Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs1942 witt vs dawg.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Politics - Japanese
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Politics - Japanese
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Philippines to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber and 2 submarines
Americans defend with 1 cruiser, 3 destroyers and 4 transports
Americans win with 1 cruiser and 4 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber and 2 submarines
Casualties for Americans: 3 destroyersNon Combat Move - Japanese
Turn Complete - Japanese
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans repair 0 damage on 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 84 PUs;
Americans buy 7 armour, 1 cruiser, 2 destroyers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 infantry moved from Kansu to Timguska
2 fighters moved from Chahar to Timguska
3 bombers moved from Suiyuyan to Rostov
4 bombers moved from Suiyuyan to Tambov
3 armour moved from Iraq to Caucasus
3 artilleries and 11 infantry moved from Iraq to Northwest Persia
2 armour moved from Buryatia to Yenisey
7 infantry moved from Amur to Buryatia
3 armour moved from Korea to Buryatia
1 armour moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans repair 0 damage on 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 84 PUs;
Americans buy 7 armour, 1 cruiser, 2 destroyers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 infantry moved from Kansu to Timguska
2 fighters moved from Chahar to Timguska
3 bombers moved from Suiyuyan to Rostov
4 bombers moved from Suiyuyan to Tambov
3 armour moved from Iraq to Caucasus
3 artilleries and 11 infantry moved from Iraq to Northwest Persia
2 armour moved from Buryatia to Yenisey
7 infantry moved from Amur to Buryatia
3 armour moved from Korea to Buryatia
1 armour moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Timguska
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 armour
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Rostov
Americans attack with 3 bombers
Germans defend with 1 factory_minor and 3 mech_infantrys
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 bomber
Battle in Tambov
Americans attack with 4 bombers
Germans defend with 1 armour, 2 artilleries and 1 mech_infantry
Americans win with 1 bomber remaining. Battle score for attacker is -18
Casualties for Germans: 1 armour, 2 artilleries and 1 mech_infantry
Casualties for Americans: 3 bombersNon Combat Move - Americans
1 bomber moved from Tambov to Caucasus
2 bombers moved from Rostov to Caucasus
1 armour moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Timguska to YeniseyPlace Units - Americans
3 armour placed in Korea
3 armour placed in Japan
1 armour placed in Eastern United States
1 cruiser, 2 destroyers and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,6
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 7 infantry moved from Suiyuyan to Kansu
3 infantry moved from Kansu to Tsinghai
2 artilleries moved from Kansu to Tsinghai
2 artilleries moved from Tsinghai to Sikang
1 infantry moved from Sikang to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Tsinghai
1 artillery placed in Kansu
7 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
18 armour, 8 artilleries, 3 infantry and 6 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Americans
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 bombers moved from Holland Belgium to United Kingdom
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from 111 Sea Zone to Scotland -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
18 armour, 8 artilleries, 3 infantry and 6 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Americans
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 bombers moved from Holland Belgium to United Kingdom
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from 111 Sea Zone to Scotland -
Morning. Hope you are well.
I would like to swap the  Tk purchase for a Sub.
Would you like to intercept my 3 Bombers with your 2 US Fts? -
bring up the fighters
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
18 armour, 8 artilleries, 3 infantry and 6 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Americans
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 bombers moved from Holland Belgium to United Kingdom
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,5,8 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Scotland
Battle in Caucasus
Germans attack with 18 armour, 8 artilleries, 3 infantry and 6 mech_infantrys
British defend with 22 armour, 3 infantry and 5 mech_infantrys; Americans defend with 3 armour and 3 bombers
15 armour owned by the Germans retreated to Volgograd
British win, taking Scotland from British with 16 armour and 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 armour, 8 artilleries, 3 infantry and 6 mech_infantrys
Casualties for British: 6 armour, 3 infantry and 5 mech_infantrys
Casualties for Americans: 3 armour
Cleaning up after air battlesNon Combat Move - Germans
1 infantry moved from Samara to Volgograd
1 infantry moved from Urals to Novosibirsk
1 artillery moved from Urals to Timguska
1 mech_infantry moved from Smolensk to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery moved from Smolensk to Bryansk
1 aaGun moved from Belarus to Bryansk
1 tactical_bomber moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 artillery moved from Southern France to France
1 infantry moved from Southern France to France
1 artillery moved from Western Germany to France
1 artillery moved from Western Germany to France
8 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 artillery moved from Holland Belgium to FrancePlace Units - Germans
1 carrier, 1 destroyer and 2 fighters placed in 112 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
Germans undo move 4.
1 artillery, 1 infantry and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Western Ukraine
Germans undo move 4.
