• TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Malaya to Yunnan
                1 bomber moved from Malaya to Yunnan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Yunnan : 1 bomber and 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Western Australia : 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 2 transports
        Egypt : 1 infantry

    Production/PUs Summary :

    Russians : 21 / 28
        Japanese : 34 / 44
        Americans : 53 / 73
        Chinese : 15 / 21
        Germans : 62 / 82
        British : 34 / 34
        UK_Pacific : 18 / 23
        Italians : 8 / 18
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Russians : 21 / 28
        Japanese : 34 / 44
        Americans : 53 / 73
        Chinese : 15 / 21
        Germans : 62 / 82
        British : 34 / 34
        UK_Pacific : 18 / 23
        Italians : 8 / 18
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Tambov to Volgograd
                1 armour moved from Ukraine to Rostov
                      Russians take Rostov from Germans
                1 armour moved from Rostov to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                7 infantry moved from Nenetsia to Vologda


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Tambov to Volgograd
                1 armour moved from Ukraine to Rostov
                      Russians take Rostov from Germans
                1 armour moved from Rostov to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                7 infantry moved from Nenetsia to Vologda

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Volgograd, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Volgograd, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                7 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Bryansk to Russia
                1 infantry moved from Russia to Samara

    Place Units - Russians
                8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Bryansk : 7 infantry
        Russia : 1 airfield, 1 factory_major, 26 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor
        Western Ukraine : 1 artillery and 2 infantry
        Vologda : 7 infantry
        Caucasus : 1 armour
        Smolensk : 1 infantry
        Samara : 1 infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 27 / 27
        Japanese : 34 / 44
        Americans : 53 / 73
        Chinese : 15 / 21
        Germans : 56 / 82
        British : 34 / 34
        UK_Pacific : 18 / 23
        Italians : 8 / 18
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.900
            Median : 4.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 armour moved from Chahar to Anhwe
                1 artillery moved from Chahar to Jehol
                1 artillery moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter moved from French Indo China to 43 Sea Zone
                1 bomber moved from Japan to 19 Sea Zone
                1 bomber moved from 19 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in Korea
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                    Japanese win, taking Korea from Americans, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber could not land in Kwangtung and was removed
                1 battleship and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 battleship and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 43 Sea Zone to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsu: 1 bomber
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Kiangsu
                3 infantry placed in French Indo China
                2 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 bomber
                EDIT: Adding units owned by Japanese to Philippines: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery and 1 infantry
        Korea : 2 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 artillery
        Chahar : 1 flag
        Anhwe : 1 flag, 1 armour, 1 artillery and 1 infantry
        Gilbert Islands : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        New Britain : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 bomber and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 1 infantry
        French Indo China : 1 flag, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 2 infantry
        43 Sea Zone : 1 flag
        6 Sea Zone : 1 battleship, 2 destroyers and 1 transport
        54 Sea Zone : 1 flag

    Production/PUs Summary :

    Russians : 27 / 27
        Japanese : 42 / 42
        Americans : 50 / 73
        Chinese : 13 / 21
        Germans : 56 / 82
        British : 34 / 34
        UK_Pacific : 15 / 23
        Italians : 8 / 18
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Could not land the Bomber, again!
    Then i decided to move it to another spot.


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
                1 artillery moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 artillery moved from 47 Sea Zone to New Britain
                1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
                1 infantry moved from Solomon Islands to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to New Britain


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
                1 artillery moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 artillery moved from 47 Sea Zone to New Britain
                1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
                1 infantry moved from Solomon Islands to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to New Britain

