@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
1942 witt vs dawg.
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers and 1 fighter moved from Russia to Western Ukraine
2 bombers moved from Szechwan to Russia
2 bombers moved from Queensland to Szechwan
4 destroyers and 1 submarine moved from 76 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers and 1 fighter moved from Russia to Western Ukraine
2 bombers moved from Szechwan to Russia
2 bombers moved from Queensland to Szechwan
4 destroyers and 1 submarine moved from 76 Sea Zone to 98 Sea ZoneCombat - ANZAC
Battle in Western Ukraine
ANZAC attack with 2 bombers and 1 fighter
Germans defend with 2 artilleries, 1 factory_minor and 1 mech_infantry
ANZAC win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for ANZAC: 1 bomber and 1 fighterNon Combat Move - ANZAC
1 bomber moved from Western Ukraine to RussiaPlace Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Russians
Purchase Units - Russians
Russians buy 3 armour; Remaining resources: 4 PUs;Combat Move - Russians
Place Units - Russians
3 armour placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Japanese
Reseting Bonus Movement of UnitsNon Combat Move - Japanese
Turn Complete - Japanese
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
43 Sea Zone : 1 flag
54 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 26 / 30
Japanese : 5 / 0
Americans : 62 / 90
Chinese : 23 / 29
Germans : 64 / 92
British : 25 / 0
UK_Pacific : 27 / 32
Italians : 10 / 15
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
the server I think is full it wont let me post at the moment. I will try it again in the morning. I am sorry it took me an extra couple of days. I was bed ridden with the flu for 2 days. feeling better now though. talk to you later
Wayne
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 7 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 armour moved from Novosibirsk to Russia
7 infantry moved from Timguska to Novosibirsk
6 armour moved from Yenisey to Novosibirsk
6 armour moved from Buryatia to Yenisey
6 armour moved from Korea to Buryatia
3 armour moved from Japan to 6 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 7 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 armour moved from Novosibirsk to Russia
7 infantry moved from Timguska to Novosibirsk
6 armour moved from Yenisey to Novosibirsk
6 armour moved from Buryatia to Yenisey
6 armour moved from Korea to Buryatia
3 armour moved from Japan to 6 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 cruiser, 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 cruiser, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
4 fighters moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
3 armour moved from 6 Sea Zone to KoreaPlace Units - Americans
3 armour placed in Korea
3 armour placed in Japan
3 destroyers and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Marshall Islands : 1 flag
Korea : 1 flag, 1 airfield, 6 armour and 1 factory_minor
Japan : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Solomon Islands : 1 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 factory_minor, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 infantry
Yenisey : 6 armour
Buryatia : 6 armour
26 Sea Zone : 2 infantry and 1 transport
6 Sea Zone : 1 flag, 1 cruiser and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Morocco : 1 flag, 2 artilleries and 4 infantry
Russia : 6 armour, 2 bombers and 2 fighters
Novosibirsk : 6 armour and 7 infantry
104 Sea Zone : 1 cruiser and 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag
101 Sea Zone : 3 destroyers and 2 transports
91 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Russians : 26 / 30
Japanese : 5 / 0
Americans : 62 / 82
Chinese : 23 / 29
Germans : 64 / 92
British : 25 / 0
UK_Pacific : 27 / 32
Italians : 10 / 15
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Tsinghai : 28 artilleries and 83 infantry
Production/PUs Summary :
Russians : 26 / 30
Japanese : 5 / 0
Americans : 62 / 82
Chinese : 23 / 29
Germans : 64 / 92
British : 25 / 0
UK_Pacific : 27 / 32
Italians : 10 / 15
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 16 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Archangel
1 bomber moved from France to Belarus
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 armour moved from Ukraine to Caucasus
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Rostov to Tambov
1 armour, 1 infantry and 2 mech_infantrys moved from Rostov to Caucasus
1 bomber moved from France to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 tactical_bomber moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from France to Bryansk
1 mech_infantry moved from Ukraine to VolgogradCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 cruiser and 1 submarine
Germans win with 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 fighter
Casualties for Americans: 1 cruiser and 1 submarine
Battle in Archangel
Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
British defend with 2 armour
Germans win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 armour
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
British defend with 1 armour
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Bryansk
Germans attack with 2 artilleries, 1 bomber and 1 infantry
British defend with 2 armour
Germans win, taking Bryansk from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 armour
Battle in Tambov
Germans attack with 1 armour and 3 mech_infantrys
British defend with 2 armour
Germans win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 armour
Battle in Caucasus
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
British defend with 1 armour, 1 artillery and 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Battle in Volgograd
