@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 9 Purchase Units - Russians 
 Russians repair 9 damage on 9 factory_majors; Remaining resources: 37 PUs;
 Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 armour moved from Finland to Sweden
 Russians take Sweden from Germans
 1 armour moved from Sweden to Finland
 1 infantry moved from Finland to Norway
 Russians take Norway from Germans
 2 fighters and 1 tactical_bomber moved from Russia to Ukraine
 1 infantry moved from Bryansk to UkraineCombat - Russians 
 Battle in Ukraine
 Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
 Germans defend with 1 factory_minor and 1 mech_infantry
 Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
 Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
 1 mech_infantry owned by the Germans lost in Ukraine
 Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Germans: 1 mech_infantryNon Combat Move - Russians 
 2 fighters and 1 tactical_bomber moved from Ukraine to Russia
 2 aaGuns, 3 armour, 8 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Russia
 2 infantry moved from Volgograd to Tambov
 6 infantry moved from Novosibirsk to Samara
 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
 1 artillery moved from Finland to Karelia
 1 artillery moved from Finland to VyborgPlace Units - Russians 
 10 infantry placed in Russia
 1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
 Russians collect 36 PUs (2 lost to blockades); end with 36 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
 Turning on Edit Mode
 EDIT: Changing PUs for Russians from 42 to 47
 EDIT: Turning off Edit ModeTerritory Summary for Russians : Norway : 1 flag, 1 infantry 
 Karelia : 1 artillery
 Vyborg : 1 artillery
 Russia : 2 aaGuns, 1 airfield, 3 armour, 8 artilleries, 1 factory_major, 2 fighters, 36 infantry, 2 mech_infantrys and 1 tactical_bomber
 Tambov : 2 infantry
 Ukraine : 1 factory_minor and 1 infantry
 Novosibirsk : 2 aaGuns and 12 infantry
 Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
 Samara : 6 infantry
 123 Sea Zone : 1 submarine
 Sweden : 1 flag
 115 Sea Zone : 1 cruiser and 1 submarine
 Finland : 1 flag, 1 armour and 1 artilleryProduction/PUs Summary : Germans : 43 / 62 
 Russians : 38 / 47
 Japanese : 54 / 55
 Americans : 55 / 75
 Chinese : 8 / 8
 British : 34 / 49
 UK_Pacific : 15 / 10
 Italians : 17 / 34
 ANZAC : 0 / 0
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 15 / 0Dice Statistics: Total 
 1 was rolled 1 times
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 3 times
 5 was rolled 1 times
 6 was rolled 2 times
 Average roll : 3,700
 Median : 4,000
 Variance : 0,667
 Standard Deviation : 0,816
 Total rolls : 10Null / Other 
 2 was rolled 1 times
 4 was rolled 1 times
 6 was rolled 1 times
 Average roll : 4,000
 Median : 4,000
 Variance : 1,500
 Standard Deviation : 1,225
 Total rolls : 3Germans Combat 
 2 was rolled 1 times
 4 was rolled 1 times
 6 was rolled 1 times
 Average roll : 4,000
 Median : 4,000
 Variance : 1,500
 Standard Deviation : 1,225
 Total rolls : 3Russians Combat 
 1 was rolled 1 times
 3 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3,250
 Median : 3,500
 Variance : 1,333
 Standard Deviation : 1,155
 Total rolls : 4
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 9 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 infantry moved from Manchuria to Korea
 Japanese take Korea from Americans
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 9 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 infantry moved from Manchuria to Korea
 Japanese take Korea from AmericansCombat - Japanese Non Combat Move - Japanese 
 1 artillery and 1 infantry moved from Shan State to Burma
 4 infantry moved from Kwangsi to 36 Sea Zone
 2 carriers, 2 destroyers, 4 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 38 Sea Zone
 4 infantry moved from 38 Sea Zone to Burma
 2 transports moved from 36 Sea Zone to 6 Sea Zone
 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 19 Sea Zone to 6 Sea Zone
 1 tactical_bomber moved from Manchuria to 6 Sea Zone
 1 fighter moved from Manchuria to 6 Sea Zone
 3 fighters moved from Manchuria to Japan
 2 artilleries and 1 infantry moved from Manchuria to Jehol
 3 infantry moved from Kiangsi to Anhwe
 2 fighters and 2 tactical_bombers moved from Anhwe to Burma
 1 fighter moved from Burma to 38 Sea Zone
 1 tactical_bomber moved from Burma to 38 Sea Zone
 3 fighters moved from Kiangsu to BurmaPlace Units - Japanese 
 1 carrier and 1 destroyer placed in 6 Sea Zone
 1 artillery and 1 infantry placed in Japan
 1 factory_minor placed in Kwangtung
 1 factory_minor placed in French Indo China
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from Kwangtung: 1 factory_minor
 EDIT: Adding units owned by Japanese to Malaya: 1 factory_minor
 EDIT: Turning off Edit ModeTurn Complete - Japanese 
 Japanese collect 57 PUs; end with 57 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
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 I need an OOL. 
