• No thank you.


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 airfield, 3 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 9 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
                8 bombers moved from Korea to Japan

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 9 transports
                    Italians defend with 1 destroyer
                    Americans win with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 9 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Morocco
                Air Battle in Japan
                    Americans attacks with 8 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                    1 bomber killed by AA
                    Bombing raid in Japan rolls: 5,4,7,8,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in Japan rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Japan causes 32 damage total.  Damaged units is as follows: factory_major = 20, airfield = 6, harbour = 6
                Cleaning up after air battles

    Non Combat Move - Americans
                7 bombers moved from Japan to Korea
                1 infantry moved from 2 Sea Zone to Alaska
                1 armour moved from 2 Sea Zone to Alaska

    Place Units - Americans
                3 destroyers placed in 2 Sea Zone
                1 airfield, 2 fighters and 1 tactical_bomber placed in Korea

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,2,6,1
                Americans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                3 artilleries and 2 infantry moved from Anhwe to Hopei
                1 artillery and 2 infantry moved from Hunan to Kweichow
                1 artillery and 2 infantry moved from Yunnan to Kweichow
                1 infantry moved from Chahar to Hopei

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries, 2 bombers, 3 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Ukraine to Caucasus
                1 artillery moved from Volgograd to Caucasus
                1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Volgograd to Caucasus
                1 bomber moved from Bryansk to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 7 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    retreated to Caucasus
                    British win with 7 armour and 1 artillery remaining. Battle score for attacker is -39
                    Casualties for Germans: 2 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Western Ukraine to Ukraine
                12 armour moved from Russia to Volgograd
                1 artillery moved from Russia to Tambov
                1 infantry moved from Vologda to Urals
                1 infantry moved from Vologda to Novosibirsk
                1 armour moved from Evenkiyskiy to Novosibirsk
                1 artillery moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                4 armour moved from Russia to Volgograd
                1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 mech_infantry moved from Karelia to Archangel
                1 mech_infantry moved from Karelia to Archangel
                8 mech_infantrys moved from Western Germany to Southern Italy
                1 armour moved from Western Germany to Southern Italy
                1 armour moved from Western Germany to Southern Italy
                1 armour moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 submarine moved from 108 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 101 Sea Zone
                1 bomber moved from Caucasus to Russia
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                1 artillery and 2 bombers placed in France
                1 tactical_bomber placed in Russia
                3 artilleries placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Ukraine
                1 infantry and 1 mech_infantry placed in Russia
                3 armour, 2 artilleries and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 74 PUs; end with 74 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag
        Southern France : 1 flag, 1 harbour
        France : 1 flag, 1 airfield, 9 artilleries, 2 bombers, 1 factory_minor and 12 infantry
        Western Germany : 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Germany : 1 factory_major
        Norway : 2 artilleries, 1 factory_minor and 5 infantry
        Southern Italy : 3 armour, 2 fighters and 8 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 mech_infantry
        Rostov : 1 flag, 2 infantry
        Urals : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery, 3 infantry and 2 mech_infantrys
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 1 flag, 3 artilleries
        Ukraine : 1 flag, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Western Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novosibirsk : 1 flag, 1 armour and 1 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 16 armour, 3 artilleries and 1 factory_minor
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag
        Samara : 1 flag
        119 Sea Zone : 1 flag
        113 Sea Zone : 2 transports
        106 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Greece : 1 flag
        101 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Russians : 7 / 0
        Japanese : 16 / 18
        Americans : 54 / 71
        Chinese : 23 / 29
        Germans : 74 / 94
        British : 35 / 33
        UK_Pacific : 24 / 29
        Italians : 9 / 17
        ANZAC : 14 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Italians


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kazakhstan to Caucasus
                1 fighter moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 artillery
                    retreated to Caucasus
                    British win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Rostov
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to Queensland
                6 bombers moved from Shan State to Korea
                1 fighter moved from Kiangsi to Korea


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to Queensland
                6 bombers moved from Shan State to Korea
                1 fighter moved from Kiangsi to Korea

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Japanese


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese repair 2 damage on 1 harbour; Remaining resources: 0 SuicideAttackTokens; 14 PUs;
                Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 14 PUs;

    Combat Move - Japanese
                1 fighter moved from Philippines to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from Philippines to 42 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 bomber moved from 42 Sea Zone to Philippines
                1 fighter moved from 44 Sea Zone to Philippines
                1 fighter moved from Philippines to 19 Sea Zone
                1 fighter moved from 19 Sea Zone to Japan
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone

    Turn Complete - Japanese
                Japanese collect 13 PUs; end with 27 PUs total


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 destroyers, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 2 Sea Zone to 8 Sea Zone
                1 destroyer moved from 2 Sea Zone to 4 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Yenisey to Evenkiyskiy
                      Americans take Evenkiyskiy from Germans
                1 armour moved from Evenkiyskiy to Urals
                1 armour moved from Yenisey to Urals
                1 armour moved from Yenisey to Timguska
                1 armour moved from Yenisey to Timguska
                1 armour moved from Yenisey to Urals
                1 armour moved from Sikang to Samara
                      Americans take Kazakhstan from Germans
                      Americans take Samara from Germans
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Amur to Korea


  • sz 95 scramble orders


  • ool


  • Both Fts please.
    Battleship last.


