@SuperbattleshipYamato disregard my last, here is the right one
Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)
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Look more AA guns :lol:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 31
Politics - Germans
EDIT: Turning off Edit ModePurchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 111 PUs;
Germans buy 6 armour, 3 artilleries, 3 infantry, 8 mech_infantrys and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Vyborg
26 armour, 14 artilleries, 29 infantry and 23 mech_infantrys moved from Russia to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Kazakhstan
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Sweden
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
16 bombers moved from Southern France to Norway
4 fighters and 4 tactical_bombers moved from Western Germany to Norway
1 bomber moved from Novgorod to Karelia
1 bomber moved from Novgorod to Vyborg -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 31
Politics - Germans
EDIT: Turning off Edit ModePurchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 111 PUs;
Germans buy 6 armour, 3 artilleries, 3 infantry, 8 mech_infantrys and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Vyborg
26 armour, 14 artilleries, 29 infantry and 23 mech_infantrys moved from Russia to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Kazakhstan
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Sweden
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
16 bombers moved from Southern France to Norway
4 fighters and 4 tactical_bombers moved from Western Germany to Norway
1 bomber moved from Novgorod to Karelia
1 bomber moved from Novgorod to VyborgCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Vyborg
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Vyborg from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Karelia
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Karelia from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Sweden
Battle in Kazakhstan
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Sweden from Americans, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 16 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 3 aaGuns, 1 armour, 5 artilleries, 1 factory_minor and 3 infantry
Germans win, taking Norway from Americans with 1 artillery, 16 bombers and 3 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter, 1 infantry and 4 tactical_bombers
Casualties for Americans: 3 aaGuns, 1 armour, 5 artilleries and 3 infantryNon Combat Move - Germans
3 fighters moved from Norway to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Germany
3 aaGuns moved from Russia to Samara
3 mech_infantrys moved from France to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Western Germany to Southern France
16 bombers moved from Norway to Western Germany
1 bomber moved from Vyborg to Western Germany
1 bomber moved from Karelia to Western GermanyPlace Units - Germans
3 artilleries and 3 infantry placed in Western Germany
3 armour placed in France
3 armour placed in Normandy Bordeaux
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 mech_infantrys placed in Western Germany
3 transports placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 71 PUs (2 lost to blockades); end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 31
Combat Move - Russians
6 artilleries and 106 infantry moved from Volgograd to Caucasus
Russians take Caucasus from GermansCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Volgograd to CaucasusTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 31
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 bombers and 1 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 3 to 0
EDIT: Turning off Edit Mode
1 armour moved from Nigeria to French Central Africa
Japanese take French Central Africa from French
1 armour moved from French Central Africa to French West Africa
Japanese take French West Africa from French
4 armour and 4 infantry moved from Tanganyika Territory to Rhodesia
1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone
8 fighters and 1 tactical_bomber moved from 72 Sea Zone to Rhodesia
1 armour, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 infantry, 7 submarines and 5 transports moved from 72 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 31
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 bombers and 1 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 3 to 0
EDIT: Turning off Edit Mode
1 armour moved from Nigeria to French Central Africa
Japanese take French Central Africa from French
1 armour moved from French Central Africa to French West Africa
Japanese take French West Africa from French
4 armour and 4 infantry moved from Tanganyika Territory to Rhodesia
1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone
8 fighters and 1 tactical_bomber moved from 72 Sea Zone to Rhodesia
1 armour, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 infantry, 7 submarines and 5 transports moved from 72 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from 71 Sea Zone to Union of South AfricaCombat - Japanese
Battle in Union of South Africa
Battle in Rhodesia
Japanese attack with 4 armour, 8 fighters, 4 infantry and 1 tactical_bomber
British defend with 9 infantry
Japanese win, taking Union of South Africa from British, taking Rhodesia from British with 4 armour, 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 3 infantry
Casualties for British: 9 infantryNon Combat Move - Japanese
8 fighters and 1 tactical_bomber moved from Rhodesia to 71 Sea Zone
1 armour moved from Ethiopia to French Equatorial Africa
15 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
1 armour and 2 mech_infantrys moved from Persia to Iraq
1 artillery and 2 infantry moved from Eastern Persia to Persia
11 bombers moved from Iraq to Western Germany
1 aaGun moved from India to West IndiaPlace Units - Japanese
3 bombers placed in Iraq
2 artilleries and 1 infantry placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,3,4,5,3,4,1,6,1,2,1,5,5,1,1,2,3,6,1,2,3,1,3,4,1,5,5,1,5,1,1,6,6,2,1,2,2,6,4,1,2,6,1,2,3,5,4,6,3,4,6,5,5,6,5,1,6,5,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,6
Japanese collect 41 PUs (4 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 46 to 42
EDIT: Turning off Edit Mode -
Well, I’m finally to bed. Have fun with the UK. I’m enjoying this merry chase around the world.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 31
Purchase Units - British
British buy nothing; Remaining resources: 26 PUs;Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Japanese
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from JapaneseCombat - British
Non Combat Move - British
1 infantry moved from Egypt to AlexandriaTurn Complete - British
British collect 21 PUs; end with 47 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 47 to 52
EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific :
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
Victoria : 1 flag
Northern Territory : 1 flag
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 1 flag
Western Australia : 1 flag
Solomon Islands : 1 flag
New Guinea : 1 flag
Iceland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 6 aaGuns, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 50 infantry and 1 tactical_bomber
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 infantry
