Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)
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 1 hit on the second round. Man, what a waste. :lol: 
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 @Shin: 1 hit on the second round. Man, what a waste. :lol: Well go for 1 infantry. I need to save my AA for your German airforce. They need more targets. 
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 @Nozdormu: @Shin: 1 hit on the second round. Man, what a waste. :lol: Well go for 1 infantry. I need to save my AA for your German airforce. They need more targets. Kinda wondering what the maximum amount of kills is with AA. 3-4? 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 33 Politics - Italians 
 Turning on Edit Mode
 EDIT: Removing units owned by British from Trans-Jordan: 3 aaGuns
 EDIT: Adding units owned by British to Anglo Egyptian Sudan: 3 aaGuns
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 5 infantry
 EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery and 5 infantry
 EDIT: Turning off Edit ModePurchase Units - Italians 
 Italians buy 1 bomber and 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians 
 Turning on Edit Mode
 EDIT: Changing PUs for Italians from 2 to 1
 EDIT: Turning off Edit Mode
 4 fighters moved from Southern France to United Kingdom
 1 bomber moved from Southern Italy to United Kingdom
 1 bomber moved from Western Germany to United KingdomCombat - Italians 
 Battle in United Kingdom
 Italians attack with 2 bombers and 4 fighters
 British defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
 British win with 2 aaGuns, 1 fighter and 7 infantry remaining. Battle score for attacker is -61
 Casualties for British: 1 infantry
 Casualties for Italians: 2 bombers and 4 fightersNon Combat Move - Italians 
 3 aaGuns, 4 armour, 5 artilleries, 20 infantry and 7 mech_infantrys moved from Southern France to Normandy BordeauxPlace Units - Italians 
 1 destroyer placed in 97 Sea Zone
 1 bomber placed in Southern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
 Italians collect 18 PUs (1 lost to blockades); end with 19 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
 Turning on Edit Mode
 EDIT: Changing PUs for Italians from 24 to 23
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 34 Purchase Units - Americans 
 Americans buy 1 factory_minor, 2 fighters, 5 infantry, 7 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans 
 Turning on Edit Mode
 EDIT: Changing PUs for Americans from 1 to 0
 EDIT: Turning off Edit Mode
 1 infantry moved from Spain to Southern France
 16 fighters and 7 tactical_bombers moved from Spain to Southern France
 2 artilleries and 2 infantry moved from West India to 79 Sea Zone
 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
 1 infantry moved from 80 Sea Zone to Persia
 1 artillery and 1 transport moved from 79 Sea Zone to 80 Sea Zone
 1 artillery moved from 80 Sea Zone to Iraq
 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
 1 infantry moved from Yakut S.S.R. to Yenisey
 Americans take Yenisey from Germans
 3 infantry moved from Amur to Sakha
 3 infantry moved from Buryatia to Sakha
 1 infantry moved from Chahar to Suiyuyan
 Chinese take Suiyuyan from Japanese
 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
 1 infantry and 1 mech_infantry moved from 47 Sea Zone to New Britain
 1 infantry moved from Formosa to 20 Sea Zone
 1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone
 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans 
 Americans creates battle in territory 97 Sea Zone
 Battle in Iraq
 Battle in Persia
 Battle in Ethiopia
 Battle in Iwo Jima
 Battle in New Britain
 Battle in 97 Sea Zone
 Americans attack with 1 submarine
 Italians defend with 1 destroyer
 Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
 Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits
 1 submarine owned by the Americans lost in 97 Sea Zone
 Italians win, taking Iraq from Japanese, taking Persia from Japanese, taking Ethiopia from Italians, taking Iwo Jima from Japanese, taking New Britain from Japanese with 1 destroyer remaining. Battle score for attacker is -6
 Casualties for Americans: 1 submarine
 Battle in Southern France
 Americans attack with 16 fighters, 1 infantry and 7 tactical_bombers
 Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
 Americans roll dice for 16 fighters, 1 infantry and 7 tactical_bombers in Southern France, round 2 : 13/24 hits
 Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
 1 infantry owned by the Italians lost in Southern France
 Americans win, taking Southern France from Italians with 16 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Battle in Sakha
 Americans attack with 6 infantry
 Germans defend with 1 armour
 Americans roll dice for 6 infantry in Sakha, round 2 : 0/6 hits
 Germans roll dice for 1 armour in Sakha, round 2 : 1/1 hits
 1 infantry owned by the Americans lost in Sakha
 Americans roll dice for 5 infantry in Sakha, round 3 : 1/5 hits
 Germans roll dice for 1 armour in Sakha, round 3 : 0/1 hits
 1 armour owned by the Germans lost in Sakha
 Americans win, taking Sakha from Germans with 5 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 armour
 Casualties for Americans: 1 infantryNon Combat Move - Americans 
 1 infantry moved from Buryatia to Yakut S.S.R.
