1942 witt vs dawg.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Gilbert Islands : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
43 Sea Zone : 1 flag
54 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 7 / 0
Japanese : 5 / 0
Americans : 62 / 80
Chinese : 23 / 29
Germans : 73 / 95
British : 36 / 36
UK_Pacific : 27 / 32
Italians : 9 / 20
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 7 armour, 1 artillery, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 cruiser and 2 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 transport moved from 26 Sea Zone to 49 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 armour moved from Yenisey to Evenkiyskiy
1 armour moved from Yenisey to Timguska
1 fighter moved from Yenisey to Evenkiyskiy
1 fighter moved from Yenisey to Timguska
1 bomber moved from Caucasus to 98 Sea Zone
1 bomber moved from Caucasus to 97 Sea Zone
1 bomber moved from Caucasus to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 104 Sea Zone
3 artilleries and 11 infantry moved from Northwest Persia to Caucasus
3 armour moved from Japan to 6 Sea Zone
4 armour moved from Korea to Buryatia
7 infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from Buryatia to Yenisey -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 7 armour, 1 artillery, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 cruiser and 2 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 transport moved from 26 Sea Zone to 49 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 armour moved from Yenisey to Evenkiyskiy
1 armour moved from Yenisey to Timguska
1 fighter moved from Yenisey to Evenkiyskiy
1 fighter moved from Yenisey to Timguska
1 bomber moved from Caucasus to 98 Sea Zone
1 bomber moved from Caucasus to 97 Sea Zone
1 bomber moved from Caucasus to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 104 Sea Zone
3 artilleries and 11 infantry moved from Northwest Persia to Caucasus
3 armour moved from Japan to 6 Sea Zone
4 armour moved from Korea to Buryatia
7 infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from Buryatia to YeniseyCombat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Timguska
Americans attack with 1 armour and 1 fighter
Germans defend with 1 artillery
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for Americans: 1 armour
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 2 artilleries, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 2 infantry
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Evenkiyskiy
Americans attack with 1 armour and 1 fighter
Germans defend with 1 infantry
Americans win, taking Evenkiyskiy from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer and 1 fighter
retreated to 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Gilbert Islands
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans win, taking Gilbert Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 111 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 cruiser, 2 destroyers and 1 fighter
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Morocco
1 bomber moved from 97 Sea Zone to Egypt
1 bomber moved from 98 Sea Zone to Egypt
1 fighter moved from Timguska to Yenisey
1 fighter moved from Evenkiyskiy to Yenisey
3 armour moved from 6 Sea Zone to KoreaPlace Units - Americans
3 armour placed in Korea
3 armour placed in Japan
1 armour and 1 artillery placed in Eastern United States
2 submarines placed in 101 Sea Zone
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,6
Americans collect 62 PUs (1 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
10 infantry moved from Sikang to Tsinghai
6 artilleries moved from Sikang to Tsinghai
4 artilleries moved from Tsinghai to Kansu
1 artillery moved from Kansu to Tsinghai
5 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 artillery placed in Tsinghai
1 artillery placed in Kansu
3 infantry placed in Kansu
3 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom -
Intercept in the UK?
I cannot hold you back in Asia. you have done a good job on Japan and it makes it too hard for Germany. Maybe I should have gone for the UK much earlier. -
yes intercept please
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Morning.
Not sure I can do this game today, with things I have to do. Will do soon.
Keep well. -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,8,7 and causes: 18 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total.
Battle in 104 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser and 1 destroyer
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for Americans: 1 cruiser and 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to France
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 111 Sea Zone
7 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Holland Belgium to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from France to Western Germany
1 artillery moved from France to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
9 artilleries, 2 carriers, 1 destroyer, 9 infantry and 9 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 9 artilleries and 10 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Russia to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
5 armour and 8 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Rostov to BryanskPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Western Ukraine
3 artilleries placed in Norway
3 infantry placed in Rostov
2 mech_infantrys placed in Novgorod
Germans undo move 6.
2 infantry and 2 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Novgorod
3 artilleries and 2 infantry placed in Western Germany
Germans undo move 8.
