thanks man but I think you were about to run away with it in the pacific. that sz91 play took the wind out of my sails, nice move!
Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)
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Well if you don’t want to attack that is fine by me :P. You haven’t rolled yet and you noticed the error in your plan :P. Otherwise scramble those planes!
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Really? Man, that’s really cool of you. I totally did not see that there was an airfield in Spain.
By the way, is that the best spot on the board to have an airfield and seabase or what? I man, dang. It touches everywhere!
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@Shin:
Really? Man, that’s really cool of you. I totally did not see that there was an airfield in Spain.
By the way, is that the best spot on the board to have an airfield and seabase or what? I man, dang. It touches everywhere!
Airfields and planes are easy to miss. Like that boeing 777. They still haven’t found it.
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Norway is also really good.
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Oh, I know. An American base up there is a nightmare for the Axis. Or a UK one for that matter.
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So I guess it’s your choice who you want to give it to! I can’t stop ya. I can punish ya, but I can’t stop ya.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
EDIT: Changing PUs for Japanese from 77 to 76
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 fighter and 15 mech_infantrys; Remaining resources: 14 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
4 bombers moved from Western Germany to 112 Sea Zone
6 bombers moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Southern France to Normandy Bordeaux -
(Actually, I could have stopped you, but I couldn’t stand the idea of my babies dying to AA guns again.)
Now with 30% less fatal errors!
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Oh, and still buying that airfield. I need to adjust my PUs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
EDIT: Changing PUs for Japanese from 77 to 76
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 fighter and 15 mech_infantrys; Remaining resources: 14 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
4 bombers moved from Western Germany to 112 Sea Zone
6 bombers moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Southern France to Normandy BordeauxCombat - Germans
Battle in 112 Sea Zone
Germans attack with 4 bombers
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Germans win with 3 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 9 bombers and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 9 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Bryansk to Germany
1 mech_infantry moved from Ukraine to Bryansk
4 armour moved from Archangel to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
9 bombers moved from Normandy Bordeaux to Southern France
3 bombers moved from 112 Sea Zone to Southern FrancePlace Units - Germans
1 fighter placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in France
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,3,3
Germans collect 65 PUs (3 lost to blockades); end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
EDIT: Changing PUs for Japanese from 77 to 76
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 fighter and 15 mech_infantrys; Remaining resources: 14 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
4 bombers moved from Western Germany to 112 Sea Zone
6 bombers moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Southern France to Normandy BordeauxCombat - Germans
Battle in 112 Sea Zone
Germans attack with 4 bombers
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Germans win with 3 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 9 bombers and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 9 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Bryansk to Germany
1 mech_infantry moved from Ukraine to Bryansk
4 armour moved from Archangel to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
9 bombers moved from Normandy Bordeaux to Southern France
3 bombers moved from 112 Sea Zone to Southern FrancePlace Units - Germans
1 fighter placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in France
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,3,3
Germans collect 65 PUs (3 lost to blockades); end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 99 to 87
EDIT: Adding units owned by Germans to Germany: 1 airfield
EDIT: Turning off Edit Mode -
Subtracted 1 for the extra Ftr cost, and 12 for the Airfield. Also placed it.
I’m not dead yet!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 8 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 20 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Russians from 20 to 25
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 fighter and 102 infantry
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 68 / 87
Russians : 12 / 25
Japanese : 52 / 76
Americans : 58 / 84
Chinese : 14 / 16
British : 34 / 34
UK_Pacific : 11 / 0
Italians : 17 / 22
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 8 armour, 1 artillery and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Szechwan to Hopei
1 armour moved from Hunan to Anhwe
1 armour moved from Kiangsi to Kiangsu
2 armour moved from Kiangsi to Anhwe
1 armour moved from Hunan to Anhwe
1 armour moved from Yunnan to Hopei
2 armour moved from Yunnan to Anhwe
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 6 submarines moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from India to 80 Sea Zone
1 tactical_bomber moved from India to 80 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from Neutral_Allies
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 artilleries moved from 80 Sea Zone to Persia
6 bombers moved from India to Jehol
3 infantry moved from Manchuria to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 8 armour, 1 artillery and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Szechwan to Hopei
1 armour moved from Hunan to Anhwe
1 armour moved from Kiangsi to Kiangsu
2 armour moved from Kiangsi to Anhwe
1 armour moved from Hunan to Anhwe
1 armour moved from Yunnan to Hopei
2 armour moved from Yunnan to Anhwe
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 6 submarines moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from India to 80 Sea Zone
1 tactical_bomber moved from India to 80 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from Neutral_Allies
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 artilleries moved from 80 Sea Zone to Persia
6 bombers moved from India to Jehol
3 infantry moved from Manchuria to JeholCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Japanese win, taking 80 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Persia