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 To the death! 1 hit on each AC 
 Sub
 Destroyer
 final hit on each AC
 Tacs
 Ftr
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 9 Purchase Units - British 
 British buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 39 Sea Zone to 38 Sea Zone
 4 fighters and 2 tactical_bombers moved from India to 38 Sea ZoneCombat - British 
 Battle in 38 Sea Zone
 British attack with 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 2 tactical_bombers
 Japanese defend with 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 2 transports
 Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
 British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 6/11 hits
 Japanese roll dice for 2 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 2 transports in 38 Sea Zone, round 2 : 3/7 hits
 2 carriers owned by the Japanese , 1 destroyer owned by the Japanese , 1 submarine owned by the Japanese , 1 carrier owned by the British and 1 destroyer owned by the British lost in 38 Sea Zone
 British roll dice for 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers in 38 Sea Zone, round 3 : 7/10 hits
 Japanese roll dice for 1 fighter, 3 tactical_bombers and 2 transports in 38 Sea Zone, round 3 : 2/4 hits
 1 cruiser owned by the British , 2 transports owned by the Japanese , 3 tactical_bombers owned by the Japanese , 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 38 Sea Zone
 British win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 59
 Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 2 transports
 Casualties for British: 1 carrier, 1 cruiser and 2 destroyersNon Combat Move - British 
 6 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
 2 transports moved from 39 Sea Zone to 80 Sea Zone
 2 artilleries moved from Syria to Iraq
 1 infantry moved from Trans-Jordan to Iraq
 1 armour, 1 infantry and 1 mech_infantry moved from Persia to Iraq
 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
 3 infantry moved from Rhodesia to Belgian Congo
 3 infantry moved from Union of South Africa to Rhodesia
 1 bomber moved from Egypt to IndiaPlace Units - British 
 1 carrier, 1 destroyer and 1 submarine placed in 80 Sea Zone
 3 infantry placed in Egypt
 3 infantry placed in Union of South AfricaTurn Complete - British 
 British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific 
 1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 15 PUs; end with 15 PUs total
 Some Units in India change ownership: 1 artillery and 2 infantry
 Turning on Edit Mode
 EDIT: Changing PUs for UK_Pacific from 15 to 10
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Changing PUs for Mongolians from 0 to 1200
 EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific : India : 5 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 6 fighters, 1 harbour, 24 infantry and 2 tactical_bombers 
 Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
 Victoria : 1 flag
 New Britain : 1 flag
 Northern Territory : 1 flag
 New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
 South Australia : 1 flag
 Western Australia : 1 flag
 Solomon Islands : 1 flag
 Belgian Congo : 3 infantry
 Iceland : 1 airfield
 Quebec : 1 factory_minor
 New Brunswick Nova Scotia : 1 harbour
 Egypt : 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
 Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
 Scotland : 1 airfield
 Malta : 1 aaGun and 1 infantry
 United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
 Anglo Egyptian Sudan : 4 infantry
 Rhodesia : 3 infantry
 Syria : 1 flag
 Ethiopia : 1 flag
 80 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 3 transports
 Sierra Leone : 1 flag
 Iraq : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
 Northwest Persia : 1 flag
 Persia : 1 flagProduction/PUs Summary : Germans : 43 / 62 
 Russians : 38 / 47
 Japanese : 57 / 62
 Americans : 52 / 75
 Chinese : 8 / 8
 British : 34 / 35
 UK_Pacific : 15 / 10
 Italians : 17 / 34
 ANZAC : 0 / 0
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 1200
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 15 / 0Dice Statistics: Total 
 1 was rolled 4 times
 2 was rolled 4 times
 3 was rolled 4 times
 4 was rolled 4 times
 5 was rolled 2 times
 6 was rolled 3 times
 Average roll : 3,238
 Median : 3,000
 Variance : 0,250
 Standard Deviation : 0,500
 Total rolls : 21Japanese Combat 
 1 was rolled 1 times
 2 was rolled 2 times
 3 was rolled 3 times
 4 was rolled 1 times
 5 was rolled 2 times
 6 was rolled 2 times
 Average roll : 3,636
 Median : 3,000
 Variance : 0,700
 Standard Deviation : 0,837
 Total rolls : 11British Combat 
 1 was rolled 3 times
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 3 times
 6 was rolled 1 times
 Average roll : 2,800
 Median : 2,500
 Variance : 1,111
 Standard Deviation : 1,054
 Total rolls : 10
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 Mongolia found an alien cache, eh? Better step lightly around them I suppose. Damn, that was some rolling! 
