TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Amur to Korea
1 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Jehol
1 armour moved from Manchuria to Korea
1 armour moved from Manchuria to Korea
1 armour moved from Manchuria to Korea
3 bombers and 1 fighter moved from Manchuria to Kiangsu
1 armour moved from Manchuria to Jehol
3 armour moved from Manchuria to Korea
2 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Amur
1 carrier moved from 2 Sea Zone to 3 Sea Zone
2 cruisers moved from 2 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from 2 Sea Zone to 3 Sea Zone
1 fighter moved from 2 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Western United States to British Columbia
1 armour moved from British Columbia to Alaska
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
3 infantry moved from New Britain to 47 Sea Zone
1 artillery moved from New Britain to 47 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 50 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 63 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in 3 Sea Zone
Americans attack with 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 3 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 cruiser
Battle in Korea
Americans attack with 6 armour and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 6 armour and 3 infantry in Korea, round 2 : 3/9 hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 6 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Jehol
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Jehol, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Kiangsu
Americans attack with 3 bombers and 1 fighter
Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
Americans roll dice for 3 bombers and 1 fighter in Kiangsu, round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits
1 fighter owned by the Americans, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
Americans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Americans
3 bombers moved from Kiangsu to Yunnan
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 transport placed in 2 Sea Zone
Americans undo move 4.
Americans undo move 3.
1 destroyer placed in 2 Sea Zone
1 transport placed in 2 Sea Zone
Americans undo move 4.
1 cruiser and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Korea : 1 flag, 6 armour and 3 infantry
Jehol : 1 armour, 1 infantry and 1 mech_infantry
Yunnan : 3 bombers
British Columbia : 1 artillery and 4 infantry
Solomon Islands : 3 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 armour, 1 factory_minor and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 infantry
Amur : 1 armour and 2 infantry
Siberia : 1 infantry
50 Sea Zone : 1 armour, 2 artilleries, 5 infantry and 4 transports
2 Sea Zone : 1 destroyer and 1 transport
3 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
89 Sea Zone : 2 transports
101 Sea Zone : 1 cruiser and 3 transports
91 Sea Zone : 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine
Production/PUs Summary :
Russians : 26 / 26
Japanese : 30 / 34
Americans : 53 / 72
Chinese : 15 / 21
Germans : 58 / 79
British : 34 / 34
UK_Pacific : 17 / 17
Italians : 8 / 18
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.385
Median : 3.000
Variance : 1.237
Standard Deviation : 1.112
Total rolls : 39
Null / Other
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Americans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.429
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21