Battle in Kiangsu
Japanese attack with 1 armour
Chinese defend with 1 airfield and 1 infantry
Japanese win, taking Persia from British, taking Kiangsu from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 6 armour
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 6 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 6 bombers and 3 infantry
Chinese defend with 8 infantry
retreated to Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber and 3 infantry
Casualties for Chinese: 7 infantryNon Combat Move - Japanese
5 bombers moved from Jehol to Hunan
1 fighter moved from 80 Sea Zone to India
1 fighter moved from Yunnan to India
1 aaGun moved from Szechwan to Sikang
2 armour and 1 mech_infantry moved from French Indo China to Hunan
3 mech_infantrys moved from Malaya to Yunnan
5 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries moved from 39 Sea Zone to India
3 infantry moved from 39 Sea Zone to India
1 submarine moved from 36 Sea Zone to 39 Sea Zone
3 fighters moved from Japan to HunanPlace Units - Japanese
8 infantry placed in Japan
2 armour and 1 artillery placed in India
3 armour placed in French Indo China
3 armour placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,4,3,2,4,6,3,3,3,1,2,5,6,2,6,3,1,4,3,2,5,3,2,2,1,4,5,1,1,6,1,4,2,2,4,1,6,3,3,5,5,4,6,6,6,4,4,5,3,4,5,5,3,4,4,2,5,6,2,1,4,1,4,6,2,5,2
Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 67 to 69
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 8 armour, 1 artillery and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Szechwan to Hopei
1 armour moved from Hunan to Anhwe
1 armour moved from Kiangsi to Kiangsu
2 armour moved from Kiangsi to Anhwe
1 armour moved from Hunan to Anhwe
1 armour moved from Yunnan to Hopei
2 armour moved from Yunnan to Anhwe
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 6 submarines moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from India to 80 Sea Zone
1 tactical_bomber moved from India to 80 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from Neutral_Allies
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 artilleries moved from 80 Sea Zone to Persia
6 bombers moved from India to Jehol
3 infantry moved from Manchuria to JeholCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Japanese win, taking 80 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Persia
Battle in Kiangsu
Japanese attack with 1 armour
Chinese defend with 1 airfield and 1 infantry
Japanese win, taking Persia from British, taking Kiangsu from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 6 armour
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 6 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 6 bombers and 3 infantry
Chinese defend with 8 infantry
retreated to Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber and 3 infantry
Casualties for Chinese: 7 infantryNon Combat Move - Japanese
5 bombers moved from Jehol to Hunan
1 fighter moved from 80 Sea Zone to India
1 fighter moved from Yunnan to India
1 aaGun moved from Szechwan to Sikang
2 armour and 1 mech_infantry moved from French Indo China to Hunan
3 mech_infantrys moved from Malaya to Yunnan
5 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries moved from 39 Sea Zone to India
3 infantry moved from 39 Sea Zone to India
1 submarine moved from 36 Sea Zone to 39 Sea Zone
3 fighters moved from Japan to HunanPlace Units - Japanese
8 infantry placed in Japan
2 armour and 1 artillery placed in India
3 armour placed in French Indo China
3 armour placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,4,3,2,4,6,3,3,3,1,2,5,6,2,6,3,1,4,3,2,5,3,2,2,1,4,5,1,1,6,1,4,2,2,4,1,6,3,3,5,5,4,6,6,6,4,4,5,3,4,5,5,3,4,4,2,5,6,2,1,4,1,4,6,2,5,2
Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 67 to 69
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 airfield
EDIT: Turning off Edit Mode -
Installations on Chinese TT are destroyed when they are retaken, right? So I got rid of the airfield in Kia.
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Oh, and I added 2 PUs because the max damage for convoy was 4, but I still had to take away 1 for West India and 1 for Northern TT.
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@Shin:
Installations on Chinese TT are destroyed when they are retaken, right? So I got rid of the airfield in Kia.
No, it’s only industrial complexes.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 8 armour, 1 artillery and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Szechwan to Hopei
1 armour moved from Hunan to Anhwe
1 armour moved from Kiangsi to Kiangsu
2 armour moved from Kiangsi to Anhwe
1 armour moved from Hunan to Anhwe
1 armour moved from Yunnan to Hopei
2 armour moved from Yunnan to Anhwe
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 6 submarines moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from India to 80 Sea Zone
1 tactical_bomber moved from India to 80 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from Neutral_Allies
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 artilleries moved from 80 Sea Zone to Persia
6 bombers moved from India to Jehol
3 infantry moved from Manchuria to JeholCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Japanese win, taking 80 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Persia
Battle in Kiangsu
Japanese attack with 1 armour
Chinese defend with 1 airfield and 1 infantry
Japanese win, taking Persia from British, taking Kiangsu from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 6 armour
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 6 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 6 bombers and 3 infantry
Chinese defend with 8 infantry
retreated to Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber and 3 infantry
Casualties for Chinese: 7 infantryNon Combat Move - Japanese
5 bombers moved from Jehol to Hunan
1 fighter moved from 80 Sea Zone to India
1 fighter moved from Yunnan to India
1 aaGun moved from Szechwan to Sikang
2 armour and 1 mech_infantry moved from French Indo China to Hunan
3 mech_infantrys moved from Malaya to Yunnan
5 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries moved from 39 Sea Zone to India
3 infantry moved from 39 Sea Zone to India
1 submarine moved from 36 Sea Zone to 39 Sea Zone
3 fighters moved from Japan to HunanPlace Units - Japanese
8 infantry placed in Japan
2 armour and 1 artillery placed in India
3 armour placed in French Indo China
3 armour placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,4,3,2,4,6,3,3,3,1,2,5,6,2,6,3,1,4,3,2,5,3,2,2,1,4,5,1,1,6,1,4,2,2,4,1,6,3,3,5,5,4,6,6,6,4,4,5,3,4,5,5,3,4,4,2,5,6,2,1,4,1,4,6,2,5,2
Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 67 to 69
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 airfield
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 airfield
EDIT: Turning off Edit Mode