 92 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 factory_minor and 12 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
5 transports moved from 104 Sea Zone to 103 Sea Zone
1 artillery and 1 infantry moved from Spain to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
3 fighters moved from Spain to 92 Sea Zone
1 destroyer and 7 submarines moved from 104 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 factory_minor and 12 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
5 transports moved from 104 Sea Zone to 103 Sea Zone
1 artillery and 1 infantry moved from Spain to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
3 fighters moved from Spain to 92 Sea Zone
1 destroyer and 7 submarines moved from 104 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Norway
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 4 fighters, 7 submarines and 2 tactical_bombers
Italians defend with 2 destroyers and 6 submarines
Americans roll dice for 7 submarines in 92 Sea Zone, round 2 : 1/7 hits
Italians roll dice for 6 submarines in 92 Sea Zone, round 2 : 0/6 hits
Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 3/7 hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 4 submarines owned by the Italians lost in 92 Sea Zone
Americans roll dice for 6 submarines in 92 Sea Zone, round 3 : 1/6 hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 : 5/7 hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 3 : 1/2 hits
2 submarines owned by the Americans , 2 destroyers owned by the Italians and 2 submarines owned by the Italians lost in 92 Sea Zone
Americans win, taking Norway from Germans with 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Italians: 2 destroyers and 6 submarines
Casualties for Americans: 3 submarines
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 103 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
4 fighters and 2 tactical_bombers moved from 92 Sea Zone to Spain
3 carriers, 2 cruisers and 1 destroyer moved from 104 Sea Zone to 101 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from Korea to 6 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 5 infantry, 3 mech_infantrys, 20 submarines, 2 tactical_bombers and 5 transports moved from 6 Sea Zone to 21 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 21 Sea Zone to Guam
2 submarines moved from 112 Sea Zone to 104 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
1 artillery and 9 infantry placed in Eastern United States
3 infantry placed in Spain
2 carriers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 factory_minor
New Guinea : 2 infantry
Guam : 1 airfield, 2 artilleries, 5 infantry and 3 mech_infantrys
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
21 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 20 submarines, 2 tactical_bombers and 5 transports
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 10 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 artillery and 1 infantry
125 Sea Zone : 1 flag, 2 submarines and 1 transport
104 Sea Zone : 2 submarines
89 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer and 4 submarines
101 Sea Zone : 5 carriers, 2 cruisers, 1 destroyer and 6 transports
Brazil : 1 flag
Spain : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry and 3 tactical_bombersProduction/PUs Summary :
Germans : 63 / 87
Russians : 12 / 25
Japanese : 63 / 69
Americans : 62 / 82
Chinese : 5 / 16
British : 34 / 35
UK_Pacific : 9 / 0
Italians : 18 / 23
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3,744
Median : 4,000
Variance : 0,262
Standard Deviation : 0,512
Total rolls : 43Germans Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4,000
Median : 5,000
Variance : 1,273
Standard Deviation : 1,128
Total rolls : 12Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3,667
Median : 4,000
Variance : 0,345
Standard Deviation : 0,587
Total rolls : 30 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 16 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 16 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Chahar to JeholTurn Complete - Chinese
Chinese collect 8 PUs; end with 24 PUs totalTerritory Summary for Chinese :
Jehol : 2 infantry
Manchuria : 1 airfield and 1 infantryProduction/PUs Summary :
Germans : 63 / 87
Russians : 12 / 25
Japanese : 60 / 69
Americans : 62 / 82
Chinese : 8 / 24
British : 34 / 35
UK_Pacific : 9 / 0
Italians : 18 / 23
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3,744
Median : 4,000
Variance : 0,262
Standard Deviation : 0,512
Total rolls : 43Germans Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4,000
Median : 5,000
Variance : 1,273
Standard Deviation : 1,128
Total rolls : 12Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3,667
Median : 4,000
Variance : 0,345
Standard Deviation : 0,587
Total rolls : 30 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 23
Politics - Germans
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 3 artilleries, 3 bombers, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 125 Sea Zone
3 fighters and 3 tactical_bombers moved from Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 armour moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Timguska
Germans take Timguska from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 23
Politics - Germans
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 3 artilleries, 3 bombers, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 125 Sea Zone
3 fighters and 3 tactical_bombers moved from Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 armour moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Timguska
Germans take Timguska from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest PersiaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern France
3 mech_infantrys moved from France to Southern France
3 aaGuns moved from Western Germany to France
3 mech_infantrys moved from Novgorod to Finland
1 armour moved from Archangel to Karelia
3 mech_infantrys moved from Ukraine to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
1 fighter moved from 125 Sea Zone to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
3 mech_infantrys placed in France
3 bombers, 1 mech_infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 69 PUs; end with 72 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 23
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Russians from 13 to 18
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 fighter and 107 infantry
Vologda : 1 infantry
Smolensk : 1 infantry
Samara : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 66 / 89
Russians : 12 / 18
Japanese : 60 / 69
Americans : 60 / 82
Chinese : 7 / 24
British : 34 / 35
UK_Pacific : 9 / 0
Italians : 18 / 23
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 23 PUs;Combat Move - Japanese
6 armour and 1 mech_infantry moved from Eastern Persia to Persia
3 infantry moved from India to 39 Sea Zone
3 artilleries moved from India to 39 Sea Zone
3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 39 Sea Zone to 80 Sea Zone
3 artilleries and 3 infantry moved from 80 Sea Zone to Iraq
3 fighters moved from 80 Sea Zone to Persia
1 tactical_bomber moved from 80 Sea Zone to Persia
1 armour moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to Jehol
1 armour moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 armour moved from Shantung to Jehol
3 fighters moved from Hunan to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 23 PUs;Combat Move - Japanese
6 armour and 1 mech_infantry moved from Eastern Persia to Persia
3 infantry moved from India to 39 Sea Zone
3 artilleries moved from India to 39 Sea Zone
3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 39 Sea Zone to 80 Sea Zone
3 artilleries and 3 infantry moved from 80 Sea Zone to Iraq
3 fighters moved from 80 Sea Zone to Persia
1 tactical_bomber moved from 80 Sea Zone to Persia
1 armour moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to Jehol
1 armour moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 armour moved from Shantung to Jehol
3 fighters moved from Hunan to JeholCombat - Japanese
Battle in Iraq
Battle in Persia
Japanese attack with 6 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 2 artilleries and 1 factory_minor
Japanese win, taking Iraq from British, taking Persia from British with 6 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 artilleries
Battle in Jehol
Japanese attack with 2 armour and 3 fighters
Chinese defend with 2 infantry
Japanese win, taking Jehol from Chinese with 2 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
3 fighters moved from Jehol to Hunan
5 bombers moved from Hunan to India
3 armour moved from Malaya to Yunnan
3 armour moved from French Indo China to Hunan
3 mech_infantrys moved from Yunnan to Anhwe
2 armour moved from Hopei to Anhwe
1 aaGun moved from Sikang to Kazakhstan
1 armour moved from Tsinghai to Kweichow
2 armour moved from India to Eastern Persia
3 fighters and 1 tactical_bomber moved from Persia to 80 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in India
3 armour placed in Malaya
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 68 PUs; end with 91 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 101 to 99
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 23
Purchase Units - British
Turning on Edit Mode
EDIT: Changing PUs for British from 35 to 34
EDIT: Turning off Edit Mode
British buy 1 fighter and 6 infantry; Remaining resources: 6 PUs;Combat Move - British
1 infantry moved from Queensland to Northern Territory
UK_Pacific take Northern Territory from JapaneseCombat - British
Non Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 aaGun, 1 infantry and 1 transport moved from 107 Sea Zone to 104 Sea Zone
1 aaGun and 1 infantry moved from 104 Sea Zone to Spain
1 aaGun, 1 infantry and 1 transport moved from 107 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from 106 Sea Zone to Quebec
1 artillery and 9 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to RhodesiaPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag, 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 1 flag
Western Australia : 1 flag
Solomon Islands : 1 flag
New Guinea : 1 flag
Belgian Congo : 3 infantry
Iceland : 1 airfield
Quebec : 1 aaGun, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 52 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 3 infantry
Rhodesia : 3 infantry
Syria : 1 flag
Ethiopia : 1 flag
Sierra Leone : 1 flag
104 Sea Zone : 1 transport
106 Sea Zone : 1 transport
Spain : 2 aaGuns, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 66 / 89
Russians : 12 / 18
Japanese : 67 / 99
Americans : 60 / 82
Chinese : 3 / 24
British : 30 / 36
UK_Pacific : 10 / 0
Italians : 18 / 23
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 airfield and 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
4 fighters moved from Southern France to 91 Sea Zone -
Scramble? I’m OK with 4 on 3 odds.
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Oh, and using the 3 I save on the airfield to get 1 Inf.
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No scramble.