 3 infantry moved from Korea to Manchuria
 3 infantry moved from French Indo China to Yunnan
 3 infantry moved from Shan State to Yunnan
 2 mech_infantrys moved from Burma to Yunnan
 3 infantry moved from Malaya to Shan State
 1 submarine moved from 37 Sea Zone to 19 Sea Zone
 2 submarines moved from 80 Sea Zone to 81 Sea Zone
 2 submarines moved from 79 Sea Zone to 76 Sea Zone
 2 destroyers moved from 79 Sea Zone to 76 Sea Zone
 4 carriers, 6 fighters and 2 tactical_bombers moved from 79 Sea Zone to 77 Sea Zone
 1 battleship and 2 cruisers moved from 79 Sea Zone to 77 Sea Zone
 2 destroyers moved from 79 Sea Zone to 77 Sea Zone
 2 submarines moved from 79 Sea Zone to 77 Sea Zone
 4 submarines moved from 79 Sea Zone to 77 Sea Zone
 2 submarines moved from 79 Sea Zone to 77 Sea Zone
 2 destroyers moved from 79 Sea Zone to 77 Sea Zone
 3 destroyers and 3 submarines moved from 79 Sea Zone to 39 Sea Zone
 2 submarines moved from 39 Sea Zone to 37 Sea Zone
 16 fighters and 7 tactical_bombers moved from Southern France to United Kingdom
 6 submarines moved from 101 Sea Zone to 104 Sea Zone
 6 submarines moved from 111 Sea Zone to 110 Sea Zone
 1 submarine moved from 123 Sea Zone to 110 Sea ZonePlace Units - Americans 
 3 infantry placed in Malaya
 1 factory_minor placed in Kwangtung
 3 submarines placed in 36 Sea Zone
 1 submarine placed in 6 Sea Zone
 1 fighter and 1 tactical_bomber placed in Korea
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from Manchuria: 3 infantry
 EDIT: Adding units owned by Americans to Korea: 3 infantry
 EDIT: Turning off Edit Mode
 1 fighter, 1 tactical_bomber and 1 transport placed in 101 Sea Zone
 2 infantry placed in Eastern United States
 3 submarines placed in 104 Sea ZoneTurn Complete - Americans 
 Americans collect 102 PUs; end with 102 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 127 PUsTerritory Summary for Americans : Iwo Jima : 1 flag, 1 infantry 
 Paulau Island : 1 flag
 Formosa : 1 flag
 Korea : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
 Siam : 1 flag
 Hainan : 1 flag, 1 harbour
 Yunnan : 9 infantry and 2 mech_infantrys
 Suiyuyan : 1 infantry
 Shan State : 1 flag, 3 infantry
 Burma : 1 flag
 Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
 Borneo : 1 flag
 Kwangtung : 1 flag, 1 factory_minor and 1 harbour
 New Britain : 1 flag, 1 infantry and 1 mech_infantry
 Philippines : 1 airfield and 1 harbour
 Guam : 1 airfield
 Wake Island : 1 airfield
 Western United States : 1 airfield, 1 factory_major and 1 harbour
 Hawaiian Islands : 1 airfield and 1 harbour
 Midway : 1 airfield and 1 harbour
 Sakha : 1 flag, 5 infantry
 Yenisey : 1 flag, 1 infantry
 Yakut S.S.R. : 1 flag, 1 infantry
 Buryatia : 1 flag
 French Indo China : 1 flag, 1 factory_minor
 Celebes : 1 flag
 Java : 1 flag
 Dutch New Guinea : 1 flag
 Sumatra : 1 flag
 47 Sea Zone : 1 transport
 37 Sea Zone : 2 submarines
 36 Sea Zone : 3 submarines
 35 Sea Zone : 1 flag
 39 Sea Zone : 3 destroyers and 3 submarines
 20 Sea Zone : 1 flag
 19 Sea Zone : 1 flag, 1 submarine
 17 Sea Zone : 1 transport
 6 Sea Zone : 1 flag, 3 submarines
 Central United States : 1 factory_major
 Central America : 1 harbour
 Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
 West India : 1 flag, 1 infantry
 United Kingdom : 16 fighters and 7 tactical_bombers
 Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
 Ethiopia : 1 flag, 1 artillery and 1 infantry
 Portugal : 1 flag
 125 Sea Zone : 1 flag
 80 Sea Zone : 1 flag, 2 transports
 76 Sea Zone : 2 destroyers, 2 submarines and 1 transport
 104 Sea Zone : 9 submarines
 89 Sea Zone : 1 flag
 93 Sea Zone : 1 flag
 97 Sea Zone : 1 flag
 Iraq : 1 flag, 1 artillery and 1 factory_minor
 101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
 81 Sea Zone : 2 submarines
 79 Sea Zone : 1 flag
 77 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 submarines and 2 tactical_bombers
 Brazil : 1 flag
 Persia : 1 flag, 1 factory_minor and 1 infantry
 Spain : 1 flag, 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 11 infantry
 110 Sea Zone : 7 submarinesProduction/PUs Summary : Germans : 72 / 94 
 Russians : 5 / 0
 Japanese : 29 / 40
 Americans : 102 / 127
 Chinese : 18 / 19
 British : 20 / 25
 UK_Pacific : 10 / 0
 Italians : 15 / 23
 ANZAC : 0 / 0
 French : 0 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 1200
 Neutral_Axis : 6 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 6 / 0Dice Statistics: Total 
 1 was rolled 4 times
 2 was rolled 11 times
 3 was rolled 9 times
 4 was rolled 6 times
 5 was rolled 10 times
 6 was rolled 6 times
 Average roll : 3,543
 Median : 3,000
 Variance : 0,889
 Standard Deviation : 0,943
 Total rolls : 46Null / Other 
 2 was rolled 2 times
 3 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3,250
 Median : 2,500
 Variance : 2,000
 Standard Deviation : 1,414
 Total rolls : 4Germans Combat 
 2 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3,500
 Median : 3,500
 Variance : 2,000
 Standard Deviation : 1,414
 Total rolls : 2Italians Combat 
 1 was rolled 1 times
 3 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3,000
 Median : 3,000
 Variance : 1,500
 Standard Deviation : 1,225
 Total rolls : 3Americans Combat 
 1 was rolled 3 times
 2 was rolled 8 times
 3 was rolled 7 times
 4 was rolled 6 times
 5 was rolled 8 times
 6 was rolled 5 times
 Average roll : 3,622
 Median : 4,000
 Variance : 0,528
 Standard Deviation : 0,726
 Total rolls : 37
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 @Nozdormu: @Nozdormu: @Shin: 1 hit on the second round. Man, what a waste. :lol: Well go for 1 infantry. I need to save my AA for your German airforce. They need more targets. Kinda wondering what the maximum amount of kills is with AA. 3-4? Each AA gets 3 shots, so it depends on how many planes are attacking. Or did you mean what’s the max ever shot down in one AA roll? 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 34 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 1 infantry moved from Hopei to Shensi
 Chinese take Shensi from Japanese
 1 infantry moved from Kweichow to Szechwan
 Chinese take Szechwan from JapaneseCombat - Chinese Non Combat Move - Chinese 
 Turning on Edit Mode
 EDIT: Changing PUs for Americans from 127 to 126
 EDIT: Turning off Edit Mode
 1 infantry moved from Hunan to Yunnan
 4 infantry moved from Kwangsi to YunnanPlace Units - Chinese 
 6 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 20 PUs; end with 21 PUs totalTerritory Summary for Chinese : Manchuria : 1 airfield 
 Shensi : 1 infantry
 Yunnan : 14 infantry
 Szechwan : 1 infantryProduction/PUs Summary : Germans : 72 / 94 
 Russians : 5 / 0
 Japanese : 27 / 40
 Americans : 102 / 126
 Chinese : 20 / 21
 British : 20 / 25
 UK_Pacific : 10 / 0
 Italians : 15 / 23
 ANZAC : 0 / 0
 French : 0 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 1200
 Neutral_Axis : 6 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 6 / 0Dice Statistics: Total 
 1 was rolled 4 times
 2 was rolled 11 times
 3 was rolled 9 times
 4 was rolled 6 times
 5 was rolled 10 times
 6 was rolled 6 times
 Average roll : 3,543
 Median : 3,000
 Variance : 0,889
 Standard Deviation : 0,943
 Total rolls : 46Null / Other 
 2 was rolled 2 times
 3 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3,250
 Median : 2,500
 Variance : 2,000
 Standard Deviation : 1,414
 Total rolls : 4Germans Combat 
 2 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3,500
 Median : 3,500
 Variance : 2,000
 Standard Deviation : 1,414
 Total rolls : 2Italians Combat 
 1 was rolled 1 times
 3 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3,000
 Median : 3,000
 Variance : 1,500
 Standard Deviation : 1,225
 Total rolls : 3Americans Combat 
 1 was rolled 3 times
 2 was rolled 8 times
 3 was rolled 7 times
 4 was rolled 6 times
 5 was rolled 8 times
 6 was rolled 5 times
 Average roll : 3,622
 Median : 4,000
 Variance : 0,528
 Standard Deviation : 0,726
 Total rolls : 37
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 35 Politics - Germans 
 EDIT: Turning off Edit ModePurchase Units - Germans 
 Germans buy 1 armour, 3 artilleries, 4 bombers, 2 destroyers and 2 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans 
 Turning on Edit Mode
 EDIT: Changing PUs for Germans from 4 to 0
 EDIT: Turning off Edit Mode
 4 artilleries moved from Norway to 113 Sea Zone
 1 infantry moved from Norway to 113 Sea Zone
 6 armour, 3 artilleries and 12 infantry moved from Western Germany to 113 Sea Zone
 6 armour, 7 artilleries, 13 infantry and 13 transports moved from 113 Sea Zone to 111 Sea Zone