1 artillery placed in Germany
2 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 72 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - British
1 mech_infantry moved from Egypt to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
British take 98 Sea Zone from Italians
1 armour moved from Kazakhstan to Novosibirsk
British take Novosibirsk from Germans
1 armour moved from Novosibirsk to Timguska
UK_Pacific take Timguska from Germans
1 armour moved from Kazakhstan to Vologda
British take Vologda from Germans
1 armour and 1 mech_infantry moved from Kazakhstan to Urals
2 mech_infantrys moved from Kazakhstan to Samara
1 armour moved from Kazakhstan to Samara
2 mech_infantrys moved from Kazakhstan to Tambov
1 armour moved from Volgograd to Tambov
3 infantry moved from Caucasus to Rostov
2 mech_infantrys moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
1 bomber moved from Caucasus to Rostov -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British repair 2 damage on 1 factory_major; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
British take 98 Sea Zone from Italians
1 armour moved from Kazakhstan to Novosibirsk
British take Novosibirsk from Germans
1 armour moved from Novosibirsk to Timguska
UK_Pacific take Timguska from Germans
1 armour moved from Kazakhstan to Vologda
British take Vologda from Germans
1 armour and 1 mech_infantry moved from Kazakhstan to Urals
2 mech_infantrys moved from Kazakhstan to Samara
1 armour moved from Kazakhstan to Samara
2 mech_infantrys moved from Kazakhstan to Tambov
1 armour moved from Volgograd to Tambov
3 infantry moved from Caucasus to Rostov
2 mech_infantrys moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
1 bomber moved from Caucasus to RostovCombat - British
Battle in Samara
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Samara
British win, taking Samara from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
British attack with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 6 infantry
British roll dice for 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys in Rostov, round 2 : 2/7 hits
Germans roll dice for 6 infantry in Rostov, round 2 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Rostov
British roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Rostov, round 3 : 2/5 hits
Germans roll dice for 4 infantry in Rostov, round 3 : 2/4 hits
1 infantry owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Rostov
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 4 : 1/3 hits
Germans roll dice for 2 infantry in Rostov, round 4 : 0/2 hits
1 infantry owned by the Germans lost in Rostov
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 5 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 6 infantry
Casualties for British: 3 infantry and 1 mech_infantry
Battle in Greece
Battle in Tambov
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
British roll dice for 1 armour and 2 mech_infantrys in Tambov, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
British win, taking Greece from Germans, taking Tambov from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Urals
British roll dice for 1 armour in Urals, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits
British roll dice for 1 armour in Urals, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Urals, round 4 : 0/1 hits
British roll dice for 1 armour in Urals, round 5 : 1/1 hits
Germans roll dice for 1 infantry in Urals, round 5 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Urals
Germans win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - British
1 bomber moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Turkmenistan to Kazakhstan
4 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
2 artilleries and 1 infantry moved from West India to Eastern Persia
3 armour, 1 infantry and 2 mech_infantrys moved from India to West India
3 armour and 2 mech_infantrys moved from West India to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
11 armour moved from Volgograd to Vologda
1 bomber moved from Volgograd to KazakhstanPlace Units - British
6 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs totalPlace Units - UK_Pacific
4 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 4 armour and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Siam : 1 flag
India : 1 airfield, 4 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Borneo : 1 infantry
Kwangtung : 1 harbour
Timguska : 1 flag, 1 armour
Kazakhstan : 1 flag, 4 armour, 1 bomber, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 37 infantry and 2 mech_infantrys
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Tambov : 1 flag, 1 armour and 2 mech_infantrys
Novosibirsk : 1 flag
Vologda : 1 flag, 12 armour
Volgograd : 1 flag, 1 factory_minor
Caucasus : 1 flag, 1 artillery and 1 infantry
Samara : 1 flag, 1 armour and 1 mech_infantry
Greece : 1 flag, 1 mech_infantry
99 Sea Zone : 1 cruiser and 1 transport
Iraq : 1 flag, 2 mech_infantrys
Eastern Persia : 1 flag, 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 7 / 0
Japanese : 5 / 0
Americans : 63 / 82
Chinese : 23 / 29
Germans : 63 / 87
British : 44 / 44
UK_Pacific : 28 / 33
Italians : 9 / 20
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.596
Median : 3.500
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 52Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.550
Median : 4.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20British Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.625
Median : 3.000
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 32 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 cruiser and 1 transport
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 cruiser
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUsTerritory Summary for Italians :
Malta : 1 flag
Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
97 Sea Zone : 1 submarine
Yugoslavia : 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 7 / 0
Japanese : 5 / 0
Americans : 63 / 82
Chinese : 23 / 29
Germans : 63 / 87
British : 44 / 44
UK_Pacific : 28 / 33
Italians : 9 / 14
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
4 destroyers and 1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Shan State to Kazakhstan
1 bomber moved from Shan State to Kazakhstan
2 bombers moved from Queensland to SzechwanNon Combat Move - ANZAC
Place Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Japanese
Reseting Bonus Movement of UnitsNon Combat Move - Japanese
Turn Complete - Japanese
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
43 Sea Zone : 1 flag
54 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 7 / 0
Japanese : 5 / 0
Americans : 63 / 82
Chinese : 23 / 29
Germans : 63 / 87
British : 44 / 44
UK_Pacific : 28 / 33
Italians : 9 / 14
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I cannot do anything as japan . Please carry on.
-
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 6 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gilbert Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Morocco to Caucasus
2 bombers moved from Egypt to Caucasus
3 artilleries and 11 infantry moved from Caucasus to Rostov
1 armour moved from Evenkiyskiy to Vologda
Americans take Urals from Germans
3 armour moved from Yenisey to Novosibirsk
2 fighters moved from Yenisey to Vologda
7 infantry moved from Yakut S.S.R. to Yenisey
4 armour moved from Buryatia to Yenisey
6 armour moved from Korea to Buryatia -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 6 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gilbert Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Morocco to Caucasus
2 bombers moved from Egypt to Caucasus
3 artilleries and 11 infantry moved from Caucasus to Rostov
1 armour moved from Evenkiyskiy to Vologda
Americans take Urals from Germans
3 armour moved from Yenisey to Novosibirsk
2 fighters moved from Yenisey to Vologda
7 infantry moved from Yakut S.S.R. to Yenisey
4 armour moved from Buryatia to Yenisey
6 armour moved from Korea to BuryatiaCombat - Americans
Battle in 110 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Southern France
Battle in Marshall Islands
Battle in Normandy BordeauxNon Combat Move - Americans
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
3 armour moved from Japan to 6 Sea Zone
3 armour moved from 6 Sea Zone to KoreaPlace Units - Americans
3 armour placed in Korea
3 armour placed in Japan
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,4
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
11 artilleries and 28 infantry moved from Kansu to Tsinghai
6 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 artilleries and 7 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs