cwglee51 v mike G40.tsvg I did a manual save. place your bid please. I am on version 2.7+15160
Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)
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You know, I was going to ask - but i had just gone upstairs to put my daughter to sleep (it was a last moment thing), and by the time that I was back online, i noticed you had already downloaded it, so I figured we were cool.
I just needed a minute! :-)
But seriously, we can put that back if you want. I had just plum forgot to move my tanks. I’m cool either way.
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keep it. Winning or losing a game that is under development has 0 meaning anyways.
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You’re the best opponent I’ve ever had, though. I just don’t wanna piss you off.
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It looks like you guys would both be fun to play with
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btw: -1 ipcs for the japanese NT is worth 0.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Eastern Persia: 6 armour
EDIT: Changing ownership of Eastern Persia from Japanese to Neutral_Allies
EDIT: Changing ownership of West India from Japanese to UK_Pacific
EDIT: Changing PUs for Japanese from 78 to 77
EDIT: Adding units owned by Japanese to India: 6 armour
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
1 armour moved from Algeria to TunisiaCombat - Italians
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
3 aaGuns, 2 armour, 2 artilleries, 4 fighters and 5 infantry moved from Southern Italy to Northern Italy
2 armour moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tunisia to AlgeriaPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern France
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Eastern Persia: 6 armour
EDIT: Changing ownership of Eastern Persia from Japanese to Neutral_Allies
EDIT: Changing ownership of West India from Japanese to UK_Pacific
EDIT: Changing PUs for Japanese from 78 to 77
EDIT: Adding units owned by Japanese to India: 6 armour
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
1 armour moved from Algeria to TunisiaCombat - Italians
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
3 aaGuns, 2 armour, 2 artilleries, 4 fighters and 5 infantry moved from Southern Italy to Northern Italy
2 armour moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tunisia to AlgeriaPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern France
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 4 fighters
EDIT: Adding units owned by Italians to Southern France: 4 fighters
EDIT: Turning off Edit Mode -
Hang on, I thought I had fixed the Japanese IPCs, but you’re right - I forgot about that. Also, I thought I had put the Italian planes in Southern France earlier - but i missed and put them in North italy instead. Hard to see with everything stacked up. I’ll fix that PU for Japan and repost.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Eastern Persia: 6 armour
EDIT: Changing ownership of Eastern Persia from Japanese to Neutral_Allies
EDIT: Changing ownership of West India from Japanese to UK_Pacific
EDIT: Changing PUs for Japanese from 78 to 77
EDIT: Adding units owned by Japanese to India: 6 armour
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
1 armour moved from Algeria to TunisiaCombat - Italians
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
3 aaGuns, 2 armour, 2 artilleries, 4 fighters and 5 infantry moved from Southern Italy to Northern Italy
2 armour moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tunisia to AlgeriaPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern France
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 4 fighters
EDIT: Adding units owned by Italians to Southern France: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 77 to 76
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 29 PUs;Combat Move - Americans
2 artilleries, 5 infantry and 3 mech_infantrys moved from Midway to 25 Sea Zone
2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 25 Sea Zone to 6 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
21 submarines moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Normandy Bordeaux
2 infantry moved from Spain to Normandy Bordeaux
1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea Zone -
Also buying an airfield and a naval shipyard.
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Scramble?
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In Japan? lolno. :)
Nah, do your thing. Poor Koreans. Always being fought over.
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Need to edit in the results. My computer froze.
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No worries.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 29 PUs;Combat Move - Americans
2 artilleries, 5 infantry and 3 mech_infantrys moved from Midway to 25 Sea Zone
2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 25 Sea Zone to 6 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
21 submarines moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Normandy Bordeaux
2 infantry moved from Spain to Normandy Bordeaux
1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 6 Sea Zone
Americans attack with 6 fighters, 20 submarines, 2 tactical_bombers and 5 transports
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mech_infantrys
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Battle in Korea
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 harbour
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 112 Sea Zone
Americans attack with 1 destroyer and 2 submarinesNon Combat Move - Americans
2 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 91 Sea Zone to 104 Sea Zone
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
4 aaGuns moved from Central United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 104 Sea Zone
4 aaGuns, 2 artilleries, 6 infantry, 2 submarines and 6 transports moved from 101 Sea Zone to 104 Sea Zone
4 aaGuns, 2 artilleries and 6 infantry moved from 104 Sea Zone to Spain
1 battleship, 4 carriers, 2 cruisers and 9 destroyers moved from 25 Sea Zone to 6 Sea ZonePlace Units - Americans
1 carrier placed in 104 Sea Zone
2 fighters placed in Spain
Turning on Edit Mode
EDIT: Adding units owned by Americans to Spain: 1 airfield and 1 harbour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 29 to 4
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Spain: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 60 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Korea : 1 flag, 2 artilleries, 5 infantry and 3 mech_infantrys
New Guinea : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 20 submarines, 2 tactical_bombers and 5 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 destroyer and 2 submarines
125 Sea Zone : 1 flag, 2 submarines
104 Sea Zone : 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 7 submarines, 3 tactical_bombers and 6 transports
89 Sea Zone : 1 flag
101 Sea Zone : 1 transport
Brazil : 1 flag
Spain : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantryProduction/PUs Summary :
Germans : 58 / 84
Russians : 20 / 38
Japanese : 56 / 77
Americans : 60 / 84
Chinese : 10 / 14
British : 34 / 34
UK_Pacific : 11 / 0
Italians : 17 / 22
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to Jehol
5 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to Jehol
5 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to JeholCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Sikang
Chinese undo move 4.
Chinese undo move 3.
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs totalTerritory Summary for Chinese :
Kiangsu : 1 airfield and 1 infantry
Jehol : 8 infantry
Hopei : 1 infantry
Chahar : 2 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 58 / 84
Russians : 20 / 38
Japanese : 52 / 77
Americans : 60 / 84
Chinese : 14 / 16
British : 34 / 34
UK_Pacific : 11 / 0
Italians : 17 / 22
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
EDIT: Changing PUs for Japanese from 77 to 76
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 21 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 bombers moved from Southern France to 104 Sea Zone
4 bombers moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 mech_infantry moved from Ukraine to Caucasus -
Had a second thought about my purchase - scrapping 3 MInf for an airfield if that’s OK. No dice have been rolled thus far.
If my flying death machines don’t do their jobs - this could get very ugly.