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 destroyers, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 2 Sea Zone to 8 Sea Zone
                1 destroyer moved from 2 Sea Zone to 4 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Yenisey to Evenkiyskiy
                      Americans take Evenkiyskiy from Germans
                1 armour moved from Evenkiyskiy to Urals
                1 armour moved from Yenisey to Urals
                1 armour moved from Yenisey to Timguska
                1 armour moved from Yenisey to Timguska
                1 armour moved from Yenisey to Urals
                1 armour moved from Sikang to Samara
                      Americans take Kazakhstan from Germans
                      Americans take Samara from Germans
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Amur to Korea

    Combat - Americans
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    Americans attack with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines
                    Germans defend with 2 fighters; Italians defend with 1 battleship, 2 destroyers, 1 submarine and 2 transports
                        Americans roll dice for 2 submarines in 95 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 :  3/5 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 :  3/5 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Americans lost in 95 Sea Zone
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 2 cruisers, 1 destroyer and 2 fighters in 95 Sea Zone, round 3 :  3/5 hits
                        Italians roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 transports in 95 Sea Zone, round 3 :  4/4 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 battleship owned by the Italians, 1 destroyer owned by the Americans, 2 cruisers owned by the Americans and 2 fighters owned by the Germans lost in 95 Sea Zone
                        2 transports owned by the Italians lost in 95 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 fighters
                    Casualties for Italians: 1 battleship, 2 destroyers, 1 submarine and 2 transports
                    Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer and 2 submarines
                Battle in Timguska
                    Americans attack with 2 armour
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 2 armour in Timguska, round 2 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Timguska, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Timguska
                    Americans win, taking Timguska from Germans with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Urals
                    Americans attack with 3 armour
                    Germans defend with 1 infantry
                        Americans roll dice for 3 armour in Urals, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Urals
                    Americans win, taking Urals from Germans with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 infantry moved from Morocco to 92 Sea Zone
                3 armour, 3 artilleries and 10 infantry moved from Gibraltar to 92 Sea Zone
                3 armour, 3 artilleries, 11 infantry and 9 transports moved from 92 Sea Zone to 98 Sea Zone
                3 armour, 3 artilleries and 11 infantry moved from 98 Sea Zone to Syria
                2 fighters moved from 95 Sea Zone to Tobruk

    Place Units - Americans
                1 harbour placed in Alaska
                2 transports placed in 2 Sea Zone
                1 artillery placed in Alaska
                3 destroyers placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,5
                Americans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 airfield, 3 armour, 7 bombers, 1 factory_minor, 2 fighters, 7 infantry and 1 tactical_bomber
        Shensi : 1 infantry
        Solomon Islands : 3 infantry
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 infantry
        Evenkiyskiy : 1 flag
        Timguska : 1 flag, 2 armour
        Kazakhstan : 1 flag
        2 Sea Zone : 1 cruiser, 1 destroyer and 4 transports
        8 Sea Zone : 1 destroyer
        4 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Morocco : 1 flag
        Syria : 3 armour, 3 artilleries and 11 infantry
        Tobruk : 2 fighters
        Urals : 1 flag, 3 armour
        Samara : 1 flag, 1 armour
        101 Sea Zone : 3 destroyers
        98 Sea Zone : 9 transports

    Production/PUs Summary :

    Russians : 7 / 0
        Japanese : 13 / 27
        Americans : 59 / 78
        Chinese : 23 / 29
        Germans : 69 / 94
        British : 35 / 33
        UK_Pacific : 27 / 32
        Italians : 9 / 9
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.914
            Standard Deviation : 0.956
            Total rolls : 36

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                2 was rolled 8 times
                3 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.111
            Median : 2.500
            Variance : 3.059
            Standard Deviation : 1.749
            Total rolls : 18


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 7 infantry moved from Sikang to Shensi
                3 artilleries and 5 infantry moved from Tsinghai to Shensi
                2 artilleries and 6 infantry moved from Kansu to Shensi
                3 artilleries and 3 infantry moved from Hopei to Shensi
                2 artilleries and 4 infantry moved from Kweichow to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shensi : 16 artilleries and 39 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Russians : 7 / 0
        Japanese : 13 / 27
        Americans : 59 / 78
        Chinese : 23 / 29
        Germans : 69 / 94
        British : 35 / 33
        UK_Pacific : 27 / 32
        Italians : 9 / 9
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.914
            Standard Deviation : 0.956
            Total rolls : 36