1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in RussiaTurn Complete - Germans
Germans collect 75 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 infantry
Timguska : 1 flag, 1 artillery
Cyprus : 1 flag, 1 infantry
Scotland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 7 artilleries, 3 bombers, 1 factory_major, 1 harbour, 13 infantry and 2 tactical_bombers
Poland : 5 armour and 8 mech_infantrys
Germany : 1 factory_major
Norway : 2 artilleries, 1 factory_minor and 3 infantry
Holland Belgium : 1 armour and 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Rostov : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novosibirsk : 1 flag, 1 infantry
Vologda : 1 flag
Volgograd : 1 flag, 15 armour, 1 factory_minor and 4 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 10 transports
119 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer and 1 submarine
89 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
111 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 7 / 0
Japanese : 5 / 0
Americans : 62 / 80
Chinese : 23 / 29
Germans : 75 / 95
British : 34 / 36
UK_Pacific : 27 / 29
Italians : 9 / 15
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
18 armour, 8 artilleries, 3 infantry and 6 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Americans
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 bombers moved from Holland Belgium to United Kingdom
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,5,8 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Scotland
Battle in Caucasus
Germans attack with 18 armour, 8 artilleries, 3 infantry and 6 mech_infantrys
British defend with 22 armour, 3 infantry and 5 mech_infantrys; Americans defend with 3 armour and 3 bombers
15 armour owned by the Germans retreated to Volgograd
British win, taking Scotland from British with 16 armour and 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 armour, 8 artilleries, 3 infantry and 6 mech_infantrys
Casualties for British: 6 armour, 3 infantry and 5 mech_infantrys
Casualties for Americans: 3 armour
Cleaning up after air battlesNon Combat Move - Germans
1 infantry moved from Samara to Volgograd
1 infantry moved from Urals to Novosibirsk
1 artillery moved from Urals to Timguska
1 mech_infantry moved from Smolensk to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery moved from Smolensk to Bryansk
1 aaGun moved from Belarus to Bryansk
1 tactical_bomber moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 artillery moved from Southern France to France
1 infantry moved from Southern France to France
1 artillery moved from Western Germany to France
1 artillery moved from Western Germany to France
8 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 artillery moved from Holland Belgium to FrancePlace Units - Germans
1 carrier, 1 destroyer and 2 fighters placed in 112 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
Germans undo move 4.
1 artillery, 1 infantry and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Western Ukraine
Germans undo move 4.
1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in RussiaTurn Complete - Germans
Germans collect 75 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 armour
EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 infantry
Timguska : 1 flag, 1 artillery
Cyprus : 1 flag, 1 infantry
Scotland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 7 artilleries, 3 bombers, 1 factory_major, 1 harbour, 13 infantry and 2 tactical_bombers
Poland : 5 armour and 8 mech_infantrys
Germany : 1 factory_major
Norway : 2 artilleries, 1 factory_minor and 3 infantry
Holland Belgium : 1 armour and 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Rostov : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Novosibirsk : 1 flag, 1 infantry
Vologda : 1 flag
Volgograd : 1 flag, 15 armour, 1 factory_minor and 4 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 10 transports
119 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer and 1 submarine
89 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
111 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 7 / 0
Japanese : 5 / 0
Americans : 62 / 80
Chinese : 23 / 29
Germans : 75 / 95
British : 34 / 36
UK_Pacific : 27 / 29
Italians : 9 / 15
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Sorry about the edit; I had forgotten that I had announced I was changing one  purchase. Was so long ago now!
We are playing a team game against Degrasse and Unknown. I said I fancied being the Goodies this time around. will be a 42 Global.
I do not think I have time to set one up today.
Would you mind playing Russia and Anzac and starting one up later?
If you are busy, I can do tomorrow and be Russia instead. -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - British
16 armour moved from Caucasus to Volgograd
4 infantry moved from Kazakhstan to Volgograd
1 bomber moved from Northwest Persia to Volgograd
3 armour moved from Northwest Persia to Volgograd
2 mech_infantrys moved from Northwest Persia to Volgograd -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British repair 2 damage on 1 factory_major; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
16 armour moved from Caucasus to Volgograd
4 infantry moved from Kazakhstan to Volgograd
1 bomber moved from Northwest Persia to Volgograd
3 armour moved from Northwest Persia to Volgograd
2 mech_infantrys moved from Northwest Persia to VolgogradCombat - British
Battle in Volgograd
British attack with 19 armour, 1 bomber, 4 infantry and 2 mech_infantrys
Germans defend with 15 armour, 1 factory_minor and 4 infantry
British win, taking Volgograd from Germans with 12 armour and 1 bomber remaining. Battle score for attacker is 40
Casualties for Germans: 15 armour and 4 infantry
Casualties for British: 7 armour, 4 infantry and 2 mech_infantrysNon Combat Move - British
3 mech_infantrys moved from Iraq to Egypt
1 armour and 2 mech_infantrys moved from Persia to Caucasus
3 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Persia to Northwest Persia
4 armour moved from Eastern Persia to Kazakhstan
5 mech_infantrys moved from Eastern Persia to Kazakhstan
1 infantry moved from Eastern Persia to Turkmenistan
4 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from India to West India
4 armour and 1 mech_infantry moved from West India to Eastern Persia
1 artillery moved from 81 Sea Zone to EgyptPlace Units - British
1 infantry placed in Egypt
1 infantry placed in Persia
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
3 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 3 armour, 1 infantry and 2 mech_infantrys -
Nice. Did not see you could hit Stalingrad with so many units.
Even if I take London, not sure I can recapture it or hold Moscow.
Will look on the morning. Goodnight. -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 1 infantry
Malta : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
97 Sea Zone : 1 destroyer
92 Sea Zone : 2 transports
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Russians : 7 / 0
Japanese : 5 / 0
Americans : 62 / 80
Chinese : 23 / 29
Germans : 73 / 95
British : 36 / 36
UK_Pacific : 27 / 32
Italians : 9 / 20
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to Shan State
1 fighter moved from Borneo to Shan State
4 destroyers and 1 submarine moved from 42 Sea Zone to 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to Shan State
1 fighter moved from Borneo to Shan State
4 destroyers and 1 submarine moved from 42 Sea Zone to 39 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians