Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 33

    Politics - Germans
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 2 artilleries, 10 infantry and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                18 bombers moved from Western Germany to 123 Sea Zone
                1 tactical_bomber moved from Germany to 112 Sea Zone
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Karelia to Finland
                      Germans take Finland from Americans
                1 infantry moved from Samara to Volgograd
                      Germans take Volgograd from Russians

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 33

    Politics - Germans
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 2 artilleries, 10 infantry and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                18 bombers moved from Western Germany to 123 Sea Zone
                1 tactical_bomber moved from Germany to 112 Sea Zone
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Karelia to Finland
                      Germans take Finland from Americans
                1 infantry moved from Samara to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in 123 Sea Zone
                    Germans attack with 18 bombers
                    British defend with 1 transport; Americans defend with 6 carriers, 2 cruisers, 4 destroyers and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Units damaged: 3 carriers owned by the Americans
                    Germans win with 9 bombers remaining. Battle score for attacker is 51
                    Casualties for Germans: 9 bombers
                    Casualties for British: 1 transport
                    Casualties for Americans: 6 carriers, 2 cruisers and 4 destroyers

    Non Combat Move - Germans
                9 bombers moved from 123 Sea Zone to Norway
                1 artillery and 1 infantry moved from Sweden to Norway
                2 mech_infantrys moved from Vyborg to Norway
                3 armour moved from France to Western Germany
                3 armour moved from Southern France to Western Germany
                2 fighters moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Western Germany
                3 aaGuns, 25 armour, 14 artilleries, 28 infantry and 22 mech_infantrys moved from Samara to Volgograd
                3 mech_infantrys moved from Russia to Volgograd
                1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
                6 mech_infantrys moved from Ukraine to Volgograd

    Place Units - Germans
                8 transports placed in 113 Sea Zone
                10 infantry placed in Western Germany
                2 artilleries placed in Norway

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Germans collect 72 PUs (2 lost to blockades); end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

  • '15

    NCM edit incoming.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 33

    Politics - Germans
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 2 artilleries, 10 infantry and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                18 bombers moved from Western Germany to 123 Sea Zone
                1 tactical_bomber moved from Germany to 112 Sea Zone
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Karelia to Finland
                      Germans take Finland from Americans
                1 infantry moved from Samara to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in 123 Sea Zone
                    Germans attack with 18 bombers
                    British defend with 1 transport; Americans defend with 6 carriers, 2 cruisers, 4 destroyers and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Units damaged: 3 carriers owned by the Americans
                    Germans win with 9 bombers remaining. Battle score for attacker is 51
                    Casualties for Germans: 9 bombers
                    Casualties for British: 1 transport
                    Casualties for Americans: 6 carriers, 2 cruisers and 4 destroyers

    Non Combat Move - Germans
                9 bombers moved from 123 Sea Zone to Norway
                1 artillery and 1 infantry moved from Sweden to Norway
                2 mech_infantrys moved from Vyborg to Norway
                3 armour moved from France to Western Germany
                3 armour moved from Southern France to Western Germany
                2 fighters moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Western Germany
                3 aaGuns, 25 armour, 14 artilleries, 28 infantry and 22 mech_infantrys moved from Samara to Volgograd
                3 mech_infantrys moved from Russia to Volgograd
                1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
                6 mech_infantrys moved from Ukraine to Volgograd

    Place Units - Germans
                8 transports placed in 113 Sea Zone
                10 infantry placed in Western Germany
                2 artilleries placed in Norway

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Germans collect 72 PUs (2 lost to blockades); end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern France: 3 aaGuns, 2 artilleries, 13 mech_infantrys and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 aaGuns, 2 artilleries and 13 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 33

    Politics - Germans
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 2 artilleries, 10 infantry and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                18 bombers moved from Western Germany to 123 Sea Zone
                1 tactical_bomber moved from Germany to 112 Sea Zone
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Karelia to Finland
                      Germans take Finland from Americans
                1 infantry moved from Samara to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in 123 Sea Zone
                    Germans attack with 18 bombers
                    British defend with 1 transport; Americans defend with 6 carriers, 2 cruisers, 4 destroyers and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Units damaged: 3 carriers owned by the Americans
                    Germans win with 9 bombers remaining. Battle score for attacker is 51
                    Casualties for Germans: 9 bombers
                    Casualties for British: 1 transport
                    Casualties for Americans: 6 carriers, 2 cruisers and 4 destroyers

    Non Combat Move - Germans
                9 bombers moved from 123 Sea Zone to Norway
                1 artillery and 1 infantry moved from Sweden to Norway
                2 mech_infantrys moved from Vyborg to Norway
                3 armour moved from France to Western Germany
                3 armour moved from Southern France to Western Germany
                2 fighters moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Western Germany
                3 aaGuns, 25 armour, 14 artilleries, 28 infantry and 22 mech_infantrys moved from Samara to Volgograd
                3 mech_infantrys moved from Russia to Volgograd
                1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
                6 mech_infantrys moved from Ukraine to Volgograd

    Place Units - Germans
                8 transports placed in 113 Sea Zone
                10 infantry placed in Western Germany
                2 artilleries placed in Norway

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Germans collect 72 PUs (2 lost to blockades); end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern France: 3 aaGuns, 2 artilleries, 13 mech_infantrys and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 aaGuns, 2 artilleries and 13 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

  • '15

    Forgot to include the Destroyer I got with the 8 IPCs I saved from buying the Transports.  It’s in there now.  My apologies for not mentioning it earlier.