 6 armour, 7 artilleries and 13 infantry moved from 111 Sea Zone to Scotland
 1 mech_infantry moved from Normandy Bordeaux to Southern France
 1 mech_infantry moved from Normandy Bordeaux to Southern France
 1 destroyer moved from 113 Sea Zone to 104 Sea Zone
 3 fighters moved from Western Germany to 104 Sea Zone
 1 tactical_bomber moved from Western Germany to 104 Sea Zone
 9 bombers moved from Norway to 104 Sea Zone
 1 artillery moved from Normandy Bordeaux to Southern France
 1 infantry moved from Volgograd to Caucasus
 Germans take Caucasus from Russians
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 35 Politics - Germans 
 EDIT: Turning off Edit ModePurchase Units - Germans 
 Germans buy 1 armour, 3 artilleries, 4 bombers, 2 destroyers and 2 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans 
 Turning on Edit Mode
 EDIT: Changing PUs for Germans from 4 to 0
 EDIT: Turning off Edit Mode
 4 artilleries moved from Norway to 113 Sea Zone
 1 infantry moved from Norway to 113 Sea Zone
 6 armour, 3 artilleries and 12 infantry moved from Western Germany to 113 Sea Zone
 6 armour, 7 artilleries, 13 infantry and 13 transports moved from 113 Sea Zone to 111 Sea Zone
 6 armour, 7 artilleries and 13 infantry moved from 111 Sea Zone to Scotland
 1 mech_infantry moved from Normandy Bordeaux to Southern France
 1 mech_infantry moved from Normandy Bordeaux to Southern France
 1 destroyer moved from 113 Sea Zone to 104 Sea Zone
 3 fighters moved from Western Germany to 104 Sea Zone
 1 tactical_bomber moved from Western Germany to 104 Sea Zone
 9 bombers moved from Norway to 104 Sea Zone
 1 artillery moved from Normandy Bordeaux to Southern France
 1 infantry moved from Volgograd to Caucasus
 Germans take Caucasus from RussiansCombat - Germans 
 Battle in 104 Sea Zone
 Germans attack with 9 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
 Americans defend with 9 submarines
 1 submarine owned by the Americans Submerged
 Germans win with 9 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
 Casualties for Germans: 1 destroyer
 Casualties for Americans: 8 submarines
 Battle in Scotland
 Battle in Southern France
 Germans attack with 1 artillery and 2 mech_infantrys
 Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
 Germans win, taking Scotland from British, taking Southern France from Americans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantryNon Combat Move - Germans 
 9 bombers moved from 104 Sea Zone to Western Germany
 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
 1 infantry moved from Western Germany to France
 3 aaGuns, 26 armour, 14 artilleries, 28 infantry and 32 mech_infantrys moved from Volgograd to Caucasus
 2 mech_infantrys moved from Norway to Finland
 1 mech_infantry moved from Finland to NovgorodPlace Units - Germans 
 3 artilleries placed in Normandy Bordeaux
 1 armour and 2 mech_infantrys placed in France
 4 bombers placed in Germany
 2 destroyers placed in 113 Sea Zone
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Western Germany: 9 bombers
 EDIT: Adding units owned by Germans to Germany: 9 bombers
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Germany: 9 bombers
 EDIT: Adding units owned by Germans to Norway: 9 bombers
 EDIT: Removing units owned by Germans from Finland: 2 mech_infantrys
 EDIT: Adding units owned by Germans to Norway: 2 mech_infantrys
 EDIT: Turning off Edit ModeTurn Complete - Germans 
 Germans collect 79 PUs; end with 79 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
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 Yeaaa, it may take an extra round or two. :cry: 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 35 Combat Move - Russians Non Combat Move - Russians Turn Complete - Russians 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 35 Purchase Units - Japanese 
 Japanese buy 3 armour, 1 bomber and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese 
 1 infantry and 1 transport moved from 83 Sea Zone to 85 Sea Zone
 1 infantry moved from 85 Sea Zone to Brazil
 19 armour, 3 artilleries, 3 infantry and 5 mech_infantrys moved from Eastern Persia to Persia
 1 fighter moved from Japan to 17 Sea Zone
 12 bombers moved from Western Germany to United Kingdom
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 Intercept? 