123 Sea Zone : 1 transport
Sierra Leone : 1 flag
Spain : 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 71 / 94
Russians : 7 / 0
Japanese : 43 / 42
Americans : 88 / 120
Chinese : 12 / 14
British : 21 / 52
UK_Pacific : 10 / 0
Italians : 19 / 22
ANZAC : 0 / 0
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 31
Purchase Units - Italians
Italians buy 1 bomber and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Changing PUs for Italians from 1 to 0
EDIT: Turning off Edit Mode
1 bomber moved from Normandy Bordeaux to United Kingdom
1 armour moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 armour
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: airfield = 5
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to Western Germany
3 aaGuns, 3 armour, 5 artilleries, 4 fighters, 5 infantry and 6 mech_infantrys moved from Normandy Bordeaux to Southern France
1 artillery and 3 infantry moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 infantry placed in Southern France
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 20 to 22
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 32
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 destroyer, 9 infantry and 5 submarines; Remaining resources: 3 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 3 to 0
EDIT: Turning off Edit Mode
7 submarines moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 123 Sea Zone to 112 Sea Zone
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Germans
1 mech_infantry moved from Siam to Burma
Americans take Burma from Japanese
3 infantry moved from French Indo China to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Shan State to Burma
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 mech_infantry moved from Java to 42 Sea Zone
1 mech_infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
3 infantry moved from Spain to Normandy Bordeaux
13 fighters and 7 tactical_bombers moved from Spain to Normandy Bordeaux
2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India -
Scramble in Z112?
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Also instead of 3 bombers I am buying 3 fighters and a submarine.
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@Nozdormu:
Scramble in Z112?
Sure! No reason not to. Full scramble.
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I will update the file, but the combat moves stay the same. So the question remains the same.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 32
Politics - Americans
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 3 fighters, 9 infantry and 6 submarines; Remaining resources: 3 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 3 to 0
EDIT: Turning off Edit Mode
2 infantry moved from Spain to Normandy Bordeaux
13 fighters and 7 tactical_bombers moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Shan State to Burma
Americans take Burma from Japanese
1 mech_infantry moved from Siam to Burma
3 infantry moved from French Indo China to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Germans
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 mech_infantry moved from Java to 42 Sea Zone
1 mech_infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
7 submarines moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 123 Sea Zone to 112 Sea Zone -
@Shin:
@Nozdormu:
Scramble in Z112?
Sure! No reason not to. Full scramble.
I know :P, but I still had to ask as it is the polite thing to do.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 32
Politics - Americans
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 3 fighters, 9 infantry and 6 submarines; Remaining resources: 3 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 3 to 0
EDIT: Turning off Edit Mode
2 infantry moved from Spain to Normandy Bordeaux
13 fighters and 7 tactical_bombers moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Shan State to Burma
Americans take Burma from Japanese
1 mech_infantry moved from Siam to Burma
3 infantry moved from French Indo China to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Germans
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 mech_infantry moved from Java to 42 Sea Zone
1 mech_infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
7 submarines moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 123 Sea Zone to 112 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Formosa
Battle in Paulau Island
Battle in West India
Americans attack with 2 artilleries and 3 infantry
Japanese defend with 1 aaGun
Americans win, taking Formosa from Japanese, taking Paulau Island from Japanese, taking West India from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Normandy Bordeaux
Americans attack with 13 fighters, 3 infantry and 7 tactical_bombers
Germans defend with 3 armour, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 13 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Americans: 2 infantry
Battle in 112 Sea Zone
Americans attack with 8 submarines
Germans defend with 1 destroyer and 3 fighters
6 submarines owned by the Americans retreated to 111 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 submarines
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
1 destroyer moved from 123 Sea Zone to 112 Sea Zone
1 carrier, 4 destroyers and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
11 fighters and 7 tactical_bombers moved from Normandy Bordeaux to Spain
2 fighters moved from Normandy Bordeaux to Spain
4 infantry moved from Amur to Buryatia
3 infantry moved from Korea to Amur
1 submarine moved from 20 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to Shan State
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 10 submarines and 2 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone
3 submarines moved from 39 Sea Zone to 79 Sea Zone
2 submarines moved from 39 Sea Zone to 80 Sea ZonePlace Units - Americans
3 infantry placed in Korea
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 fighters placed in Spain
1 carrier, 1 destroyer and 6 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 95 PUs; end with 95 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 120 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 32
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kiangsi to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Kwangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 32
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kiangsi to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Kwangsi to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kwangsi
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs totalTerritory Summary for Chinese :
Kwangsi : 4 infantry
Manchuria : 1 airfield
Yunnan : 3 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 68 / 94
Russians : 7 / 0
Japanese : 34 / 42
Americans : 95 / 119
Chinese : 17 / 19
British : 21 / 52
UK_Pacific : 10 / 0
Italians : 19 / 22
ANZAC : 0 / 0
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3,553
Median : 3,000
Variance : 0,703
Standard Deviation : 0,838
Total rolls : 38Germans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,714
Median : 3,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3,516
Median : 3,000
Variance : 0,433
Standard Deviation : 0,658
Total rolls : 31 -
Am I supposed to still have the Destroyer in z112? The log indicates it was sunk.