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                2 was rolled 8 times
                3 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.111
            Median : 2.500
            Variance : 3.059
            Standard Deviation : 1.749
            Total rolls : 18


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Germans
                Germans buy 4 armour, 4 artilleries, 1 factory_minor, 1 infantry, 4 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Archangel to Urals
                1 mech_infantry moved from Archangel to Urals
                1 mech_infantry moved from Russia to Urals
                1 tactical_bomber moved from Russia to Urals
                1 bomber moved from Russia to Urals
                1 armour moved from Novosibirsk to Urals
                1 infantry moved from Novosibirsk to Urals
                1 infantry moved from Russia to Samara
                1 artillery moved from Tambov to Samara
                1 mech_infantry moved from Bryansk to Samara
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 artillery moved from Volgograd to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from France to 98 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Americans
                1 armour moved from Kazakhstan to Samara

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 9 transports
                    Germans win with 1 bomber remaining. Battle score for attacker is 63
                    Casualties for Americans: 9 transports
                Battle in Samara
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Americans defend with 1 armour
                    Germans win, taking Samara from Americans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Urals
                    Germans attack with 1 armour, 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Americans defend with 3 armour
                    Germans win, taking Urals from Americans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Americans: 3 armour
                Battle in Caucasus
                    Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 artillery
                    Germans win, taking Caucasus from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 tactical_bomber moved from Urals to Russia
                1 bomber moved from Urals to Russia
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 artillery moved from Archangel to Vologda
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 artillery moved from Tambov to Volgograd
                1 artillery moved from Tambov to Volgograd
                3 armour and 8 mech_infantrys moved from Southern Italy to Northern Italy
                1 infantry moved from France to Southern France
                1 artillery moved from France to Southern France
                1 mech_infantry moved from Western Ukraine to Rostov
                1 transport moved from 113 Sea Zone to 105 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 transport moved from 113 Sea Zone to 105 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                1 armour moved from Northern Italy to Southern France
                2 armour and 8 mech_infantrys moved from Northern Italy to Western Germany

    Place Units - Germans
                1 factory_minor placed in Rostov
                3 artilleries placed in Volgograd
                3 mech_infantrys placed in Ukraine
                Germans undo move 3.
                3 mech_infantrys placed in Western Ukraine
                2 armour placed in Ukraine
                1 armour placed in Ukraine
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in Russia
                1 artillery and 1 infantry placed in Novgorod
                Germans undo move 7.
                Germans undo move 6.
                1 armour, 1 artillery and 1 tactical_bomber placed in Russia
                1 infantry and 1 mech_infantry placed in Novgorod
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 74 PUs; end with 74 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 artillery and 2 infantry
        Southern France : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 7 artilleries, 1 bomber, 1 factory_minor and 9 infantry
        Western Germany : 1 aaGun, 1 airfield, 5 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 8 mech_infantrys
        Germany : 1 factory_major
        Norway : 2 artilleries, 1 factory_minor and 5 infantry
        Southern Italy : 1 bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 factory_minor, 1 infantry and 5 mech_infantrys
        Urals : 1 flag, 1 armour and 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 2 tactical_bombers
        Tambov : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 artillery and 3 infantry
        Volgograd : 1 flag, 15 armour, 7 artilleries and 1 factory_minor
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Caucasus : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Smolensk : 1 flag
        Samara : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        112 Sea Zone : 2 submarines
        119 Sea Zone : 1 flag
        106 Sea Zone : 1 submarine
        89 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 2 transports

    Production/PUs Summary :

    Russians : 7 / 0
        Japanese : 13 / 27
        Americans : 56 / 78
        Chinese : 23 / 29
        Germans : 74 / 99
        British : 33 / 33
        UK_Pacific : 27 / 32
        Italians : 9 / 9
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • yeah I new those transports were gone. I was thinking I could deploy some boats with UK. but! wrong game.


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Turkmenistan to Kazakhstan
                      British take Kazakhstan from Germans
                1 artillery, 1 cruiser and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                3 armour, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                4 infantry moved from Eastern Persia to Turkmenistan
                3 armour moved from Persia to Northwest Persia
                3 armour moved from Eastern Persia to Northwest Persia
                1 artillery and 1 infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India
                3 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 armour and 2 mech_infantrys moved from Burma to West India
                1 artillery moved from Shan State to Burma
                3 mech_infantrys moved from Yunnan to India
                1 artillery moved from Shan State to Burma

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 armour placed in Persia
                3 mech_infantrys placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                British collect 29 PUs (5 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                4 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
                UK_Pacific collect 26 PUs (1 lost to blockades); end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 4 armour and 2 mech_infantrys

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