@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUs1942 witt vs dawg.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 armour moved from 125 Sea Zone to Norway
1 infantry moved from 125 Sea Zone to Norway
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from 125 Sea Zone to Norway
1 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Norway
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
2 infantry and 1 mech_infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Egypt to PersiaCombat - British
Battle in Norway
British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Norway from Germans with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Yunnan
2 aaGuns moved from Burma to Yunnan
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 bomber moved from Norway to United KingdomPlace Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 infantry placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
Nice. That will hurt my income for two rounds, especially as I decided not to make an attempt on Novgorod this turn.
I tossed up the possibility of a TT and some navy to prevent thei happening, but decided I needed to keep up the pressure on Russia with a massive ground unit build in Berlin.
I look forward to my next go, but will probably be first thing tomorrow.
I have a few jobs to donut plan to do them in the morning. If you are free in the morning I should be able to spend a couple of hours playing after lunch and before Maddy finishes school at 3.
Have a fun evening. -
Sounds great to me. I am listing comics on ebay all day tomorrow. so I will be sitting rite here.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 tactical_bomber moved from Southern Italy to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Poland to BessarabiaCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Bessarabia
Italians attack with 2 armour and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bessarabia from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Yugoslavia to Romania
1 bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for Italians :
Malta : 1 flag, 1 artillery and 1 infantry
Romania : 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Eastern Poland : 1 tactical_bomber
Bessarabia : 1 flag, 2 armour
96 Sea Zone : 1 battleship, 1 cruiser and 1 transport
95 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 1 submarine
98 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 32 / 35
Japanese : 54 / 64
Americans : 50 / 72
Chinese : 9 / 16
Germans : 48 / 61
British : 34 / 34
UK_Pacific : 7 / 7
Italians : 9 / 15
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer and 1 transport
Alexandria : 1 infantry
Egypt : 1 infantryProduction/PUs Summary :
Russians : 32 / 35
Japanese : 54 / 64
Americans : 50 / 72
Chinese : 9 / 16
Germans : 48 / 61
British : 34 / 34
UK_Pacific : 7 / 7
Italians : 9 / 15
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Scotland : 1 infantry
United Kingdom : 1 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 infantry
81 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Russians : 32 / 35
Japanese : 54 / 64
Americans : 50 / 72
Chinese : 9 / 16
Germans : 48 / 61
British : 34 / 34
UK_Pacific : 7 / 7
Italians : 9 / 15
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
3 infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
4 infantry moved from Ukraine to Bessarabia
1 submarine moved from 110 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
3 infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
4 infantry moved from Ukraine to Bessarabia
1 submarine moved from 110 Sea Zone to 91 Sea ZoneCombat - Russians
Battle in Novgorod
Russians attack with 1 armour and 3 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 3/4 hits
Germans roll dice for 1 armour and 1 artillery in Novgorod, round 2 : 2/2 hits
2 infantry owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 4 infantry
Italians defend with 2 armour
Russians roll dice for 4 infantry in Bessarabia, round 2 : 1/4 hits
Italians roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Russians roll dice for 3 infantry in Bessarabia, round 3 : 2/3 hits
Italians roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits
1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Battle in Suiyuyan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Ukraine to Western Ukraine
2 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
1 aaGun moved from Belarus to Baltic States
1 infantry moved from Smolensk to Belarus
4 infantry moved from Russia to Bryansk
4 infantry moved from Smolensk to RussiaPlace Units - Russians
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Shensi : 1 infantry
Suiyuyan : 2 infantry
Belarus : 1 infantry
Baltic States : 1 aaGun
Bryansk : 4 infantry
Rostov : 1 infantry
Bessarabia : 3 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 16 infantry and 1 mech_infantry
Tambov : 2 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 aaGun
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 infantry
91 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 35 / 35
Japanese : 53 / 64
Americans : 50 / 72
Chinese : 10 / 16
Germans : 45 / 61
British : 34 / 34
UK_Pacific : 7 / 7
Italians : 9 / 15
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.579
Standard Deviation : 1.257
Total rolls : 20Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.462
Standard Deviation : 1.569
Total rolls : 14Italians Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
Russia make a lot of money when at war compared to 40.
Makes Germany’s job harder.
Still fun as Axis of course. -
see you tomorrow
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Kwangsi to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 fighter moved from 43 Sea Zone to Yunnan
1 fighter moved from 43 Sea Zone to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Yunnan
1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to KiangsiCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 aaGuns, 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Chinese defend with 1 infantry
retreated to Yunnan
Chinese win with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -40
Casualties for Japanese: 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for British: 2 aaGuns and 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Yunnan to Kiangsu
1 fighter moved from Kiangsi to French Indo China
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Hopei to Anhwe
1 artillery moved from Hopei to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to KwangtungPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
Japanese undo move 2.
1 artillery and 2 infantry placed in French Indo China
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 artillery
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 1 infantry
Gilbert Islands : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 2 infantry
New Britain : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Wake Island : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 carrier, 1 destroyer and 1 transport
35 Sea Zone : 1 battleship and 1 destroyer
20 Sea Zone : 2 transports
6 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomberProduction/PUs Summary :
Russians : 35 / 35
Japanese : 54 / 59
Americans : 50 / 72
Chinese : 9 / 16
Germans : 45 / 61
British : 34 / 34
UK_Pacific : 7 / 7
Italians : 9 / 15
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I lost again in China and lost 4 planes. I cannot get a Japanese victory now.
I love the death throes of the Axis though.Talk soon and good luck with the comic sales.
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to 110 Sea Zone
2 bombers moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 4 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
2 fighters moved from 4 Sea Zone to Siberia
1 tactical_bomber moved from Soviet Far East to Siberia
2 transports moved from 3 Sea Zone to 2 Sea Zone
2 armour moved from Alaska to 2 Sea Zone
2 armour and 2 transports moved from 2 Sea Zone to 3 Sea Zone
1 fighter moved from Alaska to Siberia
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 destroyer moved from 3 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 4 Sea Zone
2 fighters moved from Hawaiian Islands to 4 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Alaska
1 cruiser moved from 4 Sea Zone to 8 Sea Zone
1 submarine moved from 4 Sea Zone to 8 Sea Zone
2 infantry moved from British Columbia to Alaska
2 infantry moved from Western United States to British Columbia -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to 110 Sea Zone
2 bombers moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 4 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
2 fighters moved from 4 Sea Zone to Siberia
1 tactical_bomber moved from Soviet Far East to Siberia
2 transports moved from 3 Sea Zone to 2 Sea Zone
2 armour moved from Alaska to 2 Sea Zone
2 armour and 2 transports moved from 2 Sea Zone to 3 Sea Zone
1 fighter moved from Alaska to Siberia
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 destroyer moved from 3 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 4 Sea Zone
2 fighters moved from Hawaiian Islands to 4 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Alaska
1 cruiser moved from 4 Sea Zone to 8 Sea Zone
1 submarine moved from 4 Sea Zone to 8 Sea Zone
2 infantry moved from British Columbia to Alaska
2 infantry moved from Western United States to British ColumbiaCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 bombers and 1 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 bombers could not land in Normandy Bordeaux and were removed
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 armour moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to United Kingdom: 2 bombers
EDIT: Turning off Edit Mode
2 armour and 1 fighter placed in Alaska
2 infantry placed in Western United States
1 carrier placed in 10 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
British Columbia : 2 infantry
Solomon Islands : 1 artillery and 4 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Alaska : 2 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 infantry
Soviet Far East : 2 armour
Siberia : 1 armour, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier
8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
3 Sea Zone : 2 transports
4 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 2 artilleries, 2 infantry and 1 mech_infantry
United Kingdom : 3 bombers and 1 fighter
Normandy Bordeaux : 1 flag, 1 armour and 1 infantry
Holland Belgium : 1 flag, 1 mech_infantry
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
91 Sea Zone : 1 destroyer and 3 transports
110 Sea Zone : 2 transportsProduction/PUs Summary :
Russians : 35 / 35
Japanese : 54 / 59
Americans : 55 / 75
Chinese : 9 / 16
Germans : 40 / 61
British : 34 / 34
UK_Pacific : 7 / 7
Italians : 9 / 15
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.833
Median : 4.500
Variance : 1.304
Standard Deviation : 1.142
Total rolls : 24Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Americans Combat
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.625
Median : 4.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16 -
the game wouldn’t let me fly my bombers back so I had to edit them back
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Kweichow to Anhwe
1 fighter moved from Szechwan to Anhwe -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Kweichow to Anhwe
1 fighter moved from Szechwan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 5 : 0/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 6 : 2/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
2 infantry moved from Szechwan to Yunnan
3 infantry moved from Shensi to HopeiPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Yunnan : 1 artillery, 1 fighter and 6 infantry
Hopei : 4 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Russians : 35 / 35
Japanese : 52 / 59
Americans : 55 / 75
Chinese : 11 / 17
Germans : 40 / 61
British : 34 / 34
UK_Pacific : 7 / 7
Italians : 9 / 15
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.660
Median : 4.000
Variance : 0.761
Standard Deviation : 0.872
Total rolls : 47Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Chinese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.529
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17Americans Combat
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.625
Median : 4.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Poland to Novgorod
1 infantry moved from Karelia to Novgorod
1 bomber moved from Germany to Novgorod
1 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Novgorod
Germans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in Belarus
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Western Ukraine from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Baltic States
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Baltic States from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Bessarabia
Germans attack with 4 armour, 1 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Bessarabia from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 1 armour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 aaGun moved from Eastern Poland to Belarus
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Poland to Baltic States
1 fighter moved from 125 Sea Zone to Western Germany
1 bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to Poland
1 tactical_bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to Poland
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 aaGun moved from France to Western Germany
1 infantry moved from Germany to Western Germany
1 armour and 2 mech_infantrys moved from Germany to Baltic States
2 artilleries and 2 infantry moved from Germany to PolandPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
2 artilleries and 1 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Cyprus : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 2 artilleries
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Poland : 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germany : 1 factory_major
Holland Belgium : 2 infantry
Belarus : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 artillery and 1 infantry
Bessarabia : 1 flag, 4 armour and 2 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
119 Sea Zone : 1 flag
113 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Russians : 29 / 35
Japanese : 52 / 59
Americans : 50 / 75
Chinese : 11 / 17
Germans : 51 / 56
British : 34 / 34
UK_Pacific : 7 / 7
Italians : 9 / 15
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
the game wouldn’t let me fly my bombers back so I had to edit them back
Of course. It happens a lot.
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 fighter moved from United Kingdom to Norway
1 infantry moved from Scotland to United Kingdom
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
1 fighter moved from Yunnan to Kwangtung
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Persia to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Burma to Shan State
1 bomber moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from India to Shan State