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 2 artilleries, 1 harbour and 1 infantry
                        Americans roll dice for 3 cruisers in Gibraltar, round 2 :  2/3 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 :  1/3 hits
                        2 artilleries owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 artilleries and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                Battle in New Britain
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery and 3 infantry in New Britain, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in New Britain, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in New Britain
                        Americans roll dice for 1 artillery and 3 infantry in New Britain, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in New Britain, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Britain
                    Americans win, taking Normandy Bordeaux from Germans, taking New Britain from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 armour moved from Alaska to 2 Sea Zone
                1 infantry moved from Alaska to 2 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 armour moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from 3 Sea Zone to Soviet Far East
                2 infantry moved from Soviet Far East to Siberia
                2 infantry moved from Siberia to Amur
                2 armour moved from Amur to Manchuria
                2 infantry moved from Amur to Manchuria
                1 fighter moved from Amur to Manchuria
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 63 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                Americans undo move 2.
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 3 bombers
                EDIT: Adding units owned by Americans to Manchuria: 3 bombers
                EDIT: Turning off Edit Mode
                1 carrier placed in 2 Sea Zone
                1 fighter and 1 tactical_bomber placed in 2 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Manchuria : 7 armour, 3 bombers, 1 fighter, 3 infantry and 1 mech_infantry
        New Britain : 1 artillery and 3 infantry
        Solomon Islands : 3 infantry
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Alaska : 1 factory_minor and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 infantry
        Soviet Far East : 1 armour and 1 infantry
        Amur : 2 infantry
        Siberia : 2 infantry
        47 Sea Zone : 2 transports
        2 Sea Zone : 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 flag
        63 Sea Zone : 1 armour, 1 artillery, 2 infantry and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 infantry
        Holland Belgium : 1 flag, 1 mech_infantry
        101 Sea Zone : 1 carrier and 2 fighters
        91 Sea Zone : 3 cruisers, 1 destroyer, 1 submarine and 2 transports
        110 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Russians : 27 / 27
        Japanese : 42 / 42
        Americans : 55 / 75
        Chinese : 13 / 21
        Germans : 51 / 82
        British : 34 / 34
        UK_Pacific : 15 / 23
        Italians : 8 / 18
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 4.095
            Median : 4.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.867
            Median : 4.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 artillery moved from Suiyuyan to Chahar
                1 infantry moved from Hopei to Anhwe
                1 artillery moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Yunnan to Anhwe
                2 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 artillery moved from Suiyuyan to Chahar
                1 infantry moved from Hopei to Anhwe
                1 artillery moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Yunnan to Anhwe
                2 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Anhwe, round 2 :  3/3 hits
                        1 artillery owned by the Chinese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    retreated to Anhwe
                    Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Chahar
                1 artillery and 1 infantry placed in Hopei
                1 artillery and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 1 infantry
        Yunnan : 1 fighter
        Kweichow : 1 artillery and 1 infantry
        Hopei : 1 artillery and 1 infantry
        Chahar : 2 artilleries and 2 infantry

    Production/PUs Summary :

    Russians : 27 / 27
        Japanese : 40 / 42
        Americans : 55 / 75
        Chinese : 15 / 21
        Germans : 51 / 82
        British : 34 / 34
        UK_Pacific : 15 / 23
        Italians : 8 / 18
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3.881
            Median : 4.000
            Variance : 0.780
            Standard Deviation : 0.883
            Total rolls : 42

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.867
            Median : 4.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15


  • sorry I didn’t get a chance to play to much the past couple days. the stupid lung thing acted up copd isn’t fun. I’m feeling a lot better though. the magic of meds. and I hate taking any kind of pills.
    tlk to you later. Wayne. just to let you no. some of my friends call me house.


  • I thought you were busy, not unwell. Sorry about that Wayne.
    I have had a very good week at the restaurant. Possibly the best since we went down to 4 evenings from 5(been 8 months now). No complaints!

    You mean your nickname is House? Interesting.
    I only had nicknames at school: wop, Itie(no idea how to spell it) and greasy or greaseball. All derogatory ones.
    No nice ones.


  • I think that’s awesome that things are doing well.
    I hope it stays that way.


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to Russia
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to 110 Sea Zone
                1 artillery moved from Western Germany to Holland Belgium
                1 infantry moved from Volgograd to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Kazakhstan to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kazakhstan
                1 artillery moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 artillery moved from Archangel to Smolensk
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 armour moved from Belarus to Western Ukraine

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer and 2 transports
                    Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 armour, 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Ukraine from Russians to Germans
                EDIT: Turning off Edit Mode
                1 artillery moved from Bessarabia to Ukraine
                4 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery moved from Archangel to Belarus
                1 artillery moved from Archangel to Belarus
                1 artillery moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 artillery and 4 infantry moved from Finland to Karelia
                3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Germany to Poland
                3 armour and 4 mech_infantrys moved from Poland to Eastern Poland
                1 fighter moved from Holland Belgium to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                1 bomber moved from Russia to Novgorod
                1 fighter moved from Western Ukraine to Novgorod
                1 tactical_bomber moved from Western Ukraine to Eastern Poland

