thanks man but I think you were about to run away with it in the pacific. that sz91 play took the wind out of my sails, nice move!
Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)
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No worries.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 29 PUs;Combat Move - Americans
2 artilleries, 5 infantry and 3 mech_infantrys moved from Midway to 25 Sea Zone
2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 25 Sea Zone to 6 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
21 submarines moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Normandy Bordeaux
2 infantry moved from Spain to Normandy Bordeaux
1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 6 Sea Zone
Americans attack with 6 fighters, 20 submarines, 2 tactical_bombers and 5 transports
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mech_infantrys
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Battle in Korea
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 harbour
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 112 Sea Zone
Americans attack with 1 destroyer and 2 submarinesNon Combat Move - Americans
2 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 91 Sea Zone to 104 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
4 aaGuns moved from Central United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 104 Sea Zone
4 aaGuns, 2 artilleries, 6 infantry, 2 submarines and 6 transports moved from 101 Sea Zone to 104 Sea Zone
4 aaGuns, 2 artilleries and 6 infantry moved from 104 Sea Zone to Spain
1 battleship, 4 carriers, 2 cruisers and 9 destroyers moved from 25 Sea Zone to 6 Sea ZonePlace Units - Americans
1 carrier placed in 104 Sea Zone
2 fighters placed in Spain
Turning on Edit Mode
EDIT: Adding units owned by Americans to Spain: 1 airfield and 1 harbour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 29 to 4
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Spain: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 60 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Korea : 1 flag, 2 artilleries, 5 infantry and 3 mech_infantrys
New Guinea : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 20 submarines, 2 tactical_bombers and 5 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 destroyer and 2 submarines
125 Sea Zone : 1 flag, 2 submarines
104 Sea Zone : 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 7 submarines, 3 tactical_bombers and 6 transports
89 Sea Zone : 1 flag
101 Sea Zone : 1 transport
Brazil : 1 flag
Spain : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantryProduction/PUs Summary :
Germans : 58 / 84
Russians : 20 / 38
Japanese : 56 / 77
Americans : 60 / 84
Chinese : 10 / 14
British : 34 / 34
UK_Pacific : 11 / 0
Italians : 17 / 22
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to Jehol
5 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to Jehol
5 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to JeholCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Sikang
Chinese undo move 4.
Chinese undo move 3.
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs totalTerritory Summary for Chinese :
Kiangsu : 1 airfield and 1 infantry
Jehol : 8 infantry
Hopei : 1 infantry
Chahar : 2 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 58 / 84
Russians : 20 / 38
Japanese : 52 / 77
Americans : 60 / 84
Chinese : 14 / 16
British : 34 / 34
UK_Pacific : 11 / 0
Italians : 17 / 22
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
EDIT: Changing PUs for Japanese from 77 to 76
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 21 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 bombers moved from Southern France to 104 Sea Zone
4 bombers moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 mech_infantry moved from Ukraine to Caucasus -
Had a second thought about my purchase - scrapping 3 MInf for an airfield if that’s OK. No dice have been rolled thus far.
If my flying death machines don’t do their jobs - this could get very ugly.
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Oh, it’s ugly indeed! I forgot you could scramble! Full scramble then?
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Well if you don’t want to attack that is fine by me :P. You haven’t rolled yet and you noticed the error in your plan :P. Otherwise scramble those planes!
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Really? Man, that’s really cool of you. I totally did not see that there was an airfield in Spain.
By the way, is that the best spot on the board to have an airfield and seabase or what? I man, dang. It touches everywhere!
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@Shin:
Really? Man, that’s really cool of you. I totally did not see that there was an airfield in Spain.
By the way, is that the best spot on the board to have an airfield and seabase or what? I man, dang. It touches everywhere!
Airfields and planes are easy to miss. Like that boeing 777. They still haven’t found it.
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Norway is also really good.
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Oh, I know. An American base up there is a nightmare for the Axis. Or a UK one for that matter.
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So I guess it’s your choice who you want to give it to! I can’t stop ya. I can punish ya, but I can’t stop ya.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
EDIT: Changing PUs for Japanese from 77 to 76
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 fighter and 15 mech_infantrys; Remaining resources: 14 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
4 bombers moved from Western Germany to 112 Sea Zone
6 bombers moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Southern France to Normandy Bordeaux -
(Actually, I could have stopped you, but I couldn’t stand the idea of my babies dying to AA guns again.)
Now with 30% less fatal errors!
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Oh, and still buying that airfield. I need to adjust my PUs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
EDIT: Changing PUs for Japanese from 77 to 76
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 fighter and 15 mech_infantrys; Remaining resources: 14 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
4 bombers moved from Western Germany to 112 Sea Zone
6 bombers moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Southern France to Normandy BordeauxCombat - Germans
Battle in 112 Sea Zone
Germans attack with 4 bombers
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Germans win with 3 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 9 bombers and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 9 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Bryansk to Germany
1 mech_infantry moved from Ukraine to Bryansk
4 armour moved from Archangel to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
9 bombers moved from Normandy Bordeaux to Southern France
3 bombers moved from 112 Sea Zone to Southern FrancePlace Units - Germans
1 fighter placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in France
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,3,3
Germans collect 65 PUs (3 lost to blockades); end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
EDIT: Changing PUs for Japanese from 77 to 76
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 fighter and 15 mech_infantrys; Remaining resources: 14 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
4 bombers moved from Western Germany to 112 Sea Zone
6 bombers moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Southern France to Normandy BordeauxCombat - Germans
Battle in 112 Sea Zone
Germans attack with 4 bombers
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Germans win with 3 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 9 bombers and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 9 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Bryansk to Germany
1 mech_infantry moved from Ukraine to Bryansk
4 armour moved from Archangel to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
9 bombers moved from Normandy Bordeaux to Southern France
3 bombers moved from 112 Sea Zone to Southern FrancePlace Units - Germans
1 fighter placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in France
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,3,3
Germans collect 65 PUs (3 lost to blockades); end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 99 to 87
EDIT: Adding units owned by Germans to Germany: 1 airfield
EDIT: Turning off Edit Mode -
Subtracted 1 for the extra Ftr cost, and 12 for the Airfield. Also placed it.
I’m not dead yet!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 8 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 20 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Russians from 20 to 25
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 fighter and 102 infantry
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 68 / 87
Russians : 12 / 25
Japanese : 52 / 76
Americans : 58 / 84
Chinese : 14 / 16
British : 34 / 34
UK_Pacific : 11 / 0
Italians : 17 / 22
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0