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 no. 
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 Rolling for which 2 got AAed 1 or a 2 means it was one of the ones headed to the harbor. Otherwise just the factory.  Rolls: 1@12; Total Hits: 11@12: (5) Rolls: 1@12; Total Hits: 11@12: (5)
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 @Shin: Rolling for which 2 got AAed 1 or a 2 means it was one of the ones headed to the harbor. Otherwise just the factory.  Rolls: 1@12; Total Hits: 11@12: (5) Rolls: 1@12; Total Hits: 11@12: (5)I disagree with this. You should have mentioned the fact that they were heading towards the harbor ánd the factory. Seems important. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 35 Purchase Units - Japanese 
 Japanese buy 3 armour, 1 bomber and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese 
 1 infantry and 1 transport moved from 83 Sea Zone to 85 Sea Zone
 1 infantry moved from 85 Sea Zone to Brazil
 19 armour, 3 artilleries, 3 infantry and 5 mech_infantrys moved from Eastern Persia to Persia
 1 fighter moved from Japan to 17 Sea Zone
 12 bombers moved from Western Germany to United KingdomCombat - Japanese 
 Battle in 17 Sea Zone
 Japanese attack with 1 fighter
 Americans defend with 1 transport
 Japanese win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in Persia
 Japanese attack with 19 armour, 3 artilleries, 3 infantry and 5 mech_infantrys
 Americans defend with 1 factory_minor and 1 infantry
 Japanese win, taking Persia from Americans with 19 armour, 3 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantry
 Battle in Brazil
 Air Battle in United Kingdom
 Japanese attacks with 12 units heading to United Kingdom
 Air Battle is over, the remaining bombers go on to their targets
 Strategic bombing raid in United Kingdom
 2 bombers killed by AA
 Bombing raid in United Kingdom rolls: 4,5,5,6,6,5,4,4 and causes: 20 damage to unit: factory_major
 Bombing raid in United Kingdom rolls: 3,4 and causes: 6 damage to unit: harbour
 Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: factory_major = 20, harbour = 6
 Cleaning up after air battlesNon Combat Move - Japanese 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Neutral_Axis from Argentina: 4 infantry
 EDIT: Adding units owned by Neutral_Axis to Argentina: 4 infantry
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Neutral_Axis from Argentina: 4 infantry
 EDIT: Adding units owned by Japanese to Argentina: 4 infantry
 EDIT: Japanese takes Argentina from Neutral_Axis
 EDIT: Turning off Edit Mode
 10 bombers moved from United Kingdom to Western Germany
 1 armour moved from French West Africa to 83 Sea Zone
 1 armour and 1 transport moved from 83 Sea Zone to 85 Sea Zone
 1 armour moved from 85 Sea Zone to Argentina
 Japanese take Argentina from Neutral_Axis
 EDIT: 1 armour moved from 85 Sea Zone to Argentina
 1 transport moved from 83 Sea Zone to 85 Sea Zone
 2 transports moved from 83 Sea Zone to 82 Sea Zone
 1 armour moved from French Equatorial Africa to 82 Sea Zone
 1 armour moved from French Equatorial Africa to 82 Sea Zone
 2 armour and 2 transports moved from 82 Sea Zone to 70 Sea Zone
 1 infantry moved from Belgian Congo to 70 Sea Zone
 1 transport moved from 83 Sea Zone to 82 Sea Zone
 1 armour moved from French Equatorial Africa to 82 Sea Zone
 1 armour and 1 transport moved from 82 Sea Zone to 83 Sea Zone
 1 armour moved from Rhodesia to South West Africa
 1 fighter moved from 17 Sea Zone to JapanPlace Units - Japanese 
 1 bomber placed in Japan
 1 destroyer placed in 6 Sea Zone
 3 armour placed in Union of South AfricaTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 8
 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,5,2,4,6,3,4,2
 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,6,5,1
 Japanese collect 25 PUs (8 lost to blockades); end with 27 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