Germans attack with 2 armour, 2 infantry and 1 mech_infantry
British defend with 2 armour; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 2 armourNon Combat Move - Germans
1 bomber moved from Bryansk to Ukraine
3 armour, 1 infantry and 6 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
2 armour and 4 mech_infantrys moved from Poland to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
5 infantry moved from Western Germany to Germany
3 infantry moved from Norway to Finland
1 mech_infantry moved from Greece to Romania
1 mech_infantry moved from Southern France to Yugoslavia
1 armour moved from Southern France to Yugoslavia
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
6 artilleries and 1 infantry moved from Holland Belgium to France
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 bomber moved from 104 Sea Zone to France
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to United Kingdom
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 transport moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 108 Sea ZonePlace Units - Germans
3 infantry placed in Rostov
3 infantry placed in Western Ukraine
1 armour and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in United Kingdom
1 armour, 2 artilleries, 2 infantry and 5 mech_infantrys placed in Germany
2 infantry placed in NorwayTurn Complete - Germans
Germans collect 72 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 7 artilleries, 1 bomber, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Romania : 1 mech_infantry
Poland : 1 infantry
Germany : 1 armour, 2 artilleries, 1 factory_major, 7 infantry and 5 mech_infantrys
Norway : 1 factory_minor and 2 infantry
Northern Italy : 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 armour and 2 mech_infantrys
Bryansk : 1 flag, 2 artilleries and 1 infantry
Rostov : 1 flag, 1 factory_minor and 3 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 mech_infantry
Eastern Poland : 1 flag, 2 armour, 1 artillery, 1 bomber, 2 infantry and 4 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 armour
Ukraine : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 factory_minor and 3 infantry
Volgograd : 1 flag, 2 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 1 armour
119 Sea Zone : 1 flag
125 Sea Zone : 1 submarine
113 Sea Zone : 5 transports
108 Sea Zone : 1 destroyer
104 Sea Zone : 1 destroyer
Greece : 1 flag
Yugoslavia : 1 flag, 1 armour and 1 mech_infantry
Finland : 1 flag, 3 infantry
110 Sea Zone : 2 carriers, 1 fighter, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Russians : 18 / 30
Japanese : 5 / 0
Americans : 62 / 82
Chinese : 23 / 29
Germans : 72 / 92
British : 25 / 0
UK_Pacific : 27 / 32
Italians : 10 / 15
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - British
6 armour, 2 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys moved from Northwest Persia to Caucasus -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
6 armour, 2 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys moved from Northwest Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 6 armour, 2 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys
Germans defend with 1 armour
British win, taking Caucasus from Germans with 6 armour, 2 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 bomber moved from Caucasus to Russia
1 armour moved from Russia to Kazakhstan
3 armour moved from Russia to Vologda
1 infantry moved from Persia to Northwest Persia
5 armour moved from Eastern Persia to Northwest Persia
1 infantry moved from West India to Eastern Persia
4 armour and 2 mech_infantrys moved from India to Eastern PersiaPlace Units - UK_Pacific
4 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 4 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in GibraltarNon Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 1 tactical_bomber placed in Southern Italy
Italians undo move 1.
1 artillery placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Malta : 1 flag
Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Bessarabia : 1 artillery and 1 infantry
Ukraine : 1 mech_infantry
Bulgaria : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer and 1 submarine
92 Sea Zone : 1 transport
Yugoslavia : 1 infantryProduction/PUs Summary :
Russians : 20 / 30
Japanese : 5 / 0
Americans : 62 / 82
Chinese : 23 / 29
Germans : 70 / 92
British : 25 / 0
UK_Pacific : 27 / 32
Italians : 10 / 15
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
3 bombers moved from Russia to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
4 destroyers moved from 98 Sea Zone to 97 Sea Zone
2 bombers moved from Szechwan to Tambov -
scramble orders please
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No thank you.
Italy’s in a bit of a pickle now! -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
3 bombers moved from Russia to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
4 destroyers moved from 98 Sea Zone to 97 Sea Zone
2 bombers moved from Szechwan to TambovCombat - ANZAC
Battle in 92 Sea Zone
ANZAC attack with 1 submarine
Italians defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tambov
ANZAC attack with 2 bombers
Germans defend with 1 armour
ANZAC win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 97 Sea Zone
ANZAC attack with 3 bombers and 4 destroyers
Italians defend with 1 destroyer and 1 submarine
ANZAC win, taking 97 Sea Zone from Neutral with 3 bombers and 4 destroyers remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarineNon Combat Move - ANZAC
3 bombers moved from 97 Sea Zone to Tobruk
1 infantry moved from Egypt to Alexandria
2 bombers moved from Tambov to Russia
2 bombers moved from Queensland to SzechwanPlace Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to AlexandriaTurn Complete - French