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 @Shin: Mongolia found an alien cache, eh? Better step lightly around them I suppose. Damn, that was some rolling! I wouldn’t have minded to lose a plain or two to kill that fleet. Even then it would have been worth it. Not losing any planes at all is just gravy. I am kinda wondering how you plan on turning it around. I think the fact the uk pacific has less means to defend itself makes for a better game at this point, but it will still be hard to win as Japan I think. Also those fighter chits the Chinese still have, will make it hard for you to take India. 
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 As for the Mongolians. They have been saving for a rainy day. 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 9 Purchase Units - Italians 
 Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 destroyer moved from 92 Sea Zone to 89 Sea Zone
 1 artillery moved from Morocco to 92 Sea Zone
 1 artillery moved from Gibraltar to 92 Sea Zone
 2 artilleries, 1 battleship, 2 cruisers and 3 transports moved from 92 Sea Zone to 99 Sea Zone
 2 infantry moved from Greece to 99 Sea Zone
 2 infantry moved from Cyprus to 99 Sea Zone
 2 artilleries and 4 infantry moved from 99 Sea Zone to Syria
 1 carrier and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
 1 armour moved from Eastern Poland to Novgorod
 1 bomber moved from Southern Italy to Iraq
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 9 Purchase Units - Italians 
 Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 destroyer moved from 92 Sea Zone to 89 Sea Zone
 1 artillery moved from Morocco to 92 Sea Zone
 1 artillery moved from Gibraltar to 92 Sea Zone
 2 artilleries, 1 battleship, 2 cruisers and 3 transports moved from 92 Sea Zone to 99 Sea Zone
 2 infantry moved from Greece to 99 Sea Zone
 2 infantry moved from Cyprus to 99 Sea Zone
 2 artilleries and 4 infantry moved from 99 Sea Zone to Syria
 1 carrier and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
 1 armour moved from Eastern Poland to Novgorod
 1 bomber moved from Southern Italy to IraqCombat - Italians 
 Battle in 89 Sea Zone
 Italians attack with 1 destroyer
 Americans defend with 1 transport
 Italians win, taking 89 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in Syria
 Strategic bombing raid in Iraq
 Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
 Bombing raid in Iraq causes 6 damage total.Non Combat Move - Italians 
 1 bomber moved from Iraq to GreecePlace Units - Italians 
 1 destroyer and 1 transport placed in 97 Sea Zone
 1 armour, 1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 18 PUs; end with 18 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 10 Purchase Units - Americans 
 Americans buy 1 artillery, 5 submarines and 5 transports; Remaining resources: 6 PUs;Combat Move - Americans 
 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
 1 submarine moved from 101 Sea Zone to 89 Sea Zone
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 buying 2 infantry with the chinese and an additional cruiser with the us. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 10 Purchase Units - Americans 
 Americans buy 1 artillery, 5 submarines and 5 transports; Remaining resources: 6 PUs;Combat Move - Americans 
 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
 1 submarine moved from 101 Sea Zone to 89 Sea ZoneCombat - Americans 
 Battle in 89 Sea Zone
 Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
 Italians defend with 1 destroyer
 Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 fighter and 1 tactical_bomber in 89 Sea Zone, round 2 : 1/2 hits
 Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Italians lost in 89 Sea Zone
 Americans win, taking 89 Sea Zone from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Italians: 1 destroyerNon Combat Move - Americans 
 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
 1 cruiser, 1 destroyer and 4 submarines moved from 106 Sea Zone to 91 Sea Zone
 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
 1 artillery and 4 infantry moved from Brazil to British Guiana
 1 armour and 4 mech_infantrys moved from Southeast Mexico to Eastern United States
 1 infantry moved from Southeast Mexico to Central United States
 2 infantry moved from Midway to 25 Sea Zone
 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 infantry, 9 submarines, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from Midway to 25 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans 
 5 transports placed in 101 Sea Zone
 Americans undo move 1.