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 Oh? Isn’t that how we did it the last few times? Or you mean for the intercept? Truthfully, I’m very sleepy right now. I could be missing something obvious, but I thought you made the choice of where to attack after the air battle, don’t you? Page 17 of the Europe Rulebook seems to back me up. “After the air battle is complete, or if there were no 
 defending fighter interceptors, surviving fighter escorts
 are considered to have retreated. They don�t participate
 in the actual bombing raid, are not subject to antiaircraft
 fire, and will remain in the territory until the Noncombat
 Move phase. Any surviving attacking bombers carry out
 the bombing raid. If the territory offers more than one
 target, the bombers may be divided into groups, and each
 assigned a specific target”So it seems the order of operations is the same way it works in TripleA, right? 
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 There’s also this earlier on the same page: “To conduct a bombing raid, the attacking player moves 
 his or her bombers to the territory on the map containing
 the target(s).”
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 35 Politics - British 
 Turning on Edit Mode
 EDIT: Changing PUs for Chinese from 41 to 21
 EDIT: Turning off Edit ModePurchase Units - British 
 British repair 4 damage on 4 harbours; Remaining resources: 21 PUs;
 British buy nothing; Remaining resources: 21 PUs;Combat Move - British 
 1 fighter moved from United Kingdom to 111 Sea Zone
 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
 British take French Equatorial Africa from Japanese
 1 infantry moved from Anglo Egyptian Sudan to Kenya
 British take Kenya from Japanese
 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
 British take Belgian Congo from Japanese
 3 artilleries and 12 infantry moved from Anglo Egyptian Sudan to Belgian CongoCombat - British 
 Battle in 111 Sea Zone
 British attack with 1 fighter
 Germans defend with 13 transports
 13 transports owned by the Germans lost in 111 Sea Zone
 British win with 1 fighter remaining. Battle score for attacker is 91
 Casualties for Germans: 13 transportsNon Combat Move - British 
 1 fighter moved from 111 Sea Zone to United Kingdom
 1 infantry moved from Syria to Trans-Jordan
 3 aaGuns moved from Anglo Egyptian Sudan to Belgian Congo
 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
 1 infantry moved from Alexandria to Egypt
 2 infantry moved from Trans-Jordan to Egypt
 3 infantry moved from Trans-Jordan to Egypt
 3 infantry moved from Trans-Jordan to EgyptTurn Complete - British 
 British collect 21 PUs; end with 42 PUs totalTurn Complete - UK_Pacific Territory Summary for British, UK_Pacific : Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry 
 Victoria : 1 flag
 Northern Territory : 1 flag
 New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
 South Australia : 1 flag
 Western Australia : 1 flag
 Solomon Islands : 1 flag
 New Guinea : 1 flag
 Belgian Congo : 3 aaGuns, 3 artilleries and 13 infantry
 Iceland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
 Quebec : 1 factory_minor
 Trans-Jordan : 3 aaGuns and 28 infantry
 Gibraltar : 1 airfield and 1 harbour
 New Brunswick Nova Scotia : 1 harbour
 Egypt : 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
 Kenya : 1 infantry
 Malta : 1 aaGun and 1 infantry
 United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
 French Equatorial Africa : 1 flag, 1 infantry
 Syria : 1 flag
 Sierra Leone : 1 flag
 Spain : 2 aaGuns, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantryProduction/PUs Summary : Germans : 79 / 104 
 Russians : 3 / 0
 Japanese : 30 / 32
 Americans : 95 / 126
 Chinese : 20 / 21
 British : 21 / 42
 UK_Pacific : 10 / 0
 Italians : 15 / 23
 ANZAC : 0 / 0
 French : 0 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 1200
 Neutral_Axis : 4 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 6 / 0



 
		 
		