    Place Units - Germans
                1 bomber placed in Germany
                3 infantry placed in Volgograd
                2 infantry placed in France
                2 infantry placed in Western Germany
                1 artillery placed in France
                2 armour and 4 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone
                3 infantry placed in Germany
                Germans undo move 8.
                2 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag
        Kazakhstan : 1 flag, 1 armour
        Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Poland : 2 artilleries and 4 infantry
        Germany : 2 armour, 1 bomber, 1 factory_major, 2 infantry and 4 mech_infantrys
        Norway : 1 factory_minor and 2 infantry
        Holland Belgium : 1 artillery
        Belarus : 1 flag, 4 artilleries and 1 infantry
        Karelia : 1 flag, 1 artillery and 4 infantry
        Baltic States : 1 flag
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 armour, 4 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag
        Ukraine : 1 flag, 4 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag, 1 armour and 3 artilleries
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Smolensk : 1 flag, 1 artillery, 1 infantry and 2 mech_infantrys
        112 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
        119 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Russians : 20 / 27
        Japanese : 40 / 42
        Americans : 50 / 75
        Chinese : 14 / 21
        Germans : 64 / 79
        British : 34 / 34
        UK_Pacific : 15 / 23
        Italians : 8 / 18
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Sorry I had to do that Combat edit. I kmow it is not usually the done tthing, but I had attacked it, then pulled everyone out and forgot!
    Do excuse me.

    Restaurant should be busy for a few months now, thank you.


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                1 artillery, 3 infantry and 3 mech_infantrys moved from Yunnan to French Indo China
                1 infantry moved from Shan State to French Indo China


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 3 infantry and 3 mech_infantrys moved from Yunnan to French Indo China
                1 infantry moved from Shan State to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 artillery, 4 infantry and 3 mech_infantrys
                    Japanese defend with 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
                        British roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in French Indo China, round 2 :  1/8 hits
                        Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in French Indo China, round 2 :  1/6 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in French Indo China, round 3 :  1/7 hits
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 3 :  1/5 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in French Indo China, round 4 :  2/6 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 4 :  2/4 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 artillery and 3 mech_infantrys in French Indo China, round 5 :  1/4 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in French Indo China, round 5 :  0/2 hits
                        1 tactical_bomber owned by the Japanese lost in French Indo China
                        British roll dice for 1 artillery and 3 mech_infantrys in French Indo China, round 6 :  1/4 hits
                        Japanese roll dice for 1 fighter in French Indo China, round 6 :  0/1 hits
                        1 fighter owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for British: 4 infantry

    Non Combat Move - British
                1 mech_infantry moved from India to Burma
                1 mech_infantry moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 armour moved from Iraq to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Persia
                3 infantry moved from Egypt to Trans-Jordan
                3 artilleries moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to India

    Place Units - British
                1 factory_minor placed in Persia
                2 infantry and 1 mech_infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery, 5 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 mech_infantry
        Burma : 1 artillery and 1 infantry
        India : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Borneo : 1 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 artilleries and 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 6 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 armour
        81 Sea Zone : 2 destroyers and 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour and 1 factory_minor
        91 Sea Zone : 2 cruisers

    Production/PUs Summary :

    Russians : 20 / 27
        Japanese : 38 / 42
        Americans : 50 / 75
        Chinese : 14 / 21
        Germans : 64 / 79
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 8 / 18
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 14 times
                6 was rolled 8 times
            Average roll : 3.830
            Median : 4.000
            Variance : 1.196
            Standard Deviation : 1.093
            Total rolls : 47

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 4.111
            Median : 5.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    British Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.655
            Median : 4.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 29


  • I would never second guess anything you do. you have proven to me to be a good and honest person.
    also, thank you for introducing me to unknown. he has been a gentleman. I am glad to have met some honest people on here.
    may the gaming gods be with you.
    Wayne.


  • Thank you.
    I agree.


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern France to Gibraltar
                1 tactical_bomber moved from Southern Italy to Gibraltar
                1 fighter moved from 95 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour; Americans defend with 1 armour, 1 artillery and 1 infantry
                    Italians win, taking Gibraltar from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Northern Italy to Romania
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 aaGun moved from Southern France to 93 Sea Zone
                1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 aaGun moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 aaGun, 1 harbour and 1 infantry
        Malta : 1 flag
        Romania : 1 mech_infantry
        Northern Italy : 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Bessarabia : 1 infantry
        95 Sea Zone : 1 destroyer
        92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Russians : 20 / 27
        Japanese : 38 / 42
        Americans : 50 / 75
        Chinese : 14 / 21
        Germans : 64 / 79
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 8 / 18
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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