  • .


  • The game has run its course. I have no interest in seeing how the remainder of the game is playing out. I have seen all I wanted to see.

  • '15

    Thanks?

    I’ll take the win.  Do you want to switch sides under the same rules - to get more data?


  • @Shin:

    Thanks?

    I’ll take the win.  Do you want to switch sides under the same rules - to get more data?

    No the rules we played under are flawed and need to be reviewed. Gamerman made notes and these notes need to be implemented before we start a new game. Also if you are going to take a win, then we continue playing. Bring up Japan. I will tear you to shreds.


  • @Shin:

    Do you want to switch sides under the same rules - to get more data?

    If you do, please make a few tweaks

    Iraq value down to 1
    6 flying tiger chits, defending on a 2
    Sydney and Calcutta are dual capitals - you lose 1/2 money if one falls, and India cannot collect from Australia/NZ, and NSW cannot collect from West India, Burma, Shan State, Hong Kong
    Reduce 3 East Russian stacks from 6 infantry to 5

    Shan State cannot be convoyed when controlled by India
    Malaya max convoy damage to India is 2 (was 1 before)
    (Malaya max convoy damage would be 3 if controlled by Australia, and India controlled by Axis)


  • @Nozdormu:

    Also if you are going to take a win, then we continue playing. Bring up Japan. I will tear you to shreds.

    Game is apparently still contested, so is not over  :-)

    I might have a couple more rule changes to try, too…  Looking over your suggestions again now


  • You are forgetting the cheesy 12 ipc the Germans can take if the Russians can’t refuse.


  • Right, I thought that went without saying, but good point

    Tacs stay at 11
    I re-thought transports and I want them to go back to 7.  I don’t want transport purchases competing with subs and tanks


  • The Russia/Japan 12 IPC loophole has been closed - I changed the document the other day.  I am updating the document with these changes, and am separately listing them for you so that you don’t have to scrutinize the whole document again


  • Oh yeah, victory cities.  I definitely want to update you on those.

  • '15

    @Nozdormu:

    @Shin:

    Thanks?

    I’ll take the win.� Do you want to switch sides under the same rules - to get more data?

    No the rules we played under are flawed and need to be reviewed. Gamerman made notes and these notes need to be implemented before we start a new game. Also if you are going to take a win, then we continue playing. Bring up Japan. I will tear you to shreds.

    Fine with me. �I just can’t tell the intent of what you’re writing sometimes. �And the reason I suggested to play by the same rules was for the fairness aspect, since the current rules appear to disadvantage the Allies.

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 33

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 3 fighters; Remaining resources: 6 SuicideAttackTokens; 12 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 12 to 9
                EDIT: Turning off Edit Mode
                1 armour moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                1 armour moved from South West Africa to Rhodesia
                1 armour moved from Rhodesia to Anglo Egyptian Sudan
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from French West Africa to Gold Coast
                      Japanese take Gold Coast from British
                1 armour moved from Gold Coast to French West Africa
                11 bombers moved from Western Germany to United Kingdom


  • @Shin:

    @Nozdormu:

    @Shin:

    Thanks?

    I’ll take the win.� Do you want to switch sides under the same rules - to get more data?

    No the rules we played under are flawed and need to be reviewed. Gamerman made notes and these notes need to be implemented before we start a new game. Also if you are going to take a win, then we continue playing. Bring up Japan. I will tear you to shreds.

    Fine with me. �I just can’t tell the intent of what you’re writing sometimes. �And the reason I suggested to play by the same rules was for the fairness aspect, since the current rules appear to disadvantage the Allies.

    Which is why I am playing with the allies again.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 33

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 3 fighters; Remaining resources: 6 SuicideAttackTokens; 12 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 12 to 9
                EDIT: Turning off Edit Mode
                1 armour moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                1 armour moved from South West Africa to Rhodesia
                1 armour moved from Rhodesia to Anglo Egyptian Sudan
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from French West Africa to Gold Coast
                      Japanese take Gold Coast from British
                1 armour moved from Gold Coast to French West Africa
                11 bombers moved from Western Germany to United Kingdom

    Combat - Japanese
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 2 armour
                    British defend with 1 infantry
                    Japanese win, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in United Kingdom
                    Japanese attack with 11 bombers
                    British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
                    Japanese win with 9 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 bombers
                    Casualties for British: 2 aaGuns, 1 artillery and 4 infantry

    Non Combat Move - Japanese
                9 bombers moved from United Kingdom to Western Germany
                3 bombers moved from Iraq to Western Germany
                19 armour and 5 mech_infantrys moved from Iraq to Eastern Persia
                3 artilleries and 3 infantry moved from Persia to Eastern Persia
                1 infantry moved from Union of South Africa to 71 Sea Zone
                3 armour and 1 infantry moved from Rhodesia to Belgian Congo
                3 armour moved from Belgian Congo to French Equatorial Africa
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 5 transports moved from 71 Sea Zone to 70 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 5 transports moved from 70 Sea Zone to 83 Sea Zone

    Place Units - Japanese
                3 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,2,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,5,2
                Japanese collect 26 PUs (11 lost to blockades); end with 35 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs

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