 Turning on Edit Mode
 EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser
 EDIT: Turning off Edit Mode
 5 transports placed in 101 Sea Zone
 1 artillery placed in Central United States
 5 submarines placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 58 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans : Guam : 1 airfield 
 Wake Island : 1 airfield
 Western United States : 1 airfield, 1 factory_major and 1 harbour
 Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
 Midway : 1 airfield
 26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 10 submarines, 2 tactical_bombers and 2 transports
 10 Sea Zone : 5 submarines
 Central United States : 4 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
 Eastern United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
 British Guiana : 1 artillery and 4 infantry
 89 Sea Zone : 1 flag, 1 submarine
 101 Sea Zone : 1 cruiser and 5 transports
 Brazil : 1 flag
 91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomberProduction/PUs Summary : Germans : 43 / 62 
 Russians : 38 / 47
 Japanese : 57 / 62
 Americans : 52 / 78
 Chinese : 8 / 8
 British : 33 / 35
 UK_Pacific : 15 / 10
 Italians : 18 / 33
 ANZAC : 0 / 0
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 1200
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 15 / 0Dice Statistics: Total 
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3,667
 Median : 3,500
 Variance : 0,400
 Standard Deviation : 0,632
 Total rolls : 6Null / Other 
 2 was rolled 1 times
 4 was rolled 1 times
 Average roll : 3,000
 Median : 3,000
 Variance : 2,000
 Standard Deviation : 1,414
 Total rolls : 2Italians Combat 
 6 was rolled 1 times
 Average roll : 6,000
 Median : 6,000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Americans Combat 
 2 was rolled 1 times
 3 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3,333
 Median : 3,000
 Variance : 1,500
 Standard Deviation : 1,225
 Total rolls : 3
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 10 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese 
 1 infantry moved from Szechwan to Yunnan
 Chinese take Yunnan from Japanese
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 10 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese 
 1 infantry moved from Szechwan to Yunnan
 Chinese take Yunnan from JapaneseCombat - Chinese Non Combat Move - Chinese 
 21 infantry moved from Shensi to SzechwanPlace Units - Chinese 
 2 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese : Yunnan : 1 infantry 
 Szechwan : 23 infantryProduction/PUs Summary : Germans : 43 / 62 
 Russians : 38 / 47
 Japanese : 56 / 62
 Americans : 52 / 78
 Chinese : 9 / 11
 British : 33 / 35
 UK_Pacific : 15 / 10
 Italians : 18 / 33
 ANZAC : 0 / 0
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 1200
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 15 / 0Dice Statistics: Total 
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3,667
 Median : 3,500
 Variance : 0,400
 Standard Deviation : 0,632
 Total rolls : 6Null / Other 
 2 was rolled 1 times
 4 was rolled 1 times
 Average roll : 3,000
 Median : 3,000
 Variance : 2,000
 Standard Deviation : 1,414
 Total rolls : 2Italians Combat 
 6 was rolled 1 times
 Average roll : 6,000
 Median : 6,000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Americans Combat 
 2 was rolled 1 times
 3 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3,333
 Median : 3,000
 Variance : 1,500
 Standard Deviation : 1,225
 Total rolls : 3
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 11 Politics - Germans 
 EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
 EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
 EDIT: Turning off Edit ModePurchase Units - Germans 
 Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 3 fighters and 3 tactical_bombers moved from Eastern Poland to Syria
 1 armour moved from Novgorod to Vyborg
 1 mech_infantry moved from Novgorod to Vyborg
 1 armour moved from Novgorod to Karelia
 1 mech_infantry moved from Novgorod to Karelia
 1 armour moved from Novgorod to Nenetsia
 Germans take Archangel from Russians
 Germans take Nenetsia from Russians
 1 armour moved from Novgorod to Nenetsia
 2 bombers moved from Eastern Poland to Russia
 1 infantry moved from Western Ukraine to Ukraine
 12 artilleries and 25 infantry moved from Western Ukraine to Bryansk
 Germans take Bryansk from Russians
 2 armour moved from Eastern Poland to Ukraine
 5 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
 1 infantry moved from Eastern Poland to Western Ukraine
 1 artillery moved from Belarus to Bryansk
 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
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 I’d like to know if you’re sending up interceptors in Moscow. 
- 
					
					
					
					
 No and technically you aren’t allowed to do a non-combat move during the combat phase :-D 
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 Heh. Is that actually not allowed or just ill-advised? I’m so impatient. :mrgreen: 



 
		 
		





